The Waters of Eternity


Howard Andrew Jones - 2011
    Venture into the time of the Arabian Nights with stalwart Captain Asim and the brilliant Dabir as they hunt an unseen killer that craves only the eyes of his victims, and pursue a dark entity haunting the halls of an opulent mansion. Ride with them on a desperate journey to preserve a terrible weapon from Byzantine agents, and seek the waters of eternity to save a dying girl's life. In six tales brimming with mystery and sword-slinging action Dabir and Asim stride forward into adventure. With nothing to shield them but Asim's sword arm and Dabir's wit, the two heroes must unravel sinister puzzles, confront dark wizards, rescue fair maidens, and battle the terrifying monsters of legend. Includes four chapter preview of the first Dabir and Asim novel, The Desert of Souls

Jirel of Joiry


C.L. Moore - 1934
    L. Moore created Jirel, ruler of Joiry, in reaction to the beefy total-testosterone blood-and-thunder tales of '30s pulp magazines, but Jirel is no anti-Conan. She's a good Catholic girl, stubbornly purposeful, relentless in pursuit of enemies or vengeance, hard-boiled and a little stupid, and cannot be distracted by mere physical attractiveness. Indeed, in Jirel's world, beauty = decadence = corruption. Were these stories written today, inevitably Jirel would have a lot of hot sex, but as they were first published in Weird Tales between 1934-1939, sexual attraction is mostly only vividly implied. No loss. Jirel's journeys through unnatural landscapes and her battles with supernatural opponents are still wonderful to read, and though newcomers Red Sonja and Xena are more famous now, Jirel rules as the archetypal, indomitable redheaded swordswoman in chain mail and greaves, swinging her "great two-edged sword."Contents:· Jirel Meets Magic · nv Weird Tales Jul ’35 · Black God’s Kiss · nv Weird Tales Oct ’34 · Black God’s Shadow · nv Weird Tales Dec ’34 · The Dark Land · nv Weird Tales Jan ’36 · Hellsgarde · nv Weird Tales Apr ’39

The Darkbow Collection - Six Epic Fantasy Novels (The Kobalos Trilogy, and The Horrors of Bond Trilogy)


Ty Johnston - 2014
     CITY OF ROGUES: Book I of The Kobalos Trilogy Kron Darkbow seeks vengeance, and he plans to have it no matter the costs. Returning to the city of his birth after 15 years, he hunts down the wizard responsible for the deaths of those he loved only to find out another was responsible for the murders. That other is Belgad the Liar, a former barbarian chieftain who is now boss of the city's underworld.  ROAD TO WRATH: Book II of The Kobalos Trilogy Kron Darkbow has fled the city of Bond, along with healer mage Randall Tendbones and professional duelist Adara Corvus. Everywhere they turn are enemies. Even the goal of their travels offers no peace, for the group rides to the land of Kobalos where Randall must face that nation’s Lord Verkain, the alleged Dark King of the North.  DARK KING OF THE NORTH: Book III of The Kobalos Trilogy Kron Darkbow and companions have survived the mean streets of the city of Bond and the dangers of the Prison Lands, but now they dare to journey into Kobalos, a dark northern land ruled by King Verkain, a powerful mage rumored to be immortal and mad.  Always on their trail is underworld crime boss Belgad the Liar and his crew of deadly killers. Not only does Belgad seek vengeance against Kron, but he also wants to capture Kron's friend, the healer Randall Tendbones, the last of Verkain's children whom the king wants dead.  It is in Kobalos, in the darkest of hours, alone with enemies all around, Darkbow becomes the last hope for all. But to defeat his foes, first he must learn to defeat his own rage. GHOSTS OF THE ASYLUM: Book I of The Horrors of Bond Trilogy The streets of the city of Bond boil with discontent.  Political struggles within a power vacuum bring dreams of dominance to some among the lower levels of the city’s underbelly. Common thugs and guild bosses alike conspire together, their goal to eliminate the figure of Kron Darkbow.  Permanently.  Kron has become a symbol on the streets, and his removal would not only clear the way for others, but also would be a sign of who has the real power in Bond.  Amidst the chaos, buildings burn, riots go nearly unchecked, and even the city guard find themselves forced to retreat.  DEMON CHAINS: Book II of The Horrors of Bond Trilogy A sick murderer stalks the streets of the city of Bond.  The killer leaves behind tortured and twisted bodies sliced and ripped apart, often after the most horrible of violations. It falls upon Kron Darkbow to hunt this killer preying upon the weak and the strong alike, but he soon realizes there is more than one culprit involved in these horrible crimes. A dark mage and his demon partner are at fault, and with each death they grow more and more powerful.  THE COMPANY OF SEVEN: Book III of The Horrors of Bond Trilogy An undead mage thousands of years old slinks through the city of Bond.  Rising up from beneath the soil, he soon finds himself allied with escaped fugitives from the Prisonlands, a former knight, a pair of assassins and the chief of thieves.  Each has their own wants, their own goals, but the wizard's are the most deadly to the citizens of Bond, and he refuses to be denied his destiny.

