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Master Visually 3ds Max 8 [With CDROM] by Jon McFarland
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Implementation Patterns
Kent Beck - 2006
Every chapter of this book contains excellent explanations and insights into the smaller but important decisions we continuously have to make when creating quality code and classes. Erich Gamma, IBM Distinguished Engineer Many teams have a master developer who makes a rapid stream of good decisions all day long. Their code is easy to understand, quick to modify, and feels safe and comfortable to work with. If you ask how they thought to write something the way they did, they always have a good reason. This book will help you become the master developer on your team. The breadth and depth of topics will engage veteran programmers, who will pick up new tricks and improve on old habits, while the clarity makes it accessible to even novice developers. Russ Rufer, Silicon Valley Patterns Group Many people don t realize how readable code can be and how valuable that readability is. Kent has taught me so much, I m glad this book gives everyone the chance to learn from him. Martin Fowler, chief scientist, ThoughtWorks Code should be worth reading, not just by the compiler, but by humans. Kent Beck distilled his experience into a cohesive collection of implementation patterns. These nuggets of advice will make your code truly worth reading. Gregor Hohpe, author of Enterprise Integration Patterns In this book Kent Beck shows how writing clear and readable code follows from the application of simple principles. Implementation Patterns will help developers write intention revealing code that is both easy to understand and flexible towards future extensions. A must read for developers who are serious about their code. Sven Gorts Implementation Patterns bridges the gap between design and coding. Beck introduces a new way of thinking about programming by basing his discussion on values and principles. Diomidis Spinellis, author of Code Reading and Code Quality Software Expert Kent Beck Presents a Catalog of Patterns Infinitely Useful for Everyday Programming Great code doesn t just function: it clearly and consistently communicates your intentions, allowing other programmers to understand your code, rely on it, and modify it with confidence. But great code doesn t just happen. It is the outcome of hundreds of small but critical decisions programmers make every single day. Now, legendary software innovator Kent Beck known worldwide for creating Extreme Programming and pioneering software patterns and test-driven development focuses on these critical decisions, unearthing powerful implementation patterns for writing programs that are simpler, clearer, better organized, and more cost effective. Beck collects 77 patterns for handling everyday programming tasks and writing more readable code. This new collection of patterns addresses many aspects of development, including class, state, behavior, method, collections, frameworks, and more. He uses diagrams, stories, examples, and essays to engage the reader as he illuminates the patterns. You ll find proven solutions for handling everything from naming variables to checking exceptions. This book coversThe value of communicating through code and the philosophy behind patterns How and when to create classes, and how classes encode logic Best practices for storing and retrieving state Behavior: patterns for representing logic, including alternative paths Writing, naming, and decomposing methods Choosing and using collections Implementation pattern variations for use in building frameworks Implementation Patterns will help programmers at all experience levels, especially those who have benefited from software patterns or agile methods. It will also be an indispensable resource for development teams seeking to work together more efficiently and build more maintainable software. No other programming book will touch your day-to-day work more often. "
Hello World! Computer Programming for Kids and Other Beginners
Warren Sande - 2008
Why not learn to talk to your computer in its own language? Whether you want to write games, start a business, or you're just curious, learning to program is a great place to start. Plus, programming is fun!Hello World! provides a gentle but thorough introduction to the world of computer programming. It's written in language a 12-year-old can follow, but anyone who wants to learn how to program a computer can use it. Even adults. Written by Warren Sande and his son, Carter, and reviewed by professional educators, this book is kid-tested and parent-approved.You don't need to know anything about programming to use the book. But you should know the basics of using a computer--e-mail, surfing the web, listening to music, and so forth. If you can start a program and save a file, you should have no trouble using this book.Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.
The Elements of Statistical Learning: Data Mining, Inference, and Prediction
Trevor Hastie - 2001
With it has come vast amounts of data in a variety of fields such as medicine, biology, finance, and marketing. The challenge of understanding these data has led to the development of new tools in the field of statistics, and spawned new areas such as data mining, machine learning, and bioinformatics. Many of these tools have common underpinnings but are often expressed with different terminology. This book describes the important ideas in these areas in a common conceptual framework. While the approach is statistical, the emphasis is on concepts rather than mathematics. Many examples are given, with a liberal use of color graphics. It should be a valuable resource for statisticians and anyone interested in data mining in science or industry. The book's coverage is broad, from supervised learning (prediction) to unsupervised learning. The many topics include neural networks, support vector machines, classification trees and boosting—the first comprehensive treatment of this topic in any book. Trevor Hastie, Robert Tibshirani, and Jerome Friedman are professors of statistics at Stanford University. They are prominent researchers in this area: Hastie and Tibshirani developed generalized additive models and wrote a popular book of that title. Hastie wrote much of the statistical modeling software in S-PLUS and invented principal curves and surfaces. Tibshirani proposed the Lasso and is co-author of the very successful An Introduction to the Bootstrap. Friedman is the co-inventor of many data-mining tools including CART, MARS, and projection pursuit.
