The Art of Iron Man


John Rhett Thomas - 2008
    This comprehensive, behind-the-scenes look at the blockbuster 'Iron Man' movie features exclusive content, from concept art and armor design, to unreleased stills and a glimpse at the creative process.

Cartoon Animation


Preston Blair - 1980
    By following his lessons, you can make any character—person, animal, or object—come to life through animated movement!Animation is the process of drawing and photographing a character in successive positions to create lifelike movement. Animators bring life to their drawings, making the viewer believe that the drawings actually think and have feelings. Cartoon Animation was written by an animator to help you learn how to animate. The pioneers of the art of animation learned many lessons, most through trial and error, and it is this body of knowledge that has established the fundamentals of animation. This book will teach you these fundamentals. Animators must first know how to draw; good drawing is the cornerstone of their success. The animation process, however, involves much more than just good drawing. This book teaches all the other knowledge and skills animators must have. In chapter one, Preston Blair shows how to construct original cartoon characters, developing a character’s shape, personality, features, and mannerisms. The second chapter explains how to create movements such as running, walking, dancing, posing, skipping, strutting, and more. Chapter three discusses the finer points of animating a character, including creating key character poses and in-betweens. Chapter four is all about dialogue, how to create realistic mouth and body movements, and facial expressions while the character is speaking. There are helpful diagrams in this chapter that show mouth positions, along with a thorough explanation of how sounds are made using the throat, tongue, teeth, and lips. Finally, the fifth chapter has clear explanations of a variety of technical topics, including tinting and spacing patterns, background layout drawings, the cartoon storyboard, and the synchronization of camera, background, characters, sound, and music. Full of expert advice from Preston Blair, as well as helpful drawings and diagrams, Cartoon Animation is a book no animation enthusiast should be without.

The Where, the Why, and the How: 75 Artists Illustrate Wondrous Mysteries of Science


Matt LaMothe - 2012
    Inside these pages some of the biggest (and smallest) mysteries of the natural world are explained in essays by real working scientists, which are then illustrated by artists given free rein to be as literal or as imaginative as they like. The result is a celebration of the wonder that inspires every new discovery. Featuring work by such contemporary luminaries as Lisa Congdon, Jen Corace, Neil Farber, Susie Ghahremani, Jeremyville, and many more, this is a work of scientific and artistic exploration to pique the interest of both the intellectually and imaginatively curious.

The Blaue Reiter Almanac


Wassily Kandinsky - 1912
    Originally published in Munich in 1912 and edited by Kandinsky and Marc-- the movements's almanac presented their synthesis of international culture to the European avant garde at large. In both the selection of essays and its innovative interplay of word and image, The Blaue Reiter Almanac remains one of our most critically important works of literature on the art theory and culture of the twentieth century. This edition, long unavailable in English and indispensable to any student of Modernism, simulates the original German format, and includes documents, and musical notations, as well as seminal essays by Kandinsky, Schoenberg, Marc and others. Nearly 150 illustrations, from ancient and contemporary sources, capture the wide-ranging interests and passions that inspired Kandinsky's and Marc's programmatic attempt to make Modernism accessible across national and chronological boundaries. Also included is Klaus Lankheit's extensive critical introduction, which places the Blaue Reiter in context for contemporary readers."The almanac remains unique among European writings on art; no other country produced a comparable work capturing the excitement and tension of the years before World War I." (Will Grohmann)

The Art of DC Comics Bombshells


Ant Lucia - 2016
    These gorgeous statues have become modern-day classics, capturing imaginations and inspiring covers in their honor, a monthly comic book series and more. The retro reinventions of these iconic heroes and villains are presented here along with never-before-seen artwork, preliminary designs and commentary from the creative forces behind the ever-expanding world of the Bombshells!"

The Short Story of Modern Art: A Pocket Guide to Key Movements, Works, Themes, and Techniques


Susie Hodge - 2019
    Simply constructed, the book explores 50 key works – from the realist painting of Courbet to a contemporary installation by Yayoi Kusama – and then links them to the most important movements, themes and techniques. Accessible, concise and richly illustrated, the book reveals the connections between different periods, artists and styles, giving readers a thorough understanding and broad enjoyment of modern art.

All Colour but the Black: The Art of Bleach: All Colour But the Black


Tite Kubo - 2006
    Ichigo Kurosaki never asked for the ability to see ghosts--he was born with the gift.See the world of Bleach in a blast of color! This art book contains Tite Kubo's vibrant illustrations, including art from Volumes 1-19 of the series, as well as an annotated art guide and some extra character information!

Gorillaz Almanac


Ed Caruana - 2020
    Jammed with exclusive new artwork, including the first ever strip to star 2D, Noodle, Murdoc Niccals and Russel Hobbs; puzzles, games and more; plus a raft of special guest appearances from Gorillaz collaborators past and present, the Gorillaz Almanac is a compendium of delights which finally puts the most real band around on the printed page.

