Book picks similar to
Escape the Underdark by Matt Forbeck


fantasy
dungeons-and-dragons
middle-grade
childrens

Dungeons & Dragons Art & Arcana: A Visual History


Michael Witwer - 2018
    It is a seminal RPG (role-playing game) and the inspiration for video games like World of Warcraft and Zelda, fantasy art, and countless other facets of "geek culture." This officially licensed illustrated history provides an unprecedented look at the visual evolution of the game, showing its continued influence on the worlds of pop culture and fantasy. It features more than 700 pieces of artwork--from each edition of the game's core books, supplements, and modules; decades of Dragon and Dungeon magazines; classic advertisements and merchandise; and never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with the game. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

The Magic Misfits


Neil Patrick Harris - 2017
     When street magician Carter runs away, he never expects to find friends and magic in a sleepy New England town. But like any good trick, things change instantly as greedy B.B. Bosso and his crew of crooked carnies arrive to steal anything and everything they can get their sticky fingers on. After a fateful encounter with the local purveyor of illusion, Dante Vernon, Carter teams up with five other like-minded illusionists. Together, using both teamwork and magic, they'll set out to save the town of Mineral Wells from Bosso's villainous clutches. These six Magic Misfits will soon discover adventure, friendship, and their own self-worth in this delightful new series. (Psst. Hey, you! Yes, you! Congratulations on reading this far. As a reward, I'll let you in on a little secret... This book isn't just a book. It's a treasure trove of secrets and ciphers and codes and even tricks. Keep your eyes peeled and you'll discover more than just a story--you'll learn how to make your own magic!)

Dungeons & Dragons Player's Handbook: Arcane, Divine, and Martial Heroes


Rob Heinsoo - 2008
    In the 'D & D' game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition 'D & D' rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.The 'Player's Handbook' presents the official 'Dungeons & Dragons' Roleplaying Game' rules as well as everything a player needs to create 'D & D' characters worthy of song and legend: new character races, base classes, paragon paths, epic destinies, powers, more magic items, weapons, armor, and much more.

Malamander


Thomas Taylor - 2019
    Especially not when darkness falls and the wind howls around Maw Rocks and the wreck of the battleship Leviathan, where even now some swear they have seen the unctuous malamander creep…Herbert Lemon, Lost-and-Founder at the Grand Nautilus Hotel, knows that returning lost things to their rightful owners is not easy – especially when the lost thing is not a thing at all, but a girl. No one knows what happened to Violet Parma’s parents twelve years ago, and when she engages Herbie to help her find them, the pair discover that their disappearance might have something to do with the legendary sea-monster, the Malamander. Eerie-on-Sea has always been a mysteriously chilling place, where strange stories seem to wash up. And it just got stranger...

The Empyrean Odyssey


Thomas M. Reid - 2011
    But before she can complete a mission in that besieged city, Aliisza finds herself in the one place a demon would never want to go, no matter how sure she is of her wits and cunning: the very heart of Celestia. But Aliisza soon discovers that being held captive in Celestia is just a distraction for a far deeper and more deadly scheme. One that threatens all of the Forgotten Realms® world. One that, as much as she hates to admit it, the angels of Celestia really should know about. But how is she going to convince the angels that she, a demon, could have more in mind than destruction?The Empyrean Odyssey features the return of popular characters Alissza and Kaanyr Vhok, from Thomas Reid’s Insurrection, the first book in The New York Times bestselling series R.A. Salvatore’s The War of the Spider Queen. Forgotten Realms fans won’t want to miss the truly Realms-shaking events of this epic tale of two fiends struggling to escape the heart of a deeply troubled Celestia.

Underdark (Dungeons & Dragons d20 Fantasy Roleplaying, Forgotten Realms Accessory)


Bruce R. CordellVance Kovacs - 2003
    In addition to 25 new regional feats as well as new prestige classes, spells, monsters, and magic items, there is also background content on 60 cities and sites of interest, including extensive story content gathered from a multitude of Forgotten Realms products and articles.To help both players and dungeon masters use the book without players stumbling onto things they shouldn't, additional material for running a campaign is isolated in a single section of the book and includes adventure hooks.To use this accessory, you also need the Forgotten Realms Campaign Setting, the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual.

