Walt Disney's EPCOT Center: Creating the New World of Tomorrow


Richard R. Beard - 1982
    Offers a behind-the-scenes look at the creation of EPCOT, a showcase of urban planning, technological developments, and world cultures

Boundless Realm: Deep Explorations Inside Disney's Haunted Mansion


Foxx Nolte - 2020
    This ride has legions of devoted fans and influenced tributes, spinoffs and an entire entertainment genre: the seasonal haunted house. Why is this?Boundless Realm is a wry tour of the creaky old house on the hill, brushing aside cobwebs, uncovering obscure corners, and prying up the floorboards in search of the answer. Not just an attraction history, this critical appreciation - written with a connoisseur's eye for detail - encompasses American history, popular culture and folklore, and a sharp understanding of design to make a case for The Haunted Mansion as the 20th century's definitive haunted house. Entertaining and opinionated, Boundless Realm will give you a new appreciation for Disney's ultimate cult attraction.

Building A Better Mouse


Steve Alcorn - 2007
    Steve Alcorn and David Green were there, as employees of Disney's WED Imagineering. Building a Better Mouse describes what it was like to be in the trenches as a Disney Imagineer leading the frantic dash to opening day. It is a breathtaking, breezy, E-ticket ride of a book, required reading for Disneyphiles and anyone interested in themed entertainment.

From Dreamer to Dreamfinder: A Life and Lessons Learned in 40 Years Behind a Name Tag


Ron Schneider - 2012
    It's an intimate look into the creative worlds of Disney, Universal, and Six Flags Magic Mountain; a no-holds-barred memoir filled with wild characters and wilder concepts, complete with a step-by-step guide to how the magic is made!

The Disney Mountains: Imagineering at Its Peak


Jason Surrell - 2007
    This text details the current Disney range of rides, and takes readers on a journey into the future, where bigger, higher, faster Mountain rides await!

Disney: The First 100 Years


Dave Smith - 1999
    A celebration of a century of Disney features the antics of Mickey, Donald, and the gang, while also celebrating the corporation's many groundbreaking moves, such as the jump to television and the most recent revitalization of the company.

Walt Disney's Legends of Imagineering and the Genesis of the Disney Theme Park


Jeff Kurtti - 2007
    Using his innate talent for combining disparate skills and personalities, he assembled a creative team that blended imagination with engineering. Walt called this group his "Imagineers."Walt Disney's Legends of Imagineering and the Genesis of the Disney Theme Park introduces a core group of the originators of Disneyland and the other Disney parks. It explores their individual relationships with Walt and each other, their creative breakthroughs and failures, and their rivalries and professional politics. This candid narrative of their lives and contributions to a very special form of entertainment illustrates why, half a century later, their work continues to be vital and important to millions of people every day, and all over the world.Lavishly illustrated throughout with rare and never-before-seen artwork and photographs, Walt Disney's Legends of Imagineering and the Genesis of the Disney Theme Park will further enrich the reader's appreciation of the exceptional talent behind Disneyland's creation and ongoing evolution.

The Imagineering Field Guide to Disney's Hollywood Studios at Walt Disney World


Alex Wright - 2009
    You'll never spend time at the Studios the same way again.Each spread contains fascinating textual information and related images (drawings, photos, graphics) such as:• Layouts, backgrounds, and origins of each park/land/miniland• Concept art to compare to the finished show• Timeline information (opening dates, previous shows in the same venue, alterations, and updates)• Photography of the details and pictures being discussed• Special props, design sources, artistic inspirations, nomenclature gags

City 2.0: The Habitat of the Future and How to Get There


TED Books - 2013
    As a result, we face both a dire emergency and a tremendous opportunity. At their best, our modern cities are hubs of human connection, fountains of creativity, and exemplars of green living. Yet at the same time, they still suffer the symptoms of industrial urbanization: pollution, crowding, crime, social fragmentation, and dehumanization. Now is the time to envision what cities can be and to transform them. This book, produced in partnership with the Atlantic Cities, celebrates 12 promising, provocative responses to this challenge, in realms ranging from transportation to food to art. It asks and begins to answer: How can we transform cities to be sustainable, efficient, beautiful, and invigorating to the human soul? And practically speaking, how do we get from here to there?

Designing Disney's Theme Parks: The Architecture of Reassurance


Karal Ann Marling - 1997
    Tracing the relationship of the Disney parks to their historical forebears, Designing Disney's Theme Parks: The Architecture of Reassurance charts Disneyland's evolution from one man's personal dream to a multinational enterprise, a process in which the Disney "magic" has moved ever closer to the real world. This is a unique perspective on one of the great post-war American icons.