Man of Steel: Inside the Legendary World of Superman


Daniel Wallace - 2013
    Man of Steel: Inside the Legendary World of Superman explores the remarkable creative process behind the movie and showcases the exceptional concept art that shaped its unique visual style. From the stark alien vistas of Krypton to the down-to-earth warmth of Smallville, this book uncovers the intensive world-building process that makes Superman’s universe both thrilling and believable. Also featuring in-depth interviews with the cast and crew, and candid on-set photography, Man of Steel: Inside the Legendary World of Superman is the ultimate insider’s look at one of the most electrifying movies in recent memory.MAN OF STEEL, SUPERMAN and all related characters and elements are trademarks of and © DC Comics. (s13)

Sketching from the Imagination: An Insight into Creative Drawing


3dtotal Publishing - 2013
    Whether scribbled in a sketch pad or on a napkin, concepts are a way for artists to develop their skills and discover interesting shapes and forms that can be developed into their next masterpiece. In Sketching from the Imagination, 50 talented traditional and digital artists have been chosen to share their sketchbook works, from doodled concept sketches to fully rendered drawings. A visually stunning collection packed full with useful tips, Sketching from the Imagination is an excellent value resource for concept design to inspire artists of all abilities.

The Art of Brave


Jenny Lerew - 2012
    It's Pixar's first feature film driven by a female lead and its first set in an ancient historical period. Against a backdrop of castles, forests, and highlands, Brave follows the fiery Merida as she clashes with the duty of her royal life and embarks on a journey through the rugged landscape of the dark ages of Scotland. At once epic and intimate, the latest Pixar masterpiece weaves a story of magic, danger, and adventure and the fierce bonds of family. Featuring behind-the-scenes interviews with the film's many artists and filmmakers, The Art of Brave showcases the gorgeous concept art that went into the making of this movie, including color scripts, storyboards, character studies, environment art, sculpts, and more. A Foreword by Brenda Chapman and Mark Andrews, the film's directors, and a preface by Chief Creative Officer John Lasseter shed light on the creation of this landmark film.

Machine Gun Kelly's Hotel Diablo


Eliot Rahal - 2021
    And it's Lydia Lopez's first night behind the front desk. Every guest's got a story to tell and a lesson to learn... Co-written by film and music superstar Machine Gun Kelly with Eliot Rahal (Archie Comics) and Ryan Cady (DC Comics). Art by Martin Morazzo (Ice Cream Man) and a host of talented illustrators.

The Legend of Korra: The Art of the Animated Series Book One: Air


Michael Dante DiMartino - 2013
    With captions from Mike and Bryan throughout, this is an intimate look inside the creative process that brought the mystical world of bending and a new generation of heroes to life!* Captions by creators Michael Dante DiMartino and Bryan Konietzko!* Follow-up to smash hit animated series Avatar: The Last Airbender!* Never-before-seen artwork!

This is Dali


Catherine Ingram - 2013
    This book tells the story of Dalí's life and explores the meaning of his Surrealist paintings. It goes beyond his fine art practice and discusses his venture into the commercial world from his extravagant jewelry to his cheeky design for the Chupa Chups lollipops. Surrealism is revealed as a way of life; illustrations bring to life the extraordinary Dream Ball at the Coq Rouge, his fabulous home at Port Lligat, and his underwater fantasy at the World Fair's Surrealist pavilion. Fun, provoking, and endlessly frustrating, Dalí is brought under the spotlight.Catherine Ingram brings her specialized knowledge to the book, while Andrew Rae, an award-winning illustrator, vividly portrays the text.This title is appropriate for ages 14 and up

The Art of Over the Garden Wall


Sean Edgar - 2017
    From the original Tome of the Unknown: Harvest Melody pilot, through each of the episodes, and beyond, take a strange and wonderful journey with Wirt, Greg, and Beatrice. Learn how the award-winning backgrounds were created, see animation storyboards, and even take a behind-the-scenes look at the production of the Mondo vinyl soundtrack and "For Sara" mix tape, as well as the ongoing Boom! Studios comics. Sean Edgar guides the tour, which includes commentary from creators Patrick McHale and Nick Cross. "I'm so happy Sean and Dark Horse got this book to happen! It's been really interesting going through all my old sketchbooks, notes, and file folders in search of lost bits and pieces from the show's development," said Patrick McHale. "This handsome volume will contain a nice mixture of beautiful drawings and paintings from the series, amusing anecdotes about the process, unseen and unused artwork that didn't make the final cut, other mysterious odds and ends, and a whole lot of horrible ugly early development sketches that should inspire people to say, 'Hey, I could do better than that!'"