Is This Guy For Real?: The Unbelievable Andy Kaufman


Box Brown - 2018
    Although he was by all accounts a sensitive and thoughtful person, he’s ironically best remembered for his various contemptible personas, which were so committed and so convincing that all but his closest family and friends were completely taken in.Why would someone so gentle-natured and sensitive build an entire career seeking the hatred of his audience? What drives a performer to solicit that reaction? With the same nuance and sympathy with which he approached Andre the Giant in his 2014 biography, graphic novelist Box Brown takes on the complex and often hilarious life of Andy Kaufman.

Brian Eno's Another Green World (33 1/3 Book 67)


Geeta Dayal - 2009
    It was the first Brian Eno album tobe composed almost completely in the confines of a recording studio,over a scant few months in the summer of 1975. The album was a proofof concept for Eno's budding ideas of "the studio as musicalinstrument," and a signpost for a bold new way of thinking aboutmusic.In this book, Geeta Dayal unravels Another Green World's abundantmysteries, venturing into its dense thickets of sound. How was analbum this cohesive and refined formed in such a seemingly ad hoc way?How were electronics and layers of synthetic treatments used to createan album so redolent of the natural world? How did a deck of cardsfigure into all of this? Here, through interviews and archivalresearch, she unearths the strange story of how Another Green Worldformed the link to Eno's future -- foreshadowing his metamorphosisfrom unlikely glam rocker to sonic painter and producer.

A Year Without Mom


Dasha Tolstikova - 2015
    But Dasha is more worried about her own challenges as she negotiates family, friendships and school without her mother. Just as she begins to find her own feet, she gets word that she is to join her mother in America — a place that seems impossibly far from everything and everyone she loves.This gorgeous and subtly illustrated graphic novel signals the emergence of Dasha Tolstikova as a major new talent.

Everything Is Teeth


Evie Wyld - 2015
    Spending summers in the brutal heat of coastal New South Wales, she fell for the creatures. Their teeth, their skin, their eyes; their hunters and their victims.Everything is Teeth is a delicate and intimate collection of the memories she brought home to England, a book about family, love and the irresistible forces that pass through life unseen, under the surface, ready to emerge at any point.

Adulthood Is a Myth


Sarah Andersen - 2016
    Please go away.This book is for the rest of us. These comics document the wasting of entire beautiful weekends on the internet, the unbearable agony of holding hands on the street with a gorgeous guy, dreaming all day of getting home and back into pajamas, and wondering when, exactly, this adulthood thing begins. In other words, the horrors and awkwardnesses of young modern life.

Buddha, Vol. 1: Kapilavastu


Osamu Tezuka - 1972
    Tezuka evidences his profound grasp of the subject by contextualizing the Buddha’s ideas; the emphasis is on movement, action, emotion, and conflict as the prince Siddhartha runs away from home, travels across India, and questions Hindu practices such as ascetic self-mutilation and caste oppression. Rather than recommend resignation and impassivity, Tezuka’s Buddha predicates enlightenment upon recognizing the interconnectedness of life, having compassion for the suffering, and ordering one’s life sensibly. Philosophical segments are threaded into interpersonal situations with ground-breaking visual dynamism by an artist who makes sure never to lose his readers’ attention.Tezuka himself was a humanist rather than a Buddhist, and his magnum opus is not an attempt at propaganda. Hermann Hesse’s novel or Bertolucci’s film is comparable in this regard; in fact, Tezuka’s approach is slightly irreverent in that it incorporates something that Western commentators often eschew, namely, humor.

