Book picks similar to
Mastering Delphi 5 by Marco Cantù
programming
computer-science
development
Core JavaServer Faces (Core Series)
David M. Geary - 2004
Now, Core JavaServer™ Faces–the #1 guide to JSF–has been thoroughly updated in this second edition, covering the latest feature enhancements, the powerful Ajax development techniques, and open source innovations that make JSF even more valuable. Authors David Geary and Cay Horstmann delve into all facets of JSF 1.2 development, offering systematic best practices for building robust applications, minimizing handcoding, and maximizing productivity. Drawing on unsurpassed insider knowledge of the Java platform, they present solutions, hints, tips, and “how-tos” for writing superior JSF 1.2 production code, even if you’re new to JSF, JavaServer Pages™, or servlets.The second edition’s extensive new coverage includes: JSF 1.2’s improved alignment with the broader Java EE 5 platform; enhancements to the JSF APIs; controlling Web flow with Shale; and using Facelets to replace JSP with XHTML markup. The authors also introduce Ajax development with JSF–from real-time validation and Direct Web Remoting to wrapping Ajax in JSF components and using the popular Ajax4jsf framework.This book will help you
Automate low-level details and eliminate unnecessary complexity in server-side development
Discover JSF best practices, ranging from effective UI design and style sheets to internationalization
Use JSF with Tiles to build consistent, reusable user interfaces
Leverage external services such as databases, LDAP directories, authentication/authorization, and Webservices
Use JBoss Seam to greatly simplify development of database-backed applications
Implement custom components, converters, and validators
Master the JSF 1.2 tag libararies, and extend JSF with additional tag libraries
Preface Acknowledgments Chapter 1: Getting Started Chapter 2: Managed Beans Chapter 3: Navigation Chapter 4: Standard JSF Tags Chapter 5: Data Tables Chapter 6: Conversion and Validation Chapter 7: Event Handling Chapter 8: Subviews and Tiles Chapter 9: Custom Components, Converters, and Validators Chapter 10: External Services Chapter 11: Ajax Chapter 12: Open Source Chapter 13: How Do I . . . Index
Sinatra: Up and Running
Alan Harris - 2011
With this concise book, you will quickly gain working knowledge of Sinatra and its minimalist approach to building both standalone and modular web applications.
Sinatra serves as a lightweight wrapper around Rack middleware, with syntax that maps closely to functions exposed by HTTP verbs, which makes it ideal for web services and APIs. If you have experience building applications with Ruby, you’ll quickly learn language fundamentals and see under-the-hood techniques, with the help of several practical examples. Then you’ll get hands-on experience with Sinatra by building your own blog engine.
Learn Sinatra’s core concepts, and get started by building a simple application
Create views, manage sessions, and work with Sinatra route definitions
Become familiar with the language’s internals, and take a closer look at Rack
Use different subclass methods for building flexible and robust architectures
Put Sinatra to work: build a blog that takes advantage of service hooks provided by the GitHub API
Managing the Testing Process: Practical Tools and Techniques for Managing Hardware and Software Testing
Rex Black - 1999
The preeminent expert in his field, Mr.Black draws upon years of experience as president of both theInternational and American Software Testing Qualifications boardsto offer this extensive resource of all the standards, methods, andtools you'll need.The book covers core testing concepts and thoroughly examinesthe best test management practices and tools of leading hardwareand software vendors. Step-by-step guidelines and real-worldscenarios help you follow all necessary processes and avoidmistakes.Producing high-quality computer hardware and software requirescareful, professional testing; Managing the Testing Process, Third Edition explains how to achieve that by following adisciplined set of carefully managed and monitored practices andprocessesThe book covers all standards, methods, and tools you need forprojects large and smallPresents the business case for testing products and reviews theauthor's latest test assessmentsTopics include agile testing methods, risk-based testing, IEEEstandards, ISTQB certification, distributed and outsourced testing, and moreOver 100 pages of new material and case studies have been addedto this new editionIf you're responsible for managing testing in the real world, Managing the Testing Process, Third Edition is the valuablereference and guide you need.
Refactoring: Improving the Design of Existing Code
Martin Fowler - 1999
Significant numbers of poorly designed programs have been created by less-experienced developers, resulting in applications that are inefficient and hard to maintain and extend. Increasingly, software system professionals are discovering just how difficult it is to work with these inherited, non-optimal applications. For several years, expert-level object programmers have employed a growing collection of techniques to improve the structural integrity and performance of such existing software programs. Referred to as refactoring, these practices have remained in the domain of experts because no attempt has been made to transcribe the lore into a form that all developers could use... until now. In Refactoring: Improving the Design of Existing Software, renowned object technology mentor Martin Fowler breaks new ground, demystifying these master practices and demonstrating how software practitioners can realize the significant benefits of this new process.
