Book picks similar to
The Art of Epic Mickey by Austin Grossman
art-books
disney
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art-book
Draw With Jazza - Creating Characters: Fun and Easy Guide to Drawing Cartoons and Comics
Josiah Brooks - 2016
Whether sci-fi or steampunk, comic book heroines or tattooed action heroes, animal familiars or alien races, you will discover the limitless possibilities of creating your very own characters for comic books, cartoons, video games and more! No matter what your skill level, you can draw from concept to finished art with confidence. Jazza shows you how as he walks you through The Design Process! Discover. Learn techniques just like the pros use for developing characters--their backstory, personality and physicality; decide your drawing style; and explore and organize your inspiration. Design. Use brainstorm sketching to refine your character's persona. Use simplified lines and shapes to draw men and women, practice poses and play with body shapes, sizes, ages and outfits. Develop. Refine your best ideas by choosing features, color schemes, settings and context to reflect your end goal. Deliver. Finish your concept art with character turnarounds, expression sheets, pose variations and more to create a complete picture of your characters and their world.
The Making of Pink Floyd: The Wall
Gerald Scarfe - 2010
All three were created in close collaboration with renowned cartoonist and illustrator Gerald Scarfe. Here, for the first time, Scarfe shares his experiences with the band and reveals the inside story behind The Wall's development in the studio, on the stage, in front of the camera, and for the 2010 tour.Beautifully illustrated, The Making of Pink Floyd: The Wall contains hundreds of unseen photos as well as exclusive interviews with Roger Waters, David Gilmour, Nick Mason, and more. The result is a book Waters calls "brilliant" and "absolutely amazing."
Harry Potter: the Character Vault
Jody Revenson - 2015
Dive into the personal journeys of beloved Harry Potter heroes, and an insightful look at the motivations and actions of the films’ most notorious and complicated villains. Concept art, behind-the-scenes imagery, and film stills track everyone from Harry, Hermione, and Ron to Dobby, Mad-Eye Moody, and Dolores Umbridge, telling their complete stories as they evolve throughout the film series. A comprehensive collection of the movies’ beloved characters, this beautifully designed book is the ultimate Harry Potter character overview.
The Art of Hana-Kimi
Hisaya Nakajo - 2006
Characters and situations from the best-selling shojo title come to life in this over-sized and lavishly illustrated artbook. For anyone who is in full bloom, this book's for you.Eighty-eight pages of stunning, full-blown, full-color artwork by Hana-Kimi series creator, Hisaya Nakajo. Characters and situations from the best-selling shojo title come to life in this over-sized and lavishly illustrated artbook. For anyone who is in full bloom, this book's for you.
The Art of Star Wars: Episode I—The Phantom Menace
Jonathan Bresman - 1998
But the creative process began long before the movie release, as a team of amazingly talented artists gave form to George Lucas's extraordinary vision...This lavish volume features more than six hundred examples of the art created for The Phantom Menaceeach a masterpiece in its own right: conceptual illustrations, sequential art, and brilliant, fully executed paintings. Digging deep into the exclusive Lucasfilm archives, The Art of Star Wars: The Phantom Menace details Episode 1's revolutionary use of traditional and high-tech media. Inside you'll find:
Magnificent paintings that capture the exotic environments of Naboo, Tatooine, and Coruscant
Key action sequences, including the Podraces on Tatooine and the riveting ground and space battles
Fascinating insights and photos revealing the secrets of the artists at work
The earliest conceptual drawings, following the evolution of Darth Maul, Qui-Gon Jinn, Queen Amidala, and Jar Jar Binks
Exciting new poster art, created expressly for Episode 1
Now you can explore the creative impulse behind all the astonishing, masterfully crafted designs of the moview blockbuster with The Art of Star Wars: Episode 1: The Phantom Menace.
