Rifts World Book 1: Vampire Kingdoms


Kevin Siembieda - 1991
    New Techno wizard devices. The Mayan Gods, and temples. The Mystery of the Yucatan Peninsula. Juarez City, and much more.

Conan the Phenomenon: The Legacy of Robert E. Howard's Fantasy Icon


Paul M. Sammon - 2007
    Robert E. Howard created the genre with his original stories; Frank Frazetta's definitive Conan book covers set the standard for dynamic fantasy artwork; Roy Thomas, with Barry Windsor-Smith and later John Buscema, used the character to push the boundaries of comic-book adventure; and Arnold Schwarzenegger launched an amazing film career with his iconic portrayal of the barbarian. Conan historian Paul M. Sammon looks at all the stages of the character's development, with commentary and archival material from the most integral players in that history.

The Book of Pirates


Howard Pyle - 1921
    Includes "The Ghost of Captain Brand," "Tom Chist and the Treasure Box," "Jack Ballister's Fortunes," "The Ruby of Kishmoor," and other tales. Enhanced with 63 of the author's own illustrations, including 11 full-color plates.

The Art of H.P. Lovecraft's the Cthulhu Mythos


Pat Harrigan - 2006
    In these pages are glimpses of the most terrible beings ever to exist, whose very names are spoken of in whispers, if at all: Mighty Cthulhu, Yog-Sothoth the Crawling Chaos Nyarlathotep and He Who Shall Not Be Named. Strange and alien races swarm here: the Fungi From Yuggoth, the star-headed Elder Things, the slithering Formless Spawn and awful chthonians. The Art of H.P. Lovecraft's The Cthulhu Mythos contains hundreds of full-color pieces of art, from fan favorites such as Patrick McEnvoy, Michael Komarck, Jean Tay, Thomas Denmark, John Gravato, Aaron Acevedo, James Ryman, Felicia Cano, Linda Bergkvist and dozens more. Once you see these blasphemous visions, you will never forget them.

Beauty and the Beast: Belle's Library: A Collection of Literary Quotes and Inspirational Musings


Linda Woolverton - 2017
    But what exactly is on her reading list? In this unique literary journal, enjoy inspiring quotes from some of Belle's favorite books, as well as her insightful notes and colorful drawings. Includes a forward by noted Disney screenwriter Linda Woolverton.

World of Warcraft, Vol. 1


Walter Simonson - 2008
    Collected here are the first seven issues, the writing handled by industry veteran Walt Simonson, whose legendary run with Thor prepared him for hard-bitten warriors and medieval battles.

Akira, Vol. 1


Katsuhiro Otomo - 1984
    The science fiction tale set in 2019 in Tokyo after the city was destroyed by World War III, follows the lives of two teenage friends, Tetsuo and Kaneda, who have a consuming fear of a monstrous power known as Akira.

Romeo and/or Juliet: A Chooseable-Path Adventure


Ryan North - 2016
    They were meant…to be played.What if Romeo never met Juliet? What if Juliet got really buff instead of moping around all day? What if they teamed up to take over Verona with robot suits? This choose-your-own-path version of Romeo and Juliet—packed with fun puzzles, secrets, and quadrillions of possible storylines—lets you decide where the plot goes every time you read. You might play as Romeo, or as Juliet, or as both of them at the same time. You might even unlock additional playable characters!That’s right. We figured out how to have unlockable characters in books.

The Art of the Mass Effect Universe


Casey Hudson - 2012
    Featuring concept art and commentary by BioWare on the games' characters, locations, vehicles, weapons, and more, "The Art of the Mass Effect Universe" is the most complete companion available to gaming's most compelling series.

The Returners: Season One Omnibus


Mikey Neumann - 2012
    Alex Heton is living a second life and so is his soon-to-be ex-girlfriend, Chloe. After a man tries to kill both of them in a restaurant, they reveal to each other that they are the reincarnated bodies and minds of Alexander the Great and Joan of Arc.Before long, they find out that there are many out there like themselves, from Eliot Ness to a thirteen-year-old Albert Einstein. As the group tries to band together and figure out how they have returned, they are hunted by a crazed killer who is just like them: a returner. Can they figure out who the killer is in time? Will they find out how they managed to retain all of their memories from a previous life? How many returners are there?

The Book of Legendary Lands


Umberto Eco - 2013
    From the epic poets of antiquity to contemporary writers of science fiction, from the authors of the Holy Scriptures to modern raconteurs of fairy tales, writers and storytellers through the ages have invented imaginary and mythical lands, projecting onto them all of our human dreams, ideals, and fears. In the tradition of his acclaimed History of Beauty, On Ugliness, and The Infinity of Lists, renowned writer and cultural critic Umberto Eco leads us on a beautifully illustrated journey through these lands of myth and invention, showing us their inhabitants, the passions that rule them, their heroes and antagonists, and, above all, the importance they hold for us. He explores this human urge to create such places, the utopias and dystopias where our imagination can confront things that are too incredible or challenging for our limited real world. Illuminated with more than 300 color images, The Book of Legendary Lands is both erudite and thoroughly enjoyable, bringing together disparate elements of our shared literary legacy in a way only Umberto Eco can. Homer’s poems and other ancient and medieval texts are presented side by side with Gulliver’s Travels and Alice in Wonderland; Tolkien shares space with Marco Polo’s Books of the Marvels of the World; films complement poems, and comics inform novels. Together, these stories have influenced the sensibilities and worldview of all of us.

Darksiders II: Death's Door


Roger Robinson - 2006
    Chasing the creature across magical realms and even through time, Death takes on a heart-pounding adventure that reveals some of the greatest mysteries of the games!

King of RPGs, Volume 1


Jason Thompson - 2010
    Roll up your character and get ready! THE GREATEST GAMER ON EARTH At the University of California, Escondido, no one would guess that freshman Shesh Maccabee is a hard-core gamer—and in recovery to boot, following a court order, a wireless ban, and months of therapy (all because of one little seven-day Internet café episode). His friend Mike—who personally prefers Japanese-console RPGs—is tasked with keeping Shesh far away from any computer with access to World of Warfare.      Everything's going according to plan—until a Ren Faire fangirl introduces them to the campus gaming club, where they meet Theodore, a fanatical tabletop game master whose single goal in life is to run the greatest Mages & Monsters game in the world. And there just happens to be room for two more players. Soon Shesh and Mike are dragged into the dungeon of hard-core gaming—and cops, baboon men, Sri Lankan cave roaches, and Gothémon card collectors converge in the zaniest adventure that ever involved twenty-sided dice!

Liberty's Crusade


Jeff Grubb - 2001
    Each species struggles to ensure its own survival among the stars in a war that will herald the beginning of mankind's greatest chapter--or foretell its violent, bloody end.Danny Liberty was a good reporter...too good. When his investigations struck too close to the heart of the corrupt Terran Confederacy, he faced a simple choice: continue his current series of exposés, or take a hazardous new assignment covering the Marines on the front lines of the Koprulu Sector. It didn't take him long to decide...Behind the attacks of the Zerg and the Protoss lies the story of a lifetime, but every piece of information blurs the mystery further. Thrown into the middle of a war where the outcome will determine mankind's very survival, the only thing that Danny Liberty knows for sure is that the only person he can trust to keep him alive is himself.

Shadowrun


FASA Corporation - 1991
    It includes all the rules necessary to play the game, and is a good improvement over the first edition rules, including as it does most of the improvements and rules expansions published between 1989 and 1992.