Book picks similar to
Wicked Ones by Ben Nielson
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Legends of Gilia - Triple Trilogy Omnibus: A Coming of Age Epic Fantasy
R.G. Long - 2020
Men will reign.Washed ashore on the land of Ruyn, Ealrin Bealouve is a man with no memory of his past.Desperate to discover who he was and return to his homeland, Ealrin journeys through a continent ruled by elves, dwarves, and men.But a growing hatred threatens to destroy the peace that has held the continent together for centuries. Ealrin must choose. Will he abandon his quest to remember his past, or join the fight against genocide?Magic and betrayal, war and legend, his journey through Gilia will change Ealrin's fate forever.THREE entire trilogies and three bonus chapters await you in this true epic fantasy adventure! Dragons, magic, goblins, empires, elves, dwarves, and much more! Included in the Omnibus:Sword of RuynMagic of RuynDragon of RuynElves of IrradanClans of IrradanWars of IrradanArrows of LadisDaggers of LadisSpears of LadisThree chapters from book 10, Crystals of Redact
Sovereign of the Seven Isles Box Set (Books 1-4)
David A. Wells - 2019
The air stilled. The room fell silent. A shockwave passed through them. Everyone froze, faces white with fear. The ancient evil had awakened… When Alexander loses his brother to an assassin’s arrow, he learns that his family protects an ancient secret and reluctantly finds himself at the center of a war that was supposed to have ended long ago. Pursued by dark minions of an ancient enemy, Alexander flees to the mountain city of Glen Morillian where he discovers that he is the heir to the throne of Ruatha, one of the Seven Isles. Before he can claim his birthright he must recover the ancient Thinblade. Seven were forged by the first Sovereign of the Seven Isles. Each is as long as a man’s arm, as wide as a man’s thumb and so thin it can’t be seen from the edge. Thinblade is the story of Alexander’s quest to find the ancient sword, claim the throne and raise an army capable of standing against an evil that seeks dominion over all of the Seven Isles. The Sovereign of the Seven Isles is an epic fantasy adventure story spanning seven books and over a million words. Are you looking for a world to get lost in? The Seven Isles awaits. “If you like Terry Goodkind or Robert Jordan, you're going to love the Seven Isles series. The first book anyway...I just finished reading it, and am ready to start the next one.” Amazon Review. Other Works by David A. Wells Sovereign of the Seven Isles Thinblade Sovereign Stone Mindbender Blood of the Earth Cursed Bones Linkershim Reishi Adept The Dragonfall Trilogy The Dragon’s Egg The Dragon’s Codex The Dragon’s Fang Here’s what a few readers had to say about Thinblade… “This is the first in an exceptionally well written series.” “Dear Mr. Wells, I enjoyed this book from the first page to the very last page.” “Constant action and a well developed use of magic make the pages keep turning.” “I really enjoyed this book! The author has a great imagination and succeeds in weaving many plot twists into his story to keep the reader interested and eager to turn the next page.” “This is a great story. Loved all of it. The characters, the story itself, everything. It has it all, fantastic fight scenes and great magic. Love, love, love it.”
The Blood of Kings
Douglas Seacat - 2016
Dominating the field of battle are rare individuals who have mastered both arcane and martial combat and who boldly lead mighty armies in the ongoing struggle to claim victory over these ancient lands.Three men who would be king threaten to sunder a kingdom, provoking a war that will drown its lands in blood. Amid the backdrop of a new Cygnaran civil war, the fate of the kingdom depends on the outcome of a covert struggle between two powerful warcasters—the gun mage Allister Caine and the mercenary warlord Asheth Magnus. Caine faces a moral quandary as he seeks to kill the bastard son of Cygnar's former king, knowing he must end an innocent life to preserve the peace. But Magnus is equally determined to see the bastard crowned as king—and is willing to kill anyone who gets in his way. Regardless of who emerges the victor, the blood of kings must be spilled to end an otherwise interminable war.
Surfacing (Returning #3)
A.L. Knorr - 2018
Follow Mira's story as she faces life as a single mother, wrestles with the constant call of the ocean to her mermaid nature, and joins an all-male salvage team who is less than thrilled to have her.
