The Waterborn


Greg Keyes - 1996
    His head was in the mountains; his arms embraced the outlands; his body lay at the core of all the civilized realms; and his legs stretched on to the distant sea. Dark and sluggish, he rolled unchallenged, dreaming his own invincible might and glory into stark reality.Everywhere he touched, the River God held dominion. And in Nhol, the fabled city at the heart of the world, an emperor ruled as the living aspect of the god, presiding over the splendors and intrigues of a prosperous land and a glittering court.Hezhi was an imperial princess; her blood carried the seeds of the River's power. When her favorite cousin disappeared, Hezhi searched throughout the sumptuous palace with its ghosts and priests, giants and courtiers, and frightening creatures of wizardry. And the magic within her began to grow; soon it must attract dangerous attention. Hezhi's anxious quest ripened into a desperate fight for her own life--a battle she could not hope to win alone.Small wonder that the princess wished for a hero.And far away, a hero's journey began...

Krispos Rising


Harry Turtledove - 1990
    But on his first night in the imperial capital, The Empire's health mattered less to Krispos than finding a dry place to sleep.Driven by crushing taxes from the farm where his family had lived--and died--Krispos had come to the. city seeking what fortune a good mind and a strong back could earn. He had a single goldpiece to his name--the gift, years past, of a nomad chieftain to a ragged peasant boy. Now, though the night was raw and the inn was warm, he was loath to spend that coin, for the barbarian had claimed it carried magic.Keep his lucky goldpiece or trade it for a warm, dry bed? Krispos tucked the coin away and stepped back into the wet streets--all unaware that so simple a choice would lead to a world of peril and possibility. . . .

Wrath of Ashar


Angus Wells - 1988
    . . .

Inheritance


Simon Brown - 2000
    Ignored by his family, he is forced to flee his home after he's betrayed. But he vows to return to claim his inheritance-a magical key that could help him change his destiny.

The Heart of Myrial


Maggie Furey - 1999
    The Heart of Myrial is set in a particularly artificial-seeming fantasyland, which proves to be not a world but a technomagical construct, divided into isolated regions by sorcerous barriers of force. Thanks to the machinations of a bad guy who may have good motives, these "curtain walls" are now failing--the first symptoms being clashes between the enclaves' different environments, leading to prolonged descriptions of truly lousy weather. In theory the barriers are guarded by and can be penetrated only by Loremasters of the Shadowleague, a secret inner circle of representatives from this patchwork world's various species: humans, dragons, centaurs, wind-sprites, insectile aliens, and more. In practice the Shadowleague is almost impotent. Against this complex background, various characters struggle across the landscape through terrible weather. A woman Loremaster and her irrepressibly feisty firedrake companion play leading parts in the large cast (many of whom suffer death or worse). After tortuous regroupings and plot twists centered on a particular city that houses a key magical shrine, the book concludes with a gory invasion of nasties through the holed curtain wall. It reads well enough, and of course there's more to come. --David Langford, Amazon.co.uk

Dreams of Stone


Jonathan Wylie - 1989
    There, she unites with a mysterious young traveler known as Arden to save the Valley of Knowing from evil genius whose center of power lies far to the south.In a world where alternate realities abound, where floating cities pass through campus at night and desert sands sing to unsuspecting travelers by day, newborn lovers Gemma and Arden must try to solve the riddles of their very existence. They come to know the true source of dreams, the astonishing secrets of the stone, and discover that magic in their world is far from dead --- and frighteningly perilous.

Three Hands for Scorpio


Andre Norton - 2005
     Drucilla, Sabina, and Tamara, identical sisters born to Desmond, Earl of Skorpys, understand the price of being princesses in a realm bordered by fractious neighbors. For generations their land has been plagued by incursions, raiding parties, and more serious conflicts with Gurlyon, the land to their North. But when these three plucky young ladies are kidnapped as part of a plot to undermine their father's realm, they are taken to a mysterious realm where they experience terrors unlike anything they could imagine. Their captors, fearing pursuit, thrust the princesses into a deep recess in a bizarre underworld called the Dismals. Once there, they must fend off hideous creatures, and a young man who claims to be lord of this dark, forbidding realm. Not sure whether he is friend or foe, they must depend on their wits, on each other, and on the mind-link that binds them together. Only thus can they escape the bizarre nether-realm they must roam in search of a way home. Their travails test them in ways they cannot foresee, both physically and magically. Powerful forces work against them, but together they may yet escape, and help right the wrong that brought them to the strange realm in the first place.

The Witches of Chiswick


Robert Rankin - 2003
    Have you ever wondered how Victorians like Jules Verne and H.G. Wells dreamed up all that fantastic futuristic fiction? Did it ever occur to you that it might have been based upon fact? That War of The Worlds was a true account of real events? That Captain Nemo’s Nautilus even now lies rusting at the bottom of the North Sea? And what about the other stuff? Did you know, for instance, that Jack the Ripper was a terminator robot sent from the future? In this book, learn how a cabal of Victorian Witches from the Chiswick Townswomen’s Guild, working with advanced Babbage super computers, rewrote 19th-century history, and how a 21st-century boy called Billy Starling uncovered the truth about everything.

Past Imperative


Dave Duncan - 1995
    His present is marred by the outbreak of the Great War, and it is further stained by the death of his friend, Timothy Bodgley, in circumstances that leave Edward in hospital, implicated as Bodgley's murderer. Strange chains of history and causality tighten on Edward's life: He is the unwilling key figure in an otherworldly prediction of salvation and/or disaster, bound to break the prophecy or fulfill it.