Birnbaum's Walt Disney World 2013
Birnbaum Travel Guides - 2012
Since ours is the only guidebook that's official, this book includes the most accurate information on prices, changes, and new attractions for 2013: --The Magic Kingdom's Fantasyland is undergoing a massive expansion. We offer expert coverage of all the new attractions and eateries in this evolving wonderland, including The Seven Dwarfs Mine Train coaster (an E-ticket addition to the park's attraction lineup), and the boisterous Be Our Guest dinner experience in the brand-new Beast's Castle.--Disney villains are causing trouble and only YOU can stop them! Birnbaum delivers the details of a new, interactive role-playing game known as Sorcerers of the Magic Kingdom. In this high-tech adventure, Merlin the Magician recruits park guests to help defeat an army of Disney villains.--There is a new resort in town: The colorful, "value" property dubbed Art of Animation. Birnbaum's description will help you decide if this family-friendly resort is for you--and show how to book a room or suite that suits your budget.--The Disney Dining Plan is ever-changing. Trust Birnbaum to deliver the latest on this popular program.--Downtown Disney is in the midst of a metamorphosis. Birnbaum describes the latest changes and additions to this shopping, dining, and entertainment district. Among the newest draws is Splitsville, WDW's go-to destination for bowling, billiards, and more. We will give you the skinny on this new play zone, plus many other additions to the Downtown Disney landscape.--Many classic Disney resorts are offering new layers of luxury--from princess or pirate rooms to wellness suites--and we have the scoop on getting the royal treatment at Walt Disney World.
The Art of Anastasia
Harvey Deneroff - 1997
With a slipcase, vellum overlays, a die-cut window, and a gatefold, this stunning book brings the exotic locales, fairy tale romance, adventure, and excitement of the film home.For 80 years, the mystery of Anastasia has bewitched people the world over. Now, Twentieth Century Fox, with producers/directors Don Bluth and Gary Goldman, brings the story to life in a astounding new way. Animators for Disney for years before opening up their own company, Bluth and Goldman created the popular films The Secret of NIMH, The Pebble and the Penguin, Thumbelina, A Troll in Central Park, All Dogs Go to Heaven, and with, Steven Spielberg's Amblin Entertainment, The Land Before Time and An American Tail.
The Art of Magic: The Gathering - Zendikar
James Wyatt - 2016
We live in an angry world, and we are well acquainted with death." — The Invokers' TalesDanger and adventure await in these pages, lavishly illustrated with the award-winning art of Magic: The Gathering! Explore a tumultuous world fraught with perils and join the fight for survival as the fragments of civilization confront the unnatural Eldrazi. Follow in the footsteps of heroic Planeswalkers as they combine their unique talents, forming the Gatewatch to overcome the greatest threats the Multiverse has ever known. The secrets of Zendikar — its peoples, continents and creatures — are ready for you to discover!
Converting to Judaism: How to Become a Jew (an Introduction to Judaism and Being Jewish)
Rachel Zahl - 2014
Regularly priced at $4.99. Read on your PC, Mac, smart phone, tablet or Kindle device. So, you want to convert to Judaism? That’s great! You have to understand, though, that Judaism is not only a religion but is also a way of life. Jews consider themselves as one big family. Hence, to have a proper perspective about everything, you’ll have to mentally orient yourself that you’re trying to find a way in as a productive member of that Jewish family. You should also brace yourself for a long struggle ahead of you because converting to Judaism is not a walk in the park. This book will provide you with an excellent introduction to Judaism as well as what to expect during your conversion process, including lots of great tips and pointers that will help along the way. Here Is A Preview Of What You'll Learn...
The Basic Beliefs of Judaism
Important Practices of Judaism
Celebrated Jewish Holidays
Steps on How to Become a Jew
Pointers for Converts
Much, much more!
Download your copy today! Tags: convert to Judaism, converting to Judaism, conversion to Judaism, how to become a jew, becoming a Jew, become a Jew, I want to become a Jew, I want to convert to Judaism, how to convert to Judaism, introduction to Judaism, being Jewish, how to be Jewish, Judaism beliefs, practice Judaism, practicing Judaism, how to become a Jew, Jewish convert, converting to Jew, convert to become a Jew, Jewish beliefs, Jewish customs, Jewish traditions, Jewish calendar, Jewish holidays, Jewish rituals, how to be Jewish, Jewish religious beliefs, becoming Jewish, Jewish celebrations, Jewish customs and traditions, Jewish baptism, Jewish practices, Jewish information, Jews religion, Jews, Jew, Judaism, Jew religion, becoming a Jew, Jews and Judaism, Jews culture, become a Jew, what is Judaism, Judaism beliefs, torah, Jewish commandments, introduction to Judaism, Jewish religion, Jewish religious beliefs, religion of Judaism, convert Judaism, converting questions, converting religion, converting religions, how to convert to Judaism, how to convert
Assassin's Creed: The Complete Visual History
Matthew Miller - 2015
A sweeping and visually rich narrative covering the Crusades in medieval Jerusalem, the pirate-infested oceans of the Caribbean, the height of the French Revolution, and more, Assassin’s Creed immerses fans in the most dramatic periods in human history and brings to life some of its most intriguing and influential characters. This comprehensive book explores the history and legacy of Assassin’s Creed, its rich mythology, and the vivid artwork of the entire franchise, including works created for the graphic novels and downloadable content. With never-before-seen concept and character art, Assassin’s Creed: The Complete Visual History reveals the creative process behind the immersive historical settings as well as the development of such iconic characters as Altair, Ezio, Connor, and Arno, to name a few, chronicling how the franchise has evolved over the years while retaining its bold, signature look. Written by gaming journalist Matthew Miller and featuring commentary from key Ubisoft developers and artists, this comprehensive visual history offers unparalleled insight into one of the industry’s most acclaimed franchises. The ultimate word on the blockbuster gaming phenomenon, Assassin’s Creed: The Complete Visual History is a must read for fans of the franchise and those interested in discovering the astounding artistry behind the creation of a major contemporary video game series.
