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Pure Baseball
Keith Hernandez - 1994
Hernandez provides commentary on two ball games in the 1993 season : a Philles-Braves match-up and an extra innings battle between the Tigers and the Yankees. [He] examines the overall strategies of the game and offers good analyses of fielding techniques, base stealing, lineups, umpiring etiquette, double-steal rundowns, hit-and-runs, signals, infield shifts and more. His most intense and incisive analysis, however, is saved for the psychology of the pitcher-hitter duels. No matter where you are watching, you will never again see the game in the same way."-- Playboy"Keith Hernandez, it turns out, is even smarter than we thought he was in the Mets' glory years. All the subtleties of baseball are revealed as the two games unfold. Mr. Hernandez's opinions and pet-peeves--intentional walks, early-inning sacrifices, throwing fastballs to prevent stolen bases, large gaps in the outfield, pitchers who 'nibble. nibble, nibble,"--are well thought out and clearly articulated. [He] is particularly strong in analyzing the cat-and-mouse game played between pitchers and hitters as the count shifts the odds back and forth."-- New York Times Book Review "An MVP of a guide to the national pastime from savvy 17-year veteran of the major leagues who remains an ardent fan in retirement. Hernandez came up with an angle that works to near perfection: tellingly detailed start-to-finish accounts of two games played midway through the 1993 baseball season."-- Kirkus Reviews(starred)
TV Cream Toys
Steve Berry - 2007
From Big Trak to Buckaroo!, Mastermind to Merlin, Sorry! to Strawberry Shortcake, each peerless plaything from the '60s through to the '90s is examined and catalogued (in the Argos, rather than the scientific, sense).Culled from award-winning retro website TV Cream, this book lists a wealth of fondly remembered toys, games, and novelties, and unearths quite a few of the oft-forgotten classics that, even to this day, remain treasured in the hearts of our inner children.LET THE BLIZZARD OF MR MEN WRAPPING PAPER COMMENCE…
The Meaning Of Sport
Simon Barnes - 2007
Why is sport so profoundly important to us? In a journey from the Olympic Games in Athens to the World Cup finals in Germany - via the Ashes, the Ryder Cup and Wimbledon - Simon Barnes ponders such matters as the intellectual genius of Wayne Rooney, the mythic nature of Steve Redgrave and the making of Andrew Flintoff.
Battletech Technical Readout: 3060
Herbert A. Beas IIBryan Nystul - 1997
But the Clan forces they face also have new BattleMechs, as well as vehicles constructed with the Clans' vastly superior technology, and some other surprises. Technical Readout: 3060 contains illustrations and complete game statistics for the latest Inner Sphere and Clan BattleMechs, tanks, hovercraft, VTOLS, and more.
Two Night Stand
Portia MacIntosh - 2020
Well, Chris seems like a dream, and it’s about time Hayley started living life to the full.But around the time she learns she’s snowed-in with Chris, she also realises the mansion they’re stuck in isn’t actually his. Now she has to spend New Year’s Eve with him.Has Hayley really met the man or her dreams or has her one-night stand just turned into a nightmare? And when the clock strikes midnight, will she have someone to kiss?
Project Arcade: Build Your Own Arcade Machine [With CDROM]
John St. Clair - 2004
Construct joysticks, buttons, and trackballs; build the console and cabinet; install and configure the software; crank up the speakers; and wham Step across the time-space continuum and enjoy all those classic games, plus dozens of new ones, whenever you like. Start Here 1. Plan for your space and budget2. Design and build the cabinet3. Construct the controllers4. Build the console5. Pick an old game's brain6. Install the emulator7. Convince a PC it's a game8. Connect a monitor and speakers9. Add a marquee10. GO PLAY Includes diagrams, detailed instructions, essential software, and more CD-ROM Includes* Complete cabinet plans and diagrams* MAME32 software* Paint Shop Pro? evaluation version* Links to hundreds of arcade cabinet projects
Flying Duo
Zoe May - 2021
But now that she's in India, Rachel is going with the flow, or at least trying to...Rachel's visa is running out and it's time to decide whether her relationship with Seb is a holiday romance or built to last.The pair embark on a trip to Nepal for an Everest base camp trek, but will their relationship survive this gruelling expedition or is it time to part ways?
