Book picks similar to
New World by D.W. Jackson
litrpg
fantasy
magic
lit-rpg
Forging Divinity
Andrew Rowe - 2015
If you enjoy reading about characters that try to use their abilities cleverly to solve problems, you'll probably enjoy the book. If you prefer stories where magic remains more mystical and vague, it probably wouldn't be to your tastes.Here's a quick blurb:Some say that in the city of Orlyn, godhood is on sale to the highest bidder. Thousands flock to the city each year, hoping for a chance at immortality. Lydia Hastings is a knowledge sorcerer, capable of extracting information from anything she touches. When she travels to Orlyn to validate the claims of the local faith, she discovers a conspiracy that could lead to a war between the world's three greatest powers. At the focal point is a prisoner who bears a striking resemblance to the long-missing leader of the pantheon she worships. Rescuing the prisoner would require risking her carefully cultivated cover - but his execution could mean the end of everything Lydia holds dear.
Homeland
R.A. Salvatore - 1990
But Homeland first reveals the startling tale of how this one lone drow walked out of the shadowy depths of the Underdark, leaving behind a society of evil and a family who want him dead. It is here that the story of this amazing dark elf truly began.
Path of The Dragon Mage: Exiled: A LitRPG Fantasy
S.G. Seabourne - 2021
However, he still has a chance to win back his throne. The next man or woman to hatch a dragon automatically becomes the ruler. Each member of the royal family is gifted with a dragon egg, but it is the work of a lifetime to hatch it.The first time Corvus touches his dragon egg, he receives an odd notification: He has found a soulbound item and is tasked with an epic quest to hatch it... but only if he can walk the winding path of the dragon mage.Armed with notifications, skill increases, and levels only he can see, Corvus is determined to hatch his dragon.
The White Tower
Michael Wisehart - 2016
They are never heard from again.After the chaos of the great Wizard Wars nearly a thousand years ago, the people turned their backs on magic. It was deemed evil. Those born with it will stop at nothing to remain hidden.In the north, a young boy is hunted by the Black Watch. Desperate to survive, he turns to the one thing he fears most. Magic. A young girl's affection for him forces her to pick up the sword. Her life may never be the same. In the east, a tortured prisoner vows to escape the White Tower. His sister’s life depends on it. And in the west, a captain fights to protect his king while shielding the woman he loves from the king's son.The world balances on the edge of a blade.Can a handful of wielders manage to change it?The first installment in the Aldoran Chronicles, a new epic fantasy saga filled with magic and monsters, sword and scorcery, heroes, villains, and those in between.
Black Wolf
Mitchell T. Jacobs - 2014
Explore a vast open world and shape it how you wish. From a soldier on the front lines, to a master strategist at the rear, to a crafter making ammunition to feed the insatiable hunger of battle, all will have a part to play. Band together with other players to conquer regions and create virtual empires of your own. But beware: others may have the same designs as you, and they may not be eager to share...World at War is the most ambitious virtual world game in history. Virtual reality games have existed for years, but this will be the first with a true virtual world. Financial commentators have called it an insane risk. Scientists have hailed it as the beginning of a new technological revolution. To gamers, it was one thing: amazing. For three long years, they have waited with anticipation for its release, and now the new world is upon them. But a new frontier comes with many unknowns, and players will need to learn how to survive in the game's harsh virtual world. And what influence is the game having on their real world selves?Zach Wofford was a beta player, and knows first-hand what an amazing experience World at War will be. Together, with just a small band of his friends, he will make something great in the virtual world, or go down fighting in the attempt. But he knows that just a few players will never do; they will need a bigger group to survive the myriad of enemies hoping to pick their bones. A lone wolf will be overwhelmed by sheer numbers, but a pack, that's something to be feared.Join the members of Black Wolf Company as they experience the early days of World at War. Battles will be fought, friendships will be formed, trust will be broken. Their lives in two worlds will be changed forever. But through all this, one question will still remain.In a World at War...What's your battle?
