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Zombie CSU
Jonathan Maberry - 2008
But what if they were real? What would happen if, tomorrow, corpses across the nation began springing up out of their graves and terrorizing the living?Employing hard science and solid police work—not to mention jaw-dropping (literally!) humor—Zombie CSU is the only guide you need to make it through alive—not undead. At last you can:
Undertale: Art Book
Toby Fox - 2016
UNDERTALE is no exception..." The art book features 228 full-color pages showing UNDERTALE from the very first concept sketches to the end of development. ♥Art from Toby Fox, Temmie Chang, Gigi D.G., and more♥Commentary from Toby Fox on the design and development process♥Gold debossed Annoying Dog on the back
The Passenger
James N. Cook - 2013
It is related and some of the characters were in the first book in the series, No Easy Hope. It is more of a supplemental reading to the series.During the Outbreak, like billions of others, a man finds himself infected with the Phage. Desperate to spare his family from watching him become a walking nightmare, he flees. Soon after, he is dead. Two years later, he wakes up. Not in the afterlife, but in his own body. Trapped, unable to control the monster that carries him, and forced to witness the horror of its existence. A hundred miles away, Sergeant Ethan Thompson thinks he has seen the worst the apocalypse has to offer. He is wrong. Following the trail of a dying madman, he will embark on a journey of vengeance that will test the limits of his sanity. Along the way, he will learn that there is no justice at the end of the world. There is only the living and the dead, and in between, there is The Passenger.
World of Warcraft Cataclysm - Signature Series Guide
Joe Branger - 2010
In this high-fantasy guide, you will be introduced to two new races, the Worgen and Goblins, and learn all about the unique races and classes that will help you complete your quests. You'll also discover how to battle enemies for gear and glory and how to join guilds with other players. There is a dedicated step-by-step guide, designed for brand-new players, to help you start your journey into World of Warcraft game. This "World of Warcraft: Cataclysm Signature Series Guide" features official artwork, designed for beauty and ease-of-use. It's a must-have guide for any World of Warcraft player.
Resident Evil, vol 1: Marhawa Desire
Capcom - 2012
At the prestigious and elite Marhawa High School in Singapore, a female student suffers a horrifying transformation. Called in to investigate, Professor Doug Wright and his nephew Ricky find themselves caught up in a deadly and growing tragedy. As things get rapidly out of hand, Chris Redfield and his team from the Bioterrorism Security Assessment Alliance arrive on the scene, while behind it all a mysterious figure looms.
The Encyclopedia of Science Fiction
John Clute - 1993
Frank Herbert described it as 'the most valuable science fiction source book ever written' and Isaac Asimov said 'It will become the Bible for all science fiction fans.'. This new edition has taken years to prepare and is much more than a simple updating. The world of science fiction in the 1990s is much more complex than it was back in the late 1970s. The advent of game worlds, shared worlds, graphic novels, film and tv spin-offs, technothrillers, survivalist fiction, of horror novels and fantasy novels with of centres has necessitated a radical revision, and this has allowed the inclusion of related subjects, such as magic realism. Accordingly, the book has expanded dramatically in order to cope with the complexities and changes. It now contains well over 4,300 entries - a staggering 1,500 more than the original - and, at 1.2 million words, it is over half a million words longer than the first edition. This is the indispensable reference work not only for every reader who loves, uses and wishes to know more about science fiction, but for every reader of imaginative fiction at the end of this century.
World of Warcraft Master Guide
Michael Lummis - 2006
BradyGames’ World of Warcraft Master Guide, Second Edition includes the following: Class strategies, abilities and talents.Essential stats and updated strategies for each of the 8 races and 9 classes for both the Horde and Alliance.Updated must-have quest data--contacts, objectives, item rewards and more.Updated profession sections provide data on created items, requirements and item components.Weapon, armor and item tables, ability and spell lists, and bestiary.Updated maps of each city and region, with call outs for characters, quest locations, dungeons, and more.Platform: PC Genre: Role-Playing GameThis product is available for sale worldwide.
Jean-Michel Basquiat
Dieter Buchhart - 2010
Through his street roots in graffiti, Basquiat helped to establish new possibilities for figurative and expressionistic painting, breaking the white male stranglehold of Conceptual and Minimal art, and foreshadowing, among other tendencies, Germany's Junge Wilde movement. It was not only Basquiat's art but also the details of his biography that made his name legendary--his early years as "Samo" (his graffiti artist moniker), his friendships with Andy Warhol, Keith Haring and Madonna and his tragically early death from a heroin overdose. This superbly produced retrospective publication assesses Basquiat's luminous career with commentary by, among others, Glenn O'Brien, and 160 color reproductions of the work.Jean-Michel Basquiat was born in Brooklyn, New York, to a Puerto Rican mother and a Haitian father--an ethnic mix that meant young Jean-Michel was fluent in French, Spanish and English by the age of 11. In 1977, at the age of 17, Basquiat took up graffiti, inscribing the landscape of downtown Manhattan with his signature "Samo." In 1980 he was included in the landmark group exhibition The Times Square Show; the following year, at the age of 21, Basquiat became the youngest artist ever to be invited to Documenta. By 1982, Basquiat had befriended Andy Warhol, later collaborating with him; Basquiat was much affected by Warhol's death in 1987. He died of a heroin overdose on August 22, 1988, at the age of 27.
