Book picks similar to
Software Systems Architecture: Working with Stakeholders Using Viewpoints and Perspectives by Nick Rozanski
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Hackers: Heroes of the Computer Revolution
Steven Levy - 1984
That was before one pioneering work documented the underground computer revolution that was about to change our world forever. With groundbreaking profiles of Bill Gates, Steve Wozniak, MIT's Tech Model Railroad Club, and more, Steven Levy's Hackers brilliantly captured a seminal moment when the risk-takers and explorers were poised to conquer twentieth-century America's last great frontier. And in the Internet age, the hacker ethic-first espoused here-is alive and well.
Building Maintainable Software
Joost Visser - 2015
Be part of the solution. With this practical book, you'll learn 10 easy-to-follow guidelines for delivering software that's easy to maintain and adapt. These guidelines have been derived from analyzing hundreds of real-world systems.Written by consultants from the Software Improvement Group (SIG), this book provides clear and concise explanations, with advice for turning the guidelines into practice. Examples are written in Java, but this guide is equally useful for developers working in other programming languages.10 Coding Guidelines- Write short units of code: limit the length of methods and constructors- Write simple units of code: limit the number of branch points per method- Write code once, rather than risk copying buggy code- Keep unit interfaces small by extracting parameters into objects- Separate concerns to avoid building large classes- Couple architecture components loosely- Balance the number and size of top-level components in your code- Keep your codebase as small as possible- Automate tests for your codebase- Write clean code, avoiding "code smells" that indicate deeper problemsWhy you should read this bookTaken in isolation, the guidelines presented in this book are well-known. In fact, many well-known tools for code analysis check a number of the guidelines presented here. The following three characteristics set this book apart from other books on software development: We have selected the ten most important guidelines from experience.We teach how to comply with these ten guidelines.We present statistics and examples from real-world systems.This book is part our Training on Software Maintainability - and subsequent Certification on Quality Software Development program. For more information about this program, please contact training@sig.eu.
Metaprogramming Ruby
Paolo Perrotta - 2010
Now you can get in on the action as well. This book describes metaprogramming as an essential component of Ruby. Once you understand the principles of Ruby, including the object model, scopes, and eigenclasses, you're on your way to applying metaprogramming both in your daily work and in your fun, after-hours projects. Learning metaprogramming doesn't have to be difficult or boring. By taking you on a Monday-through-Friday workweek adventure with a pair of programmers, Paolo Perrotta helps make mastering the art of metaprogramming both straightforward and entertaining. The book is packed with:Pragmatic examples of metaprogramming in action, many of which come straight from popular libraries or frameworks, such as Rails. Programming challenges that let you experiment and play with some of the most fun, "out-there" metaprogramming concepts. Metaprogramming spells--34 practical recipes and idioms that you can study and apply right now, to write code that is sure to impress. Whether you're a Ruby apprentice on the path to mastering the language or a Ruby wiz in search of new tips, this book is for you.
Being Geek: The Software Developer's Career Handbook
Michael Lopp - 2010
Is it time to become a manager? Tell your boss he’s a jerk? Join that startup? Author Michael Lopp recalls his own make-or-break moments with Silicon Valley giants such as Apple, Netscape, and Symantec in Being Geek -- an insightful and entertaining book that will help you make better career decisions.With more than 40 standalone stories, Lopp walks through a complete job life cycle, starting with the job interview and ending with the realization that it might be time to find another gig. Many books teach you how to interview for a job or how to manage a project successfully, but only this book helps you handle the baffling circumstances you may encounter throughout your career.Decide what you're worth with the chapter on "The Business"Determine the nature of the miracle your CEO wants with "The Impossible"Give effective presentations with "How Not to Throw Up"Handle liars and people with devious agendas with "Managing Werewolves"Realize when you should be looking for a new gig with "The Itch"
Writing Effective Use Cases
Alistair Cockburn - 2000
Cockburn begins by answering the most basic questions facing anyone interested in use cases: What does a use case look like? When do I write one? Next, he introduces each key element of use cases: actors, stakeholders, design scope, goal levels, scenarios, and more. Writing Effective Use Cases contains detailed guidelines, formats, and project standards for creating use cases -- as well as a detailed chapter on style, containing specific do's and don'ts. Cockburn shows how use cases fit together with requirements gathering, business processing reengineering, and other key issues facing software professionals. The book includes practice exercises with solutions, as well as a detailed appendix on how to use these techniques with UML. For all application developers, object technology practitioners, software system designers, architects, and analysts.
