Shadow Gambit


Adam Drake - 2017
     I love questing for loot. And the more difficult the quest, the greater the reward. So when I'm offered a chance to retrieve the ultimate treasure of all, I signed up. Yet no one warned me the task would be impossible. Against overwhelming odds I'm also expected to defeat an ancient evil - one with the power of a god. But you know what? Some loot is worth risking it all. This edition has been fully revised. Includes new content and more gaming mechanics

Crucible of Stars


Erica Lindquist - 2009
    The infamous bounty hunter, Logan Coldhand, chases close behind her and intends to drag Maeve back to the planet of Axis to collect the high price on her head. When he finally corners her, the long chase seems to be over… until a frightened alien girl stumbles into their fight and begs for their protection. Maeve and Logan call a reluctant end to their battle and promise to help the girl, but they have agreed to far more than they know.Can the fragile peace between hunter and mark hold long enough to save the lives that depend on them?Crucible of Stars is the first book of the Reforged Trilogy. It was previously published as Anvil of Tears.

The Fleet


John M. Davis - 2014
    After a plague surges out of control, the infected begin to overrun humanity's cities one by one. Forcing those who survive to take orbit. Commander Dalton James has walked many paths. Most of them in search of whiskey. As the fleet discovers a brand new race and its horrible secret, however, Dalton may just be the right man for the job. A rugged brown coat to his back and revolver hanging from his side, Dalton James is in no mood for games. He's always had a distaste for the undead and it just so happens that Dalton is wearing his shit-kicking boots. It's about to be on as high-tech weaponry clashes with the zestful tongue of a man who's had enough.

Home: Interstellar: Hope's War Book 1


Ray Strong - 2015
    Ten years later, the most powerful interests in the galaxy aim to kill her for what she might remember. And they’ll kill her family and friends if she does.Murdered parents and a busted spaceship, that’s what pirates left to Meriel and the orphans from the Light Speed Merchant Princess. But pirates didn’t exist, and for the Troopers, that defined her as crazy.After ten years of flashbacks, nightmares, and compulsory drugs, Meriel’s past will not stay buried. But while searching for a mythical sanctuary called Home, she trips alarms that protect the killers… and the biggest secret in human history.Meriel has only days to untangle the mysteries surrounding her parents’ death or face her own. What she finds can save the far-stars from extinction, but it makes the orphans targets.Again.And this time they can’t escape.First in the epic saga. Book 2 coming December 2021: Pandora’s Razor! "... a science fiction tale that reads like a pilgrimage with a haunted and haunting female character who combines strength and grace in a way that instantly wins the reader over to her perspective and her values, her every cause." -- Writer's Digest"Reminiscent of Ray Bradbury, early Heinlein, or Alan Dean Foster. Characters who are realistic, not perfect..." ★★★★★ Norma Mason (Goodreads)"Great Story! Great World Building! ... engrossing and entertaining, and a plot full of twists and turns... awesome world building and character arcs...!" ★★★★★ Madhavi Ghare (Goodeads)

Stealing Spaceships: For Fun and Profit


Logan Jacobs - 2019
    A ladies’ man, a rogue, a rebel, a gambler, a drinker, and a fighter. His ship is reputed to be the fastest vessel in the galaxy, and it traversed the Strait of Jiltar in record time. He is a living legend. And I am going to rob him blind. Because that’s what I do: I steal spaceships for fun and profit.

The Dark Rift: The Supernatural Grail Quest Zombie Apocalypse (The Last Artifact Trilogy Book 1)


Gilliam Ness - 2016
    Throughout history the long lost Cube has been sought after by emperors, popes, and caliphs alike. It is believed to be a container of knowledge; a holy vessel capable of emancipating humanity from the confines of earthly mortality. Now that it has been found, demonic forces are surfacing to destroy it. Their presence marks the return of a potent nefarious entity that once reigned supreme in Earth’s distant reptilian past. Under the apocalyptic shadow of global unrest and rampant natural disasters, Gabriel and Natasha battle to prevent this sinister blight from being unleashed. With nothing but a tattered journal to guide them, they race from Italy to Morocco, and finally to the mountains of Northern Spain where they must locate a Lost Labyrinth spoken of by the ancients. There, deep in a Sacred Chamber, they will find salvation for mankind, but not without a price. A cosmic clock is ticking. It marks the world’s entry into the oblivion of the Dark Rift, and the final days that remain. Categories: satire, post apocalyptic trilogy, metaphysical supernatural fiction, metaphysical mystery fiction, satire sci-fi, zombie apocalypse novels, supernatural thriller trilogy, supernatural series book set,