When my mother died, I ran to the ocean like a coward. Its cradle of salt puckered my memories and withered my sorrow like a grape drying in the sun. I had cheated grief and was foolish enough to think I had gotten away with it.When Nathan died, I couldn’t run away. No matter how much I flinched, bending toward the Atlantic the way ivy strains for rays of light, I could not leave. Grief was back to take what belonged to it for the time it was allotted. I had everything I wanted a few short years ago. My mate. My daughter. A home, a family. It made my head spin to think how much could change so suddenly. I mused, wondering later if I was the only mermaid to ever walk fully through the five stages of grief. But I had my daughter.Targa had yet to turn, the color and shape of her fins were yet to be revealed, but she would. I had been so sure of it then. Siren genes are passed from mother to daughter, without fail. Young legs melded into a shimmering virgin tail in response to a salty sea. But Targa didn’t turn in response to ocean water, not the first time, not any time after that. Something was wrong. I shoved my fear down deep into some dark corner where Targa would not see it and said with a smile that we’d just have to keep trying. I had turned at the age of three, but if there could be late-bloomers in the human race, why not ours too?Her fifth birthday came and went, still she hadn’t turned. Concern sent its barbs into me like a thistle, then it rooted and grew.Targa and I had weekly late night secret swims in the Atlantic, which had once been fun but were now polluted with expectation and suspense. Coaching sessions (my idea), where I attempted human psychology exercises I’d found in outdated textbooks at the library; guided visualization, breathing techniques, and even a failed go at hypnosis. The memory of her skinny little frame sitting in a bathtub containing more salt than water (Targa’s idea) is still enough to fill my eyes with moisture.I don’t know exactly when she lost hope, but she hid it expertly, patiently participating however I asked.I ignored the creeping thoughts that whispered in my mind; she didn’t even like water, didn’t really want to go for swim, couldn’t hear the ocean calling her. I would shove the thoughts away violently, excusing them as nothing but my own anxiety. It was ridiculous. A daughter of a mermaid who disliked the ocean. Impossible. When I muzzled those fears, I became aware of others of a different kind. Not my own, but hers, for me.She could see the want in my eyes. Whatever mechanism bees and dogs used to smell fear, Targa had it for despair. She could sense it on me, reeking like cheap perfume. Her eyes dipped in desperation, her obvious desire not to disappoint me sliced through me like a white-hot blade from heart to gut. She thought she was my tormentor. The realization struck like a hammer and gave me the strength to do what was needed: Let it go.The ocean could call. I’d let the smell of it crucify me, the sound of its waves crash against me, echo through me, call me, beg me.Targa’s need and my love for her was greater. If she never turned and I was locked in a land-cycle for the rest of our lives, so be it.So be it.
The Legend of the Gate-Keeper: Complete Series Box Set
Jeff Gunzel - 2016
Brave, unwavering in his devotion to the queen, his courage knows no bounds. But it was not always so. Every story must begin somewhere, but some beginnings are darker than others.The Shadow is a prequel to the Legend of the Gate Keeper series. Although this installment features the early years of one of the main characters in the series, it is a standalone, and can be enjoyed with no prior knowledge of the series.Book 1: Land of Shadows - Our story begins here. A blacksmith from the small town of Bryer, Eric believed he would live out his days leading a peaceful life doing the work he loved. But it seems fate had other plans for him. When his home town is attacked, Eric is uprooted from his familiar surroundings and forced to embark on a journey for answers. Only one thing is certain to him now. It's painfully clear that his whole life has been nothing more than a series of lies.Book 2: Siege of Night - Whispers of the Gate Keepers return rage through Tarmerria like a forest fire. Could it be true? Has this mystical figure actually returned? Some have embraced the idea while others want to see Eric dead. Lines have been drawn, sides have been taken. There is only one way to stand for what you believe in. Tarmerria must go to war.Book 3: Lost Empire - The war is over and the city of Taron is still recovering from one of the darkest days in its history. With one battle over, another is about to begin. Our heroes must leave their familiar lands to embark on a journey by sea, far away from Tarmerria.Book 4: Reborn - Is the Gate Keeper some sort of demon? The people of this new land seem to think so. For years they have been tormented by a being with abilities similar to Eric's. So how is this foreigner who washed up on their shores any different? The Gate Keeper must prove himself and transform before their very eyes. In the eyes of the Gods and in those of the people, he must be...reborn.Book 5: The Trials of Ashbarn - The world has seen what Eric can do. Is this the one man who can take down the demon Krytoes? He has proven himself to the mortals, but must now establish himself in the eyes of the Gods themselves. Let the trials begin.Book 6: End of Days - The Gate Keeper has been named... The prophesies have come true... The world as we know it will never be the same...End of Days is the exciting conclusion to "The Legend of the Gate Keeper" series. Join Eric and his friends as they make their final push against the forces of evil.Warning Graphic Content: These books are intended for mature audiences
The School. First Circle [RealRPG Wuxia Series The Way] Book #2
Mike Ignatov - 2021
Birth of Magic Complete Series Boxed Set: A Kurtherian Gambit Series
N.D. Roberts - 2021
PUNARBHAVA : Rise of the legend of Panini - the Yogi warrior
Ashutosh Jain - 2020
The Sorceress's Apprentice
J.L. Lahey - 2017
While attempting to save the lives of his fellow orphans he manifests a magic like power. He soon learns that using this power comes with a great risk to his own life. A beautiful sorceress, clad all in black, soon arrives with an offer to adopt him and teach him how to properly wield his powers. Once they leave, he learns that the sorceress is really the leader of a group of adventurers, and they're not the type of heroes that he has ever read about in books. They’re the kind that steal, get drunk, rob graves, loot tombs, and shoot people in the back. They basically only do what they need to in order to have a really good time. Badger is wondering what type of tale has he gotten into, because he has never read a story quite like this one!