When the Changewinds Blow


Jack L. Chalker - 1987
    But Charley knew it was more than a dream---for her friend Sam shared her vision.SUDDENLY, THE DREAMS BECOME A REALITY...as a raging storm sweeps Charley and Sam to the fantastic land of Akahlar, where unicorns and griffins run free, an enchantress commands a den of unearthly pleasures, and a wizard warns of a terrifying inescapable event:THE CHANGEWINDS ARE COMING...savage, purple-tinged storms that alter the shapes of man and beast alike. Soon, all creatures must look to the skies---and beware...

The Dark Shore


A.A. Attanasio - 1996
    Upon the Bright Shore lie the dominions of Irth; above, the Abiding Star emanates magical Charm; below, in the Gulf, exist the cold, heavy, Charmless worlds of the Dark Shore. Irth's entire socioeconomic system, from wizardry to healing, depends on Charm. Once, the wizarduke of the ruling Council was challenged by the rebellious Bold Ones; their chief, Wrat, seized Drev's magic sword, slew Drev's sister, and attempted to conquer Irth. Drew cast them bodily into the Gulf. While upon the Dark Shore Wrat nursed his rage, acquired a black magic more powerful than Charm, and formed an unholy alliance with a gremlin. Now, seeking a frightful revenge, mad Wrat has returned to Irth as the Dark Lord, accompanied, courtesy of the gremlin, by hordes of dreadful cacodemons; these, being creatures of the Dark Shore, are invulnerable to Charm. So Drev hides in the desert while seeking his soulmate, the waif Tywi, whose protectors are the thief Dogbrick and his mysterious, capable companion, Ripcat. Two aristocratic children (few others have survived Wrat's onslaught), Jyoti and Poch, while trying to locate their aged weapons master, Caval, learn how to kill cacodemons without using Charm. Finally, Caval recollects his own sojourn on the Dark Shore, and his companion, the magus Reece, who returned with him to Irth--as Ripcat.

The Fire Duke


Joel Rosenberg - 1995
    . . dating back to a time before time.When he brought college friends Maggie and Ian home to North Dakota, Torrie Thorsen anticipated a carefree vacation -- not werewolves, Norse gods and inconceivable worlds. But the Thorsen destiny leads them all to where the family's history began -- through secret portals into a place of legend and peril. For here, where the blade of Torrie's father once loyally served the House of the Sky, son and father both must suffer for ancient transgressions. And with war clouds gathering above the Middle Dominion, an unlikely champion will raise his sword in defense of captive friends . . . to prevent the fiery coming of the End of All Days.

Fortress Draconis


Michael A. Stackpole - 2001
    or the betrayer of the world.From Michael A. Stackpole, New York Times bestselling author and a master of epic fantasy, comes a stirring chronicle of magic, intrigue, passion, and the most unlikely of heroes...Once one of the grandest of human cities, Yslin now has a dark heart known as the Dimandowns. And when Will, an orphaned young thief from the Dim, plots to prove himself to his master by stealing a prize from the exiled Elves who share the fetid slums, his theft of the strange artifact snares him in a web of prophecy. It also brings him together with Kedyn’s Crow, a shadowy human warrior, and Resolute, a Vorquelf determined to redeem his long-lost island home. To them, Will could be the fulfillment of a long-held dream and the last chance the world has to save itself from Chytrine, the northern tyrant who would be empress of the world.But their belief in Will finds few allies in a world torn by war and magick. Preoccupied with their own internecine struggles, the world’s leaders see Will as a pawn. Only Chytrine seems able to recognize Will’s destiny, and she sends her Dark Lancers to destroy him. For who better to destroy a hero than the ill-fated heroes of the previous generation, survivors of a failed war to exterminate Chytrine, now corrupted to her service?Yet even as Will is tested, a new generation takes up arms where their predecessors failed. Alexia, princess of a dead nation, leads an army to oppose Chytrine. And the sorcerers of Vilwan have fashioned their own hero, Kerrigan Reese, bestowing upon him powers and abilities no human has held for centuries. Together these heroes travel to the mysterious Fortress Draconis to stop Chytrine from stealing more fragments of the DragonCrown — a powerful artifact that, once in her control, will guarantee her dominion forever.From the Trade Paperback edition.

The Dancer From Atlantis


Poul Anderson - 1971
    Bound to him were three of the strangest humans he had ever encountered... a medieval Russian, and a fourth-century Hun, and a sacred priestess who worshiped him as a god. And all shared the same fate--pulled through a hole in time to a present which was ancient history. Together the quartet formed a strange alliance which none dared break. For not only were their own futures at stake... but the very future of the world they had found....

Corsair


Chris Bunch - 2002
    Chris Bunch ends the slump with the swashbuckling fantasy Corsair, a coming-of-age novel about Gareth Radnor, an honorable young man who goes to sea after Linyati slavers kill his parents. When Gareth finds himself serving aboard a Sarosian ship bound to transport slaves for the mysterious Linyati, he joins with other crewmen to seize control of the vessel--and finds himself the captain of a pirate ship which preys on slave ships and frees the human cargo. His cunning and implacable attacks soon have him pursued by all the gunships and sorcerers of the Linyati, for the slavers will do everything in their considerable power to destroy Gareth Radnor. --Cynthia Ward