Designing Data-Intensive Applications


Martin Kleppmann - 2015
    Difficult issues need to be figured out, such as scalability, consistency, reliability, efficiency, and maintainability. In addition, we have an overwhelming variety of tools, including relational databases, NoSQL datastores, stream or batch processors, and message brokers. What are the right choices for your application? How do you make sense of all these buzzwords?In this practical and comprehensive guide, author Martin Kleppmann helps you navigate this diverse landscape by examining the pros and cons of various technologies for processing and storing data. Software keeps changing, but the fundamental principles remain the same. With this book, software engineers and architects will learn how to apply those ideas in practice, and how to make full use of data in modern applications. Peer under the hood of the systems you already use, and learn how to use and operate them more effectively Make informed decisions by identifying the strengths and weaknesses of different tools Navigate the trade-offs around consistency, scalability, fault tolerance, and complexity Understand the distributed systems research upon which modern databases are built Peek behind the scenes of major online services, and learn from their architectures

Beginning Linux Programming


Neil Matthew - 2004
    The authors guide you step by step, using construction of a CD database application to give you hands-on experience as you progress from the basic to the complex. You'll start with fundamental concepts like writing Unix programs in C. You'll learn basic system calls, file I/O, interprocess communication, and shell programming. You'll become skilled with the toolkits and libraries for working with user interfaces.The book starts from the basics, explaining how to compile and run your first program. New to this edition are chapters on MySQL(R) access and administration; programming GNOME and KDE; and Linux standards for portable applications. Coverage of kernel programming, device drivers, CVS, grep, and GUI development environments has expanded. This book gives you practical knowledge for real wor ld application.What does this book cover?In this book, you will learn how toDevelop programs to access files and the Linux environment Use the GNU compiler, debugger and other development tools Program data storage aapplications for MySQL and DBM database systems Write programs that take advantage of signals, processes and threads Build graphical user interfaces using both the GTK (for GNOME) and Qt (for KDE) libraries Write device drivers that can be loaded into the Linux kernel Access the network using TCP/IP sockets Write scripts that use grep, regular expressions and other Linux facilities Who is this book for?This book is for programmers with some C or C++ experience, who want to take advantage of the Linux development environment. You should have enough Linux familiarity to have installed and configured users on Linux.

Absolute Beginner's Guide to C


Greg Perry - 1993
    This bestseller talks to readers at their level, explaining every aspect of how to get started and learn the C language quickly. Readers also find out where to learn more about C. This book includes tear-out reference card of C functions and statements, a hierarchy chart, and other valuable information. It uses special icons, notes, clues, warnings, and rewards to make understanding easier. And the clear and friendly style presumes no programming knowledge.

The Implementation (TCP/IP Illustrated, Volume 2)


Gary R. Wright - 1995
    "TCP/IP Illustrated, Volume 2" contains a thorough explanation of how TCP/IP protocols are implemented. There isn't a more practical or up-to-date bookothis volume is the only one to cover the de facto standard implementation from the 4.4BSD-Lite release, the foundation for TCP/IP implementations run daily on hundreds of thousands of systems worldwide. Combining 500 illustrations with 15,000 lines of real, working code, "TCP/IP Illustrated, Volume 2" uses a teach-by-example approach to help you master TCP/IP implementation. You will learn about such topics as the relationship between the sockets API and the protocol suite, and the differences between a host implementation and a router. In addition, the book covers the newest features of the 4.4BSD-Lite release, including multicasting, long fat pipe support, window scale, timestamp options, and protection against wrapped sequence numbers, and many other topics. Comprehensive in scope, based on a working standard, and thoroughly illustrated, this book is an indispensable resource for anyone working with TCP/IP.

Game Engine Architecture


Jason Gregory - 2009
    The concepts and techniques described are the actual ones used by real game studios like Electronic Arts and Naughty Dog. The examples are often grounded in specific technologies, but the discussion extends way beyond any particular engine or API. The references and citations make it a great jumping off point for those who wish to dig deeper into any particular aspect of the game development process.Intended as the text for a college level series in game programming, this book can also be used by amateur software engineers, hobbyists, self-taught game programmers, and existing members of the game industry. Junior game engineers can use it to solidify their understanding of game technology and engine architecture. Even senior engineers who specialize in one particular field of game development can benefit from the bigger picture presented in these pages.

Programming Elixir: Functional |> Concurrent |> Pragmatic |> Fun


Dave Thomas - 2013
    You know you need concurrent applications, but also know these are almost impossible to get right. Meet Elixir, a functional, concurrent language built on the rock-solid Erlang VM. Elixir’s pragmatic syntax and built-in support for metaprogramming will make you productive and keep you interested for the long haul. This book is the introduction to Elixir for experienced programmers.Maybe you need something that’s closer to Ruby, but with a battle-proven environment that’s unrivaled for massive scalability, concurrency, distribution, and fault tolerance. Maybe the time is right for the Next Big Thing. Maybe it’s Elixir.

