The Art of Michael Whelan


Michael Whelan - 1993
    Here are featured all the artist's major recent paintings, as well as a series of 25 never-before-seen works produced especially for this book. Over 100 full-color reproductions.

Dinotopia: Journey to Chandara


James Gurney - 2007
    R. R. Tolkien." -People magazineThe fourth book in James Gurney's best-selling Dinotopia series transports readers to an enthralling world of art, science, exploration, and invention, where humans and dinosaurs live peacefully together.Dinotopia GuideReturn to James Gurney's Dinotopia A Travelers Guide Characters Locales Dinotopia Map Dinotopia Dinosaurs Dinotopian Games Sample Pages About James Gurney James Gurney's Art James Gurney Video EndorsementsTour Schedule James Gurney's BlogIn the spirit of Marco Polo and Gulliver's Travels, Dinotopia: Journey to Chandara recounts the journal entries and adventures of explorer Arthur Denison and dinosaur Bix as they explore the exotic eastern realm of James Gurney's Dinotopia.* A visual masterpiece featuring more than 100 works of breathtaking new art, Dinotopia: Journey to Chandara joins the original Dinotopia: A Land Apart from Time and Gurney's two other series creations, Dinotopia: The World Beneath and Dinotopia: First Flight, in exploring a fully rendered world, complete with its own language, geographic locations and history, and confluence of cultures and characters.* The original Dinotopia: A Land Apart from Time achieved New York Times best-seller status, translated in 18 languages in more than 30 countries and inspiring an Emmy Award-winning television miniseries.* Gurney is the recipient of seven Chesley Awards from the Association of Fantasy Artists, two Hugo Awards from the World Science Fiction Convention, and Best of Show from the Art Director's Club.

Persona 4: Official Design Works


Atlus - 2008
    Featuring the character designs of Shigenori Soejima! Go behind the scenes of Persona 4, the final game of the landmark Persona series! Inside you'll find character designs, rough sketches, backgrounds and settings, an exclusive interview with the game's creators, and more!

From Mist and Steam


James Haddock - 2019
    Eli finds a dead Union Army messenger. In the messenger's bag is a message saying the South had surrendered, the war was over. Along with the Union Messenger was a dead Union Captain carrying his discharge papers, and eight thousand dollars. Sgt. Eli decides now is a good time to seek other opportunities, away from the stink of war. While buying supplies from his friend the quartermaster, he is advised to go to St. Louis. Those opportunities may lie there and a crowd to get lost in. Sgt. Eli, becomes Capt. Myers, a discharged Union Cavalry Officer, and strikes out for St. Louis. The war has caused hard times and there are those who will kill you for the shirt you are wearing. Capt. Myers plans on keeping his shirt, and four years of hard fighting has given him the tools to do so. Realizing he must look the part of a well-to-do gentleman, he buys gentleman clothes, and acts the part. People ask fewer questions of a gentleman. What he isn't prepared for is meeting an intelligent Lady, Miss Abigale Campbell. Her Father has died, leaving the family owned shipping business, with generation steam-powered riverboats. They have dreams of building steam-powered airships, but because she is a woman, there are those who stand against them. Capt. Myers' fighting is not over, it seems business is war. They decide to become partners, and with his warfighting experience, and her brains the world is not as intimidating as it once seemed.

Traction City (Predator Cities)


Philip Reeve - 2011
    Hidden in its vast superstructure is a murderous creature that severs the right hands of its victims. A rebellious young aviatrix and a secretive scavenger boy are about to come face to face with a robotic Stalker that is terrifyingly out of control.

Folktales Of China


Anant Pai - 2010
    Like in every culture, Chinese folktales too have been instrumental in passing on Chinese tradition, beliefs, customs and values from one generation to the next.Chinese folklore consists of fables, legends, mythology tales and historical accounts. Magical creatures, demons, mythical animals, malicious step-mothers and witty and valiant protagonists take you through the common themes of the triumph of cleverness and wisdom.This collection of Chinese folktales includes the well-known tale of the 'Valiant Shu Lang', the woman who dressed herself as a man to join the military, 'The Laughing Monks' who taught the path to a contentted life throguh the only language they knew - laughter, and 'The Great Discovery', the tale of how a phenix led a young couple to a treasure they later discover to be salt.

