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The Art and Making of Kong: Skull Island by Simon Ward
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Trier on Von Trier
Stig Björkman - 2000
His own brilliant directing career has been marked by similarly grand ambitions, and he is unique in having premiered all of his features - from the highly styled The Element of Crime to the digital-video-originated The Idiots - at the Cannes Film Festival. Trier is a rare item in contemporary cinema, a restless innovator and polemicist, as his participation in the back-to-basics Dogme95 movement attests; and these conversations with Stig Bjorkman, author of Bergman on Bergman and Woody Allen on Woody Allen, trace the evolution of his career and thought in a manner that is both astonishingly detailed and engagingly humorous.
All Colour but the Black: The Art of Bleach: All Colour But the Black
Tite Kubo - 2006
Ichigo Kurosaki never asked for the ability to see ghosts--he was born with the gift.See the world of
Bleach
in a blast of color! This art book contains Tite Kubo's vibrant illustrations, including art from Volumes 1-19 of the series, as well as an annotated art guide and some extra character information!
Shock Value: How a Few Eccentric Outsiders Gave Us Nightmares, Conquered Hollywood, and Invented Modern Horror
Jason Zinoman - 2011
Much has been written about the storied New Hollywood of the 1970s, but at the same time as Martin Scorsese, Steven Spielberg, and Francis Ford Coppola were making their first classic movies, a parallel universe of directors gave birth to the modern horror film-aggressive, raw, and utterly original. Based on unprecedented access to the genre's major players, The New York Times's critic Jason Zinoman's Shock Value delivers the first definitive account of horror's golden age. By the late 1960s, horror was stuck in the past, confined mostly to drive-in theaters and exploitation houses, and shunned by critics. Shock Value tells the unlikely story of how the much-disparaged horror film became an ambitious art form while also conquering the multiplex. Directors such as Wes Craven, Roman Polanski, John Carpenter, and Brian De Palma- counterculture types operating largely outside the confines of Hollywood-revolutionized the genre, exploding taboos and bringing a gritty aesthetic, confrontational style, and political edge to horror. Zinoman recounts how these directors produced such classics as Rosemary's Baby, Carrie, The Texas Chainsaw Massacre, and Halloween, creating a template for horror that has been imitated relentlessly but whose originality has rarely been matched. This new kind of film dispensed with the old vampires and werewolves and instead assaulted audiences with portraits of serial killers, the dark side of suburbia, and a brand of nihilistic violence that had never been seen before. Shock Value tells the improbable stories behind the making of these movies, which were often directed by obsessive and insecure young men working on shoestring budgets, were funded by sketchy investors, and starred porn stars. But once The Exorcist became the highest grossing film in America, Hollywood took notice. The classic horror films of the 1970s have now spawned a billion-dollar industry, but they have also penetrated deep into the American consciousness. Quite literally, Zinoman reveals, these movies have taught us what to be afraid of. Drawing on interviews with hundreds of the most important artists in horror, Shock Value is an enthralling and personality-driven account of an overlooked but hugely influential golden age in American film.
Adventures in the Screen Trade
William Goldman - 1983
Two-time Academy Award-winning screenwriter and the bestselling author of Marathon Man, Tinsel, Boys and Girls Together, and other novels, Goldman now takes you into Hollywood's inner sanctums...on and behind the scenes for Butch Cassidy and the Sundance Kid, All the President's Men, and other films...into the plush offices of Hollywood producers...into the working lives of acting greats such as Redford, Olivier, Newman, and Hoffman...and into his own professional experiences and creative thought processes in the crafting of screenplays. You get a firsthand look at why and how films get made and what elements make a good screenplay. Says columnist Liz Smith, "You'll be fascinated.
Marie Antoinette
Sofia Coppola - 2006
Shot entirely in France, much on location at the Palace of Versailles, the film is visually stunning, bringing together a cast that includes Kirsten Dunst, Jason Schwartzman, Rip Torn, and Marianne Faithful, and the extraordinary costume designs of Oscar-winner Milena Canonero (Barry Lyndon, A Clockwork Orange). A moving story of naivety and responsibility, reputation and misunderstanding, Marie Antoinette is a film that Sofia Coppola has wanted to make for years. In a book that is at once the personal chronicle of a major work and a beautiful tribute to the potential of film, featuring elements of the director's own screenplay as well as captivating stills, the director's personal photos, and original designs for costumes and sets, Marie Antoinette is an essential companion for any lover of modern cinema.
