The Last Walk Out: A Tribal Space Opera


David Helton - 2014
     The catastrophic Abunga virus has wiped out everyone on Earth except for a few scattered souls with natural immunity. Other humans escaped this Apocalypse by fleeing to other parts of the Solar System, populating and exploiting its moons and planets. A thousand years on, those now living on these distant outposts still can't return but secretly confine and observe the survivors as a combination of social experiment and nostalgic entertainment. Their former home is now a ‘holopark’, a new Eden, a Heaven on Earth. It’s a chance for the human race to start all over again. There, Gibbous Moon, a 70-year-old tribal story-teller and seer, is leaving his settlement on a solitary Last Walk Out. Except that he is not alone. Reluctantly he has to accept animal company in the shape of a determined dog he names Yellow. And then his daughter-in-law Paintbrush and her baby Skyman suddenly appear after their clan is brutally massacred by rivals on the reservation. Could it be possible that this small renegade band could now form an unlikely alliance, the basis of a real New Beginning? Praise for David Helton: "The Last Walk Out is a story that satisfies on many levels – compelling and adventurous, with engaging characters including strong and individualistic women, it investigates the wisdom and contradictions mankind has confronted across history." - Amazon Review David Helton was born in San Francisco, graduated from the University of Texas and has spent most of his working mainly as a freelance journalist and documentary scriptwriter. He has won or been nominated for several international awards and has written one other novel, King Jude. He now lives in England.

The Angel & the Brown-eyed Boy


Sandy Nathan - 2011
    Two people carry the keys to survival: Jeremy Edgarton, a 16 year old, tech genius and revolutionary; and Eliana, the angelic, off-world traveler sent to Earth on a mission to prevent her planet's death. By the late 22nd century, the Great Recession of the early 2000s has lead to a worldwide police state. A ruined United States barely functions. Government control masks chaos, dissenters are sent to camps, and technology is outlawed. War rages while the authorities proclaim the Great Peace. Join Eliana and Jeremy as they begin a quest to save two doomed planets ... and find each other. ˃˃˃ AWARDS-WINNER FOUR NATIONAL AWARDS: 2011 IPPY (Independent Press) AWARDS, GOLD MEDAL in Visionary Fiction. More than 3,900 books were entered in this contest. 2011 Indie Excellence Awards, Winner (1st place) of the Visionary Fiction Category. Best Books of 2011, USA Book News Winner: Fiction, New Age Finalist: Fiction: Fantasy/Sci-Fi ˃˃˃

Empire


Michael R. Hicks - 2009
    Nightmarish female warriors with blue skin, fangs, and razor sharp talons, the Kreelans have technology that is millennia beyond that of the Confederation, yet they seek out close combat with sword and claw, fighting and dying to honor their god-like Empress. Captured and enslaved, Reza must live like his enemies in a grand experiment to see if humans have souls, and if one may be the key to unlocking an ages old curse upon the Kreelan race. Enduring the brutal conditions of Kreelan life, Reza and a young warrior named Esah-Zhurah find themselves bound together by fate and a prophecy foretold millennia before they were born.

Beyond


Maureen A. Miller - 2012
    College beckons, as does her dream of becoming an engineer. On an early evening walk, her cocker spaniel charges into the woods on the other side of the pond. Aimee trails after him, and in the stillness of that forest the unthinkable happens. She becomes paralyzed and watches in horror as her hands vanish before her eyes. Waking to the sound of voices, Aimee realizes that she has been kidnapped. Little does she know how far away from home she is, though. In an attempt to flee her captors, she launches from their confines only to freeze at the view outside the window. The sky is black and filled with stars, and in the distance is a familiar blue globe. The planet Earth. A group of humans forced to flee their planet after an epidemic destroyed their civilization now travel the galaxies in search of an antidote. Retrieving samples of plant life from every solar system, on this occasion Aimee was accidentally seized instead. Aimee must learn to avoid the advances of an awkward young scientist who seems intent on dissecting her, as her own fascination turns to the exotic young warrior, Zak. Having fallen in love with Zak, she is now torn with the decision to return to Earth or live beyond the stars.

Anywhere But Here


Jason D. Morrow - 2014
    But what she finds is a place wrought with mystery, shady dealings, and more instability than she anticipates. The Starborn Ascension takes place 57 years before The Starborn Uprising, and can be read independently.