Would You Like Magic with That?: Working at Walt Disney World Guest Relations
Annie Salisbury - 2016
It's where visitors go to cajole, connive, and most of all, complain. Guests cry. They lie. Some even collapse to the floor. For these unhappy campers, Annie Salisbury was the power behind the pixie dust. Her tell-all will shock and amaze.From her unhappy start as a DisneyQuest cast member, Annie worked her way through the theme parks to Guest Relations, and then Magic Kingdom tour guide. Along the way she made friends, she made enemies; she delighted some guests, disappointed others; she discovered the vast gulf behind the public face of Disney and the backstage cauldron of politics, jealousy, and betrayal.Annie's witty, incisive memoir is a fascinating tale of day-to-day interaction with the people behind the pixie dust, and the pushy public who want some of it, no matter what:
Share the pain of Annie's disastrous stints at DisneyQuest and the Great Movie Ride
Learn the ins and outs of Walt Disney World Guest Relations
Stand behind the counter at City Hall in Magic Kingdom and meet some of the craziest guests ever to set foot in the park
Tag along with one of Annie's Magic Kingdom tour groups
Meet a rogue's gallery of cast members who come to work each day to create magic ... for themselves
WALT DISNEY WORLD GUEST RELATIONS: WHERE PIXIE DUST TURNS TO ACID RAIN
The Atlas of the Land: A Complete Guide to the Strange and Magical Land of Stephen R. Donaldson's Chronicles of Thomas Covenant
Karen Wynn Fonstad - 1985
Donaldson's celebrated Chronicles of Thomas Covenant. Brings out every detail of the geography of the Land in graphics and text, as documented by an experienced cartographer and fantasy reader.
The Movie Art of Syd Mead: Visual Futurist
Syd Mead - 2017
His career boasts an incredible array of projects from designing cars to drafting architectural renderings, but he is most famous for his work as a concept artist on some of the most visually arresting films in the history of cinema. Since working on Star Trek: The Motion Picture in 1978 as a production illustrator Syd Mead has always aimed to render “reality ahead of schedule,” creating evocative designs that marry believable content with a neofuturistic form. It is this ability to predict technological potential that has helped Mead create such a distinctive and influential aesthetic. From his work with Ridley Scott on Blade Runner, to his striking designs for the light cycles in Tron, to his imposing concept art for the U.S.S. Sulaco in James Cameron’s Aliens, Syd Mead has played a pivotal role in shaping cinema’s vision of the future. The Movie Art of Syd Mead: Visual Futurist represents the most extensive collection of Mead’s visionary work ever printed, compiling hundreds of images, sketches and concept arts from a career spanning almost 40 years, many of which have never been seen in print before. Each entry provides a unique insight into the processes involved in Mead’s practice as well as illuminating the behind-the-scenes work involved in creating a fully realized, cinematic depiction of the future. With such a plethora of images from the many genre-defining films Mead has worked on, this is essential reading for film fans, artists and futurologists alike.
Horus Heresy: Visions of Heresy
Alan Merrett - 2013
Always first among the superhuman primarchs, the newly dubbed Warmaster Horus turned his back upon the Emperor and embraced the dark powers of Chaos. With fully half the military might of the fledgling Imperium at his command, he set his sights upon the throne of Holy Terra and waged a war which would divide the galaxy forever... Visions of war, visions of darkness, of treachery and death – all of this and more is contained within this heretical volume. Iconic depictions of the Space Marine Legions and the heroes that commanded them are presented alongside artwork from renowned artists Neil Robert, as well as brand new historical notes on the Warhammer 40,000 universe by Alan Merrett. Witness the end of an era and the beginning of something far darker, as the Heresy continues to unfold.