The Protocols (TCP/IP Illustrated, Volume 1)


W. Richard Stevens - 1993
    In eight chapters, it provides the most thorough coverage of TCP available. It also covers the newest TCP/IP features, including multicasting, path MTU discovery and long fat pipes. The author describes various protocols, including ARP, ICMP and UDP. He utilizes network diagnostic tools to actually show the protocols in action. He also explains how to avoid silly window syndrome (SWS) by using numerous helpful diagrams. This book gives you a broader understanding of concepts like connection establishment, timeout, retransmission and fragmentation. It is ideal for anyone wanting to gain a greater understanding of how the TCP/IP protocols work.

Object-Oriented Software Construction (Book/CD-ROM)


Bertrand Meyer - 1988
    A whole generation was introduced to object technology through the first edition of this book. This long-awaited new edition retains the qualities of clarity, practicality and scholarship that made the first an instant bestseller, but has been thoroughly revised and expanded.Among the new topics covered in depth are: concurrency, distribution, client/server and the Internet, object-oriented databases, design by contract, fundamental design patterns, finding classes, the use and misuse of inheritance, abstract data types, and typing issues. The book also includes completely updated discussions of reusability, modularity, software quality, object-oriented languages, memory management, and many other essential topics.

Thinking in C++


Bruce Eckel - 1995
    It shows readers how to step back from coding to consider design strategies and attempt to get into the head of the designer.

Operating Systems Design and Implementation


Andrew S. Tanenbaum - 1974
    Written by the creator of Minux, professional programmers will now have the most up-to-date tutorial and reference available today. Revised to address the latest version of MINIX (MINIX 3), this streamlined, simplified new edition remains the only operating systems text to first explain relevant principles, then demonstrate their applications using a Unix-like operating system as a detailed example. It has been especially designed for high reliability, for use in embedded systems, and for ease of teaching.

HTML for the World Wide Web with XHTML and CSS (Visual QuickStart Guide)


Elizabeth Castro - 2002
    The task-based approach teaches readers how to combine HTML and CSS to create sharp and consistent Web pages.

The Ruby Programming Language


David Flanagan - 2008
    It was written (and illustrated!) by an all-star team:David Flanagan, bestselling author of programming language "bibles" (including JavaScript: The Definitive Guide and Java in a Nutshell) and committer to the Ruby Subversion repository.Yukihiro "Matz" Matsumoto, creator, designer and lead developer of Ruby and author of Ruby in a Nutshell, which has been expanded and revised to become this book.why the lucky stiff, artist and Ruby programmer extraordinaire. This book begins with a quick-start tutorial to the language, and then explains the language in detail from the bottom up: from lexical and syntactic structure to datatypes to expressions and statements and on through methods, blocks, lambdas, closures, classes and modules. The book also includes a long and thorough introduction to the rich API of the Ruby platform, demonstrating -- with heavily-commented example code -- Ruby's facilities for text processing, numeric manipulation, collections, input/output, networking, and concurrency. An entire chapter is devoted to Ruby's metaprogramming capabilities.The Ruby Programming Language documents the Ruby language definitively but without the formality of a language specification. It is written for experienced programmers who are new to Ruby, and for current Ruby programmers who want to challenge their understanding and increase their mastery of the language.

Real-Time Rendering


Tomas Akenine-Möller - 1999
    With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.: Download Figures

Engineering Software as a Service: An Agile Approach Using Cloud Computing + $10 AWS Credit


Armando Fox - 2013
    This book is neither a step-by-step tutorial nor a reference book. Instead, our goal is to bring a diverse set of software engineering topics together into a single narrative, help readers understand the most important ideas through concrete examples and a learn-by-doing approach, and teach readers enough about each topic to get them started in the field. Courseware for doing the work in the book is available as a virtual machine image that can be downloaded or deployed in the cloud. A free MOOC (massively open online course) at saas-class.org follows the book's content and adds programming assignments and quizzes. See http://saasbook.info for details.