The Swordsman of Tanosa: A Short Tale of the Middle Sea


Duncan M. Hamilton - 2014
    5,000 words (16 pages).For Bafion, there is no farther to fall. Once a banneret, officer, and gentleman, he is none of those things now. He is a swordsman who has slipped through the cracks of society and is eking out an existence as a thug for hire.Bafion is presented with the opportunity to reclaim some of what was lost to him, but to do so will mean facing part of his past that he would rather forget.The Swordsman of Tanosa is a swashbuckling fantasy short story set in the same world as the Society of the Sword trilogy.

The Book of Swords


Gardner DozoisC.J. Cherryh - 2017
    Howard’s Conan the Barbarian, Michael Moorcock’s Elric of Melniboné, Fritz Leiber’s Fafhrd and the Gray Mouser. Classic characters like these made sword and sorcery a storytelling sensation, a cornerstone of fantasy fiction — and an inspiration for a new generation of writers, spinning their own outsize tales of magic and swashbuckling adventure. Now, in the Book of Swords, acclaimed editor and bestselling author Gardner Dozois presents an all-new anthology of original epic tales by a stellar cast of award-winning modern masters — many of them set in their authors’ best-loved worlds. Join today’s finest tellers of fantastic tales, including George R.R. Martin, K.J. Parker, Robin Hobb, Ken Liu, C.J. Cherryh, Daniel Abraham, Lavie Tidhar, Ellen Kushner, and more on action-packed journeys into the outer realms of dark enchantment and intrepid derring-do, featuring a stunning assortment of fearless swordsmen and warrior women who face down danger and death at every turn with courage, cunning, and cold steel.Contents:- The Best Man Wins by K.J. Parker- Her Father’s Sword by Robin Hobb- The Hidden Girl by Ken Liu- The Sword of Destiny by Matthew Hughes- "I Am a Handsome Man", Said Apollo Crow by Kate Elliott- The Triumph of Virtue by Walter Jon Williams- The Mocking Tower by Daniel Abraham- Hrunting by C.J. Cherryh- A Long, Cold Trail by Garth Nix- When I Was a Highwayman by Ellen Kushner- The Smoke of Gold Is Glory by Scott Lynch- The Colgrid Conundrum by Rich Larson- The King’s Evil by Elizabeth Bear- Waterfalling by Lavie Tidhar - The Sword Tyraste by Cecelia Holland- The Sons of the Dragon by George R.R. Martin

