Englischer Fussball A German's View Of Our Beautiful Game


Raphael Honigstein - 2006
    

Refactoring: Improving the Design of Existing Code


Martin Fowler - 1999
    Significant numbers of poorly designed programs have been created by less-experienced developers, resulting in applications that are inefficient and hard to maintain and extend. Increasingly, software system professionals are discovering just how difficult it is to work with these inherited, non-optimal applications. For several years, expert-level object programmers have employed a growing collection of techniques to improve the structural integrity and performance of such existing software programs. Referred to as refactoring, these practices have remained in the domain of experts because no attempt has been made to transcribe the lore into a form that all developers could use... until now. In Refactoring: Improving the Design of Existing Software, renowned object technology mentor Martin Fowler breaks new ground, demystifying these master practices and demonstrating how software practitioners can realize the significant benefits of this new process.

Code Complete


Steve McConnell - 1993
    Now this classic book has been fully updated and revised with leading-edge practices--and hundreds of new code samples--illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking--and help you build the highest quality code. Discover the timeless techniques and strategies that help you: Design for minimum complexity and maximum creativity Reap the benefits of collaborative development Apply defensive programming techniques to reduce and flush out errors Exploit opportunities to refactor--or evolve--code, and do it safely Use construction practices that are right-weight for your project Debug problems quickly and effectively Resolve critical construction issues early and correctly Build quality into the beginning, middle, and end of your project

Bio Rescue


S.L. Viehl - 2004
    However, the entire project faces opposition from a lupine species with a hatred for the Dair's aquatic-like race.

Summary of The Body by Bill Bryson: A Guide for Occupants


Best Book Briefings - 2019
    So often, we take our bodies for granted. We’re rarely curious about how they work and what we can do to make them work better. In The Body, Bill Bryson takes you on a tour inside your body so you can gain a better understanding of how it functions and its amazing ability to heal itself. At the times you doubt yourself, or think of yourself as less than wonderful, this summary of The Body will remind you of the miracle you truly are.

Information Theory, Coding And Cryptography


Ranjan Bose - 2002
    

Head First Design Patterns


Eric Freeman - 2004
     At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on...something else. Something more challenging. Something more complex. Something more fun. You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code. You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you're up a creek without a design pattern. Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You'll easily counter with your deep understanding of why Singleton isn't as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter. With Head First Design Patterns, you'll avoid the embarrassment of thinking Decorator is something from the "Trading Spaces" show. Best of all, in a way that won't put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team.

Debug It!: Find, Repair, and Prevent Bugs in Your Code


Paul Butcher - 2009
    Others have the knack of unerringly zeroing in on the root cause of a bug. Are they geniuses? Just lucky? No, they've learned the secrets of professional debugging. This book will equip you with the tools, techniques and approaches-proven in the crucible of professional software development-to ensure that you can tackle any bug with confidence. You'll learn how to handle every stage of the bug life-cycle, from constructing software that makes debugging easy, through detection, reproduction, diagnosis and rolling out your eventual fix. If you develop software, sooner or later you're going to discover that it doesn't always behave as you intended. Working out why it's misbehaving can be hard. Sometimes very hard. Debug It! is here to help! All bugs are different: there is no silver bullet. You've got to rely upon your intellect, intuition, detective skills and yes, even a little luck. But that doesn't mean that you're completely on your own-there is much you can learn from those who have gone before. This book distills decades of hard-won experience gained in the trenches of professional software development, giving you a head-start and arming you with the tools you need to get to the bottom of the problem, whatever you're faced with. Whether you're writing Java or assembly language, targeting servers or embedded micro-controllers, using agile or traditional approaches, the same basic bug-fixing principles apply. From constructing software that is easy to debug (and incidentally less likely to contain bugs in the first place), through handling bug reports to rolling out your ultimate fix, we'll cover the entire life-cycle of a bug. You'll learn about the empirical approach, which leverages your software's unique ability to show you what's really happening, the importance of finding a reliable and convenient means of reproducing a bug, and common pitfalls so you can avoid them. You'll see how to use commonly available tools to automatically detect problems before they're reported by customers and how to construct "transparent software" that provides access to critical information and internal state.

