Book picks similar to
The Tripods Boxed Set of 4 by John Christopher
science-fiction
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young-adult
The Merchant of Death
D.J. MacHale - 2002
He has a family, a home, and even Marley, his beloved dog. But there is something very special about Bobby.He is going to save the world.And not just Earth as we know it. Bobby is slowly starting to realize that life in the cosmos isn't quite what he thought it was. And before he can object, he is swept off to an alternate dimension known as Denduron, a territory inhabited by strange beings, ruled by a magical tyrant, and plagued by dangerous revolution.If Bobby wants to see his family again, he's going to have to accept his role as savior, and accept it wholeheartedly. Because, as he is about to discover, Denduron is only the beginning....Cover illustration by Victor Lee
Treasure Island
Robert Louis Stevenson - 1883
From the moment young Jim Hawkins first encounters the sinister Blind Pew at the Admiral Benbow Inn until the climactic battle for treasure on a tropic isle, the novel creates scenes and characters that have fired the imaginations of generations of readers. Written by a superb prose stylist, a master of both action and atmosphere, the story centers upon the conflict between good and evil - but in this case a particularly engaging form of evil. It is the villainy of that most ambiguous rogue Long John Silver that sets the tempo of this tale of treachery, greed, and daring. Designed to forever kindle a dream of high romance and distant horizons, Treasure Island is, in the words of G. K. Chesterton, 'the realization of an ideal, that which is promised in its provocative and beckoning map; a vision not only of white skeletons but also green palm trees and sapphire seas.' G. S. Fraser terms it 'an utterly original book' and goes on to write: 'There will always be a place for stories like Treasure Island that can keep boys and old men happy.'
The Dark Is Rising Sequence
Susan Cooper - 1984
Cooper's highly acclaimed series—Over Sea, Under Stone; The Dark Is Rising; Greenwitch; The Grey King; and Silver on the Tree—is now available in its entirety for the first time in an attractive, sturdy boxed set that's perfect for gift giving.
Mars Evacuees
Sophia McDougall - 2014
because until you’ve been shot at, pursued by terrifying aliens, taught maths by a laser-shooting robot goldfish and tried to save the galaxy, I don’t think you can say that you’ve really lived.If the sme thing happens to you, this is my advice: ALWAYS CARRY DUCT TAPE.
The Cave of Time (Choose Your Own Adventure, #1)
Edward Packard - 1979
Gradually you can make out two passageways. One curves downward to the right; the other leads upward to the left. It occurs to you that the one leading down may go to the past and the one leading up may go to the future. Which way will you choose?If you take the left branch, turn to page 20. If you take the right branch, turn to page 61. If you walk outside the cave, turn to page 21. Be careful! In the Cave of Time you might meet up with a hungry Tyrannosaurus Rex, or be lured aboard an alien spaceship!What happens next in the story? It all depends on the choices you make. How does the story end? Only you can find out! And the best part is that you can keep reading and rereading until you've had not one but many incredibly daring experiences!
A Traveller in Time
Alison Uttley - 1939
A beloved time travel story that has endured for generations.
The Water Babies
Charles Kingsley - 1863
While engaged in this dreadful task, he loses his way and emerges in the bedroom of Ellie, the young daughter of the house who mistakes him for a thief. He runs away, and, hot and bothered, he slips into a cooling stream, falls fast asleep, and becomes a water baby.In this new life, he meets all sorts of aquatic creatures, including an engaging old lobster, other water babies, and at last reaches St Branden's Isle where he encounters the fierce Mrs Bedonbyasyoudid and the motherly Mrs Doasyouwouldbedoneby. After a long and arduous quest to the Other-end-of-Nowhere young Tom achieves his heart's desire.
The House with a Clock in Its Walls
John Bellairs - 1973
But he is wrong. Uncle Jonathan and his next-door neighbor, Mrs. Zimmermann, are both magicians! Lewis is thrilled. At first, watching magic is enough. Then Lewis experiments with magic himself and unknowingly resurrects the former owner of the house: a woman named Selenna Izard. It seems that Selenna and her husband built a timepiece into the walls—a clock that could obliterate humankind. And only the Barnavelts can stop it!
The Diabolic
S.J. Kincaid - 2016
A Diabolic is powerful. A Diabolic has a single task: Kill in order to protect the person you’ve been created for.Nemesis is a Diabolic, a humanoid teenager created to protect a galactic senator’s daughter, Sidonia. The two have grown up side by side, but are in no way sisters. Nemesis is expected to give her life for Sidonia, and she would do so gladly. She would also take as many lives as necessary to keep Sidonia safe.When the power-mad Emperor learns Sidonia’s father is participating in a rebellion, he summons Sidonia to the Galactic court. She is to serve as a hostage. Now, there is only one way for Nemesis to protect Sidonia. She must become her. Nemesis travels to the court disguised as Sidonia—a killing machine masquerading in a world of corrupt politicians and two-faced senators’ children. It’s a nest of vipers with threats on every side, but Nemesis must keep her true abilities a secret or risk everything.As the Empire begins to fracture and rebellion looms closer, Nemesis learns there is something more to her than just deadly force. She finds a humanity truer than what she encounters from most humans. Amidst all the danger, action, and intrigue, her humanity just might be the thing that saves her life—and the empire.
Armada
Ernest Cline - 2015
Dreaming that the real world could be a little more like the countless science-fiction books, movies, and videogames he’s spent his life consuming. Dreaming that one day, some fantastic, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring adventure. But hey, there’s nothing wrong with a little escapism, right? After all, Zack tells himself, he knows the difference between fantasy and reality. He knows that here in the real world, aimless teenage gamers with anger issues don’t get chosen to save the universe. And then he sees the flying saucer. Even stranger, the alien ship he’s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada—in which gamers just happen to be protecting the earth from alien invaders. No, Zack hasn’t lost his mind. As impossible as it seems, what he’s seeing is all too real. And his skills—as well as those of millions of gamers across the world—are going to be needed to save the earth from what’s about to befall it. It’s Zack’s chance, at last, to play the hero. But even through the terror and exhilaration, he can’t help thinking back to all those science-fiction stories he grew up with, and wondering: Doesn’t something about this scenario seem a little…familiar? At once gleefully embracing and brilliantly subverting science-fiction conventions as only Ernest Cline could, Armada is a rollicking, surprising thriller, a classic coming of age adventure, and an alien invasion tale like nothing you’ve ever read before—one whose every page is infused with the pop-culture savvy that has helped make Ready Player One a phenomenon.
Gregor the Overlander
Suzanne Collins - 2003
This world is on the brink of war, and Gregor's arrival is no accident. A prophecy foretells that Gregor has a role to play in the Underland's uncertain future. Gregor wants no part of it -- until he realizes it's the only way to solve the mystery of his father's disappearance. Reluctantly, Gregor embarks on a dangerous adventure that will change both him and the Underland forever.
Space Case
Stuart Gibbs - 2014
And he’s bored out of his mind. Kids aren’t allowed on the lunar surface, meaning they’re trapped inside the tiny moon base with next to nothing to occupy their time—and the only other kid Dash’s age spends all his time hooked into virtual reality games. Then Moon Base Alpha’s top scientist turns up dead. Dash senses there’s foul play afoot, but no one believes him. Everyone agrees Dr. Holtz went onto the lunar surface without his helmet properly affixed, simple as that. But Dr. Holtz was on the verge of an important new discovery, Dash finds out, and it’s a secret that could change everything for the Moonies—a secret someone just might kill to keep...