The Sword & Sorcery Anthology


David G. HartwellCharles R. Saunders - 2012
    In “Tower of the Elephant,” Conan takes up jewel thievery but proves to be far better with his sword. “The Flame Bringers” finds antihero Elric infiltrating a band of bloodthirsty mercenaries and outwitting a powerful sorcerer. “Become a Warrior” is the unexpected tale of a child who loses all she holds dear, only to gain unforeseen power and unlikely revenge. Further entries come from early legends such as Jack Vance and Catherine Louise Moore, the next wave of talents including Fritz Leiber and Michael Moorcock, and modern trendsetters like George R.R. Martin, Karl Edward Wagner, and David Drake. This essential, fast-paced anthology is a chronological gathering of influential, inventive, and entertaining fantasy—sure to appeal to action-oriented fans.Contents“Introduction: Storytellers: A Guided Ramble into Sword and Sorcery Fiction” by David Drake “The Tower of the Elephant” by Robert E. Howard “Black God’s Kiss” by C. L. Moore “The Unholy Grail” by Fritz Leiber “The Tale of Hauk” by Poul Anderson “The Caravan of Forgotten Dreams” by Michael Moorcock “The Adventuress” by Joanna Russ “Gimmile’s Song” by Charles R. Saunders “Undertow” by Karl Edward Wagner “The Stages of the God” by Ramsey Campbell (writing as Montgomery Comfort) “The Barrow Troll” by David Drake “Soldier of an Empire Unacquainted With Defeat” by Glen Cook “Epistle From Lebanoi” by Michael Shea “Become a Warrior” by Jane Yolen “The Red Guild” by Rachel Pollack “Six From Atlantis” by Gene Wolfe “The Sea Troll’s Daughter” by Caitlín R. Kiernan “The Coral Heart” by Jeffrey Ford “Path of the Dragon” by George R. R. Martin “The Year of the Three Monarchs” by Michael Swanwick

Lankhmar: Tales of Fafhrd and the Gray Mouser (Vol. 1)


Fritz Leiber - 2000
    So begins the fateful first (well, second...) meeting of two of the most famous heroes of sword-and-sorcery fiction: Fafhrd and the Gray Mouser. The two go on to pursue grand dreams and harrowing adventures, and it all begins in the grand city of Lankhmar, the City of Sevenscore Thousand Smoke.Contents:The Snow WomenThe Unholy GrailIll Met in LankhmarThe Circle CurseJewels in the Forest

Press Start to Play


Daniel H. WilsonSeanan McGuire - 2015
    The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.

The Cunning Man (The Cunning Man, A Schooled in Magic Spin-Off Book 1)


Christopher G. Nuttall - 2021
    In desperation, his master arranged for him to study at Heart's Eye University, a former school of magic that has become a university, a place where magicians and mundanes can work to combine their talents and forge the future together.But all is not well at Heart's Eye. The magical and mundane apprentices resent and fear each other, the teaching staff is unsure how to shape the university and, outside, powerful forces are gathering to snuff out the future before it can take shape. As Adam starts his new apprenticeship, and stumbles across a secret that could reshape the world, he finds himself drawn into a deadly plot that could destroy the university ..... And leave Lady Emily's legacy in flaming ruins.

Heroes Wanted: A Fantasy Anthology


Laura M. HughesMatt Moss - 2019
    Heroes aren’t born. They’re made.” A demonic assassin. A half-orc boxer. A ratman necromancer. Though they take many different shapes and forms, there are heroes all around us. Bravery can be found in the most unexpected places: a subterranean dwarven city; the sands of a temple courtyard in Ancient Egypt; a besieged castle, a Victorian brothel, a goblin warren, the post-apocalyptic ruins of a demon-infested village. Heroes dwell in the shadows as well as the light; you just have to look a little harder to find them. Who do they fight? Some heroes challenge injustice in all its numerous guises, while others hunt monsters both human and bestial. Others battle inner demons, the ghosts of their past, their deepest nightmares – or even the gods themselves. Why do they fight? For glory? Sometimes. For honor? Perhaps. There are those who instinctively strive to protect those weaker than themselves, and there are others emboldened only by a sense of obligation, or the promise of wealth. Whether by the blade or other means, they endeavor to take down all who threaten what is good and right in their world. By hook or by crook, through cunning or combat, with tooth and claw or iron and steel, they are all united in one goal, willingly or not: to live – and die, if necessary – a hero. Choose your weapon. Fight for what you believe in. Never give up. Nineteen fantasy writers gather to bring nineteen tales to life, each one a unique glimpse into a wholly original world.