Savage North Chronicles: The Complete Series


Lindsey Pogue - 2020
    These are the Savage North Chronicles. Over 2,000 pages of superhuman abilities, harrowing adventures, and heartwarming moments that will give you all the feels. Savage North Chronicles Reading Order:1. THE DARKEST WINTERElle - Haunting shadows are nothing new to Elle St. James, she’s been running from them all her life. But since the outbreak spread from the lower forty-eight, new monsters lurk in the darkness. After Elle wakes from the fever, capable of horrific deeds, she fears she’s one of them.Jackson - After the world goes mad and takes his family with it, Jackson Mitchell tosses aside his badge and decides a bottle of bourbon and the depths of despair are preferable to any semblance of living. All of that changes, however, when a group of young survivors are in dire need of his help and Jackson sacrifices his blissful oblivion in order to keep them safe.Brought together under the worst possible circumstances, Elle and Jackson must face the inexplicable realities of the new world. Their past lives are over, and the arctic isn’t all that’s savage anymore.1.5 THE LONGEST NIGHT, prequel novellaLife seemed complicated for Sophie when she had teen pregnancy and her squeaky-clean reputation as the mayor’s daughter to worry about. Now, everything is changed. Bloodcurdling screams pierce the night air and lurid memories haunt feverish dreams.Alex is the new kid from the wrong side of the tracks, and it’s all he can do to keep his head down until his eighteenth birthday when he can leave his life in foster care behind him. But Alex doesn’t realize he and the quiet girl from class with lonely, blue eyes are fated in the most impossible way imaginable.2. MIDNIGHT SUNThe six of them survived the Alaskan winter after the Virus devastated the North, but summer in the land of the midnight sun is fraught with a brutality of its own—long, grueling days, mosquito-ridden evenings, and woods with lurking shadows more dangerous than grizzlies.2.5. FADING SHADOWSCrazed survivors and Ability-hungry madmen aren’t the only repercussions of the Virus, and when a new, unforeseen danger threatens the townspeople, Kat must embrace her unharnessed Ability she’s been trying for years to avoid.3. UNTAMEDBeau has learned to embrace his Ability, but when he loses his best friend, Beau’s world crumbles all over again. Brokenhearted, he embarks on a transformative journey of self-discovery, fraught with danger and adventure, and most unexpectedly, love. But the scars left in the wake of the Virus run deeper than Beau can possibly imagine.4. UNBROKENThea fears the moment she’ll have to use her telekinesis again. After all, the mere flick of her wrist in the heat of the moment could prove fatal for someone she loves, and she already has enough blood on her hands to last her a lifetime. So, Thea jumps at the chance to shrug off the shadows of her youth and prove to herself she’s unbroken.Hunter and Thea have never gotten along, and three weeks together could be Hunter’s undoing...just not in the way he’s expecting.

Myth and Magic: The Art of John Howe


John Howe - 2001
    Pre-eminent among those who have is John Howe.  Now, for the first time ever, a portfolio of more than 250 of his paintings and sketches has been collected together which celebrates the breathtaking vision of one of the foremost fantasy artists working today. Myth & Magic takes the reader on a journey through John Howe’s work, from his early days as a student to his most recent paintings, and features a number of previously unseen pictures. All of his Tolkien work inspired by The Hobbit, The Lord of the Rings, The Silmarillion and The History of Middle-earth is included, and this is complemented by a dazzling array of the many works of art that he has produced, ranging from books on dragons and myth and legend, children’s books that he has written as well as illustrated, to a wealth of cover paintings for some of the biggest names in fantasy. John Howe has additionally provided an entertaining and informative commentary which gives the story behind his work.  Myth & Magic also boasts contributions from Tolkien expert and author of The Lord of the Rings Movie Guide, Brian Sibley, and top fantasy authors such as Robin Hobb and Robert Holdstock, features a revealing insight from Oscar-winning actor Sir Ian McKellen into the challenge of becoming John Howe’s ‘Gandalf’, and includes an exclusive Foreword by Peter Jackson, the directorof The Lord of the Rings Movie Trilogy. From the beloved painting of ‘Smaug’ that decorates The Hobbit, and the world famous ‘Gandalf’ picture which is synonymous with the one-volume edition of The Lord of the Rings, to the spectacular images which adorn best-selling novels around the world, this sumptuous gallery will delight all fans of Tolkien and fantasy, as it takes us on an unforgettable tour through the imagination of one of the finest artists in the world. A tour through the realms of Myth & Magic.

Norman Rockwell


Thomas S. Buechner - 1970
    A study of the artist and illustrator, Norman Rockwell, which reproduces 600 of his best illustrations, providing a panorama of nearly 60 years of American social history.

