The Art of Destiny


Bungie - 2014
    To build this expansive universe, the team at Bungie drew from a multitude of inspirations—from classic fantasy and science fiction worlds, the myth-meets-technology adventure of space operas, and the ornate design of medieval drapery juxtaposed with modern architecture—all of which combine to create a world uniquely imagined down to the smallest detail. The Art of Destiny is a celebration of the dynamic art at the heart of the game, featuring hundreds of pieces of concept illustrations, cinematic imagery, early sketches, and world-building graphic design. Covering the meticulous artistic development behind each class, vehicle, weapon, and environment, this lush and comprehensive overview explores the game’s sweeping world, grand scope, and vibrant visuals. © 2014 Bungie, Inc. All rights reserved. Destiny, Bungie, and the Bungie logo are trademarks of Bungie, Inc. in the US and/or other countries.

Godborn


Dan Davis - 2020
    A godborn warrior. An oath to save his clan.It is 3000 BC. A hundred clans have been destroyed and thousands of people are dead.The Wolf God commands an inexperienced young warrior to hunt down the bloodthirsty demon horde. With a handful of his faithful spear-brothers and a heartbroken young seeress at his side, his quest will take him on a perilous journey through devastated lands.He may be the son of a god and a mortal woman but he will need more than just his great strength to overcome the dark forces that stand in his way. To save his people he must throw aside his self-doubt and his fear and become what he was meant to be.For he is godborn.And his undying glory will change the world.This is the Heracles myth as you have never heard it before.

Crimson Peak: The Art of Darkness


Mark Salisbury - 2015
    This deluxe book explores the creation of del Toro’s sinister masterpiece and the dark themes and motifs woven into every frame of this extraordinary film. Featuring extensive interviews with the director, Crimson Peak: The Art of Darkness chronicles the creative odyssey that brought the film to screen, showing how del Toro’s unique perspective, attention to detail, and storytelling prowess were key in crafting a film of incredible visual richness and thematic power. The book also features extensive interviews with the team of artists who helped realize the world of Crimson Peak, from the film’s sumptuous period costumes to the dilapidated majesty of Allerdale Hall and the eerie red-hued ghosts that haunt the halls of “Crimson Peak.” Also featuring insights from the films stars, including Mia Wasikowska, Tom Hiddleston, Jessica Chastain, and Charlie Hunnam, Crimson Peak: The Art of Darkness explores the themes at the heart of this breathtaking supernatural mystery in unparalleled detail. Filled with striking concept art and stunning photography, the book also features a range of amazing special items, including an authentic period letter, daguerreotype photographs, biographies that reveal the secret history of Crimson Peak’s characters, a booklet that showcases the film’s amazing costume designs, and more. A thrilling journey into the macabre heart of Guillermo del Toro’s spine-chilling new tale, Crimson Peak: The Art of Darkness is the perfect companion to this gothic horror masterwork.

The Art of Point-and-Click Adventure Games


Steve Jarrett - 2018
    It will also contain extensive and exclusive interviews with the key developers, designers and artists behind some of the most beloved games and characters in the history of the medium. The book starts with a foreword by Gary Whitta (PC Gamer magazine/Rogue One: A Star Wars Story).Interviewees for the book include (in no particular order) Tim Schafer, Robyn Miller, Ron Gilbert, David Fox, Aric Wilmunder, Richard Hare, Hal Barwood, Gary Winnick, Noah Falstein, Mark Ferrari, Dave Gibbons, Jane Jensen, Simon Woodroffe, Steve Stamatiadis, Louis Castle, Gregg Barnett, Al Lowe, Brian Moriarty, Charles Cecil and Paul Cuisset - plus plenty more…As you can see from the list, the book covers titles such as King’s Quest, Myst, Toonstruck, Discworld, Blade Runner, Gabriel Knight, The Flight of the Amazon Queen, Simon the Sorcerer and of course other classics, such as The Secret of Monkey Island, The Dig, Maniac Mansion and Full Throttle. All of the most famous and iconic point-and-click adventures are going to be covered, as well as some lesser-known games and home-brew efforts.

Operation Devil's Fire (Sgt. Dunn Novels Book 1)


Ronn Munsterman - 2011
    Dunn Novel series. When Allied intelligence agencies discover the Nazis will complete construction of their atomic bomb before the summer of '44 is out, the race is on to destroy the German facility before the course of the war takes a terrifying turn. Operation Devil's Fire begins two weeks before D-Day with two seemingly unrelated events: a British spy, working in Berlin, steals a top-secret memorandum and is terrified by its contents. Two days, later a P-51 Mustang pilot spots a new German jet bomber while on B-17 escort duty over Germany. When American and British intelligence link the events, there is one inescapable conclusion: Germany will finish the atomic bomb first and, furthermore, possesses a new transatlantic jet bomber. U.S. Army Ranger Sergeant Thomas Dunn and his British Commando rival, Sergeant Malcolm Saunders, receive top secret orders from President Roosevelt and Prime Minister Churchill. Their teams of rugged, lethal soldiers will fly into Germany. Their missions: destroy the German atomic bomb facility and the new jet bomber. Failure means the invasion of Europe was all for nothing. If Hitler drops the atomic weapon on the United States, Roosevelt and Churchill will have no choice but to concede the European continent to the dictator. While the President and Prime Minister wait and worry, the two elite teams fight against enormous odds to complete the missions and return safely home.

