Book picks similar to
Target by Mike Shepherd
science-fiction
sci-fi
space-opera
fiction
Death's Head
David Gunn - 2007
David Gunn is loaded–and he shoots to kill.At the top of the galactic pecking order is the United Free, a civilization of awe-inspiring technological prowess so far in advance of other space-faring powers as to seem untouchable gods. Most of the known universe has fallen under their inscrutable sway. The rest is squabbled over by two empires: one ruled with an iron fist by OctoV, a tyrant who appears to his followers as a teenage boy but is in reality something very different, the other administered by the Uplifted, bizarre machinelike intelligences, and their no-longer-quite-human servants, cyborgs known as the Enlightened.Sven Tveskoeg, an ex-sergeant demoted for insubordination and sentenced to death, is a vicious killer with a stubborn streak of loyalty. Sven possesses a fierce if untutored intelligence and a genetic makeup that is 98.2 percent human and 1.8 percent . . . something else. Perhaps that “something else” explains how quickly he heals from even the worst injuries or how he can communicate telepathically with the ferox, fearsome alien savages whose natural fighting abilities regularly outperform the advanced technology of their human enemies. Perhaps it is these unique abilities that bring Sven to the attention of OctoV.Drafted into the Death’s Head, the elite enforcers of OctoV’s imperial will, Sven is given a new lease on life. Armed with a SIG diabolo–an intelligent gun–and an illegal symbiont called a kyp, Sven is sent to a faraway planet, the latest battleground between the Uplifted and OctoV. There he finds himself in the midst of a military disaster, one that will take all his courage–and all his firepower–to survive. But an even deadlier struggle is taking place, a struggle that will draw the attention of the United Free. Sven knows he is a pawn, and pawns have a bad habit of being sacrificed.But Sven is nobody’s sacrifice. And even a pawn can checkmate a king.From the Hardcover edition.
Legacy of the Force: Betrayal
Aaron Allston - 2006
However, as this era begins, planetary interests threaten to disrupt this time of relative peace and Luke is plagued by visions of an approaching darkness. Melding the galaxy into one cohesive political whole after the savage war with the Yuuzhan Vong is not the easiest task, and already some worlds are chafing under the demands of the new government. Civil war may be brewing, and the Skywalker-Solo clan find that they might not all be on the same side. Meanwhile, evil is rising again--out of the best intentions--and it looks like the legacy of the Skywalkers may come full circle...
Genesis
Ken Lozito - 2017
Innocent lives have been lost. Escaping wrongful imprisonment wasn’t something Connor had in mind, but being put into stasis aboard Earth’s first interstellar colony ship was something he couldn’t have prepared for. For three hundred thousand colonists, the new colony brings the promise of a fresh start…a second chance. Connor might be the wrong man for the colony, but he’s the right man to see that it survives what’s coming. A new world with new challenges, but the mission has changed. If you loved Old Man’s War and Ender’s Game, you’ll love Genesis - First Colony , a new military science fiction series. Take advantage of the special discount price for a limited time!
Hidden Empire
Kevin J. Anderson - 2002
Two archaeologists glean forbidden knowledge from the ruins of a dead world. Robot servants of ruling insectoid Klikiss guard the Klikiss Torch, which has the power to create suns. The reasons for the fall of the Klikiss empire may return.
The Kraken Wakes
John Wyndham - 1953
Strange fireballs race through the sky above the deepest trenches of the oceans. Something is about to show itself, something terrible and alien, a force capable of causing global catastrophe.
Control Point
Myke Cole - 2012
Fugitive. Sorcerer.Across the country and in every nation, people are waking up with magical talents. Untrained and panicked, they summon storms, raise the dead, and set everything they touch ablaze. Army officer Oscar Britton sees the worst of it. A lieutenant attached to the military's Supernatural Operations Corps, his mission is to bring order to a world gone mad. Then he abruptly manifests a rare and prohibited magical power, transforming him overnight from government agent to public enemy number one. The SOC knows how to handle this kind of situation: hunt him down--and take him out. Driven into an underground shadow world, Britton is about to learn that magic has changed all the rules he's ever known, and that his life isn't the only thing he's fighting for.
Armada
Ernest Cline - 2015
Dreaming that the real world could be a little more like the countless science-fiction books, movies, and videogames he’s spent his life consuming. Dreaming that one day, some fantastic, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring adventure. But hey, there’s nothing wrong with a little escapism, right? After all, Zack tells himself, he knows the difference between fantasy and reality. He knows that here in the real world, aimless teenage gamers with anger issues don’t get chosen to save the universe. And then he sees the flying saucer. Even stranger, the alien ship he’s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada—in which gamers just happen to be protecting the earth from alien invaders. No, Zack hasn’t lost his mind. As impossible as it seems, what he’s seeing is all too real. And his skills—as well as those of millions of gamers across the world—are going to be needed to save the earth from what’s about to befall it. It’s Zack’s chance, at last, to play the hero. But even through the terror and exhilaration, he can’t help thinking back to all those science-fiction stories he grew up with, and wondering: Doesn’t something about this scenario seem a little…familiar? At once gleefully embracing and brilliantly subverting science-fiction conventions as only Ernest Cline could, Armada is a rollicking, surprising thriller, a classic coming of age adventure, and an alien invasion tale like nothing you’ve ever read before—one whose every page is infused with the pop-culture savvy that has helped make Ready Player One a phenomenon.
Peacekeeper
Laura E. Reeve - 2008
Branded a war criminal, she was given a new identity and a new life in order to protect her from retribution. But now, twelve of Ariane’s wartime colleagues are dead— assassinated by someone who has uncovered their true identities. And her superiors in the Autonomist army have placed her directly in the assassin’s line of fire on a peacekeeping mission that will decide the fate of all humanity…