Green Rider
Kristen Britain - 1998
But her thoughts are interrupted by the clattering of hooves as a galloping horse bursts from the woods, the rider slumped over his mount's neck, impaled by two black-shafted arrows. As the young man lies dying on the road, he tells Karigan that he is a Green Rider, one of the legendary messengers of the king, and that he bears a "life and death" message for King Zachary. He begs Karigan to carry his message, warning her not to read it, and when she reluctantly agrees, he makes her swear on his sword to complete his mission "for love of country." As he bestows upon her the golden winged-horse brooch which is the symbol of his office, he whispers on his dying breath, "Beware the shadow man..." Karigan's promise changes her life forever. Pursued by unknown assassins, following a path only her horse seems to know, and accompanied by the silent specter of the original messenger, she herself becomes a legendary Green Rider. Caught up in a world of deadly danger and complex magic, compelled by forces she cannot understand, Karigan is hounded by dark beings bent on seeing that the message, and its reluctant carrier, never reach their destination.
Taming Fire
Aaron Pogue - 2011
He's the son of a known thief, disgraced and despised. His only real talent is his ability with a sword, and his only real chance at finding honor or a home is a desperate dream of joining the King's Guard.Then Daven receives a new future when Master Claighan invites him to study magic at the Academy. The wizard offers to make him into a new kind of soldier: a swordsman equally skilled with forged blades and mystic forces. It only helps that Daven has no home, no family, and nothing left to lose.But when conspiring forces destroy the wizard's plans, Daven finds himself wanted for treason and murder. Hunted by a great black beast of a dragon, caught between the King's Guard and a rebel force led by a rogue wizard, Daven's only hope of surviving is to become more than he's ever dreamed possible.
Shadowfall
James Clemens - 2005
Out of chaos they created the Nine Lands, blessed with their Graces and protected from the nightmarish Hinterlands, where rogue gods stalked across a barbarous wilderness. In all this time nothing has disturbed the peace of the Nine Lands.Until now. For the impossible...the unthinkable...has happened. Meeryn, goddess of the Summering Isles, has been murdered.The only witness was Tylar de Noche, a crippled and disgraced former Shadowknight who lives in agonizing shame of his past. He saw the dark entity that killed Meeryn. And as he held the dying goddess, her last breath bestowed a powerful blessing on him—a mark that healed his broken body. A mark that many see as proof that he killed a god. A mark that unleashed a powerful force of darkness within him.Chased across Myrillia by enemies both human and ethereal, aided only by outcasts like himself, Tylar must uncover and face down a being powerful enought to kill an immortal—the true godslayer. If he fails, all of Myrillia will fall into shadow....
The Unsuspecting Mage
Brian S. Pratt - 2005
When on-the-job training entails battling demons, learning magic through trial and error, and living in a world without toilet paper, things could get rough. But to be dropped in the middle of a forest and having to do it on your own with no instruction…welcome to James’ world.It all gets started when his grandfather suggests to James, a young man on the verge of graduating high school, that he check out the following advertisement for a job. “Magic! Real Magic! Ever wanted to learn? We require someone with intelligence and a disciplined mind. Those well versed in fantasy novels and role playing games a plus. May need to travel.”Sounded like the perfect job for a veteran role-player and avid fantasy reader. James had no idea he’d be whisked to another world, completely cut off from friends and family. Arriving in a meadow in the middle of a forest, he’s greeted by a creature not entirely human. He was then told three things:Magic works here…Don’t try to go home…Get to the village of Trendle…Then the creature vanished.Which way was Trendle? Where was he? What might inhabit the forest that will seek his ruination? These were but a few of the questions needing to be unraveled. Alone with only his wits and knowledge gleaned from hundreds of books and dungeon campaigns, he started out just trying to survive. He soon learned that one mistake, one lapse in judgment could mean his death. Not long after arriving, he made the acquaintance of Miko, a street-wise kid who quickly became his friend and companion. Little did he know that the strength within this child from the streets of Bearn, a strength that would be tested again and again as they waded through battle after battle, delved in hidden passages deep beneath the earth, and faced off against an the might of an Empire, would be invaluable in the trials ahead.The Unsuspecting Mage is the first book of The Morcyth Saga, a seven book epic fantasy adventure. It follows James as he seeks first to master the art of magic then to uncover the reason why he had been brought to this strange new world where armies are on the move and gods meddle in the affairs of men.