Dungeon Master's Guide Rules Supplement: Campaign Sourcebook and Catacomb Guide


Paul Jaquays - 1990
    We've included dozens of helpful tips to help you better organize your games, design adventures, and make your NPCs come to life. In addition, we've included a number of settings for unusual dungeons. In short, there's something for everybody in this exciting addition to the AD&D game system.

Game Over, Pete Watson


Joe Schreiber - 2014
    When videogame obsessed Pete Watson discovers his dad is not only a super-spy but has been kidnapped and is now trapped inside a video game, he has to use his super gaming skills and enter the game to rescue him.  Will he be able to save his friends and family and the entire world from giant mechanical cockroaches and a massive cyber attack set to take down the world's network?  And if he succeeds, who will save Pete from his massive crush on Callie Midwood?    From the comedic mind of Joe Schreiber (Lenny Cyrus School Virus, Au Revoir Crazy European Chick, Perry's Killer Playlist), comes an action-packed Alex Rider-meets-Greg Heffley middle grade romp that grabs readers by the funny bone and doesn't let go! Illustrated throughout with black and white comic drawings by Andy Rash.

Player's Handbook: Core Rulebook 1


Jonathan Tweet - 2000
    Each revision integrates user feedback received since the original product release so as to address the specific wants and needs of the player and Dungeon Master audiences. The overall rules system remains intact, with changes targeted specifically at elements of game play that were considered under-powered or incomplete. These revised editions also contain bonus content, such as new feats, that are exclusive to these editions. In addition, the new and revised content instructs players on how to take full advantage of the tie-in D&D miniatures line planned to release in Fall 2003 from Wizards of the Coast, Inc. Overall changes to all the titles include making complex combat easier to understand and provide more information on interacting with and summoning monsters. Specific changes include the following: the Player's Handbook received revisions to character classes to make them more balanced, and there are revisions and additions to spell lists. Amazon.com ReviewThe Dungeons & Dragons 3rd Edition Player's Handbook contains all the rules you need to create characters and begin adventuring with the world's most popular role-playing game. Newcomers to the game will appreciate this book's clear explanations, effective examples, pleasing layout, elegant rules, and brilliant art. It's never been easier to create and role-play a heroic human ranger, cunning elf wizard, or any other fantasy character from the game's 7 races and 11 classes.Old-school players will likewise be pleased, as the outdated AD&D rules system has been given a thorough overhaul. Gone are almost all the old restrictions on race and alignment. Halfling sorcerers, half-orc paladins, dwarf barbarians, and gnome monks are now possible. THACO, negative armor class, funky saving throws, inflated ability scores, heat-based infravision, and just about every other needlessly complex rule has been reworked into a faster, more consistent, and more fun system. Players can choose unique special abilities for their characters as they gain levels, which means that even two fighters of the same race and class can have very different abilities. The end result of all these changes is a dynamic game with more customized characters.Almost every page has some form of new artwork, and the art almost always serves to explain a concept or illustrate a point. The book is filled with example montages that help to show the difference between human, half-elf, and elf, or relative size differences between creatures, or what the various levels of cover and concealment look like. These illustrations make the rules much more clear. The style of the artwork is consistent throughout the book and is a definite departure from older editions of AD&D. Instead of the classic medieval artwork of Larry Elmore, the new book has the spiky, leathery, Mad Max-meets-Renaissance look of the Magic: The Gathering card game.We would have preferred less radical artistic changes, but we love everything else that Wizards of the Coast has done with Dungeons & Dragons. The rules are fast and clear, and the characters--including the new sorcerer class and the return of the monk, barbarian, and half-orc--are fabulous. If you're new to the D&D game, then this rule book is the perfect introduction. And if you're an old-school gamer who played D&D back in the day, then welcome to the new era of D&D.