Schneier on Security


Bruce Schneier - 2008
    Crime: Now We're Talking- MySpace Passwords Aren't So Dumb- An American Idol for Crypto Geeks- Why Smart Cops Do Dumb Things- How Security Companies Sucker Us With LemonsEach section will have a significant introduction by the author. As well, the author will be writing at least 6-10 never-before-published articles.

Ukulele Aerobics: For All Levels, from Beginner to Advanced


Chad Johnson - 2014
    A 40-week, one-lick-per-day workout program for developing, improving, and maintaining ukulele technique. This title provides practice material for every day of the week and includes audio tracks of all the workouts in the book. Follow this program and you'll see increased speed, improved dexterity, better accuracy, heightened coordination and more in your playing. Musical styles include pop, rock, folk, old-time, blues, jazz, reggae and more! Techniques covered include: strumming, fingerstyle, legato and staccato, hammer-ons and pull-offs, slides, bening, damping, vibrato, tremolo and more.

We Are the Damned United: The Real Story of Brian Clough at Leeds United


Phil Rostron - 2009
    While The Damned United was a fictional account of Clough’s short-lived but controversial reign at the club, this book reveals the true story, as told by the players he managed at the time. Vividly recreating the atmosphere of the era, the book features candid contributions from legendary names such as Peter Lorimer, Eddie Gray, and Norman Hunter. They reveal what it was like to make the transition from the relatively smooth management style of former manager Don Revie, who helped the club achieve success in Europe, to a constant crossing of swords with the outspoken Brian Clough, who left the club flailing at the foot of the league upon his premature departure. This explosive account covers all the drama that ensued from the moment Clough was earmarked by the club directors as the favorite to succeed Revie to his exit less than two months later, saddled with the knowledge that he had been the club’s most unsuccessful manager ever. Told from the perspective of those who experienced Clough’s dictatorial managerial methods at Leeds at first hand, We are the Damned United tells it how it really was rather than how it might have been.

The Book of PoC||GTFO


Manul Laphroaig - 2017
    Until now, the journal has only been available online or printed and distributed for free at hacker conferences worldwide.Consistent with the journal's quirky, biblical style, this book comes with all the trimmings: a leatherette cover, ribbon bookmark, bible paper, and gilt-edged pages. The book features more than 80 technical essays from numerous famous hackers, authors of classics like "Reliable Code Execution on a Tamagotchi," "ELFs are Dorky, Elves are Cool," "Burning a Phone," "Forget Not the Humble Timing Attack," and "A Sermon on Hacker Privilege." Twenty-four full-color pages by Ange Albertini illustrate many of the clever tricks described in the text.

Dr Jekyll & Mr Hyde and Other Stories


Robert Louis Stevenson - 1886
    Jekyll has been experimenting with identity. He has developed a drug which separates the two sides of his nature, allowing him to abandon himself to his most corrupt inclinations as the monstrous Mr. Hyde. But gradually the journey back to goodness becomes more and more difficult, and the risk that Mr. Hyde will break free from Dr. Jekyll’s control puts all of London in grave peril. This groundbreaking tale of identity and morality is accompanied by several other of Stevenson’s best short stories, including “The Body-Snatcher,” “A Lodging for the Night,” “Markheim,” “The Misadventures of John Nicholson,” and “Thrawn Jane.”

The Books of Enoch: Complete edition: Including (1) The Ethiopian Book of Enoch, (2) The Slavonic Secrets and (3) The Hebrew Book of Enoch


Paul Schnieders - 2017
    This volume includes the 3 original books ascribed to Enoch: The Ethiopian version, the Slavonic version, and the Hebrew Book of Enoch.

Digital Signal Processing Implementations: Using DSP Microprocessors--With Examples from TMS320C54xx


Avtar Singh - 2003
    The objective of the book is to help students understand the architecture, programming, and interfacing of commercially available programmable DSP devices, and to effectively use them in system implementations. Throughout the book, the authors utilize a popular family of DSP devices, viz., TMS320C54xx from Texas Instruments. In the end, students will be comfortable in using both hardware and software for designing with the programmable DSP devices.