Pokémon Emerald Version: Prima Official Game Guide
Levi Buchanan - 2005
It's a Team Aqua and Team Magma rematch! ·Tips for collecting the 200 + 2 Pokémon to complete the Hoenn Pokédex ·How to clear all 7 Battle Frontier arenas and get the Silver Symbols ·Detailed walkthrough guides you through story mode ·Maps cover every region, including all-new, as-yet-unexplored areas ·Field, Battle, and Contest moves lists, plus Items list ·How to play Pokémon Emerald with Pokémon Ruby and Pokémon Sapphire, Pokémon FireRed and Pokémon LeafGreen, and Pokémon Colosseum
Star Trek: Deep Space Nine Technical Manual
Rick Sternbach - 1998
But Terok Nor took on new life when the Cardassians evacuated and were replaced by Starfleet personnel. With the discovery of a nearby stable wormhole connecting the Alpha Quadrant with the Gamma Quadrant, the newly christened Space Station Deep Space 9 became one of the most important installations in known space. Filled with hundreds of schematic diagrams and illustrations, the "Star Trek: Deep Space Nine Technical Manual" is essential for anyone interested in the ships, technology and weapons of Starfleet and the many different species, who frequent the station, including the Klingons, the Bajorans, the Romulans, the Cardassians, and the Jem'Hadar. As an added bonus, four full-color gatefolds have been specially created for this book. In addition to providing an in-depth look at the exteriors of the station, these illustrations also show the Promenade, and highlight the U.S.S. Defiant. Turning the ravaged outpost into a fully operational station involved much more than a simple name change. The transformation represented an arduous challenge to the Starfleet engineers who were required to merge two divergent technologies. How they achieved that feat, and how the Federation helps the Bajoran government keep the station running smoothly, is revealed in the "Star Trek: Deep Space Nine Technical Manual".
Minecraft: Redstone Handbook
Nick Farwell - 2013
With builds including redstone traps and arrow launchers you never need fear creepers again!Plus, see some of the most amazing community creations from the very best redstone builders - they'll blow your mind!
The Art of Fullmetal Alchemist
Hiromu Arakawa - 2005
The Art of Fullmetal Alchemist contains over 90 pages of gorgeous painted illustrations, including all the title pages as printed in color in the Japanese magazine Shonen Gangan; Japanese tankobon (graphic novel) and promotional artwork, with source listings; portraits of the main characters; and character designs from the PS2 game Fullmetal Alchemist and the Broken Angel. Includes a special two-page message from Hiromu Arakawa.
Ni No Kuni: Wrath of the White Witch: Prima Official Game Guide
Howard Grossman - 2013
Ni No Kuni: Wrath of the White Witch Prima Official Game Guide includes: • Gain access to the Gold Hurley Familiar DLC with the purchase of the guide • Detailed spoiler-free walkthrough for the entire game, including all errands and bounty hunts • Complete charts showing all information and metamorphous of each familiar • Breakdown for all spells, alchemy formulas, and items • Solve every puzzle, defeat every boss, and find all hidden treasures • Features a hard cover with unique treatments for collectability.
Zombies!: An Illustrated History of the Undead
Jovanka Vuckovic - 2011
Romero released his seminal cult classic movie, Night of the Living Dead, in 1968 he had little idea of the vast cultural impact it would have. Over the past 40 years zombie culture has steadily grown in popularity--until the legions of the undead have infected every aspect of pop culture from movies and novels to comic books, television, music, toys, and even fashion. What are they? Where did they come from? What do they want? Zombies!: An Illustrated History of the Undead celebrates the living's enduring fascination with the ever popular undead. From its earliest cultural origins in African folklore and the Voodoo religion that emerged in Haiti through its colorful pedigree in cinema, right up to the contemporary mass zombie walks, their prevalence in New York Times bestselling fiction lists, and even the video game market. Zombies! examines and celebrates with fully illustrated text the many manners in which the undead have been portrayed since their inception.
The Big Meat
Carlton Mellick III - 2020
After months of fighting it, trying desperately to stop it as it rampaged across the American countryside, turning city after city into a landscape of rubble, we finally managed to beat the damned thing. We actually saved the human species. We survived.But the corpse still lingers.In the center of the city once known as Portland, Oregon, there lies a mountain of flesh. Hundreds of thousands of tons of rotting flesh. It has filled the city with disease and dead-lizard stench, contaminated the water supply with its greasy putrid fluids, clogged the air with toxic gasses so thick that you can't leave your house without the aid of a gas mask. And no one really knows quite what to do about it. A thousand-man demolition crew has been trying to clear it out one piece at a time, but after three months of work they've barely made a dent. And then there's the junkies who have started burrowing into the monster's guts, searching for a drug produced by its fire glands, setting back the excavation even longer.It seems like the corpse will never go away. And with the quarantine still in place, we're not even allowed to leave. We're stuck in this disgusting rotten hell forever.The Big Meat is a gut-wrenching, nerve-squirming survival story of loss, addiction, and claustrophobia.