Echoes of Starlight


Eric Michael Craig - 2019
     No bodies. No evidence of an attack. Just gone. On what should have been a routine cargo run to the far edge of the Coalition, Captain Ethan Walker is carrying a payload of medical technology and two passengers returning home to Starlight Colony. When they arrive, they discover that everyone on the planet is missing. The company he works for wants him to leave immediately, but he’s obligated to report to FleetCom that the entire population has vanished. Captain MacKenna of the Magellan, tells him stay put until they can arrive to begin an official investigation. Caught between his legal responsibilities and the need to know what happened, Walker has to resist increasing pressure to defy orders. Unfortunately, his passengers make a decision that forces him into doing the one thing he can’t do. Captain Walker must risk his ship and crew to return to the surface even though it may ultimately cost him everything. Get the exciting opening book to the new Wings of Earth series.

Rogues


Michael Wallace - 2016
    Richly drawn characters, space battles, bold worlds, conspiracies, friendship, and hope. If you've ever longed to dare epic deeds of your own, then these stories are for you! This thrilling read with over 200 5-star reviews for the individual books includes:* STARSHIP BLACKBEARD (Starship Blackbeard – Book 1) – Michael Wallace* ONE’S ASPECT TO THE SUN (Nearspace – Book 1) – Sherry D. Ramsey* ALIEN HUNTERS (Alien Hunters – Book 1) – Daniel Arenson* BEYOND CONTROL (The Beyond Saga – Prequel) – Rebecca M. Senese* BEYOND REACH (The Beyond Saga – Book 1) – Rebecca M. Senese* THE STAR THIEF (Star Thief Chronicles – Book 1) – Jamie Grey* OUTLAW (Rebel Stars – Book 1) – Edward W. Robertson

Sovereign


E.R. Arroyo - 2012
    Seventeen-year-old Cori (aka Citizen 1206) only longs for wide open spaces and freedom. But Antius has no use for such things, just mindless drones to serve in a place with walls, fences, and laws. A lot of laws, which Cori constantly breaks. So she’s spent years plotting her escape, which is the only thing that will save her from the colony’s deranged leader, Nathan. She isn’t looking to be a hero, and she certainly isn’t looking to fall in love, but she just might do both.

Gone


Christine Kersey - 2013
    Not only is her family missing, but another family is living in her house and claims to have lived there for weeks. As Morgan desperately works to figure out what has happened, she finds society has become obsessed with weight in a way she has never seen before. The more she searches for answers, the more she begins to wonder if she has somehow ended up in another world—a world she doesn't want to be a part of. Can she survive in this world until she can get home?Gone does not contain any profanity or sexual content and is appropriate for all ages.

Birthright


B.J. Keeton - 2013
    As a technomage of the Charonic Archive, Damien had the power to create entire universes. Then, five hundred years ago, he gave it all up. He suspended the nanites that made up his bloodstream and began to age—and eventually die—like anyone else. For centuries, Damien has lived among those who once worshipped him, his real identity fading into myth and legend. Hundreds of years later, when Ceril Bain finds Damien’s old sword buried in his grandfather's garden, he is put on the fast-track to follow in Vennar's footsteps. Over the next six years, Ceril trains as a technomage aboard the Inkwell Sigil, a ship with the ability to travel between dimensions. Just as Ceril is preparing to undergo his Rites and finish his training, the Inkwell Sigil loses power. Stranded in space with no way back home, Ceril and four of his classmates are given their final assignment: go into uncharted territory, find a way back home, and bring back the one person who can fix the ship—Damien Vennar himself.While away, Ceril and his team find themselves in a predicament when they confuse an attempt at first contact with an attack and kill two of the world’s winged inhabitants. They are shortly captured and imprisoned, and the only thing keeping them alive is their angel-like captors’ belief they may be the subjects of an ancient prophecy about a group of magic-wielding messiahs. But that’s impossible. Isn’t it?