Programming Ruby: The Pragmatic Programmers' Guide
Dave Thomas - 2000
When Ruby first burst onto the scene in the Western world, the Pragmatic Programmers were there with the definitive reference manual, Programming Ruby: The Pragmatic Programmer's Guide.Now in its second edition, author Dave Thomas has expanded the famous Pickaxe book with over 200 pages of new content, covering all the improved language features of Ruby 1.8 and standard library modules. The Pickaxe contains four major sections:An acclaimed tutorial on using Ruby.The definitive reference to the language.Complete documentation on all built-in classes, modules, and methodsComplete descriptions of all 98 standard libraries.If you enjoyed the First Edition, you'll appreciate the expanded content, including enhanced coverage of installation, packaging, documenting Ruby source code, threading and synchronization, and enhancing Ruby's capabilities using C-language extensions. Programming for the World Wide Web is easy in Ruby, with new chapters on XML/RPC, SOAP, distributed Ruby, templating systems, and other web services. There's even a new chapter on unit testing.This is the definitive reference manual for Ruby, including a description of all the standard library modules, a complete reference to all built-in classes and modules (including more than 250 significant changes since the First Edition). Coverage of other features has grown tremendously, including details on how to harness the sophisticated capabilities of irb, so you can dynamically examine and experiment with your running code. Ruby is a wonderfully powerful and useful language, and whenever I'm working with it this book is at my side --Martin Fowler, Chief Scientist, ThoughtWorks
Information Architecture for the World Wide Web: Designing Large-Scale Web Sites
Peter Morville - 1998
How do you present large volumes of information to people who need to find what they're looking for quickly? This classic primer shows information architects, designers, and web site developers how to build large-scale and maintainable web sites that are appealing and easy to navigate. The new edition is thoroughly updated to address emerging technologies -- with recent examples, new scenarios, and information on best practices -- while maintaining its focus on fundamentals. With topics that range from aesthetics to mechanics, Information Architecture for the World Wide Web explains how to create interfaces that users can understand right away. Inside, you'll find:* An overview of information architecture for both newcomers and experienced practitioners* The fundamental components of an architecture, illustrating the interconnected nature of these systems. Updated, with updates for tagging, folksonomies, social classification, and guided navigation* Tools, techniques, and methods that take you from research to strategy and design to implementation. This edition discusses blueprints, wireframes and the role of diagrams in the design phase* A series of short essays that provide practical tips and philosophical advice for those who work on information architecture* The business context of practicing and promoting information architecture, including recent lessons on how to handle enterprise architecture* Case studies on the evolution of two large and very different information architectures, illustrating best practices along the way* How do you document the rich interfaces of web applications? How do you design for multiple platforms and mobile devices? With emphasis on goals and approaches over tactics or technologies, this enormously popular book gives you knowledge about information architecture with a framework that allows you to learn new approaches -- and unlearn outmoded ones.
Understanding the Four Rules of Simple Design
Corey Haines - 2014
This is why it is imperative to build systems that are flexible and can adapt to changing requirements, both expected and (more often) unexpected. That is why I've written this book.From 2009 to 2014, I traveled the world working with software developers, both individually and in teams, to improve their craft. Primarily, I did this through a training workshop format called coderetreat. Over those years, I had the opportunity to watch 1000's of pairs of programmers work on exactly the same system, Conway's Game of Life. As time progressed, I began to see patterns arise. I noticed common techniques and designs that spanned languages and companies and crossed national borders.As co-founder and a facilitator of coderetreat workshops, I had the unique opportunity to provide feedback, both direct and through questions, on improving the act of writing adaptable, simple code. Through the day, we worked on improving our ability to make good choices around the minute-by-minute decisions made while writing code.This book is about those things I learned from watching these 1000's of pairs working on the same problem. It contains a large part of the feedback that I provide during a typical coderetreat. The primary focus is on the thought process behind refactoring, and how that is influenced by the 4 rules of simple design.This book is not about Conway's Game of Life. Instead, it uses its domain as a backdrop to discuss the thoughts and ideas behind the 4 rules of simple design. It focuses on the small decisions made while designing your code with the goal of building robust, adaptable codebases that can stand the test of time.