Who I Am and What I Want
David Shrigley - 2003
In this mock autobiographical collection his mischievous drawings capture life's anxieties and ambitions from the mundane to the surreal. Here, at last, is The Truth about beer, doctors, shadow puppets, lunch, dolphins, boredom, and supernatural forces. Seductively strange and addictively amusing, this edgy little book welcomes the uninitiated and rewards the faithful.
The Magic Lantern
Ingmar Bergman - 1987
. . . At the editing table, when I run the strip of film through, frame by frame, I still feel that dizzy sense of magic of my childhood.” Bergman, who has conveyed this heady sense of wonder and vision to moviegoers for decades, traces his lifelong love affair with film in his breathtakingly visual autobiography, The Magic Lantern.More grand mosaic than linear account, Bergman’s vignettes trace his life from a rural Swedish childhood through his work in theater to Hollywood’s golden age, and a tumultuous romantic history that includes five wives and more than a few mistresses. Throughout, Bergman recounts his life in a series of deeply personal flashbacks that document some of the most important moments in twentieth-century filmmaking as well as the private obsessions of the man behind them. Ambitious in scope yet sensitively wrought, The Magic Lantern is a window to the mind of one of our era’s great geniuses.“[Bergman] has found a way to show the soul’s landscape . . . . Many gripping revelations.”—New York Times Book Review“Joan Tate’s translation of this book has delicacy and true pitch . . . The Magic Lantern is as personal and penetrating as a Bergman film, wry, shadowy, austere.”—New Republic“[Bergman] keeps returning to his past, reassessing it, distilling its meaning, offering it to his audiences in dazzling new shapes.”—New York Times“What Bergman does relate, particularly his tangled relationships with his parents, is not only illuminating but quite moving. No ‘tell-all’ book this one, but revealing in ways that much longer and allegedly ‘franker’ books are not.”—Library Journal
Hayao Miyazaki: Master of Japanese Animation
Helen McCarthy - 1999
Now, with Disney-Miramax's imminent release of Princess Mononoke,, Miyazaki's masterwork and one of the top-grossing film in all Japanese history, this "animation master" is about to take America and the world by storm.Mixing first-hand interview and personal insights with critical evaluations of art, plot, production qualities, and literary themes, McCarthy provides a film-by-film appraisal that examines technique as well as message. She reveals Miyazaki to be not just a master of the art of animation, but a meticulous craftsman who sees his work as a medium for shaping the humanistic and environmental concerns of our times.An overview of the artist and his early career is followed by in-depth examinations of seven major Miyazaki films: Nausicaä of the Valley of Wind, Laputa: Castle in the Sky, Castle of Cagliostro, My Neighbor Totoro, Kiki's Delivery Service, Porco Rosso, and Princess Mononoke. Included are design and technical data, story synopses and character sketches, personnel and filmography data, and critical evaluation. Illustrations throughout, in color and black and white, show the detail and vigor of Miyazaki's art.Written for anime fans as well as students of film, literature, and popular culture, McCarthy's book raises animation criticism to a whole new level and is an essential guide to the work of a world-class filmmaker.London-based Helen McCarthy is author of Anime! A Beginner's Guide to Japanese Animation, The Anime Movie Guide, and (with Jonathan Clements) The Erotic Anime Movie Guide. She appears frequently on radio and TV and at conferences around the world.
Go Team Venture!: The Art and Making of the Venture Bros.
Ken Plume - 2014
and includes a foreword by Patton Oswalt! Ken Plume sits down with series creators Jackson Publick and Doc Hammer to have a conversation about the creation of every single episode through season six and much more. From the earliest sketches of Hank and Dean scribbled in a notebook, pitching the series to Cartoon Network's Adult Swim, learning the ins and outs of animation, character designs for each season, storyboards, painted backgrounds, behind-the-scenes recollections of how the show came together, it's all here.Features behind-the-scenes info and art covering every episode of all six seasons.Written by Venture Bros. creators Jackson Publik and Doc Hammer, with an introduction by Patton Oswalt.An all-encompassing look at the characters, art, history and influences of the beloved series.Never before seen Venture Bros. artwork!
Mad Max: Fury Road. Inspired Artists
Lee Bermejo - 2015
Inspired by images from the film, each of these visionary artists brings their unique style to a double page spread of part of the world of Mad Max. From breathtaking action sequences to heartbreaking character portraits, Fury Road will be perfectly captured by a one of a kind mix of comics legends, side by side with some of the most exciting new talent in the industry!