Rough Justice: The DC Comics Sketches of Alex Ross


Alex Ross - 2010
    Until now. From deleted scenes and altered panels for the epic Kingdom Come saga to proposals for revamping such classic properties as Batgirl, Captain Marvel, and an imagined son of Batman named Batboy, to unused alternate comic book cover ideas for the monthly Superman and Batman comics of 2008-2009, there is much to surprise and delight anyone who thought they already know all of Alex’s DC Comics work. Illuminating everything is Alex’s own commentary, written expressly for this book, explaining his though processes and stylistic approaches for the various riffs and reimaginings of characters we thought we knew everything about but whose possibilities we didn’t fully understand. As a record of a pivotal era in comics history, Rough Justice is a must for Alex’s legion of fans, as well as anyone interested in masterly comic book imagination and illustration.

It Never Leaves You


Luca Veste - 2016
    And in this quiet moment, the conversation turns to past cases they can never forget…a short story in the Murphy and Rossi series

The Art of Alice: Madness Returns


Dave Marshall - 2011
    Eleven years later, McGee returns with a sequel just as groundbreaking as his critically acclaimed classic - Alice: Madness Returns!Just in time for Alice: Madness Returns, Dark Horse and Spicy Horse Games invite Alice fans to take a journey through the wonderland of American McGee's imagination for an unprecedented look at this creation of this magnificent and disturbing world. Featuring an introduction by McGee, The Art of Alice: Madness Returns offers an intimate look into the stunning and terrifying artwork behind this blockbuster reinterpretation of Lewis Carroll's enduring masterpiece.

All the Hits So Far But Don't Expect Too Much: Poetry, Prose & Other Sundry Items [With 14-Track CD]


Bradley Hathaway - 2005
    The commentary will contain background on the poems or more deeply delve into themes or topics discussed in the poems themselves. The spiritual seeker as well as the mature in faith will both benefit from the poems.

Little Wild Flower 1


Samantha Jillian Bayarr - 2010
    Raised in the city; Jane and her family move to a farmhouse in a rural Amish community in Indiana as a respite for her alcoholic mother. When she stumbles upon her handsome Amish neighbor, Elijah, she sets out to teach him her big city ways, while he introduces her to the quiet life of the Amish. Attempting to covert him to her hippie lifestyle, she finds herself drawn to his ways, unable to deny her love for him. Set in the 1970's, Jane's story is full of cultural obstacles she must overcome in order to put an end to the dysfunction of her family's past. Can a hippie-chick like Jane find friendship and more with an Amish man, despite their cultural differences?

Muse


Michael Cecilione - 1998
    A handsome author strikes up a conversation with an actress in a bookshop in Manhattan, and she knows this is the start of something that will change her life forever.

The Art of Mœbius


Mœbius - 1989
    The Art of Moebius, published in 1989, is a collection of some comics and paintings from Moebius, or Jean Henri Gaston Giraud with introduction by George Lucas.

Morning's Gate


Ann Victoria Roberts - 1991
    Reprint.

Assassin's Creed: The Complete Visual History


Matthew Miller - 2015
    A sweeping and visually rich narrative covering the Crusades in medieval Jerusalem, the pirate-infested oceans of the Caribbean, the height of the French Revolution, and more, Assassin’s Creed immerses fans in the most dramatic periods in human history and brings to life some of its most intriguing and influential characters. This comprehensive book explores the history and legacy of Assassin’s Creed, its rich mythology, and the vivid artwork of the entire franchise, including works created for the graphic novels and downloadable content. With never-before-seen concept and character art, Assassin’s Creed: The Complete Visual History reveals the creative process behind the immersive historical settings as well as the development of such iconic characters as Altair, Ezio, Connor, and Arno, to name a few, chronicling how the franchise has evolved over the years while retaining its bold, signature look. Written by gaming journalist Matthew Miller and featuring commentary from key Ubisoft developers and artists, this comprehensive visual history offers unparalleled insight into one of the industry’s most acclaimed franchises. The ultimate word on the blockbuster gaming phenomenon, Assassin’s Creed: The Complete Visual History is a must read for fans of the franchise and those interested in discovering the astounding artistry behind the creation of a major contemporary video game series.

Love & Rockets: Heartbreak Soup


Gilbert Hernández - 1986
    Love and Rockets is a body of work routinely praised for its realism, complexity, subtlety and ethnic authenticity. It was the first comic series to give a voice to minorities and women in the medium's then 50-year history. One of the hidden treasures of our impoverished culture. --The Nation