VMware vSphere 5 Clustering Technical Deepdive


Frank Denneman - 2011
    It covers the basic steps needed to create a vSphere HA and vSphere DRS cluster and to implement vSphere Storage DRS. Even more important, it explains the concepts and mechanisms behind HA, DRS and Storage DRS which will enable you to make well educated decisions. This book will take you in to the trenches of HA, DRS and Storage DRS and will give you the tools to understand and implement e.g. HA admission control policies, DRS resource pools, Datastore Clusters and resource allocation settings. On top of that each section contains basic design principles that can be used for designing, implementing or improving VMware infrastructures and fundamental supporting features like (Storage) vMotion, Storage I/O Control and much more are described in detail for the very first time. This book is also the ultimate guide to be prepared for any HA, DRS or Storage DRS related question or case study that might be presented during VMware VCDX, VCP and or VCAP exams.Coverage includes: HA node types HA isolation detection and response HA admission control VM Monitoring HA and DRS integration DRS imbalance algorithm Resource Pools Impact of reservations and limits CPU Resource Scheduling Memory Scheduler DPM Datastore Clusters Storage DRS algorithm Influencing SDRS recommendationsBe prepared to dive deep!

Introducing philosophy


Open University - 2016
    This 8-hour free course introduced the study of philosophy and the methods employed by The Open University in teaching philosophy.

Design Patterns: Elements of Reusable Object-Oriented Software


Erich Gamma - 1994
    Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.

Algorithms in C, Parts 1-4: Fundamentals, Data Structures, Sorting, Searching


Robert Sedgewick - 1997
    Many new algorithms are presented, and the explanations of each algorithm are much more detailed than in previous editions. A new text design and detailed, innovative figures, with accompanying commentary, greatly enhance the presentation. The third edition retains the successful blend of theory and practice that has made Sedgewick's work an invaluable resource for more than 250,000 programmers! Whether you are a student learning the algorithms for the first time or a professional interested in having up-to-date reference material, you will find a wealth of useful information in this book.

Exceptional Ruby: Master the Art of Handling Failure in Ruby


Avdi Grimm - 2011
    Writing code that handles unexpected errors and still works is really hard. Most of us learn by trial and error. This short book removes the uncertainty. With over 100 pages of content and dozens of working examples, you’ll learn everything from the mechanics of how exceptions work to how to design a robust failure management architecture for your app or library. Whether you are a Ruby novice or a seasoned veteran, Exceptional Ruby will help you write cleaner, more resilient Ruby code.

High Performance MySQL: Optimization, Backups, Replication & Load Balancing


Jeremy D. Zawodny - 2004
    This book is an insider's guide to these little understood topics.Author Jeremy Zawodny has managed large numbers of MySQL servers for mission-critical work at Yahoo!, maintained years of contacts with the MySQL AB team, and presents regularly at conferences. Jeremy and Derek have spent months experimenting, interviewing major users of MySQL, talking to MySQL AB, benchmarking, and writing some of their own tools in order to produce the information in this book.In "High Performance MySQL" you will learn about MySQL indexing and optimization in depth so you can make better use of these key features. You will learn practical replication, backup, and load-balancing strategies with information that goes beyond available tools to discuss their effects in real-life environments. And you'll learn the supporting techniques you need to carry out these tasks, including advanced configuration, benchmarking, and investigating logs.Topics include: A review of configuration and setup optionsStorage engines and table typesBenchmarkingIndexesQuery OptimizationApplication DesignServer PerformanceReplicationLoad-balancingBackup and RecoverySecurity

The Art of Computer Programming, Volumes 1-3 Boxed Set


Donald Ervin Knuth - 1998
    For the first time, these books are available as a boxed, three-volume set. The handsome slipcase makes this set an ideal gift for the recent computer science graduate or professional programmer. Offering a description of classical computer science, this multi-volume work is a useful resource in programming theory and practice for students, researchers, and practitioners alike. For programmers, it offers cookbook solutions to their day-to-day problems.

Operating Systems: Three Easy Pieces


Remzi H. Arpaci-Dusseau - 2012
    Topics are broken down into three major conceptual pieces: Virtualization, Concurrency, and Persistence. Includes all major components of modern systems including scheduling, virtual memory management, disk subsystems and I/O, file systems, and even a short introduction to distributed systems.

Metaprogramming Ruby 2: Program Like the Ruby Pros


Paolo Perrotta - 2014
    With metaprogramming, you can produce elegant, clean, and beautiful programs. Once the domain of expert Rubyists, metaprogramming is now accessible to programmers of all levels. This thoroughly revised and updated second edition of the bestselling Metaprogramming Ruby explains metaprogramming in a down-to-earth style and arms you with a practical toolbox that will help you write your best Ruby code ever.Dig under the surface and explore Ruby's most advanced feature: a collection of techniques and tricks known as metaprogramming. In this book, you'll learn metaprogramming as an essential component of Ruby and discover the deep, non-obvious details of the language. Once you understand the tenets of Ruby, including the object model, scopes, and singleton classes, you're on your way to applying metaprogramming both in your daily work assignments and in your fun, after-hours projects.Metaprogramming Ruby, Second Edition makes mastering the language enjoyable. The book is packed with: Pragmatic examples of metaprogramming in action, many of which come straight from real-life gems such as Rails.Programming challenges that let you experiment and play with some of the most out-there metaprogramming concepts.Metaprogramming spells--33 practical recipes and idioms that you can study and apply right now, to write code that is sure to impress.This completely revised new edition covers the new features in Ruby 2.0 and 2.1, and contains code from the latest Ruby libraries, including Rails 4. Most examples are new, from the wild, with more recent libraries. And the book reflects current ideas of when and how much metaprogramming you should use.Whether you're a Ruby apprentice on the path to mastering the language or a Ruby wiz in search of new tips, this book is for you.What You Need: Ruby 2.x, Ruby 1.9, or a recent version of JRuby.