Drawn & Quarterly: Twenty-five Years of Contemporary Cartooning, Comics, and Graphic Novels


Tom Devlin - 2015
    In 1989, a prescient Chris Oliveros created D+Q with a simple mandate to publish the worlds best cartoonists. Thanks to his taste-making visual acumen and the support of over fifty cartoonists from the past two decades, D+Q has grown from an annual stapled anthology into one of the world's leading graphic novel publishers. With hundreds of pages of comics by Drawn & Quarterly cartoonists, D+Q: 25 features new work by Kate Beaton, Chester Brown, Michael DeForge, Tom Gauld, Miriam Katin, Rutu Modan, James Sturm, Jillian Tamaki, Yoshihiro Tatsumi alongside rare and never-before-seen work from Guy Delisle, Debbie Drechsler, Julie Doucet, John Porcellino, Art Spiegelman, and Adrian Tomine, and a cover by Tom Gauld. Editor Tom Devlin digs into the company archives for rare photographs, correspondence, and comics; assembles biographies, personal reminiscences, and interviews with key D+Q staff; and curates essays by Margaret Atwood, Sheila Heti, Jonathan Lethem, Deb Olin Unferth, Heather O'Neill, Lemony Snicket, Chris Ware, and noted comics scholars.D+Q: 25 is the rare chance to witness a literary movement in progress; how a group of dedicated artists and their publisher changed the future of a century-old medium.

Drowntown


Robbie Morrison - 2013
    The flooded metropolis of London has adapted to the rising sea levels: the elite gaze out over the Thames from their ivory towers, while the inhabitants of submerged pubs peer into the streets like specimens in an aquarium. Hired by a notorious underworld figure, Leo Noiret uncovers a terrifying conspiracy that stretches from the depths of Drowntown to the highest echelons of power. Meanwhile, aqua-courier Gina Cassel learns that young love can be a dangerous game when she becomes romantically involved with the heir to the Drakenberg Corporation. There’s a storm brewing in Drowntown, with Gina and Noiret at its heart…

Chris Ware


Daniel Raeburn - 2004
    Combining innovative comic book art, hand lettering, and graphic design, Ware’s uniquely appealing work is characterized by ceaseless experimentation with narrative and graphic forms. The publication of his novel Jimmy Corrigan: The Smartest Kid on Earth in2000 inspired a near avalanche of praise from critics and general readers alike. This book is the first to explore the life and work of Chris Ware. Daniel Raeburn looks closely at Ware’s career, work methods, and artistic innovations. Born in Omaha in 1967, Ware introduced the character Jimmy Corrigan in a full-page strip he began writing for the Chicago tabloid New City. Combining six years’ worth of the strips, Ware created the best-selling novel named after Jimmy that spans an Irish-American family’s life in Chicago from the Civil War to the present. For its experiments in graphic form—including pull-out, three-dimensional inserts—and its non-chronological narrative, the novel earned numerous honors, among them the Guardian First Book Award, presented for the first time to a comic book. For this volume Raeburn interviewed Chris Ware for many hours to make fascinating connections between Jimmy Corrigan’s fictional life and the life of his creator. Raeburn discusses the scope of Ware’s career, including his drawings for New City, the New Yorker, and his own comic book, The Acme Novelty Library. AsRaeburn shows, Ware’s unique art form extends beyond the world of graphic novels into the broader worlds of literature, graphic art, and popular culture, and challenges traditional definitions of all three.

Rise of the Dungeon Master: Gary Gygax and the Creation of D&D


David Kushner - 2017
    Like the game itself, the narrative casts the reader into the adventure from a first person point of view, taking on the roles of the different characters in the story. Gygax was the son of immigrants who grew up in Lake Geneva, WI, in the 1950s. An imaginative misfit, he escaped into a virtual world based on science fiction novels, military history and strategic games like chess. In the mid-1970s, he co-created the wildly popular Dungeons & Dragons game. Starting out in the basement of his home, he was soon struggling to keep up with the demand. Gygax was a purist, in the sense that he was adamant that players use their imaginations and that the rules of the game remain flexible. A creative mind with no real knowledge of business, he made some strategic errors and had a falling out with the game's co-creator, his close friend and partner, David Arneson. By the late 1970s the game had become so popular among kids that parents started to worry -- so much so that a mom's group was formed to alert parents to the dangers of role play and fantasy. The backlash only fueled the fires of the young fans who continued to play the game, escaping into imaginary worlds. Before long, D&D conventions were set up around the country and the game inspired everything from movies to the first video games. With D&D, Gygax created the kind of role playing fantasy that would fuel the multibillion dollar video game industry, and become a foundation of contemporary geek culture.