Star Wars: The Blueprints


J.W. Rinzler - 2011
    With more than 250 blueprints, 500 photographs and illustrations, and ten stunning gatefolds, Star Wars: The Blueprints is a deluxe volume that reveals the work of the engineers, designers, and artists who dreamed up the look and feel of the Star Wars universe. Best-selling author J. W. Rinzler explores the complex process of envisioning and creating the Star Wars films throughout this collection. Witness first-hand the technical expertise and jaw-dropping detail involved in every part of the process, from concept sketches to final scenes. Star Wars: The Blueprints showcases the transformation of careful technical drawings to now-iconic sets--the rebel blockade runner, the Millennium Falcon , the bridge of General Grievous’s flagship, Jabba the Hutt’s throne room, and many others. Meticulously researched and packed with gorgeous artwork and little-known details, Star Wars: The Blueprints tells the story of the brilliant minds and technical prowess that brought this extraordinary epic to life.

The Legend of Zelda: Hyrule Historia


NintendoHeidi Plechl - 2011
    This handsome hardcover contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga - Akira Himekawa!

Linocut for Artists & Designers


Nick Morley - 2016
    Whether you are printing by hand on your kitchen table or on a press in a print studio, this book gets you started and goes on to explore the myriad creative applications of linocut. It encourages you to experiment with different approaches to image making and explores new ways of thinking about how linocut can be used. Nick Morley shares his experience and specialist knowledge to make this practical guide an essential companion for everyone interested in this addictive and absorbing medium.

The Cinematic Art of World of Warcraft: The Wrath of the Lich King


Blizzard Entertainment - 2009
    Now, they can experience Northrend’s icy steppes and uncharted mountains through the art and imagination of the creative team behind this epic game. Containing more than 150 drawings, concept art pieces, and final renders, as well as secrets of game mythology and development stories, this mesmerizing book reveals how Blizzard Entertainment’s acclaimed series gets made. In addition to a behind-the-scenes technical look at the game cinematics and developmental art, Fans learn how Blizzard updated Arthas the Death Knight to be even more evil than in Warcraft III and how a new central character, Sindragosa the Frost Wyrm, was developed. Other features explore technical dimensions and Blizzard’s influence on the game world and beyond. EACH BOOK COMES WITH: Two 8” x 10” original art cards in vellum sleeve and a 12-page illustrated storybook on the creation of the frostwyrm Sindragosa, that make this a must-have for any WoW fan.

The Legend of the Gate-Keeper: Complete Series Box Set


Jeff Gunzel - 2016
    Brave, unwavering in his devotion to the queen, his courage knows no bounds. But it was not always so. Every story must begin somewhere, but some beginnings are darker than others.The Shadow is a prequel to the Legend of the Gate Keeper series. Although this installment features the early years of one of the main characters in the series, it is a standalone, and can be enjoyed with no prior knowledge of the series.Book 1: Land of Shadows - Our story begins here. A blacksmith from the small town of Bryer, Eric believed he would live out his days leading a peaceful life doing the work he loved. But it seems fate had other plans for him. When his home town is attacked, Eric is uprooted from his familiar surroundings and forced to embark on a journey for answers. Only one thing is certain to him now. It's painfully clear that his whole life has been nothing more than a series of lies.Book 2: Siege of Night - Whispers of the Gate Keepers return rage through Tarmerria like a forest fire. Could it be true? Has this mystical figure actually returned? Some have embraced the idea while others want to see Eric dead. Lines have been drawn, sides have been taken. There is only one way to stand for what you believe in. Tarmerria must go to war.Book 3: Lost Empire - The war is over and the city of Taron is still recovering from one of the darkest days in its history. With one battle over, another is about to begin. Our heroes must leave their familiar lands to embark on a journey by sea, far away from Tarmerria.Book 4: Reborn - Is the Gate Keeper some sort of demon? The people of this new land seem to think so. For years they have been tormented by a being with abilities similar to Eric's. So how is this foreigner who washed up on their shores any different? The Gate Keeper must prove himself and transform before their very eyes. In the eyes of the Gods and in those of the people, he must be...reborn.Book 5: The Trials of Ashbarn - The world has seen what Eric can do. Is this the one man who can take down the demon Krytoes? He has proven himself to the mortals, but must now establish himself in the eyes of the Gods themselves. Let the trials begin.Book 6: End of Days - The Gate Keeper has been named... The prophesies have come true... The world as we know it will never be the same...End of Days is the exciting conclusion to "The Legend of the Gate Keeper" series. Join Eric and his friends as they make their final push against the forces of evil.Warning Graphic Content: These books are intended for mature audiences

PUNARBHAVA : Rise of the legend of Panini - the Yogi warrior


Ashutosh Jain - 2020