Data Science for Business: What you need to know about data mining and data-analytic thinking
Foster Provost - 2013
This guide also helps you understand the many data-mining techniques in use today.Based on an MBA course Provost has taught at New York University over the past ten years, Data Science for Business provides examples of real-world business problems to illustrate these principles. You’ll not only learn how to improve communication between business stakeholders and data scientists, but also how participate intelligently in your company’s data science projects. You’ll also discover how to think data-analytically, and fully appreciate how data science methods can support business decision-making.Understand how data science fits in your organization—and how you can use it for competitive advantageTreat data as a business asset that requires careful investment if you’re to gain real valueApproach business problems data-analytically, using the data-mining process to gather good data in the most appropriate wayLearn general concepts for actually extracting knowledge from dataApply data science principles when interviewing data science job candidates
Beginning Linux Programming
Neil Matthew - 2004
The authors guide you step by step, using construction of a CD database application to give you hands-on experience as you progress from the basic to the complex. You'll start with fundamental concepts like writing Unix programs in C. You'll learn basic system calls, file I/O, interprocess communication, and shell programming. You'll become skilled with the toolkits and libraries for working with user interfaces.The book starts from the basics, explaining how to compile and run your first program. New to this edition are chapters on MySQL(R) access and administration; programming GNOME and KDE; and Linux standards for portable applications. Coverage of kernel programming, device drivers, CVS, grep, and GUI development environments has expanded. This book gives you practical knowledge for real wor ld application.What does this book cover?In this book, you will learn how toDevelop programs to access files and the Linux environment Use the GNU compiler, debugger and other development tools Program data storage aapplications for MySQL and DBM database systems Write programs that take advantage of signals, processes and threads Build graphical user interfaces using both the GTK (for GNOME) and Qt (for KDE) libraries Write device drivers that can be loaded into the Linux kernel Access the network using TCP/IP sockets Write scripts that use grep, regular expressions and other Linux facilities Who is this book for?This book is for programmers with some C or C++ experience, who want to take advantage of the Linux development environment. You should have enough Linux familiarity to have installed and configured users on Linux.
Gray Hat Python: Python Programming for Hackers and Reverse Engineers
Justin Seitz - 2008
But until now, there has been no real manual on how to use Python for a variety of hacking tasks. You had to dig through forum posts and man pages, endlessly tweaking your own code to get everything working. Not anymore.Gray Hat Python explains the concepts behind hacking tools and techniques like debuggers, trojans, fuzzers, and emulators. But author Justin Seitz goes beyond theory, showing you how to harness existing Python-based security tools - and how to build your own when the pre-built ones won't cut it.You'll learn how to:Automate tedious reversing and security tasks Design and program your own debugger Learn how to fuzz Windows drivers and create powerful fuzzers from scratch Have fun with code and library injection, soft and hard hooking techniques, and other software trickery Sniff secure traffic out of an encrypted web browser session Use PyDBG, Immunity Debugger, Sulley, IDAPython, PyEMU, and more The world's best hackers are using Python to do their handiwork. Shouldn't you?
