The Body Institute


Carol Riggs - 2015
     Thanks to cutting-edge technology, Morgan can temporarily take over another girl’s body, get her in shape, and then return to her own body—leaving her client slimmer, more toned, and feeling great. Only there are a few catches… For one, Morgan won’t remember what happens in her “Loaner” body. Once she’s done, she won’t recall walks with her new friend Matt, conversations with the super-cute Reducer she’s been text-flirting with, or the uneasy feeling she has that the director of The Body Institute is hiding something. Still, it’s all worth it in the name of science. Until the glitches start… Suddenly, residual memories from her Loaner are cropping up in Morgan’s mind. She’s feeling less like herself and more like someone else. And when protests from an anti-Body Institute organization threaten her safety, she’ll have to decide if being a Reducer is worth the cost of her body and soul…~The sequel to this book is entitled SPARES, the finale of this tale.~

Underground


Chris Ward - 2012
    Now it is their only chance for survival... Britain in 2075 is a dangerous place. A man known only as the Governor rules the country with an iron hand, but within the towering perimeter walls of London Greater Urban Area anarchy spreads unchecked through the streets. In the abandoned London Underground station of St. Cannerwells, a group of misfits calling themselves the Tube Riders seek to forget the chaos by playing a dangerous game with trains. Marta is their leader, a girl haunted by her brother's disappearance. Of the others, Paul lives only to protect his little brother Owen, while Simon is trying to hold on to his relationship with Jess, daughter of a government official. Guarding them all is Switch, a man with a flickering eye and a faster knife, who cares only about preserving the legacy of the Tube Riders. Together, they are family. Everything changes the day they are attacked by a rival gang. While escaping, they witness an event that could bring war down on Mega Britain. Suddenly they are fleeing for their lives, pursued not only by their rivals, but by the brutal Department of Civil Affairs, government killing machines known as Huntsmen, and finally by the inhuman Governor himself.

Essence


A.L. Waddington - 2011
    She’s about to find out how wrong she is.Jackson Chandler moved in to the house across the street. His dark wavy hair, green eyes and charismatic personality draws everyone to him. Everyone, but Jocelyn.Whenever Jackson gets near Jocelyn she feels ill and dizzy. When he touches her, she blacks out and has visions of another life, in another time. As the odd hallucinations evolve and become clearer, she feels a strong pull towards the people she sees there. Frightened, she watches her once stable life begin to crumble around her and she begins to question her own sanity.Could it be possible that these episodes are actually her own memories of a life she is living somehow, somewhere, some-when? Maybe this is time-travel or some other paranormal mysticism? Our minds often wander, but can our souls?

The Dig


Michael Siemsen - 2010
    Mystified experts, confounded by the impossible timeline they receive from traditional dating methods, call upon a stubborn twenty-something with a unique talent. Matthew Turner's gift is also his curse: whenever he touches an object, his consciousness is flooded with the thoughts and feelings of those who touched it before him, be it last week or centuries ago. It's a talent that many covet, some fear, and almost no one understands. Despite being exploited as a child and tormented by the unpleasant experiences imprinted on him from the various items he's "read," Matt agrees to travel from New York to the forests of Kenya. There, threatened by unknown enemies, and helped by a beautiful but prickly ally who begins to understand his strange ability, his mind journeys back in geological time to make a discovery so shocking that it forces us to rewrite all human history.

The Last Librarian


Brandt Legg - 2015
     In the year 2098, there is no more war, no more hunger and no more pollution. The world is secure and Earth’s 2.9 billion people are healthy and happy. There is also only one remaining library that still houses physical books. In addition to the dusty volumes, the library holds many secrets. But the government has decided to shut it down and burn the contents. Unless an unlikely trio can save the books, humanity will lose more than just what is printed on those antique pages. With a single government ruling the entire planet, one currency, one language and no religion, the population is unified and enjoying the prosperity that comes with more than seven decades of peace. Free healthcare for all and guaranteed employment make the future a dream. But this future may only be safe if they can hide the past. The books must be saved . . . the impossible task is up to an angry author, a brazen revolutionary and the last librarian. When everything is perfect, the only thing left to fear is the truth.

The Inventor's Secret


Andrea Cremer - 2014
    Though they live by the skin of their teeth they have their health (at least when they can find enough food and avoid the Imperial Labor Gatherers) and each other. When a new exile with no memory of his escape from the coastal cities or even his own name seeks shelter in their camp he brings new dangers with him and secrets about the terrible future that awaits all those who have struggled has to live free of the bonds of the empire’s Machineworks.The Inventor’s Secret is the first book of a YA steampunk series set in an alternate nineteenth-century North America where the Revolutionary War never took place and the British Empire has expanded into a global juggernaut propelled by marvelous and horrible machinery.

Expiration Day


William Campbell Powell - 2014
    When a decline in global fertility ensued, it was the creation of these near-perfect human copies called teknoids that helped to prevent the utter collapse of society.Though she has always been aware of the existence of teknoids, it is not until her first day at The Lady Maud High School for Girls that Tania realizes that her best friend, Siân, may be one. Returning home from the summer holiday, she is shocked by how much Siân has changed. Is it possible that these changes were engineered by Oxted? And if Siân could be a teknoid, how many others in Tania’s life are not real?Driven by the need to understand what sets teknoids apart from their human counterparts, Tania begins to seek answers. But time is running out. For everyone knows that on their eighteenth “birthdays,” teknoids must be returned to Oxted—never to be heard from again.