The Missing Chapters: Chapters missing from early versions of Dawn of Wonder (The Wakening)
Jonathan Renshaw - 2015
If you are one of the first 15 000 (or thereabouts) readers whose versions have only 62 chapters, you are missing this addition.If you haven’t read the book, you probably shouldn’t read this, which likely makes the prospect irresistible. The free sample of Dawn of Wonder is around 70 pages, but if you someone who likes to sample the middle of a book before making a decision, you are welcome to jump in here. The spoiler-index of these chapters is relatively low.
Marvel Heroic Roleplaying Basic Game
Cam Banks - 2012
It's one thing to stop an alien invasion or throw down with the Juggernaut, but sometimes you have to make the hard choices when you're saving the world. With the Marvel Heroic Roleplaying Game books, that great power and great responsibility is yours! Based on the Cortex Plus system, Marvel Heroic Roleplaying takes the award-winning events in the history of the Marvel Universe and gives you all of the heroes, villains, key decision points, and rich background you need to fight your own battles and forge a new destiny!
Into a Dark Adventure
Belart Wright - 2016
Inspired by a dark masterpiece. Twenty years into the future, an independent virtual reality developer named Fulton Milner creates a VR program that is so immersive that it truly fools the mind. His program, a virtual resort, created such pleasurable immersion that he is soon recruited by a renown games studio. Here, one of Milner's projects, a virtual fantasy game, catches the eye of some investors and he is finally given the approval he needs to begin the project that would define his career. It's a dark fantasy adventure simulator known only as Project DH. Sam Nagai thought testing videogames would be a dream job until he got saddled with a ton of barely playable mobile games that used very wonky holographic gimmicks. The lack of fun in these games and small pay makes Sam typically reluctant whenever he gets a call for a new gig, but customers for his art commissions have been scarce and Sam needs all the money he can get. He finally gets a call for a new gig with potential bonus pay, but not much else is known about the game itself. From what he does know, it sounds sort of interesting. Virtual reality, dark gothic fantasy world, role playing game mechanics, and uber hard difficulty? Sam's all in for that. After all, even if he gets in over his head, the simulation isn't truly real so there's not really any danger. Join Sam in a virtual sword and sorcery role playing adventure where the main goal is survival at all costs. It's an adventure that's filled with diverse starting classes, customizable combat options, upgradeable weapons and armor, upgradeable statistics, open ended questlines, realistic NPCs with classically trained voice actors, a dark and atmospheric immersive game world, multiplayer content, eye popping creature designs, and so much more. Players say its the perfect blend of simulation and fantasy, where their imaginations can truly run wild. **Note to readers: If any of you are sensitive to swearing, then this book isn't for you. There is copious swearing from the main character, Sam, that's mainly played as a character flaw/trait for laughs and dramatic effect.
Pathfinder Adventure Path #1: Burnt Offerings
James JacobsAndrew Hou - 2007
Five years after a tragic fire and spate of brutal murders, the people of Sandpoint eagerly anticipate the Swallowtail Festival to commemorate the consecration of the town's new temple. At the height of the ceremony, disaster strikes!In the days that follow, a sinister shadow settles over Sandpoint. Rumors of goblin armies and wrathful monsters in forgotten ruins have set the populace on edge. As Sandpoint's newest heroes, the PCs must deal with treachery, goblins, and the rising threat of a forgotten empire whose cruel and despotic rulers might not be as dead as history records.This volume of Pathfinder Adventure Path launches the Rise of the Runelords Adventure Path and includes:- "Burnt Offerings," and adventure for 1st-level characters by James Jacobs.- An exploration of your PCs' new hometown of Sandpoint, by James Jacobs.- A history of the ancient empire of Thassilon, by Wolfgang Baur.- The first installment of the Pathfinder's Journal, by Erik Mona.- Six new monsters by James Jacobs, Richard Pett, and F. Wesley Schneider.Cover art by Wayne Reynolds
The College of Swords: Book 3 of Desolate Era
Wo Chi Xi Hong Shi - 2021