The Linux Programming Interface: A Linux and Unix System Programming Handbook
Michael Kerrisk - 2010
You'll learn how to:Read and write files efficiently Use signals, clocks, and timers Create processes and execute programs Write secure programs Write multithreaded programs using POSIX threads Build and use shared libraries Perform interprocess communication using pipes, message queues, shared memory, and semaphores Write network applications with the sockets API While The Linux Programming Interface covers a wealth of Linux-specific features, including epoll, inotify, and the /proc file system, its emphasis on UNIX standards (POSIX.1-2001/SUSv3 and POSIX.1-2008/SUSv4) makes it equally valuable to programmers working on other UNIX platforms.The Linux Programming Interface is the most comprehensive single-volume work on the Linux and UNIX programming interface, and a book that's destined to become a new classic.Praise for The Linux Programming Interface "If I had to choose a single book to sit next to my machine when writing software for Linux, this would be it." —Martin Landers, Software Engineer, Google "This book, with its detailed descriptions and examples, contains everything you need to understand the details and nuances of the low-level programming APIs in Linux . . . no matter what the level of reader, there will be something to be learnt from this book." —Mel Gorman, Author of Understanding the Linux Virtual Memory Manager "Michael Kerrisk has not only written a great book about Linux programming and how it relates to various standards, but has also taken care that bugs he noticed got fixed and the man pages were (greatly) improved. In all three ways, he has made Linux programming easier. The in-depth treatment of topics in The Linux Programming Interface . . . makes it a must-have reference for both new and experienced Linux programmers." —Andreas Jaeger, Program Manager, openSUSE, Novell "Michael's inexhaustible determination to get his information right, and to express it clearly and concisely, has resulted in a strong reference source for programmers. While this work is targeted at Linux programmers, it will be of value to any programmer working in the UNIX/POSIX ecosystem." —David Butenhof, Author of Programming with POSIX Threads and Contributor to the POSIX and UNIX Standards ". . . a very thorough—yet easy to read—explanation of UNIX system and network programming, with an emphasis on Linux systems. It's certainly a book I'd recommend to anybody wanting to get into UNIX programming (in general) or to experienced UNIX programmers wanting to know 'what's new' in the popular GNU/Linux system." —Fernando Gont, Network Security Researcher, IETF Participant, and RFC Author ". . . encyclopedic in the breadth and depth of its coverage, and textbook-like in its wealth of worked examples and exercises. Each topic is clearly and comprehensively covered, from theory to hands-on working code. Professionals, students, educators, this is the Linux/UNIX reference that you have been waiting for." —Anthony Robins, Associate Professor of Computer Science, The University of Otago "I've been very impressed by the precision, the quality and the level of detail Michael Kerrisk put in his book. He is a great expert of Linux system calls and lets us share his knowledge and understanding of the Linux APIs." —Christophe Blaess, Author of Programmation systeme en C sous Linux ". . . an essential resource for the serious or professional Linux and UNIX systems programmer. Michael Kerrisk covers the use of all the key APIs across both the Linux and UNIX system interfaces with clear descriptions and tutorial examples and stresses the importance and benefits of following standards such as the Single UNIX Specification and POSIX 1003.1." —Andrew Josey, Director, Standards, The Open Group, and Chair of the POSIX 1003.1 Working Group "What could be better than an encyclopedic reference to the Linux system, from the standpoint of the system programmer, written by none other than the maintainer of the man pages himself? The Linux Programming Interface is comprehensive and detailed. I firmly expect it to become an indispensable addition to my programming bookshelf." —Bill Gallmeister, Author of POSIX.4 Programmer's Guide: Programming for the Real World ". . . the most complete and up-to-date book about Linux and UNIX system programming. If you're new to Linux system programming, if you're a UNIX veteran focused on portability while interested in learning the Linux way, or if you're simply looking for an excellent reference about the Linux programming interface, then Michael Kerrisk's book is definitely the companion you want on your bookshelf." —Loic Domaigne, Chief Software Architect (Embedded), Corpuls.com
Ry's Git Tutorial
Ryan Hodson - 2014
Its popularity among open-source developers makes Git a necessary tool for professional programmers, but it can also do wonders for your personal coding workflow. You’ll be able to experiment with new ideas, radically refactor existing code, and efficiently share changes with other developers—all without the slightest worry towards breaking your project.This comprehensive guide will walk you through the entire Git library, writing code and executing commands every step of the way. You'll create commits, revert snapshots, navigate branches, communicate with remote repositories, and experience core Git concepts first-hand.Designed for newcomers to distributed development, Ry's Git Tutorial presents this complex subject in simple terms that anyone can understand. Beginner and veteran programmers alike will find this book to be a fun, fast, and friendly introduction to Git-based revision control.
Foundations of Software Testing: ISTQB Certification
Dorothy Graham - 2006
The coverage also features learning aids.
