100 Puzzle Quizzes (Interactive Puzzlebook for E-readers)


The Grabarchuk Family - 2012
    In this brand-new puzzle collection you will find 100 pictorial, hand-crafted puzzle quizzes in different themes: logic, visual, spatial, counting, geometry, matchstick, coins, searching, and much more. Hot News Over 700 000 downloads for the Puzzlebook series! Discover why thousands of Kindle users are addicted to Puzzlebooks. Novelty All puzzle quizzes are original creations by the Grabarchuk Family and delivered exclusively for Kindle. Interactivity You can interactively answer and check a puzzle quiz by clicking the respective answer. Only the correct answer leads to the solution page. Learn more how to play Puzzlebook on different devices. Made Specially for E-readers Puzzlebook works fast on e-readers, graphic is sharp and simple. Images are black-and-white and specially optimized for e-ink devices. Enjoy it in Color and HD Too! Get 100 Puzzle Quizzes HD to enjoy entire new colorful experience playing Puzzlebook on Kindle Fire, Kindle Fire HD, iPad, iPhone, Android, PC, Mac, or other devices using a free Kindle app. For the first time Kindle Puzzlebook contains color high-definition images - four times bigger images compared to the previous version. Now each puzzle looks perfectly sharp and detailed with richer colors. Play Anywhere! Puzzlebook is specially designed for playing on any Kindle e-reader or tablet, as well on any other devices using a free Kindle app. Be sure to play it on different devices for more fun and comfort. Ranking The collection is specially created for all kinds of solvers - beginners, skillful, and experts alike. The puzzles are arranged so that you start with the easiest (*) puzzles and progress to the hardest (*****) puzzles. Happy Puzzling!

Project Arcade: Build Your Own Arcade Machine [With CDROM]


John St. Clair - 2004
    Construct joysticks, buttons, and trackballs; build the console and cabinet; install and configure the software; crank up the speakers; and wham Step across the time-space continuum and enjoy all those classic games, plus dozens of new ones, whenever you like. Start Here 1. Plan for your space and budget2. Design and build the cabinet3. Construct the controllers4. Build the console5. Pick an old game's brain6. Install the emulator7. Convince a PC it's a game8. Connect a monitor and speakers9. Add a marquee10. GO PLAY Includes diagrams, detailed instructions, essential software, and more CD-ROM Includes* Complete cabinet plans and diagrams* MAME32 software* Paint Shop Pro? evaluation version* Links to hundreds of arcade cabinet projects

I Am America


Charles R. Smith Jr. - 2003
    has created a poignant, stunning photographic picture book that celebrates the many faces that make up America."I am America/I am proud/I am diverse/soft-spoken/and loud."The powerful poem in this one-of-a-kind book is enhanced by the accompanying photographs that represent children of diverse ethnic and racial backgrounds. The playful images and touching poetry work together to tell the story of America. Children and parents alike will be moved by each unforgettable face and each strikingly beautiful line of verse. Photographer Charles Smith, Jr. brings his unique artistic style to this patriotic and poignant portrayal of America's children.

Gulliver's Travels


Saddleback Educational Publishing - 2010
    This series features classic tales retold with color illustrations to introduce literature to struggling readers. Each 64-page hardcover book retains key phrases and quotations from the original classics. In this humorous satire, which makes fun of English politicians in the early 1700s, you'll travel to many strange make-believe worlds. Join Gulliver as he sails from the land of the tiny six-inch people called Lilliputians and the land of the giant people called Brobdingnagians, to the land of the Houyhnhnms- where wise and understanding horses tame herds of wild Yahoos, creatures that are strangely human!

The Culprit


Martin Sasek - 2020
    All behind the outrageous antics of this wildly - witty Bengal kitten that turned our Empty Nest upside-down.After twenty-seven years of marriage, Diane and I had finally graduated, earning and acquiring our combined Degree with all the rights and privileges awarded to those now holding the official and distinguished title of Empty Nester!But as I turned and headed for home, the bloody wind blew up again, blowing open the front of my robe so wide that it demanded and required I immediately place Kitten in front of my naughty bits so as to avoid having someone call the authorities.

