Design Thinking Methodology Book


Emrah Yayici - 2016
     It includes easily applicable design thinking techniques, such as - HMW questions, - personas, - mind mapping - empathy mapping, - affinity diagram, - value-proposition canvas, - storyboard, - cause-and-effect diagram, - brainstorming, - brain dumps, - reverse brainstorming, - benchmarking, - journey map, and - prototyping. A real-life case study is used to introduce design thinking methodology and techniques in a more practical way to a broad range of practitioners, including - project managers and IT specialists, - innovation teams, - marketing professionals and brand managers, - product managers, - designers, - consultants, - strategic planning experts, - entrepreneurs, - C-level executives, and architects. The book explains how artful thinking perspectives can be applied to enhance design thinking skills, such as - creativity, - thinking out of the box, - empathy, - visual thinking, - observation, - asking the right questions, and - pattern recognition. It also describes how to apply design thinking and lean and agile methodologies together.

Keys to Drawing with Imagination: Strategies and Exercises for Gaining Confidence and Enhancing Your Creativity


Bert Dodson - 2006
    To be creative, you need to engage in the art-making process. When you are in the flow, you shift out of the future and into the present, making connections, generating variations and surrendering to the process. Keys to Drawing With Imagination is a course for artists in how to take something, do something to it, and make something new.Best-selling author Bert Dodson, author of the best-selling Keys to Drawing, is back with fun techniques and mind-stretching strategies to get you drawing better and more imaginatively than you ever have before. In every section, he offers you basic guidelines that help you channel your creative energies in the right direction. Before you know it, you'll lose yourself in the process, enjoying the experience as you create something gratifying and worthwhile.The subjects covered in this hands-on book are as vast as the imagination itself. Through 36 exercises and 13 step-by-step demonstrations, you'll explore how to:- Take your doodling from mindless to masterful - Create your own reality by crumbling, melting or breaking objects - Flip the familiar on its ear to create something utterly original - Experiment with visual paradox and metaphor - Tell vivid stories through the details in your drawings - Play with patterns to create captivating compositions - Build your drawings by borrowing ideas from different cultures - Develop a theme in your workAlong the way, Dodson offers you priceless advice on the creative process culled from his 60 years of drawing and teaching. For additional inspiration and encouragement, he even includes the work of well-known artists. So what are you waiting for? Grab this book and start drawing! You'll be amazed at what you can create.

How to Draw: Drawing and Sketching Objects and Environments from Your Imagination


Scott Robertson - 2012
    

The DC Comics Guide to Coloring and Lettering Comics


Mark Chiarello - 2004
    Chiarello explains the entire coloring process, from computer and software choice to creating color effects that give the action its maximum impact. Klein discusses whether to letter by hand or by computer--a hotly debated topic among working letterers--and demonstrates an array of techniques for creasting word balloons, fonts, logos, and much more.The animated step-by-step instructions are informative, stimulating, and clear enough for even beginners to follow. In addition, every technique shown in this guide conforms to up-to-date industry standards. The perfect how-to on everything coloring and lettering, this one-stop sourcebook is packed with a wealth of tested techniques, practical advice, and professional secrets for the aspiring comic artist.

Vertigo Tarot Deck Set


Rachel Pollack - 1995
    Includes a black, velvet-like drawstring bag to hold the cards.

The Essential Gombrich


E.H. Gombrich - 1996
    Gombrich is acknowledged as one of the most influential scholars and thinkers of the 20th century. His writings include three major narrative works - The Story of Art, Art and Illusion and The Sense of Order - and ten volumes of collected essays and reviews. This anthology presents a selection from all these books, as well as six pieces which have previously not been published by Phaidon.