Growing Object-Oriented Software, Guided by Tests
Steve Freeman - 2009
This one's a keeper." --Robert C. Martin "If you want to be an expert in the state of the art in TDD, you need to understand the ideas in this book."--Michael Feathers Test-Driven Development (TDD) is now an established technique for delivering better software faster. TDD is based on a simple idea: Write tests for your code before you write the code itself. However, this simple idea takes skill and judgment to do well. Now there's a practical guide to TDD that takes you beyond the basic concepts. Drawing on a decade of experience building real-world systems, two TDD pioneers show how to let tests guide your development and "grow" software that is coherent, reliable, and maintainable. Steve Freeman and Nat Pryce describe the processes they use, the design principles they strive to achieve, and some of the tools that help them get the job done. Through an extended worked example, you'll learn how TDD works at multiple levels, using tests to drive the features and the object-oriented structure of the code, and using Mock Objects to discover and then describe relationships between objects. Along the way, the book systematically addresses challenges that development teams encounter with TDD--from integrating TDD into your processes to testing your most difficult features. Coverage includes - Implementing TDD effectively: getting started, and maintaining your momentum throughout the project - Creating cleaner, more expressive, more sustainable code - Using tests to stay relentlessly focused on sustaining quality - Understanding how TDD, Mock Objects, and Object-Oriented Design come together in the context of a real software development project - Using Mock Objects to guide object-oriented designs - Succeeding where TDD is difficult: managing complex test data, and testing persistence and concurrency
Refactoring to Patterns
Joshua Kerievsky - 2004
In 1999, "Refactoring" revolutionized design by introducing an effective process for improving code. With the highly anticipated " Refactoring to Patterns ," Joshua Kerievsky has changed our approach to design by forever uniting patterns with the evolutionary process of refactoring.This book introduces the theory and practice of pattern-directed refactorings: sequences of low-level refactorings that allow designers to safely move designs to, towards, or away from pattern implementations. Using code from real-world projects, Kerievsky documents the thinking and steps underlying over two dozen pattern-based design transformations. Along the way he offers insights into pattern differences and how to implement patterns in the simplest possible ways.Coverage includes: A catalog of twenty-seven pattern-directed refactorings, featuring real-world code examples Descriptions of twelve design smells that indicate the need for this book s refactorings General information and new insights about patterns and refactoringDetailed implementation mechanics: how low-level refactorings are combined to implement high-level patterns Multiple ways to implement the same pattern and when to use each Practical ways to get started even if you have little experience with patterns or refactoring"Refactoring to Patterns" reflects three years of refinement and the insights of more than sixty software engineering thought leaders in the global patterns, refactoring, and agile development communities. Whether you re focused on legacy or greenfield development, this book will make you a better software designer by helping you learn how to make important design changes safely and effectively. "
Head First Design Patterns
Eric Freeman - 2004
At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on...something else. Something more challenging. Something more complex. Something more fun. You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code. You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you're up a creek without a design pattern. Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You'll easily counter with your deep understanding of why Singleton isn't as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter. With Head First Design Patterns, you'll avoid the embarrassment of thinking Decorator is something from the "Trading Spaces" show. Best of all, in a way that won't put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team.
What Is Node?
Brett McLaughlin - 2011
It’s the latest in a long line of “Are you cool enough to use me?” programming languages, APIs, and toolkits. In that sense, it lands squarely in the tradition of Rails, and Ajax, and Hadoop, and even to some degree iPhone programming and HTML5.Dig a little deeper, and you’ll hear that Node.js (or, as it’s more briefly called by many, simply “Node”) is a server-side solution for JavaScript, and in particular, for receiving and responding to HTTP requests. If that doesn’t completely boggle your mind, by the time the conversation heats up with discussion of ports, sockets, and threads, you’ll tend to glaze over. Is this really JavaScript? In fact, why in the world would anyone want to run JavaScript outside of a browser, let alone the server?The good news is that you’re hearing (and thinking) about the right things. Node really is concerned with network programming and server-side request/response processing. The bad news is that like Rails, Ajax, and Hadoop before it, there’s precious little clear information available. There will be, in time — as there now is for these other “cool” frameworks that have matured — but why wait for a book or tutorial when you might be able to use Node today, and dramatically improve the maintainability.