The Guide: Managing Douchebags, Recruiting Wingmen, and Attracting Who You Want (Survival)


Rosalind Wiseman - 2013
    But as she was working on her book for the boys’ parents, Rosalind realized that teenage boys themselves are in desperate need of guidance. They need a book, The Guide, that speaks directly to them (in a boy-friendly format and in their language) about the problems they face every day: How do you get out of the friendzone (where girls refuse to take you seriously)? What’s the right way to react when getting made fun of? How do you talk to your parents so that they’ll actually listen? With the help of hundreds of middle and high school aged boys, Rosalind has identified and answered the most pressing questions teenage boys have. The result is an invaluable e-book guide that no teenage boy should be without.

Unity 3.X Game Development Essentials


Will Goldstone - 2009
    With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.

Kids Deserve It! Pushing Boundaries and Challenging Conventional Thinking


Todd Nesloney - 2016
    In Kids Deserve It!, Todd and Adam encourage you to think big and make learning fun and meaningful for students. While you're at it, you just might rediscover why you became an educator in the first place. Learn why you should be calling parents to praise your students (and employees). Discover ways to promote family interaction and improve relationships for kids at school and at home. Be inspired to take risks, shake up the status quo, and be a champion for your students. #KidsDeserveIt

Elite: The Dark Wheel


Robert Holdstock - 1984
    Written by well-known fantasy author Robert Holdstock it describes the quest of Alex Ryder, a newly-qualified pilot, to exact revenge for his father's death at the hands of a paid assassin. Along the way he is assisted by the enigmatic Rafe Zetter who links him up with a fugitive pilot who also wishes to eliminate the killer of Alex's father, but for her own reasons.All in all, a good story which, though spoiled by a few irritating character traits and a number of typographical errors, sets up the Elite universe in a cohesive manner.It also covers the combat and trading sides of Elite and the general nature of trading between different systems, buying what's cheap on one world and selling it wherever the demand is sufficient to keep the price high.Interestingly, the back of the BBC novella states that a sequel was planned for publication in 1985, but as far as I know this never came to fruition. Later editions of The Dark Wheel, included in the Sinclair Spectrum and Commodore 64 versions amongst others, sported new artwork

Sowbelly: The Obsessive Quest for the World-Record Largemouth Bass


Monte Burke - 2005
    That day, George landed the largest largemouth ever recorded--twenty-two pounds four ounces. The fish has inspired and frustrated hundreds of anglers for decades. They've dedicated their lives to the pursuit of "Sowbelly"--a nearly mythical fish, whose swinelike girth holds the key to their dreams.From an L.A. cop who came within ounces of besting the record to an Alabaman who has lost his marriage and his daughter to this pursuit, Burke takes readers along for the ride in this legendary race.

Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.

Would You Rather . . . ?: The Outrageous Book of Bizarre Choices


Randy Horn - 2001
    It's a chunky book of 400 questions that range from the heinous to the nauseating to the downright disturbing, each a field-tested conversation starter—because no matter how strange or far-fetched, Would You Rather...? knows that choice provokes thinking, and thinking is fun. Some questions, like a Rorschach test, reveal values: Would you rather . . . Age only from the neck up -OR- age only from the neck down? Be stupid and rich -OR- smart and poor? Some delight in their own grossness: Eat three earthworms -OR- wear a necklace made of them on your wedding day? Be trapped in an elevator with wet dogs -OR- three fat men with bad breath? Some churn up prejudices: Lose your mate to the same sex as yourself -OR- the opposite sex? Some create that squirming sensation: Get a bad case of poison ivy way up inside your nose -OR- inside your inner ear? Or ethical dilemmas: Be president of a firm that poaches endangered species -OR- work for a corrupt politician? And some are just deliciously absurd: Catch a porcupine thrown from a second-story window -OR- a skunk thrown from the same window? Each question is followed up with related, often off-the-wall information, from odd trivia to dumb jokes to the occasional practical advice (go for the skunk—the porcupine's got 30,000 quills, while tomato juice will take away the skunk smell).

Jim Brown Out of Bounds


Jim Brown - 1989
    

Nathaniel Hawthorne: The Scarlet Letter: Essays, Articles, Reviews


Elmer Kennedy-Andrews - 2000
    This guide introduces and sets in context, the range of critical arguments that have been generated by this work.

The Adventures Of Captain Underpants And Captain Underpants And The Attack Of The Talking Toilets (2 Books)


Dav Pilkey - 2014