Triumph of the City: How Our Greatest Invention Makes Us Richer, Smarter, Greener, Healthier and Happier


Edward L. Glaeser - 2011
     America is an urban nation. More than two thirds of us live on the 3 percent of land that contains our cities. Yet cities get a bad rap: they're dirty, poor, unhealthy, crime ridden, expensive, environmentally unfriendly... Or are they? As Edward Glaeser proves in this myth-shattering book, cities are actually the healthiest, greenest, and richest (in cultural and economic terms) places to live. New Yorkers, for instance, live longer than other Americans; heart disease and cancer rates are lower in Gotham than in the nation as a whole. More than half of America's income is earned in twenty-two metropolitan areas. And city dwellers use, on average, 40 percent less energy than suburbanites. Glaeser travels through history and around the globe to reveal the hidden workings of cities and how they bring out the best in humankind. Even the worst cities-Kinshasa, Kolkata, Lagos- confer surprising benefits on the people who flock to them, including better health and more jobs than the rural areas that surround them. Glaeser visits Bangalore and Silicon Valley, whose strangely similar histories prove how essential education is to urban success and how new technology actually encourages people to gather together physically. He discovers why Detroit is dying while other old industrial cities-Chicago, Boston, New York-thrive. He investigates why a new house costs 350 percent more in Los Angeles than in Houston, even though building costs are only 25 percent higher in L.A. He pinpoints the single factor that most influences urban growth-January temperatures-and explains how certain chilly cities manage to defy that link. He explains how West Coast environmentalists have harmed the environment, and how struggling cities from Youngstown to New Orleans can "shrink to greatness." And he exposes the dangerous anti-urban political bias that is harming both cities and the entire country. Using intrepid reportage, keen analysis, and eloquent argument, Glaeser makes an impassioned case for the city's import and splendor. He reminds us forcefully why we should nurture our cities or suffer consequences that will hurt us all, no matter where we live.

In Service to the Mouse: My Unexpected Journey to Becoming Disneyland's First President: A Memoir


Jack Lindquist - 2010
    Throughout his thirty-eight year career with The Disney Company, starting out as the first advertising manager of Disneyland just months after its opening to ending his career as the first president of the park, Jack took risks some successful, some not so successful but always with his characteristic humor and joie de vivre. Disneyland and Walt Disney World serve as the backdrop for Jack s experiences, as he established himself as a maverick and helped form a large slice of Americana dominated by Disney. When Jack wasn't rubbing shoulders with the movers and shakers of every decade that he worked for the Disney Company, he was busy creating Disney Dollars and Date Nite. He recounts all of this and more, including his humorous mistakes, in this touching memoir, In Service to the Mouse.

More Mouse Tales: A Closer Peek Backstage at Disneyland


David Koenig - 1999
    A revealing glimpse backstage at Disneyland examines its development operations while revealing stories of mischievious employees and devious guests

A Pattern Language: Towns, Buildings, Construction


Christopher W. Alexander - 1977
    It will enable making a design for almost any kind of building, or any part of the built environment. ‘Patterns,’ the units of this language, are answers to design problems: how high should a window sill be?; how many stories should a building have?; how much space in a neighborhood should be devoted to grass and trees?More than 250 of the patterns in this language are outlined, each consisting of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seems likely that they will be a part of human nature and human action as much in five hundred years as they are today.A Pattern Language is related to Alexander’s other works in the Center for Environmental Structure series: The Timeless Way of Building (introductory volume) and The Oregon Experiment.

Three Years in Wonderland: The Disney Brothers, C. V. Wood, and the Making of the Great American Theme Park


Todd James Pierce - 2016
    V. Wood. Three Years in Wonderland presents the never-before-told, full story of -the happiest place on earth.- Using information from over one hundred unpublished interviews, Todd James Pierce lays down the arc of Disneyland's development from an idea to a paragon of entertainment.In the early 1950s, the Disney brothers hired Wood and his team to develop a feasibility study for an amusement park Walt wanted to build in southern California. -Woody- quickly became a central figure. In 1954, Roy Disney hired him as Disneyland's first official employee, its first general manager, and appointed him vice president of Disneyland, Inc., where his authority was exceeded only by Walt. A brilliant project manager, Wood was also a con man of sorts. Previously, he had forged his university diploma. A smooth-talker drawn to Hollywood, the first general manager of Disneyland valued money over art. As relations soured between Wood and the Disney brothers, Wood found creative ways to increase his income, leveraging his position for personal fame. Eventually, tensions at the Disney park reached a boiling point, with Walt demanding he be fired.In compelling detail, Three Years in Wonderland lays out the struggles and rewards of building the world's first cinematic theme park and convincing the American public that a $17 million amusement park was the ideal place for a family vacation. The early experience of Walt Disney, Roy Disney, and C. V. Wood is one of the most captivating untold stories in the history of Hollywood. Pierce interviewed dozens of individuals who enjoyed long careers at the Walt Disney Company as well as dozens of individuals who--like C. V. Wood--helped develop the park but then left the company for good once the park was finished. Through much research and many interviews, Three Years in Wonderland offers readers a rare opportunity to stand shoulder-to-shoulder with the men and women who built the best-known theme park in the world.