Rift


Andreas Christensen - 2014
    The RIFT Saga begins here.In the ruins of what was once North America lays the Covenant, a nation forged by the iron will of the Moon people, who descended from their dusty refuge on the Moon after the Fall. The Moon people are wealthy, ruled by a strong government who protects its citizens from the dangers from outside their borders. Their greatest achievement is having learned the secret of immortality, and every citizen has the opportunity to live nearly forever if they choose to, a life of riches and abundance.The English are the descendants of the original inhabitants of this place, and they live very different lives from that of the Moon people. They only live to serve the greater good, and citizenship is something few have the opportunity to earn. At the age of fifty all non-citizens are subjected to mandatory euthanasia. In order to maintain a sustainable society, they are told.Every year a number of girls and boys at the age of eighteen are selected for Service to the State. The brightest and most talented are sent to become Students. The strong, the fighters and the athletes become Janissaries, a band of soldiers protecting the northern border from the enemies of the Covenant. The Wardens, a secretive organization known to operate far to the west, near the Rift, which makes up the border to the wastelands, sometimes choses one or two initiates, but nobody knows what becomes of them. And then there is the Corpus, where the whip rules and backs are bent.Those who complete their Service, may become citizens. And although they will never be equal to the Moon people, they will have access to all the riches and opportunities granted by the Covenant leadership to its citizens.As Sue is nearing Selection Day, she secretly hopes to be chosen, despite having to leave her mother and brother behind. She doesn't crave glory or wealth though. A man or woman with citizen status can do a lot of good, and although few return to their home towns, Sue hopes to return to give her family a better life on the other side of Service.But the Covenant is rotten to the core, and as she begins to learn its secrets, Sue must question everything she has always taken for granted. Soon she will find herself in dire peril, for she has seen the truth and there will be no turning back after that...This science fiction dystopian trilogy is set more than two centuries after the events of Exodus, in a future dystopian society forged from the ashes of global disaster."Mr. Christensen has absolutely found his genre, and I hope he keeps the stories coming!"

Tesla


Mark Lingane - 2013
    The planet has slowly been getting hotter and water is becoming a rare resource. Out of the ruins of a civilization that has collapsed in on itself, have arisen a new breed of people - those with the power to control magnetism.Seb, a young orphan boy from a quiet rural town, is being hunted by strange part-machine, part-human people. His only hope is Melanie, an angry, dying teenage girl who is dragged into the adventure and sets out to deliver him to the Steam Academy, even if it’s just to stop him talking. Seb must confront an unknown past and fight against everything he believed in. And occasionally wash his hair.Aimed at a teen audience.*** From the Author ***When writing this, I wanted to produce something that would compete against the "console" generation, where plot is delivered by cut scenes. The question was how do you write for an Assassin's Creed fan? Something that a teenage boy could enjoy.My list became: Short, sharp, constantly evolving, ridiculous amounts of action where no one important ever seems to get hurt, and make fun of current pop culture, social media, adults and technology.And, of course, an easy way to explain quantum mechanics, and turn science into magic - or the other way around.This is an exploration of that challenge.

Saving Mars


Cidney Swanson - 2012
    Earth-Mars relations couldn’t be worse, and her brother is captured during the raid. Breaking rules of secrecy and no contact, Jess finds an ally in Pavel, nephew to a government official, but their friendship only makes more agonizing the choice before her: Save her brother or save her planet?

True Calling


Siobhan Davis - 2014
    Now, all seventeen-year-olds are to participate in this Bachelor-style pageant to find their perfect match, marry, and have children. But that's not Ariana's only concern. Thanks to the government-sanctioned memory erase, Ariana has no recollection of Zane, the mystery boy who haunts her dreams. Things are further complicated when the pageant commences and her feelings for fellow Cadet Cal Remus intensify. Together, they start to realize not everything about their new home is not as it seems. Entangled in a dangerous web of deceit, Ariana sets out to identify the truth. Conflicted over warnings that Cal isn't trustworthy and alarmed at the government's increasing interest in her, she doesn't know where to turn. But her search for the truth comes at a high personal price. When her world implodes, discovering the past shapes her future with devastating consequences.

Impersonator


Peter R. Stone - 2016
     In the past week, her twin brother – a forager – has uncharacteristically run away from home and work after the mysterious death of a teammate. Something has also scared her normally unflappable father half to death, and, their family is threatened with eviction. But her brother’s disappearance presents her with a long-sought after opportunity to escape Newhome, since only the foragers – all men – are allowed to leave the town. All she has to do is impersonate her brother long enough to make her escape while foraging out in the ruins. But she never counted on the kindness of Ryan Hill, a forager new to the team. Nor on barbaric Skel attacking the team the moment she makes her escape. She has to choose between making good on her escape or saving Ryan and the others. Twenty-two-year-old Ryan Hill made one mistake at his last place of employment, and that earned the wrath of his fellow workmates, and cost him all of his friends. Alone and dejected, he begins a new job as a forager, expecting more of the same. But then he meets Chelsea, masquerading as her brother Brandon. And though he falls for her ruse, he sees in her a kindred spirit. Could he(she) spark in him the beginning of a true, genuine friendship that looks past the faults of the other? * Impersonator is Book One in a new trilogy set in the world of Peter R Stone’s Forager Trilogy. Although it starts three years before the events in Forager, it is not a prequel. It will catch up to, carry on, and draw to a conclusion the Forager Trilogy storyline. It can be read independently of Forager.