The Cursed Carnival and Other Calamities: New Stories About Mythic Heroes


Rick RiordanSarwat Chadda - 2021
    . . an abandoned demon . . . a ghost who wants to erase history . . . a killer commandant . . . These are just some of the challenges confronting the young heroes in this highly entertaining anthology.All but one of the heroes previously starred in a popular book from Rick Riordan Presents. You''ll be reunited with Aru Shah, Zane Obispo, Min the fox spirit, Sal and Gabi, Tristan Strong, Nizhoni Begay, Paola Santiago, Sikander Aziz, and Riley Oh. Who is the new hero? Read Rick Riordan''s short story to find out!Ten bestselling and award-winning middle grade authors contributed to this collection: Roshani Chokshi, J.C. Cervantes, Yoon Ha Lee, Carlos Hernandez, Kwame Mbalia, Rebecca Roanhorse, Tehlor Kay Mejia, Sarwat Chadda, Graci Kim, and Rick Riordan, who also served as the editor.The cultures represented by these own-voices stories are: Indian, Mesoamerican, Korean, Cuban, Black American, African, Navajo, Mexican, Mesopotamian, and Celtic.There''s something for everyone in this collection of fast-paced and funny adventure stories that show what it takes to be a hero in any time, setting, and universe.Read more about the heroes in these best-selling books:Rick Riordan Presents: Aru Shah and the End of Time by Roshani ChokshiRick Riordan Presents: The Storm Runner by J.C. CervantesRick Riordan Presents: Dragon Pearl by Yoon Ha LeeRick Riordan Presents: Sal and Gabi Break the Universe by Carlos HernandezRick Riordan Presents: Tristan Strong Punches a Hole in the Sky by Kwame MbaliaRick Riordan Presents: Race to the Sun by Rebecca RoanhorseRick Riordan Presents: Paola Santiago and the River of Tears by Tehlor Kay MejiaRick Riordan Presents: City of the Plague God by Sarwat ChaddaRick Riordan Presents: The Last Fallen Star by Graci Kim

WildSpark


Vashti Hardy - 2019
    But everything changes when a stranger arrives at the farm. A new, incredible technology has been discovered in the city of Medlock, where a secretive guild of inventors have developed a way to capture spirits of the dead in animal-like machines, bringing them back to life. Prue knows that the "Ghost Guild" might hold the key to bringing her brother back, so she seizes the stranger's offer to join as an apprentice. But to find her brother, she needs to find a way to get the ghost machines to remember the people they used to be. Yet if Prue succeeds, all of society could come apart...

The Runaway Princess: (A Graphic Novel)


Johan Troïanowski - 2020
    . . .Princesses don't run away to have their own adventures. Right?Princesses stay quietly and obediently at home. They would never want mermaids and swamps and pirates and getting kidnapped to be a part of their lives.Not this princess!Adventures await when Robin (bored of princess-ing all the time) embarks on the best adventure of her life--meeting friends along the way as she travels through the magical landscape of her country. But her parents aren't so pleased--and they're coming to find her and bring her back to the castle, no matter how she feels about it!

Vampires Don't Wear Polka Dots: A Graphix Chapters Book


Pearl Low - 2021
    But their new teacher, Mrs. Jeepers, is different -- to say the least. She's just moved from the Transylvanian Alps into a spooky old house in Bailey City. She wears a mysterious brooch that glows as green as her eyes. Could Mrs. Jeepers be a vampire?Featuring a beloved story by Debbie Dadey and Marcia Thornton Jones and fresh, funny artwork by Academy Award winner Pearl Low, Vampires Don't Wear Polka Dots brings the Bailey School Kids into the graphic novel format for the first time.Graphix series are ideal books for even the youngest readers. With funny, simple text, unforgettable characters, illustrations that support comprehension, and approachable story lengths, these books grow newly independent readers' confidence and turn them into lifelong book lovers!

Glitch: A Graphic Novel


Sarah Graley - 2019
    and her own!Izzy has an incredible secret -- she can enter the world of her new video game! She meets Rae, a robot who says Izzy is destined to save Dungeon City from the Big Boss. How is this possible?! And how can she fight for this virtual world when she's got a whole real life to keep up with: her family (though she could do without her mom's annoying cat), and her best friend, Eric. Things get even weirder when Izzy loses a life while inside the game, and she starts to worry about what might happen if she gets a Game Over for good. Meanwhile, Eric has been super upset with Izzy since she's been keeping secrets and bailing on their plans. Can Izzy survive Dungeon City and save their friendship?

Wishes and Wellingtons


Julie Berry - 2018
    It'll take all of her quick thinking and sass to set matters right.