God Save the Queen


Kate Locke - 2012
     The undead matriarch of a Britain where the Aristocracy is made up of werewolves and vampires, where goblins live underground and mothers know better than to let their children out after dark. A world where being nobility means being infected with the Plague (side-effects include undeath), Hysteria is the popular affliction of the day, and leeches are considered a delicacy. And a world where technology lives side by side with magic. The year is 2012 and Pax Britannia still reigns.Xandra Vardan is a member of the elite Royal Guard, and it is her duty to protect the Aristocracy. But when her sister goes missing, Xandra will set out on a path that undermines everything she believed in and uncover a conspiracy that threatens to topple the empire. And she is the key-the prize in a very dangerous struggle.

Awaken


Katie Kacvinsky - 2011
    Whether it’s to go to school or on a date, people don’t venture out of their home. There’s really no need. For the most part, Maddie’s okay with the solitary, digital life—until she meets Justin. Justin likes being with people. He enjoys the physical closeness of face-to-face interactions. People aren’t meant to be alone, he tells her. Suddenly, Maddie feels something awakening inside her—a feeling that maybe there is a different, better way to live. But with society and her parents telling her otherwise, Maddie is going to have to learn to stand up for herself if she wants to change the path her life is taking. In this not-so-brave new world, two young people struggle to carve out their own space.

Gilded Cage


Vic James - 2016
    If you’re not one of the ultimate one-percenters—the magical elite—you owe them ten years of service. Do those years when you’re old, and you’ll never get through them. Do them young, and you’ll never get over them. This is the darkly decadent world of Gilded Cage. In its glittering milieu move the all-powerful Jardines and the everyday Hadleys. The families have only one thing in common: Each has three children. But their destinies entwine when one family enters the service of the other. They will all discover whether any magic is more powerful than the human spirit. Have a quick ten years. . . .

Arkwright


Allen M. Steele - 2016
    At the end of his life he becomes reclusive and cantankerous, refusing to appear before or interact with his legion of fans. Little did anyone know, Nathan was putting into motion his true, timeless legacy.Convinced that humanity cannot survive on Earth, his Arkwright Foundation dedicates itself to creating a colony on an Earth-like planet several light years distant. Fueled by Nathan's legacy, generations of Arkwrights are drawn together, and pulled apart, by the enormity of the task and weight of their name.

Corsets & Clockwork: 13 Steampunk Romances


Trisha TelepLesley Livingston - 2011
    Young heroes and heroines battle evils with the help of supernatural or super-technological powers, each individual story perfectly balancing historical and fantastical elements. Throw in epic romances that transcend time, and this trendy, engrossing anthology is sure to become another hit for the fast-growing Steampunk genre!This collection features some of the hottest writers in the teen genre, including: Ann Aguirre, Jaclyn Dolamore, Tessa Gratton, Frewin Jones, Caitlin Kittredge, Adrienne Kress, Lesley Livingston, Dru Pagliassotti, Dia Reeves, Michael Scott, Maria V. Snyder, Tiffany Trent, and Kiersten White.

Glitch


Heather Anastasiu - 2012
    Implanted computer chips have wiped humanity clean of destructive emotions, and thoughts are replaced by a feed from the Link network.When Zoe starts to malfunction (or “glitch”), she suddenly begins having her own thoughts, feelings, and identity. Any anomalies must be immediately reported and repaired, but Zoe has a secret so dark it will mean certain deactivation if she is caught: her glitches have given her uncontrollable telekinetic powers.As Zoe struggles to control her abilities and stay hidden, she meets other glitchers including Max, who can disguise his appearance, and Adrien, who has visions of the future. Both boys introduce Zoe to feelings that are entirely new. Together, this growing band of glitchers must find a way to free themselves from the controlling hands of the Community before they’re caught and deactivated, or worse.In this action-packed debut, Glitch begins an exciting new young adult trilogy.

Scored


Lauren McLaughlin - 2011
    All kids given a "score" that determines their future potential. This score has the ability to get kids into colleges, grant scholarships, or destroy all hope for the above. Scored's reluctant heroine is Imani, a girl whose high score is brought down when her best friend's score plummets. Where do you draw the line between doing what feels morally right and what can mean your future? Friendship, romance, loyalty, family, human connection and human value: all are questioned in this fresh and compelling dystopian novel set in the scarily foreseeable future.

MetaGame


Sam Landstrom - 2009
    Winners earn immortality, while losers are condemned to aging and death. D_Light, a gifted player, knows this all too well and he’s willing to do anything to win—even kill. It is no wonder then that when given the chance to enter a MetaGame—an exclusive, high-stakes, anything goes contest—he’s quick to jump at the opportunity. The MetaGame starts out well enough for D_Light, the first quest being to hunt down a dangerous fugitive, but through his own ambition, the tables turn and D_Light finds himself the renegade. Now, D_Light pits himself against his world to find the truth behind “The Game” and must decide between winning it and saving what’s left of his humanity. This book blends emerging political and cultural trends, such as gaming culture, globalization, and the ever-increasing hegemony of corporations, with technological trends, such as genetic engineering, artificial intelligence, and virtual reality. Oh, and if that is not enough, there's even some romance!