Book picks similar to
An Elder Scrolls Epic: Oblivious in Oblivion by Elder Scrolls Books
fantasy
fantsy-paranormal
gaming
high-avg-rating
The School for Good and Evil 2-Book Box Set
Soman Chainani - 2015
Sophie, with her glass slippers and pink dresses, thinks she'll earn top marks at the School for Good. Meanwhile, Agatha, with her shapeless black frocks and wicked black cat, seems a natural fit for the School for Evil.But when the two girls are swept into the Endless Woods, they find their fortunes are reversed…. The aftermath leads to unexpected paths, new alliances, and an exhilarating quest to find their true Ever After.Soman Chainani has created a spectacular world that Rick Riordan, author of the bestselling Percy Jackson and the Olympians series, says "reimagines the world of fairy tales and will make you question who is good and who is evil," and that Newbery Medal-winning author Ann M. Martin calls "a fairy tale like no other, complete with romance, magic, humor, and a riddle that will keep you turning pages until the end."
The King's Justice
Stephen R. Donaldson - 2016
Now he is back with an all new novella; 40,000 words of richly imagined fantasy with beautiful world building and intense characterisation. The perfect read for existing fans and new readers alike.A man on a horse, confident in his powers but alone, rides a long and lonely road through rain-soaked woods. But he is on a path that he knows and he is bringing much needed justice with him. Four guards stop him. But not for long.Stephen Donaldson has clearly loved the opportunity to write an all new fantasy and this book is a timely reminder of the power of his writing; writing that inspired a generation of readers and authors alike.
Liber Chaotica: Complete edition
Marijan von Staufer - 2005
They were released one after another in 2003 and 2004.The books are presented in the form of the fictional writings of Richter Kless, a character of the Warhammer world. The authors take the role of an editor who goes through Kless' works, which contains studies, illustrations and excerpts from other fictional sources. The Liber Chaotica also provides background related to the Warhammer 40.000 universe, written as cryptic records of recurring visions Kless suffered. Being an account of the dark secrets and arcane law of the most terible mysteries and hidden truths of the ruinous powers (Warhammer) This book is the most in-depth examination available of the terrible Chaos powers that so threaten the Warhammer Old World, Games Workshop's grim fantasy land. Each of the four Chaos powers is examined in fascinating detail. This volume combines the classic Liber Chaotica series of background books and reveals more secrets on Chaos Undivided, which every Warhammer fan will be desperate to know.
Liber Chaotica: Complete edition collecting all previous books into a single volume and including as well as a fifth volume called Liber Undivided was released in 2006.
Jaqueline Wilson Box Set Forever Best Friends Books, (Buried Alive!, Double Act, Candyfloss, Best Friends, Bad Girls, The Lottie Project and Glubbslyme)
Jacqueline Wilson
Jaqueline Wilson Box Set Forever Best Friends Books, (Buried Alive!, Double Act, Candyfloss, Best Friends, Bad Girls, The Lottie Project and Glubbslyme)
Dragonlance Dragons of Spring (Dragonlance)
Cam Banks - 2007
The heroes must bring the devastating War of the Lance to its end and drive back Takhisis, Queen of Darkness. This all-new version of the classic TSR adventure has been completely revised, drawing on twenty years of Dragonlance history, incorporating material most recently featured in the Silver Anniversary edition of the adventures. It includes new character statistics featuring the popular Heroes of the Lance.
Bridge to Terabithia: L-I-T Guide
Charlotte S. Jaffe - 1996
It includes learning experiences that provide opportunities for group dynamics as well as activities to challenge students' abilities in critical and creative thinking. Includes: story summary, about the author, preparing to read, cooperative-learning activities, vocabulary skills, chapter-by-chapter critical thinking questions, spotlight literary skills, creative thinking activities, glossary of literary terms, and post-reading activities.
Delta Green: Strange Authorities
John Scott Tynes - 2012
But he's keeping a secret that may unlock a darker destiny. FINAL REPORT “Entry One has been breached. Time to get this show on the road. They have no idea the kind of Hell I've prepared for them. May God have mercy on my soul.” MY FATHER’S SON A Delta Green agent with a mysterious past may learn more than he ever wanted to know when his current case leads where he never dared to go. THE DARK ABOVE In the face of madness and horror, two lonely Delta Green agents reach out to each other. Can they really afford such fragile bonds when the secrets of the night surf roll in? THE RULES OF ENGAGEMENT An agent’s disappearance pulls a Delta Green team into a vortex of horror in this novel of personal apocalypse. The secrets they uncover threaten to ignite a war between the Delta Green conspiracy and its bitterest enemy, Majestic-12 — secrets buried within time itself. Foreword by Kenneth Hite.
Rex Electi
W.P. Kimball - 2016
He soon learns that every aspect of his life so far, including the staged deaths of his parents, has been arranged by the Senate Tribunal in an attempt to mold him into the perfect leader. Now there are only thirty candidates, including Caius, left competing to be the Emperor's heir. Success in a series of Trials will reunite him with his family and make him the most powerful man in the world, but failure will lead to a life of isolation and imprisonment hidden in the eaves of the palace. As Caius enters the trials, it becomes apparent that the tests themselves are not the problem: it is the twenty nine other candidates willing to do whatever it takes to win, including maim or kill their top competitors. Can Caius navigate the pitfalls of imperial politics and cutthroat competition, all while performing well enough to succeed in the trials fair and square?
Timelines
Bob Blink - 2010
Several things bother him however. Despite his technical skills he has made no progress in his attempts to understand how to control his destinations, or in understanding the basic operation of the time complex. Is there something special about the dates and locations pre-programmed into the machine? Is travel to times and places other than he has found even possible? There are clues that the answer to this question is yes, but he has yet to find a way to test what he suspects. He also has no more idea now than when he first chanced upon the time complex as to who or what built it, and why. Despite the hundreds of hours spent in the complex itself or traveling to other time periods, he has never encountered another traveler. The odd symbols on the equipment and what appear to be handwritten records lead him to suspect that the time complex was not created by future humans. If this is so, is there a sinister purpose behind the device, and why were the ‘Builders’ completely absent for so long? Perhaps they have finished their investigations, and have left. If so, why leave it powered and operational?He is also concerned how the complex might be used if he reveals its existence to the wrong people, yet he has come to the conclusion that he needs help if he is to make any headway understanding the secrets locked inside the hidden complex. His decision to disclose the secret to two of his closest friends will set in motion a chain of events he could not have anticipated.After a disastrous trip into the past to ‘show off’ his secret, Jim gains the trust of a fellow traveler from his own future. Together they assemble a select team to unravel the mysteries locked inside the complex. Their investigations lead to a race against time to determine the future of mankind.
Game Night
Jonny Nexus - 2007
unless it's game night. A twelve-thousand-year quest is about to be completed, prophecies will be fulfilled, ancient riddles answered, legendary evils bested, and the nature of the universe revealed. All that's needed is a band of mighty heroes to do the completing. Unfortunately for the locals, some of the gods have taken a personal interest in the chronicle of these heroes' adventures. Now they are each guiding one of the characters towards the conclusion of their epic journey. That is, when they're not squabbling, backstabbing each other, blowing things up by accident, refusing to play by the rules, and turning the Allfather's creation into a mess of petty arguments, fantasy cliche, gratuitous combat and unnecessary dice rolls. If you thought your games group couldn't be any worse, Game Night shows just how bad things can get when a bunch of unruly deities decide they want to play. And may the heavens help us all. Jonny Nexus is editor of the acclaimed webzine Critical Miss and author of The Slayers' Guide to Games Masters