Running Linux


Matt Welsh - 1995
    This operating system now serves as corporate hubs, Web servers, academic research platforms, and program development systems. All along it's also managed to keep its original role as an enjoyable environment for personal computing, learning system administration and programming skills, and all-around hacking.This book, now in its third edition, has been widely recognized for years in the Linux community as the getting-started book people need. It goes into depth about configuration issues that often trip up users but are glossed over by other books.A complete, UNIX-compatible operating system developed by volunteers on the Internet, Linux is distributed freely in electronic form and at a low cost from many vendors. Developed first on the PC, it has been ported to many other architectures and can now support such heavy-duty features as multiprocessing, RAID, and clustering.Software packages on Linux include the Samba file server and Apache Web server; the X Window System (X11R6); TCP/IP networking (including PPP, SSH, and NFS support); popular software tools such as Emacs and TeX; a complete software development environment including C, C++, Java, Perl, Tcl/Tk, and Python; libraries, debuggers, multimedia support, scientific and database applications, and much more. Commercial applications that run on Linux range from end-user tools like word processors and spreadsheets to mission-critical software like the Oracle, Sybase, Informix, and IBM DB/2 database management systems.Running Linux has all the information you need to understand, install, and start using the Linux operating system. This includes a comprehensive installation tutorial, complete information on system maintenance, tools for document development and programming, and guidelines for network, file, printer, and Web site administration.

Version Control with Git


Jon Loeliger - 2009
    Git permits virtually an infinite variety of methods for development and collaboration. Created by Linus Torvalds to manage development of the Linux kernel, it's become the principal tool for distributed version control. But Git's flexibility also means that some users don't understand how to use it to their best advantage. Version Control with Git offers tutorials on the most effective ways to use it, as well as friendly yet rigorous advice to help you navigate Git's many functions. With this book, you will:Learn how to use Git in several real-world development environments Gain insight into Git's common-use cases, initial tasks, and basic functions Understand how to use Git for both centralized and distributed version control Use Git to manage patches, diffs, merges, and conflicts Acquire advanced techniques such as rebasing, hooks, and ways to handle submodules (subprojects) Learn how to use Git with Subversion Git has earned the respect of developers around the world. Find out how you can benefit from this amazing tool with Version Control with Git.

Go in Practice


Matt Butcher - 2015
    Following a cookbook-style Problem/Solution/Discussion format, this practical handbook builds on the foundational concepts of the Go language and introduces specific strategies you can use in your day-to-day applications. You'll learn techniques for building web services, using Go in the cloud, testing and debugging, routing, network applications, and much more.

The Art of UNIX Programming


Eric S. Raymond - 2003
    This book attempts to capture the engineering wisdom and design philosophy of the UNIX, Linux, and Open Source software development community as it has evolved over the past three decades, and as it is applied today by the most experienced programmers. Eric Raymond offers the next generation of hackers the unique opportunity to learn the connection between UNIX philosophy and practice through careful case studies of the very best UNIX/Linux programs.

R Graphics Cookbook: Practical Recipes for Visualizing Data


Winston Chang - 2012
    Each recipe tackles a specific problem with a solution you can apply to your own project, and includes a discussion of how and why the recipe works.Most of the recipes use the ggplot2 package, a powerful and flexible way to make graphs in R. If you have a basic understanding of the R language, you're ready to get started.Use R's default graphics for quick exploration of dataCreate a variety of bar graphs, line graphs, and scatter plotsSummarize data distributions with histograms, density curves, box plots, and other examplesProvide annotations to help viewers interpret dataControl the overall appearance of graphicsRender data groups alongside each other for easy comparisonUse colors in plotsCreate network graphs, heat maps, and 3D scatter plotsStructure data for graphing

CLR via C# (Pro-Developer)


Jeffrey Richter - 2006
    This guide is suitable for developers building various kinds of application - including Microsoft[registered] ASP.NET, Windows[registered] Forms, Microsoft[registered] SQL Server[registered], Web services, and console applications.

C++ Concurrency in Action: Practical Multithreading


Anthony Williams - 2009
    This book will show you how to write robust multithreaded applications in C++ while avoiding many common pitfalls.About the TechnologyMultiple processors with multiple cores are the norm these days. The C++11 version of the C++ language offers beefed-up support for multithreaded applications, and requires that you master the principles, techniques, and new language features of concurrency to stay ahead of the curve.About the BookWithout assuming you have a background in the subject, CC++ Concurrency in Action gradually enables you to write robust and elegant multithreaded applications in C++11. You'll explore the threading memory model, the new multithreading support library, and basic thread launching and synchronization facilities. Along the way, you'll learn how to navigate the trickier bits of programming for concurrency.Written for C++ programmers who are new to concurrency and others who may have written multithreaded code using other languages, APIs, or platforms.Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.What's InsideWritten for the new C++11 Standard Programming for multiple cores and processors Small examples for learning, big examples for practice====================Table of ContentsHello, world of concurrency in C++! Managing threads Sharing data between threads Synchronizing concurrent operations The C++ memory model and operations on atomic types Designing lock-based concurrent data structures Designing lock-free concurrent data structures Designing concurrent code Advanced thread management Testing and debugging multithreaded applications