Illustration School: Let's Draw Plants and Small Creatures


Sachiko Umoto - 2009
    Build on basic lines and shapes to create flower petals, butterfly wings, tree branches, and leaves. Discover helpful tips that will improve your drawing skills, such as focusing on how branches grow, differences in flower shapes, and how poses express emotion. See how easy it is to turn plants and animals into sweet expressive characters by adding facial expressions and clothes. A singing butterfly? Why not! Sachiko’s clear step-by-step instructions for tracing and drawing are perfect for all ages and skill levels. After mastering a few elements, build a composition that shows off your unique style. Draw lovely bouquets, sunny fields of flowers, or sketch a rabbit running by a tree. In no time you’ll be creating doodles and illustrations every day in sketchbooks, art journals—anywhere you can. Techniques you’ll learn include:Building characters that come to life on the pageAdding animated faces and poses to flowers, fruit, and bugsDrawing poses that add movement and excitement to charactersArranging elements into pleasing compositionsIncorporating details and color that make your illustrations uniqueFill pages with your own Illustrated stories—or just doodle whenever the mood strikes. With Illustration School: Let’s Draw Plants and Small Creatures, you’ll never lack for ideas or inspiration. School was never this much fun! Discover how the Illustration School series of books makes drawing enjoyable and stress-free. Using Sachiko Umoto’s fun, easy techniques for sketching quirky animals, plants, landscapes, and people in the Japanese character style, you’ll fill pages with charming illustrations that are uniquely you.

Digital Expressions: Creating Digital Art with Adobe Photoshop Elements


Susan Tuttle - 2010
    Now imagine expressing that dream artistically. With Digital Expressions you can take ordinary photos and, with the help of Adobe Photoshop Elements, voice your flights of fancy. Digital Expressions guides you through 25 digital art projects created with Adobe Photoshop Elements. With this easy-to-follow guide, you'll get inspired to tackle all kinds of digital mixed-media techniques using stock photography, custom brushes, textured backgrounds and your own digital photos. Use your digital palette to:· Manipulate single images by adding texture layers, color fills and text· Re-create the look of traditional art like drawings and abstract paintings· Build collages using transparent layers and photo filters· Blend seamless montages with various effects · Incorporate your own traditional art into digital worksMixed-media artists, art journalers and scrapbookers alike can turn the ordinary into extraordinary! Express yourself in digital form as you learn to master creative digital art techniques. **Bonus CD includes assorted brushes, photos and textures you can use to create on your own digital canvas.** PLEASE NOTE that one of the images was left off of the CD by mistake. You can download it from the "Books" section of the author's website at ilkasattic.com**

How To Draw Outlines (Teach Yourself To Draw Book 2)


Kate Berry - 2012
     What suits one person doesn't necessarily suit another and that's why there are 9 simple methods that you can choose from, to help you achieve a great outline. There is only one focus and that is how to reduce a subject into an outline. If you are looking for ways to get a solid foundation in drawing, then you have just stumbled onto the perfect book! See how each method is demonstrated with step-by-step examples and there are more than 50 basic illustrations to help you become familiar with this vital technique. This process sets the stage for all of your future drawings and gives you the confidence to tackle anything. Join Author Kate Berry as she shares the easy tactics she used to teach herself to draw successfully.

Art Forms in Nature


Ernst Haeckel - 1974
    This volume highlights the research and findings of this natural scientist. Powerful modern microscopes have confirmed the accuracy of Haeckel's prints, which even in their day, became world famous. Haeckel's portfolio, first published between 1899 and 1904 in separate installments, is described in the opening essays. The plates illustrate Haeckel's fundamental monistic notion of the -unity of all living things- and the wide variety of forms are executed with utmost delicacy. Incipient microscopic organisms are juxtaposed with highly developed plants and animals. The pages, ordered according to geometric and -constructive- aspects, document the oness of the world in its most diversified forms. This collection of plates was not only well-received by scientists, but by artists and architects as well. Rene Binet, a pioneer of glass and iron constructions, Emile Galle, a renowned Art Nouveau designer, and the photographer Karl Blossfeld all make explicit reference to Haeckel in their work.