El Borbah


Charles Burns - 1987
    Subsisting entirely on junk food and beer, El Borbah conducts his investigations with tough talk and a short temper. He smashes through doors and skulls as he stalks a perfectly realized film-noir city filled with punks, geeks, business-suited creeps and mad scientists.El Borbah features five science-fiction and true-detective episodes: In "Robot Love," rebellious kids in nightclubs replace their "parts" with mechanical substitutes as part of a new fad, only to find that their parents have been automating themselves all along; in "Love in Vein" a mad visionary sperm donor plans a master race and turns "his" kids against their parents; "Bone Voyage" details the exploits of a cult called the Brotherhood of the Bone, a kind of cross between the Masons and the Mansons. The fantastic plots take up the weird fears of a scientific society, but the action is pure pulp. Charles Burns effortlessly spins yarns with gritty punchlines and pictures so perfect they must have existed in some collective memory of junk drama. And through it all crashes El Borbah, trying to make an honest buck from dishonest people.Burns is the author of Black Hole, the acknowledged masterpiece of the form that Fantagraphics serialized through the 1990s and will be collected into a massive graphic novel in 2005 by Pantheon Books. El Borbah is Burns' earliest work, created in the early 1980s, though the work remains eerily contemporary. Steeped in a "sci-fi-noir" aesthetic informed by Burns' steadily childhood diet of B-movies and comic books, but with a sophisticated sense of humor that is often as disturbing as it is funny, El Borbah is comics as its most entertaining.

How to Understand Israel in 60 Days or Less


Sarah Glidden - 2010
    Her experience clashes with her preconceived notions again and again, particularly when she tries to take a non-chaperoned excursion into the West Bank. As she struggles to "understand Israel," Sarah is forced to question first her beliefs, then ultimately her own identity.Sarah Glidden won the prestigious Ignatz Award for "Most Promising New Talent" as well as the Masie Kukoc Award for Comics Inspiration. Her work has appeared in numerous anthologies.

The Cartoon Introduction to Philosophy


Michael F. Patton - 2015
    Patton and Kevin Cannon introduce us to the grand tradition of examined living. With the wisecracking Heraclitus as our guide, we travel down the winding river of philosophy, meeting influential thinkers from nearly three millennia of Western thought and witnessing great debates over everything from ethics to the concept of the self to the nature of reality.Combining Cannon's playful artistry and Patton's humorous, instructive prose, The Cartoon Introduction to Philosophy puts the fun back into the quest for fundamental truths, imparting a love of wisdom to anyone willing to grab a paddle and join the ride.

Brazen: Rebel Ladies Who Rocked the World


Pénélope Bagieu - 2018
    Against overwhelming adversity, these remarkable women raised their voices and changed history.With her one-of-a-kind wit and dazzling drawings, celebrated graphic novelist Pénélope Bagieu profiles the lives of these feisty female role models, some world-famous, some little known. From Nellie Bly to Mae Jemison or Josephine Baker to Naziq al-Abid, the stories in this comic biography are sure to inspire the next generation of rebel ladies.

The Secret Loves of Geek Girls


Hope NicholsonSarah Winifred Searle - 2015
    Featuring work by Margaret Atwood (The Heart Goes Last), Mariko Tamaki (This One Summer), Trina Robbins (Wonder Woman), Marguerite Bennett (Marvel's A-Force), Noelle Stevenson (Nimona), Marjorie Liu (Monstress), Carla Speed McNeil (Finder), and over fifty more creators. It's a compilation of tales told from both sides of the tables: from the fans who love video games, comics, and sci-fi to those that work behind the scenes: creators and industry insiders.