House of Cthulhu


Brian Lumley - 1984
    This is classic Lovecraftian horror from one of the masters of the form, British Fantasy Award-winner Brian Lumley. The volcanic eruption that created the island of Surtsey in 1967 also revealed a long hidden cache of documents that told the fantastic history of Theem'hdra as written by the sorcerer Teh Atht. Building on translations begun by the scholar Thelred Gustau-who vanished under mysterious, some say magical, circumstances-Brian Lumley brings the saga of the Primal Land to readers of today. Here, the wizard Mylarkhrion-most powerful of the terrible magicians who walked the earth in those long-ago days-battles sorcerers jealous of his knowledge, power, and wealth. His own apprentice, thinking he knows all of his master's secrets, challenges him-but Mylarkhrion has one final trick up his sleeve . . . . When the assassin Humbuss Ank, who specializes in killing wizards, makes Mylarkhrion his target, he avoids or destroys nearly all of the sorcerer's traps, forcing Mylarkhrion to a final, desperate gamble for survival. But even Mylarkhrion has a weakness, a lust for power that drives him to summon the Great One, Cthulhu, and so call doom upon himself The fabled riches of the House of Cthulhu draw thieves and warriors from throughout the civilized-and uncivilized lands, but none escape with so much as a single gemstone, for they discover that Cthulhu's House is not a temple but a dwelling-place. Surely the Elder God lives there still, waiting for an unwary person to open the portal between his world and ours . . . .

The Sandman: Book of Dreams


Neil GaimanGeorge Alec Effinger - 1996
    He is Morpheus, the lord of story. Older than humankind itself, he inhabits -- along with Destiny, Death, Destruction, Desire, Despair, and Delirium, his Endless sisters and brothers -- the realm of human consciousness. His powers are myth and nightmare -- inspirations, pleasures, and punishments manifested beneath the blanketing mist of sleep.Surrender to him now.A stunning collection of visions, wonders, horrors, hallucinations, and revelations from Clive Barker, Barbara Hambly, Tad Williams, Gene Wolfe, Nancy A. Collins, and sixteen other incomparable dreamers -- inspired by the groundbreaking, bestselling graphic novel phenomenon by Neil Gaiman.

The Best Science Fiction and Fantasy of the Year, Volume 5


Jonathan StrahanDiana Peterfreund - 2011
    A multitude of astonishingly creative and gifted writers are boldly exploring the mythic past, the paranormal present, and the promises and perils of myriad alternate worlds and futures. There are almost too many new and intriguing stories published every year for any reader to be able to experience them all. So how to make sure you haven’t missed any future classics?Award-winning editor and anthologist Jonathan Strahan has surveyed the expanding universes of modern sf and fantasy to find the brightest stars in today’s dazzling literary firmament. From the latest masterworks by the acknowledged titans of the field to fresh visions from exciting new talents, this outstanding collection is a comprehensive showcase for the current state of the art in both science fiction and fantasy. Anyone who wants to know where the future of imaginative short fiction is going, and treat themselves to dozens of unforgettable stories, will find this year’s edition of Best Science Fiction and Fantasy to be just what they’re looking for!The depth and breadth of what science fiction and fantasy fiction is changes with every passing year. The twenty-nine stories chosen for this book by award-winning anthologist Jonathan Strahan carefully maps this evolution, giving readers a captivating and always-entertaining look at the very best the genre has to offer. Jonathan Strahan has edited more than twenty anthologies and collections, including The Locus Awards, The New Space Opera, The Jack Vance Treasury, and a number of year's best annuals. He has won the Ditmar, William J. Atheling Jr., and Peter McNamara Awards for his work as an anthologist, and is the reviews editor for Locus.