Sunset
Garon Whited - 2006
blood?Eric didn't ask to be a vampire.In fact, he didn't even believe in them. Then he meets a beautiful woman, wakes up with a hangover, and bites his tongue with his own fangs.Which pretty much settles the question.Now he's trying to hold down his day job while learning the rules of the Undead -- the most important being that bloodthirsty urges and predatory instincts are a real bitch.Upside; Eric has the beautiful Sasha to teach him the ropes, including the magic he'll need to survive.Downside; it turns out being a vampire is the least of his problems.When Sasha is killed, Eric is thrust into an alternate world in his quest to avenge her death. There he becomes a Nightlord, fights a dragon with the help of his magical steed, Bronze, and upchucks a sword named Firebrand.But things get really interesting when Eric finally finds Tobias, head of the Church of Light. Soon Eric finds himself at the center of an epic battle at the literal edge of the world in a fight to keep a terrible darkness at bay."When you fall off the Edge of the World into hordes of demonic 'Things from the Outer Darkness,' you really start to wonder about your life choices."--Eric, part-time undead, expectant father, and short-term astronaut.
Wastelands
Jack Porter - 2019
I was a soldier, fighting for the lives of the whole damned world, when I went and got myself obliterated by this alien f*ck. I figured that was it. Game over, done. But then I woke up in a different body, in a strange world full of dust and ruins, with awesome martial arts skills I’d never had before. Not to mention a chi gift thing that seemed to work a lot like magic. I had no clue why or how it all happened. All I knew was that there were these monster girls I was supposed to protect from an endless horde of semi-human things that wanted us all dead. And there were these words seared into my brain like a motivational quote: You can save them. You can save ALL of them. Of course, I had no clue who the words referred to, whether there was any truth to them at all, or where to f*cking begin. Rogan’s Monsters: Wastelands follows our hero's sword-swinging adventure across the wastes of a strange new world. It is the first book in a harem series that includes isekai, wuxia, xianxia elements (martial arts and magic), as well as a few gamelit mechanisms for good measure. Set (mostly) in a post-apocalyptic world, it contains violence, nudity, and sex, as well as alien invasions, wraiths, and monster girls. Read at your own risk.
Mark of the Founder
James T. Callum - 2020
And they will not suffer another to join their ranks.Lost in a world with Levels, stats, and monsters, Hal fights to survive in an unforgiving land and escape execution from its rulers.Ingenuity and courage won’t be enough. With Marked powers he doesn’t understand, he’s easy prey for all the goblins, bandits, aberrations, and foul monsters that plague the realm.He’ll need to abandon his humanity by embracing the beast within. To fight monsters, one has to risk becoming a monster. If he can survive long enough to Level Up.Freedom and safety cannot be achieved alone. Only by forging bonds with fellow adventurers and monsters alike does Hal and his would-be-kingdom have any chance of surviving the hazardous realm.
Inheritance
Morgan Cole - 2020
But when he walks through, he discovers he's trapped there and he’s got company.The station's AI enlists Jake to reclaim the systems needed to support life, but there’s a catch—he has only eight hours to complete the task or he’ll die alone in the cold vacuum of space. With only his trusty wrecking bar, work boots, and some basic survival equipment he must defeat the horrific monsters that infest the station before his air runs out.But aliens aren’t all he has to worry about. Hidden in the station is a message that could spell doom for Earth, and the entire universe along with it.If you're a fan of crunchy, sci-fi LitRPG with a healthy dose of base-building, then this space survival adventure with visceral combat is the book for you.
Forger of Worlds
Simon Archer - 2019
Trade with neighboring Empires. Become a God. Garrett thought Terra Forma was just a game, but in reality, it was a test created by a devastatingly beautiful ancient goddess to find the most creative man in the universe. Now, in order to help her defeat an ancient primordial deity, Garrett will have to take a dirt rock and transform it into the heart of the most powerful empire the universe has ever seen. And to do that, he'll have to unlock portals to other worlds, harvest their resources, and bring back settlers to his world. Sure, it's a nearly impossible task, but at the same time, how often do you get the chance to play god? Warning: This book contains adult elements and sheer incredibleness.