Relics: The Dawn


Nick Thacker - 2015
    An ex-President who can't remember anything from the past fifteen years. Semi-insane survivalists that live and exist off-the-grid. This is Relics. Myers is a Relic. Cast out of society by a computer program that's far more efficient at managing and regulating human life than any human ever could be. The System is running everyone's life. It's quickly becoming smarter than humans, and it no longer has any need for leaders like Myers. There's a technological singularity coming, and only Myers knows how to stop it. The problem? He doesn't remember anything from the past fifteen years. And now he's being hunted... "Relics is another gripping technothriller full of suspense and action from Nick Thacker, the author that brought you The Enigma Strain, the best-selling action/adventure and conspiracy thriller!"

Crimson Worlds Collection II


Jay Allan - 2014
    No one expects the deal to last, and both sides are preparing for the next showdown. But from the depths of space another challenge is coming, one that will endanger the very survival of mankind and force not just the Alliance and its colonies, but all of the Superpowers, to join forces or face annihilation. The dusty ruins the Alliance discovered on Epsilon Eridani IV were built by an ancient race, eons dead. But their guardians remain, and the disturbance of long silent caves triggered an automated alert, one which has been heard. Erik Cain and his Marines grimly take to the field once again, for what may be their final battle, against the robotic legions of the First Imperium. But facing a ruthless and technologically superior enemy may be easier than learning to fight alongside old enemies. The Line Must Hold (Crimson Worlds V) The robotic legions of the First Imperium burst into human space, destroying everything in their path. Their antimatter-powered fleets drove back the desperately defending human forces, seizing world after world. Directed by the maniacal Regent, the enemy pressed forward with one goal - the destruction of mankind. The Superpowers of Earth, bitter enemies for over a century, have at last banded together to face the threat from outside. Their combined forces have fought stubborn delaying actions to buy time, but they couldn't stop the relentless onslaught. Now the Rim has fallen, and the heart of human space lies before the invaders. On three worlds, mankind will make its stand, and all the power Earth and its colonies can muster has been gathered there. Three worlds - Sandoval, Garrison, and Samvar. The Line. Erik Cain grimly leads his veteran Marines and their new allies to Sandoval, to fight and to hold that world against anything the enemy throws at it. But Cain plans more than just a defense; he intends to annihilate the enemy forces...and he'll sacrifice anything to win the ultimate victory. Even his soul. To Hell's Heart (Crimson Worlds VI) The combined forces of humanity have beaten back the First Imperium invasion. For the first time, the enemy has been defeated in battle. The cost was high in blood and suffering, but the Line held. The heart of human-occupied space has been saved from annihilation. For now. There is little time for the victorious warriors to savor their triumph or mourn their dead. The First Imperium has been driven back, but it has not been defeated. No one expects the fruits of victory to be more than a brief respite. Augustus Garret, Erik Cain, and the rest of the human high command have a decision to make. Do they stand on the defensive, waiting for the massive second invasion they all know will come? Or do they consider another option, one that compels them to face overwhelming odds, and launch a strike that could end the war in one campaign? The attack ship Hornet returned home after a miraculous run through enemy space, and her crew brought with them priceless intelligence…the location of a world of the First Imperium. In the capitals of Earth, the ruling classes call for caution, for the armed forces to stand on the defensive. But on the frontier, Garret and his compatriots are planning something different, and they do not intend to be deterred. They are going to take the war to the enemy. They are going to march into hell’s heart.

Titans


Edward W. Robertson - 2011
    And with good reason: he's been alive for three thousand years, keeping his existence a secret since before the days of Athens.But a stranger named Baxter has a better use for Rob's vast expertise. Baxter's looking to found a mining company in the Asteroid Belt. In exchange for Rob's help, he'll try to unravel the mystery of Rob's origin.As they're getting their outfit off the ground, they come under covert attack by HemiCo, a powerful Mars-based corporation. And Rob learns Baxter has a secret of his own--he's not human. He's a highly illegal AI.Developed by HemiCo in the wilds of Mars, the first AI escaped decades ago. They've been fighting a shadow war against their creators ever since. Dragged to Mars, Rob is thrown into the center of the fight--and becomes the unlikely leader of a revolution that will change the course of human history in the stars._________NOTE: A previous version of this book was published as The Roar of the Spheres.

Splits


Chuck Grossart - 2015
    The doors had opened, and something was coming through. Once the initial shock and confusion wore off, and those in charge realized what was happening, mankind seemed to coalesce like never before. National boundaries no longer mattered. Religion, race, color and creed seemed to pass away in a flash. Old enemies put their differences aside. The only thing that did matter was survival. As a species. Now, Kyle is on a mission to save what’s left of our world. Or die trying.