The Best Science Fiction and Fantasy of the Year, Volume 6


Jonathan StrahanHannu Rajaniemi - 2012
    For the sixth year in a row, master anthologist Jonathan Strahan has collected stories to captivate, entertain, and showcase the very best the genre has to offer. Critically acclaimed, and with a reputation for including award-winning speculative fiction, The Best Science Fiction and Fantasy of the Year is the only major �best of” anthology to collect both fantasy and science fiction under one cover. Jonathan Strahan has edited more than thirty anthologies and collections, including The Locus Awards (with Charles N. Brown), The New Space Opera (with Gardner Dozois), and Swords and Dark Magic: The New Sword and Sorcery.Content"The Case of Death and Honey" by Neil Gaiman"The Cartographer Wasps and the Anarchist Bees" by E. Lily Yu"Tidal Forces" by Caitlín R Kiernan"Younger Women" by Karen Joy Fowler"White Lines on a Green Field" by Catherynne M. Valente"All That Touches The Air" by An Owomoyela"What We Found" by Geoff Ryman"The Server and the Dragon" by Hannu Rajaniemi"The Choice" by Paul McAuley"Malak" by Peter Watts"Old Habits" by Nalo Hopkinson"A Small Price to Pay for Birdsong" by K. J. Parker"Valley of the Girls" by Kelly Link"Brave Little Toaster" by Cory Doctorow"The Dala Horse" by Michael Swanwick"The Corpse Painter’s Masterpiece" by M Rickert"The Paper Menagerie" by Ken Liu"Steam Girl" by Dylan Horrocks"After the Apocalypse" by Maureen F. McHugh"Underbridge" by Peter S. Beagle"Relic" by Jeffrey Ford"The Invasion of Venus" by Stephen Baxter"Woman Leaves Room" by Robert Reed"Restoration" by Robert Shearman"The Onset of a Paranormal Romance" by Bruce Sterling"Catastrophic Disruption of the Head" by Margo Lanagan"The Last Ride of the Glory Girls" by Libba Bray"The Book of Phoenix" by Nnedi Okorafor"Digging" by Ian McDonald"The Man Who Bridged the Mist" by Kij Johnson"Goodnight Moons" by Ellen Klages

Legends: Stories in Honour of David Gemmell


Ian WhatesStan Nicholls - 2013
    Determined warriors, hideous creatures, wicked sorceries, tricksy villains and cunning lovers abound as fantasy’s finest imaginations do their best and their worst. James Barclay reveals the origins of his elite mercenary band The Raven, Adrian Tchaikovsky unveils new aspects of the realm of the Apt, Tanith Lee, Joe Abercrombie, Storm Constantine, Stan Nicholls, Juliet E McKenna and more weave their magic as only they can. Produced in cooperation with the David Gemmell Awards, Legends will, in part, act as a fund-raiser for the awards. Steel yourself, throw caution to the wind, and dare to enter the realm of Legends: Contents:1. Introduction – Stan Nicholls2. Or So Legend has It – James Barclay3. A Blade to the Heart – Gaie Sebold4. Return to Arden Falls – Ian Whates5. The Drake Lords of Kyla – Storm Constantine6. A Tower of Arkrondurl – Tanith Lee7. Who Walks With Death – Jonathan Green8. Skipping Town – Joe Abercrombie9. The Land of the Eagle – Juliet E. McKenna10. All Hail to the Oak – Anne Nicholls11. Swords and Circle – Adrian Tchaikovsky 12. Fairyland – Jan Siegel13. Mountain Tea – Sandra Unerman14. The League of Resolve – Stan Nicholls15. About the Authors