Starting Over at Primrose Woods
Jill Steeples - 2022
She has the home of her dreams – a picturesque cottage just walking distance from her beloved Primrose Woods. She has a job she loves, great friends, and most exciting of all – a wedding dress hanging in her wardrobe ready to be worn. So why does she feel so lonely… Lizzie Baker loves her job at the Treetops café in Primrose Woods, and she loves being a grandmother even more. If only she could face her fear of flying and see her granddaughter in person rather than on a screen.Rhianna West is head over heels for her boyfriend Jay. She just wishes he could see her more regularly. His excuses are starting to wear thin, and Rhi’s dreams for the future are beginning to fade.Can the fun and friendships, the picture-perfect scenery and rolling seasons in Primrose Woods help the women find the happy endings they deserve? After all anything is possible if you dare to dream…An absolute treat of a book. Let Jill Steeples whisk you away into the beautiful countryside for the perfect feel-good comfort read. Just right for fans of Cathy Bramley, Heidi Swain and Julie Houston.
Unity 3.X Game Development Essentials
Will Goldstone - 2009
With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.
When We Were Sisters
Cynthia Ellingsen - 2021
One summer to bring a family back together.Jayne Winters hasn’t seen her sister Charlotte since that last childhood holiday at their grandmother’s North Carolina beach house. Separated after that summer by their parents in a bitter divorce, Charlotte has never forgiven Jayne for not fighting to stay together.So when Jayne discovers that they have both inherited the beach house, and that their grandmother’s last wish was for them to renovate it together, it feels like a miracle: one last chance to win her sister back.At first Charlotte will barely speak to her. But slowly the memories of swimming races and storytelling in their attic bedroom looking over the sea start to break down the wall between them. With the help of photographs and letters left by their grandmother for them to find, the two women begin to restore not just the creaking mahogany staircase and the faded antique wallpaper, but their own relationship.But then Jayne discovers that Charlotte has kept a heart-stopping secret from their past from her. Can she find it in her heart to forgive her sister and keep their grandmother’s dream of reuniting them alive—or are some wounds too big to heal?An emotional and uplifting read about sisters, secrets and the family bonds that hold us together no matter how complicated they are, from the bestselling author of The Lighthouse Keeper. Fans of Mary Ellen Taylor, Elin Hilderbrand and Mary Alice Monroe will love this.
Elite: The Dark Wheel
Robert Holdstock - 1984
Written by well-known fantasy author Robert Holdstock it describes the quest of Alex Ryder, a newly-qualified pilot, to exact revenge for his father's death at the hands of a paid assassin. Along the way he is assisted by the enigmatic Rafe Zetter who links him up with a fugitive pilot who also wishes to eliminate the killer of Alex's father, but for her own reasons.All in all, a good story which, though spoiled by a few irritating character traits and a number of typographical errors, sets up the Elite universe in a cohesive manner.It also covers the combat and trading sides of Elite and the general nature of trading between different systems, buying what's cheap on one world and selling it wherever the demand is sufficient to keep the price high.Interestingly, the back of the BBC novella states that a sequel was planned for publication in 1985, but as far as I know this never came to fruition. Later editions of The Dark Wheel, included in the Sinclair Spectrum and Commodore 64 versions amongst others, sported new artwork
Making Waves at Penvennan Cove: Escape to Cornwall with gorgeous feel-good and uplifing romance (The Penvennan Cove series Book 2)
Linn B. Halton - 2021
She has a fulfilling job helping small businesses in the local community, she is within a few minutes' walk of all the people she loves best, and most importantly, she has finally got together with her childhood sweetheart, Ross.It's not all plain sailing, though, because they have to keep their relationship a secret. The feud between their families still rages on, and Kerra doesn't want to pour fuel on its flame and risk losing everything.But Kerra should know better than anyone that secrets don't stay hidden for long in a community like Penvennan Cove...An uplifting and feel-good romance novel for fans of Lucy Coleman, Jessica Redland and Lisa Hobman.Book 2 in the series. Book 1: Coming Home to Penvennan Cove.
Sly Flourish's Dungeon Master Tips
Michael E. Shea - 2010
You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.
In the Wonderland of Numbers: Maths and Your Child
Shakuntala Devi - 2006
The specialities of each individual number, from zero to nine, and the little mathematical tricks as shown by Shakuntala Devi, all combine to make the reader learn to befriend numbers and excel at maths.