Streaming Systems
Tyler Akidau - 2018
As more and more businesses seek to tame the massive unbounded data sets that pervade our world, streaming systems have finally reached a level of maturity sufficient for mainstream adoption. With this practical guide, data engineers, data scientists, and developers will learn how to work with streaming data in a conceptual and platform-agnostic way.Expanded from Tyler Akidau's popular blog posts Streaming 101 and Streaming 102, this book takes you from an introductory level to a nuanced understanding of the what, where, when, and how of processing real-time data streams. You'll also dive deep into watermarks and exactly-once processing with co-authors Slava Chernyak and Reuven Lax.You'll explore:How streaming and batch data processing patterns compareThe core principles and concepts behind robust out-of-order data processingHow watermarks track progress and completeness in infinite datasetsHow exactly-once data processing techniques ensure correctnessHow the concepts of streams and tables form the foundations of both batch and streaming data processingThe practical motivations behind a powerful persistent state mechanism, driven by a real-world exampleHow time-varying relations provide a link between stream processing and the world of SQL and relational algebra
Reversing: Secrets of Reverse Engineering
Eldad Eilam - 2005
The book is broken into two parts, the first deals with security-related reverse engineering and the second explores the more practical aspects of reverse engineering. In addition, the author explains how to reverse engineer a third-party software library to improve interfacing and how to reverse engineer a competitor's software to build a better product. * The first popular book to show how software reverse engineering can help defend against security threats, speed up development, and unlock the secrets of competitive products * Helps developers plug security holes by demonstrating how hackers exploit reverse engineering techniques to crack copy-protection schemes and identify software targets for viruses and other malware * Offers a primer on advanced reverse-engineering, delving into disassembly-code-level reverse engineering-and explaining how to decipher assembly language
How Google Tests Software
James A. Whittaker - 2012
Legendary testing expert James Whittaker, until recently a Google testing leader, and two top Google experts reveal exactly how Google tests software, offering brand-new best practices you can use even if you're not quite Google's size...yet! Breakthrough Techniques You Can Actually Use Discover 100% practical, amazingly scalable techniques for analyzing risk and planning tests...thinking like real users...implementing exploratory, black box, white box, and acceptance testing...getting usable feedback...tracking issues...choosing and creating tools...testing "Docs & Mocks," interfaces, classes, modules, libraries, binaries, services, and infrastructure...reviewing code and refactoring...using test hooks, presubmit scripts, queues, continuous builds, and more. With these techniques, you can transform testing from a bottleneck into an accelerator-and make your whole organization more productive!
Writing Solid Code
Steve Maguire - 1993
Focus is on an in-depth analysis and exposition of not-so-obvious coding errors in the sample code provided. The theme is to answer the questions 'How couild I have automatically detected this bug' and 'How could I have prevented this bug'? Chapters include programmer attitudes, techniques and debugging methodology. A particularly revealing chapter is "Treacheries of the Trade", should be required reading for all C maniacs. The author has been a professional programmer for seventeen years and draws heavily (and candidly) on actual coding problems and practices based on years of experience at Microsoft.
Operating System Concepts
Abraham Silberschatz - 1985
By staying current, remaining relevant, and adapting to emerging course needs, this market-leading text has continued to define the operating systems course. This Seventh Edition not only presents the latest and most relevant systems, it also digs deeper to uncover those fundamental concepts that have remained constant throughout the evolution of today's operation systems. With this strong conceptual foundation in place, students can more easily understand the details related to specific systems. New Adaptations * Increased coverage of user perspective in Chapter 1. * Increased coverage of OS design throughout. * A new chapter on real-time and embedded systems (Chapter 19). * A new chapter on multimedia (Chapter 20). * Additional coverage of security and protection. * Additional coverage of distributed programming. * New exercises at the end of each chapter. * New programming exercises and projects at the end of each chapter. * New student-focused pedagogy and a new two-color design to enhance the learning process.
The Art of Multiprocessor Programming
Maurice Herlihy - 2008
To leverage the performance and power of multiprocessor programming, also known as multicore programming, programmers need to learn the new principles, algorithms, and tools.The book will be of immediate use to programmers working with the new architectures. For example, the next generation of computer game consoles will all be multiprocessor-based, and the game industry is currently struggling to understand how to address the programming challenges presented by these machines. This change in the industry is so fundamental that it is certain to require a significant response by universities, and courses on multicore programming will become a staple of computer science curriculums.This book includes fully-developed Java examples detailing data structures, synchronization techniques, transactional memory, and more.Students in multiprocessor and multicore programming courses and engineers working with multiprocessor and multicore systems will find this book quite useful.
Web Operations: Keeping the Data on Time
John Allspaw - 2010
It's the expertise you need when your start-up gets an unexpected spike in web traffic, or when a new feature causes your mature application to fail. In this collection of essays and interviews, web veterans such as Theo Schlossnagle, Baron Schwartz, and Alistair Croll offer insights into this evolving field. You'll learn stories from the trenches--from builders of some of the biggest sites on the Web--on what's necessary to help a site thrive.Learn the skills needed in web operations, and why they're gained through experience rather than schoolingUnderstand why it's important to gather metrics from both your application and infrastructureConsider common approaches to database architectures and the pitfalls that come with increasing scaleLearn how to handle the human side of outages and degradationsFind out how one company avoided disaster after a huge traffic delugeDiscover what went wrong after a problem occurs, and how to prevent it from happening againContributors include:John AllspawHeather ChampMichael ChristianRichard CookAlistair CrollPatrick DeboisEric FlorenzanoPaul HammondJustin HuffAdam JacobJacob LoomisMatt MassieBrian MoonAnoop NagwaniSean PowerEric RiesTheo SchlossnagleBaron SchwartzAndrew Shafer