Harry Potter Page to Screen: The Complete Filmmaking Journey
Bob McCabe - 2011
Rowling's acclaimed novels to cinematic life. Developed in collaboration with the creative team behind the celebrated movie series, this deluxe, 500-plus page compendium features exclusive stories from the cast and crew, hundreds of never-before-seen photographs and concept illustrations sourced from the closed film sets, and rare memorabilia. As the definitive look at the magic that made cinematic history, "Page to Screen" is the ultimate collectible, perfect for Muggles everywhere.
The Alchemy of MirrorMask
Dave McKean - 2005
Animated by Dave McKean and written by Neil Gaiman, MirrorMask combines animation and live action with a compelling storyline to take the cinematic experience to a stunning new level. MirrorMask is the story of Helena, a fifteen-year-old girl who works for her family's circus. She juggles, sells popcorn, and longs to run away and join the "real world." Helena also dreams, and one day she wakes up to find herself in a strange new world populated by mysterious creatures…a dream world where she embarks on an amazing journey. Each chapter in The Alchemy of MirrorMask begins with an introduction by McKean and Gaiman and then guides readers through the different types of visuals used to create the film, including sketches, paintings, storyboards, 3-d models, photographs, texture maps, frame blow-ups, and more. Also included are photos taken on the set and during McKean's travels to Venice, Prague, Trieste, Warsaw, and other places that provided inspiration for MirrorMask. Gaiman and McKean's insightful commentary sheds light on the film's journey from concept to screen. Gaiman and McKean fans, cinema buffs, and visual art enthusiasts will all delight in The Alchemy of MirrorMask, a rare, behind-the-scenes look at the making of an extraordinary film.
The Art of Dragon Age: Inquisition
BioWare - 2014
The next generation of fantasy is here! Go behind the scenes of Dragon Age: Inquisition, the most ambitious game ever created by legendary developer BioWare!Featuring hundreds of never-before-seen artworks and captions from the developers themselves, this volume offers revealing insight into the inspiration and creation of every facet of Dragon Age: Inquisition, from the heroes, to the wondrous weapons they wield, the powerful beasts that they battle, and the extraordinary world that they inhabit.
Shadowline: The Art of Iain McCaig
Iain Mccaig - 2007
It is, to me, the most interesting place to hunt for stories." So begins this stunningly realized and beautifully rendered new work from master storyteller and artist Iain McCaig. McCaig is best known for his work as a principal designer on the three Star Wars prequels, including the iconic characters Queen Amidala and Darth Maul, as well as his work on many major motion pictures, television, and video games. His work can be seen in such acclaimed films as Terminator 2, Hook, Francis Ford Coppola's Dracula, Interview with a Vampire, and Harry Potter and the Goblet of Fire. Shadowline presents a stunning portfolio of more than two decades of McCaig's masterful concept designs and storyboards, cover art and illustrations, as well as his private sketchbooks and personal paintings, all woven together within the confines of an engrossing, otherworldly tale.
The Art of Mondo
Mondo - 2017
Over the years, the company has received global recognition for its incredible art posters that bring to life classic films, television shows, and comics in a refreshing and utterly striking new way, offering a unique perspective on everything from Star Wars to Robocop, Back to the Future, Jurassic Park, Game of Thrones, Godzilla, Kill Bill, and many, many more. For the first time, The Art of Mondo brings together this highly sought-after art in one deluxe volume that showcases the incredible ingenuity of the studio’s diverse stable of artists whose vastly different styles are united by one guiding principle: limitless passion for their subject matter. Adored by the creative talents to whom Mondo’s art pays tribute—including Paul Thomas Anderson, Guillermo del Toro, Zack Snyder, Quentin Tarantino, and Edgar Wright, to name but a few—this richly imaginative work is fueled by a love of pop culture that fans recognize and identify with, giving Mondo’s output a rare and valuable synergy with its audience. While these posters are normally produced in a limited quantity and sell out in minutes, The Art of Mondo allows fans to explore the studio’s remarkable back catalog, including Olly Moss’s iconic Star Wars trilogy work, Laurent Durieux’s brilliantly subtle Jaws poster, and Tyler Stout’s evocative Guardians of the Galaxy art. Other key Mondo artists such as Jock, Martin Ansin, and Aaron Horkey will also feature. Definitive, visually stunning, and filled with art that celebrates some of the biggest and best-loved properties in pop culture, The Art of Mondo is the ultimate book for cult art fans everywhere.