Chip Kidd


Veronique Vienne - 2003
    Chip Kidd is renowned and revered as a maverick graphic designer. Specifically, Kidd's book jacket designs for such major New York publishers as Alfred A. Knopf are among the most significant and innovative of our time. This richly illustrated book--the first critical selection of kid's design work--looks closely at this contemporary visual pioneer. Veronique Vienne presents a full and nuanced view of Kidd, discussing how he has developed celebrity status as a designer, design critic, lecturer, and editor. She also relates how Kidd is greatly influenced by popular culture, noting his vast collection of Batman memorabilia. Vienne concludes by examining Kidd's editorial involvement with books on cartoonists as well as his own first novel, The Cheese Monkeys, published in 2001 to critical acclaim. Chip Kidd reveals the fascinating life and career of a revolutionary graphic designer with a winning public persona, whose ambitions now also lean toward editing and writing. The book will appeal to anyone involved in design and popular culture as well as admirers of Kidd's extraordinary creative spirit.

Obey: Supply and Demand


Shepard Fairey - 2006
    Through the lens of esteemed writers and critics such as Carlo McCormick, Steven Heller and Roger Gastman, Fairey's work is seen for all its depth and placed in context as art, design, social experiment and "getting over". This massive book pulls no punches and all areas of the enigmatic artist's work, travels and travails are illuminated; from exhibitions, posters, flyers, silkscreens and stickers to high altitude pursuits, citations and police beatings, it's all documented in a museum quality layout and binding. The evidence is in, and it's clear that Shepard Fairey is not one to rest on his laurels, the work must go on. For both long time fans wanting the complete collection and those just curious to know what this OBEY business is all about Supply and Demand is the answer.

NieR Automata World Guide Illustation Artbook


Square Enix - 2017
    Contains artwork for its world along with comments from Yoko Taro and two novellas by Emi Nagashima. It has a big feature on concept art for all of the areas in the world of NieR: Automata, as well as some comments from director Yoko Taro about the characteristics of all the areas.ゲームソフト同時発売! ヨルハ部隊員達が旅する『NieR:Automata』の世界をアートとともにめぐるワールドガイド ◆『NieR:Automata』の世界を造る各地域のコンセプトアートを大きく掲載◆ディレクター・ヨコオタロウ氏自ら各地域の特徴を紹介◆世界をより深く楽しめる映島巡先生書き下ろし小説2作品を掲載◆見やすいマップで各地域の迷いがちな場所を詳しく解説

Shadowline: The Art of Iain McCaig


Iain Mccaig - 2007
    It is, to me, the most interesting place to hunt for stories." So begins this stunningly realized and beautifully rendered new work from master storyteller and artist Iain McCaig. McCaig is best known for his work as a principal designer on the three Star Wars prequels, including the iconic characters Queen Amidala and Darth Maul, as well as his work on many major motion pictures, television, and video games. His work can be seen in such acclaimed films as Terminator 2, Hook, Francis Ford Coppola's Dracula, Interview with a Vampire, and Harry Potter and the Goblet of Fire. Shadowline presents a stunning portfolio of more than two decades of McCaig's masterful concept designs and storyboards, cover art and illustrations, as well as his private sketchbooks and personal paintings, all woven together within the confines of an engrossing, otherworldly tale.

The Magic Mirror of M.C. Escher


Bruno Ernst - 1976
    Escher, I am absolutely crazy about your work. In your print Reptiles you have given such a striking illustration of reincarnation.' I replied, 'Madame, if that's the way you see it, so be it, '" An engagingly sly comment by the renowned Dutch graphic artist Maurits Cornelis Escher (1898-1972)--the complex ambiguities of whose work leave hasty or single-minded interpretations far behind. Long before the first computer-generated 3-D images were thrilling the public, Escher was a master of the third dimension. His lithograph "Magic Mirror" dates as far back as 1946. In taking that title for this book, mathematician Bruno Ernst is stressing the magic spell Escher's work invariably casts on those who see it. Ernst visited Escher every week for a year, systematically talking through his entire oeuvre with him. Their discussions resulted in a friendship that gave Ernst intimate access to the life and conceptual world of Escher. Ernst's account was meticulously scrutinized and made accurate by the artist himself. Escher's work refuses to be pigeonholed. Scientific, psychological, or aesthetic criteria alone cannot do it justice. The questions remain. Why did he create the pictures? How did he construct them? What preliminary studies were necessary before he could arrive at the final version? And how are the various images Escher created interrelated? This book, complete with biographical data, 250 illustrations, and explications of mathematical problems, offers answers to these and many other questions, and is an authentic source text of the first order.