Reactive Microservices Architecture
Jonas Bonér - 2016
Specifically, you’ll learn how a Reactive microservice isolates everything (including failure), acts autonomously, does one thing well, owns state exclusively, embraces asynchronous message passing, and maintains mobility.Bonér also demonstrates how Reactive microservices communicate and collaborate with other services to solve problems. Get a copy of this exclusive report and find out how to bring your enterprise system into the 21st century.Jonas Bonér is Founder and CTO of Lightbend, inventor of the Akka project, co-author of the Reactive Manifesto and a Java Champion. Learn more at: http://jonasboner.com.
sed and awk Pocket Reference: Text Processing with Regular Expressions
Arnold Robbins - 2000
sed, awk, and regular expressions allow programmers and system administrators to automate editing tasks that need to be performed on one or more files, to simplify the task of performing the same edits on multiple files, and to write conversion programs.The sed & awk Pocket Reference is a companion volume to sed & awk, Second Edition, Unix in a Nutshell, Third Edition, and Effective awk Programming, Third Edition. This new edition has expanded coverage of gawk (GNU awk), and includes sections on:An overview of sed and awk's command line syntaxAlphabetical summaries of commands, including nawk and gawkProfiling with pgawkCoprocesses and sockets with gawkInternationalization with gawkA listing of resources for sed and awk usersThis small book is a handy reference guide to the information presented in the larger volumes. It presents a concise summary of regular expressions and pattern matching, and summaries of sed and awk.Arnold Robbins, an Atlanta native now happily living in Israel, is a professional programmer and technical author and coauthor of various O'Reilly Unix titles. He has been working with Unix systems since 1980, and currently maintains gawk and its documentation.
Implementing Domain-Driven Design
Vaughn Vernon - 2013
Vaughn Vernon couples guided approaches to implementation with modern architectures, highlighting the importance and value of focusing on the business domain while balancing technical considerations.Building on Eric Evans’ seminal book, Domain-Driven Design, the author presents practical DDD techniques through examples from familiar domains. Each principle is backed up by realistic Java examples–all applicable to C# developers–and all content is tied together by a single case study: the delivery of a large-scale Scrum-based SaaS system for a multitenant environment.The author takes you far beyond “DDD-lite” approaches that embrace DDD solely as a technical toolset, and shows you how to fully leverage DDD’s “strategic design patterns” using Bounded Context, Context Maps, and the Ubiquitous Language. Using these techniques and examples, you can reduce time to market and improve quality, as you build software that is more flexible, more scalable, and more tightly aligned to business goals.
A Whirlwind Tour of Python
Jake Vanderplas - 2016
This report provides a brief yet comprehensive introduction to Python for engineers, researchers, and data scientists who are already familiar with another programming language.Author Jake VanderPlas, an interdisciplinary research director at the University of Washington, explains Python’s essential syntax and semantics, built-in data types and structures, function definitions, control flow statements, and more, using Python 3 syntax.You’ll explore:- Python syntax basics and running Python codeBasic semantics of Python variables, objects, and operators- Built-in simple types and data structures- Control flow statements for executing code blocks conditionally- Methods for creating and using reusable functionsIterators, list comprehensions, and generators- String manipulation and regular expressions- Python’s standard library and third-party modules- Python’s core data science tools- Recommended resources to help you learn more
Pragmatic Project Automation
Mike Clark - 2004
Indeed, that's what computers are for. You can enlist your own computer to automate all of your project's repetitive tasks, ranging from individual builds and running unit tests through to full product release, customer deployment, and monitoring the system.Many teams try to do these tasks by hand. That's usually a really bad idea: people just aren't as good at repetitive tasks as machines. You run the risk of doing it differently the one time it matters, on one machine but not another, or doing it just plain wrong. But the computer can do these tasks for you the same way, time after time, without bothering you. You can transform these labor-intensive, boring and potentially risky chores into automatic, background processes that just work.In this eagerly anticipated book, you'll find a variety of popular, open-source tools to help automate your project. With this book, you will learn: How to make your build processes accurate, reliable, fast, and easy. How to build complex systems at the touch of a button. How to build, test, and release software automatically, with no human intervention. Technologies and tools available for automation: which to use and when. Tricks and tips from the masters (do you know how to have your cell phone tell you that your build just failed?) You'll find easy-to-implement recipes to automate your Java project, using the same popular style as the rest of our Jolt Productivity Award-winning Starter Kit books. Armed with plenty of examples and concrete, pragmatic advice, you'll find it's easy to get started and reap the benefits of modern software development. You can begin to enjoy pragmatic, automatic, unattended software production that's reliable and accurate every time.
Problem Solving with C++: The Object of Programming
Walter J. Savitch - 1995
It introduces the use of classes; shows how to write ADTs that maximize the perfomance of C++ in creating reusable code; and provides coverage of all important OO functions, including inheritance, polymorphism and encapsulation.
The Past Present and Future of JavaScript
Axel Rauschmayer - 2012
Now, hopes and expectations for JavaScript’s future are considerable.In this insightful report, Dr. Axel Rauschmayer explains how the combination of several technologies and opportunities in the past 15 years turned JavaScript’s fortunes. With that as a backdrop, he provides a detailed look at proposed new features and fixes in the next version, ECMAScript.next, and then presents his own JavaScript wish list—such as an integrated IDE.