Programming TypeScript: Making Your JavaScript Applications Scale
Boris Cherny - 2019
That’s why Facebook, Google, and Microsoft invented gradual static type layers for their dynamically typed JavaScript and Python code. This practical book shows you how one such type layer, TypeScript, is unique among them: it makes programming fun with its powerful static type system.If you’re a programmer with intermediate JavaScript experience, author Boris Cherny will teach you how to master the TypeScript language. You’ll understand how TypeScript can help you eliminate bugs in your code and enable you to scale your code across more engineers than you could before.In this book, you’ll:
Start with the basics: Learn about TypeScript’s different types and type operators, including what they’re for and how they’re used
Explore advanced topics: Understand TypeScript’s sophisticated type system, including how to safely handle errors and build asynchronous programs
Dive in hands-on: Use TypeScript with your favorite frontend and backend frameworks, migrate your existing JavaScript project to TypeScript, and run your TypeScript application in production
The Huge Book of Amazing Facts - 1000+ Interesting Facts that Will Shock, Amuse and Amaze You!: The Ultimate Fun Facts Book
Jenny Kellett - 2013
Compiled by self-confessed trivia junkie and author, Jenny Kellett, this bumper book of over 1,000 unbelievable facts has something for everyone. Interesting facts Topics covered include: - Entertainment facts - Geography facts - History facts - Science facts - Human body facts - Maths facts - Animal facts - Weird facts - Crazy facts .... and more! Did you know that the oldest known vegetable is the pea? Or that humans are actually radioactive? Having a good general knowledge is useful in all aspects of life - not only to impress people - but can help improve job opportunities and give you an overall better understanding of the world around you. Trivia books are a fun and easy way to become smarter! You'll find hundreds of interesting facts that you can use when conversation gets a bit slow at a dinner party or over drinks. What better conversation starter than bringing out fun facts such as that you can't sneeze with your eyes open. (Watch how many people try to prove you wrong!). Fun facts Other general knowledge you'll find in this HUGE book of fun facts include: - The space between your eyebrows is called the Glabella. - The geographical center of the USA is Butte County, South Dakota. - There are 365 different languages spoken in Indonesia. So grab the latest (and biggest!) book in the popular series of interesting fact books from Jenny Kellett today and feel smarter tomorrow :)
Deep Learning
Ian Goodfellow - 2016
Because the computer gathers knowledge from experience, there is no need for a human computer operator to formally specify all the knowledge that the computer needs. The hierarchy of concepts allows the computer to learn complicated concepts by building them out of simpler ones; a graph of these hierarchies would be many layers deep. This book introduces a broad range of topics in deep learning.The text offers mathematical and conceptual background, covering relevant concepts in linear algebra, probability theory and information theory, numerical computation, and machine learning. It describes deep learning techniques used by practitioners in industry, including deep feedforward networks, regularization, optimization algorithms, convolutional networks, sequence modeling, and practical methodology; and it surveys such applications as natural language processing, speech recognition, computer vision, online recommendation systems, bioinformatics, and videogames. Finally, the book offers research perspectives, covering such theoretical topics as linear factor models, autoencoders, representation learning, structured probabilistic models, Monte Carlo methods, the partition function, approximate inference, and deep generative models.Deep Learning can be used by undergraduate or graduate students planning careers in either industry or research, and by software engineers who want to begin using deep learning in their products or platforms. A website offers supplementary material for both readers and instructors.
Exam Ref 70-483: Programming in C#
Wouter de Kort - 2013
Designed for experienced software developers ready to advance their status, Exam Ref focuses on the critical-thinking and decision-making acumen needed for success at the Microsoft Specialist level.Focus on the expertise measured by these objectives:Manage Program FlowCreate and Use TypesDebug Applications and Implement SecurityImplement Data AccessThis Microsoft Exam Ref:Organizes its coverage by exam objectives.Features strategic, what-if scenarios to challenge you.Includes a 15% exam discount from Microsoft. (Limited time offer)
Learn Python The Hard Way
Zed A. Shaw - 2010
The title says it is the hard way to learn to writecode but it’s actually not. It’s the “hard” way only in that it’s the way people used to teach things. In this book youwill do something incredibly simple that all programmers actually do to learn a language: 1. Go through each exercise. 2. Type in each sample exactly. 3. Make it run.That’s it. This will be very difficult at first, but stick with it. If you go through this book, and do each exercise for1-2 hours a night, then you’ll have a good foundation for moving on to another book. You might not really learn“programming” from this book, but you will learn the foundation skills you need to start learning the language.This book’s job is to teach you the three most basic essential skills that a beginning programmer needs to know:Reading And Writing, Attention To Detail, Spotting Differences.
Artificial Intelligence: A Modern Approach
Stuart Russell - 1994
The long-anticipated revision of this best-selling text offers the most comprehensive, up-to-date introduction to the theory and practice of artificial intelligence. *NEW-Nontechnical learning material-Accompanies each part of the book. *NEW-The Internet as a sample application for intelligent systems-Added in several places including logical agents, planning, and natural language. *NEW-Increased coverage of material - Includes expanded coverage of: default reasoning and truth maintenance systems, including multi-agent/distributed AI and game theory; probabilistic approaches to learning including EM; more detailed descriptions of probabilistic inference algorithms. *NEW-Updated and expanded exercises-75% of the exercises are revised, with 100 new exercises. *NEW-On-line Java software. *Makes it easy for students to do projects on the web using intelligent agents. *A unified, agent-based approach to AI-Organizes the material around the task of building intelligent agents. *Comprehensive, up-to-date coverage-Includes a unified view of the field organized around the rational decision making pa