Qualify


Vera Nazarian - 2014
    You die, or you Qualify. The year is 2047. An extinction-level asteroid is hurtling toward Earth, and the descendents of ancient Atlantis have returned from the stars in their silver ships to offer humanity help.But there’s a catch.They can only take a tiny percent of the Earth’s population back to the colony planet Atlantis. And in order to be chosen, you must be a teen, you must be bright, talented, and athletic, and you must Qualify.Sixteen-year-old Gwenevere Lark is determined not only to Qualify but to rescue her entire family.Because there’s a loophole.If you are good enough to Qualify, you are eligible to compete in the brutal games of the Atlantis Grail, which grants all winners the laurels, high tech luxuries, and full privileges of Atlantis Citizenship. And if you are in the Top Ten, then all your wildest wishes are granted… Such as curing your mother’s cancer.There is only one problem.Gwen Lark is known as a klutz and a nerd. While she’s a hotshot in classics, history, science, and languages, the closest she’s come to sports is a backyard pool and a skateboard.This time she is in over her head, and in for a fight of her life, against impossible odds and world-class competition—including Logan Sangre, the most amazing guy in her class, the one she’s been crushing on, and who doesn’t seem to know she exists.Because every other teen on Earth has the same idea. You Qualify or you die. * * *EXCERPT!Now you can read Chapter One in its entirety (click here)!* * *

Perception


Lee Strauss - 2012
     Zoe’s carefree life takes a traumatic turn when her brother Liam is murdered.The only one who can help her find out what happened is Noah Brody, the last guy on earth she should trust.  Noah Brody is a natural who lives on the outside. He leads protests against the GAPs and detests the widening chasm they’ve created between those who have and those who don’t. He doesn’t like girls like Zoe and he has good reason not to like her specifically. He's not sure why he's agreed to help her, but what he finds out when he does, will change his life forever.PERCEPTION is a near-future mystery that can be read alone. ​

Murder of Crows


Kevin Kauffmann - 2012
    Since interstellar travel was never developed, asteroids were towed into orbit around Earth and terraformed into smaller planets to deal with excess population. While most of the asteroids were designed for colonization, Eris was destined for constant commercial warfare. Most people just call it "War World" after their favorite show.In this new age of gladiatorial combat, the athletes are divided into teams and each person is cloned prior to the games. When they die, their consciousness and memories are transferred into new clones and the process begins all over again.What the rest of humanity doesn't realize is that each death and resurrection is incredibly painful and disorienting, let alone the monetary cost that is forced upon them.Rarely do any of them make it off the asteroid.Drawing on themes of grief, freedom and coping with an uncaring world, Murder of Crows tells the story of one of the best teams in the system, centering on the trauma these men and women experience as they die for public entertainment.---------------------------------------------------------------------------------------------Author's note: As of June 14, 2016, Murder of Crows has been updated for a sixth time to deal with certain proofreading and editing missteps. It should be a much better read this time around.

Breakers


Edward W. Robertson - 2012
    In Los Angeles, Raymond and Mia James are about to lose their house. Within days, none of it will matter.When Vanessa dies of the flu, Walt is devastated. But she isn't the last. The virus quickly kills billions, reducing New York to an open grave and LA to a chaotic wilderness of violence and fires. As Raymond and Mia hole up in an abandoned mansion, where they learn to function without electricity, running water, or neighbors, Walt begins an existential walk to LA, where Vanessa had planned to move when she left him. He expects to die along the way.Months later, a massive vessel appears above Santa Monica Bay. Walt is attacked by a crablike monstrosity in a mountain stream. The virus that ended humanity wasn't created by humans. It was inflicted from outside. The colonists who sent it are ready to finish the job--and Earth's survivors may be too few and too weak to resist.

Artificial Evil


Colin F. Barnes - 2012
    Gerry Cardle reluctantly runs the Death Lottery. It's a job he despises, yet one which keeps his name off the list. Until one day, despite his agreement with The Family, his name is inexplicably drawn next.With his world crashing down around him and with just seven days left to live, Gerry realises that the system has been breached by a malicious artificial intelligence. In order to save his life and preserve the safety of those within the city, he must do the unthinkable: flee to the abandoned wastelands outside the dome. Bitter, resolute, and with nothing left to lose, Gerry will have to do whatever it takes to survive--even if it means sacrificing his freedom, and possibly worse--his life.