Appendix N: The Literary History of Dungeons & Dragons


Jeffro Johnson - 2017
    It is a deep intellectual dive into the literature of science fiction's past that will fascinate any serious role-playing gamer. Author Jeffro Johnson, an expert role-playing gamer, accomplished Dungeon Master and three-time Hugo Award Finalist, critically reviews every single work listed by Gygax in the famous appendix, and in doing so, draws a series of intelligent conclusions about the literary gap between past and present that are surprisingly relevant to current events, not only in the fantastic world of role-playing, but the real world in which the players live.

The Soul Summoner Series: Books 1 & 2


Elicia Hyder - 2016
    One of them would die for her; the other would kill to keep her safe.**Find out why The Soul Summoner series has been a #1 bestseller in Paranormal Suspense and has been downloaded over 100,000 times, earning hundreds of 5-Star ratings. Enjoy the first two books in the series in one convenient bundle at 50% off the cover price!**THE SOUL SUMMONER (Book 1)Blessed or cursed with a connection to the souls of others, Sloan Jordan can see the best in people...and the worst. With nothing more than a glance at a photograph, she can judge the living from the dead and the good souls from the evil ones. For twenty-seven years, she's kept her ability a secret, but eleven young women have been murdered in the mountains of North Carolina, and Sloan may be the only hope of finding their killer.She has just agreed to help Detective Nathan McNamara with the case, when a stranger--who is as alluring as he is terrifying--shows up at her doorstep with a dark past and another puzzling mystery: she can't see his soul at all.Now Sloan is on the hunt for a deadly psychopath with two irresistible men. One of them would die for her, and the other would kill to keep her safe.THE SIREN (Book 2)All the missing victims of North Carolina's deadliest serial killer have been found, all except Rachel Smith. When the FBI produces a photo proving Rachel is alive and well in Texas, one case is closed but another one is opened. Either this is a case of mistaken identity or there are more people than just Sloan Jordan and Warren Parish who seem to walk the earth without a soul.Along with Detective Nathan McNamara, Sloan and Warren travel south to find Rachel and solve the biggest mystery of all: determining who--or what--they really are.

Domains of Dread: Ravenloft Campaign:


Steve Miller - 1997
    Features new rules for creating heroes native to the domains, adapting magic to the demiplane, and dealing with fear and horror checks when the characters experience the true terror that dominates the Ravenloft "RM" campaign.Night is Falling. The Mists are RisingEmbrace the Darkness.Enter the dark and macabre world of Ravenloft.But beware -once you begin to walk among the mists and shadows,you can never leave.Domains of Dread is the core rulebook for the second edition of the award-winning RAVENLOFT campaign setting - the original fantasy horror role-playing game. Within the pages of this book, players and Dungeon Masters will discover the darkest secrets of the Land of the Mists, including many never-before-seen features:Detailed guidelines on designing anything from short-term horror adventures to long-running campaigns of twisted terror.Complete rules for generating player characters native to the Demiplane of Dread.Four new character classes specifically designed for use in RAVENLOFT campaigns - the avenger, the anchorite, the gypsy, and the arcanist!An all-new player character race - the half-Vistani!Updated and expanded descriptions of the Demiplane and the foul lords who rule its tortured domains!Revised fear, horror, and madness checks to enhance the terror.New rules for power checks, plus thirteen detailed steps that lead from grace to absolute corruption!Summary of content:1: The Demiplane of Dread: general description of Ravenloft, as well as a history and theories about the nature of the dark powers, and an overview of the technological levels in Ravenloft (from Stone Age to Renaissance)2: Domains of the Core3: Islands of Terror (Bluetspur, G´Henna, I´Cath, Kalidnay, Nosos, Odiare, Souragne and Vorostokov)4: Clusters (Amber Wastes (Har'Akir, Sebua and Pharazia), Zherisia (Paridon and Timor), the Burning Peaks (Vecna and Kas's domains) and Pockets (Davion, The House of Lament, The Nightmare Lands and Scaena)5: Secret Societies - short chapter on nine secret societies - Keepers of the Black Feather, Green Hand, Circle, Church of Ezra, Vistani, Carnival, Kargatane, Fraternity of Shadows, Unholy Order of the rave)6: Fear, Horror, and Madness rules7: Powers Checks rules8: The Path of the Priest - changes in the priest class9: The Way of the Wizard - changes for wizards.10: Mazes of the Mind - changes for psionics11: Forged of Darkness - changes for magical items12: The Whispered Evil - curses.13: Tenets of Terror - discussion about the general nature of Ravenloft adventures and campaignsAppendix: ability scores, character races, character classes (some new: Avengers (paladins), Arcanist (wizards), Anchorites (priest of Ezra), gypsy (bard)

Pathfinder Roleplaying Game: Core Rulebook


Jason BulmahnDavid Eitelbach - 2009
    Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon? Your fate is yours to decide with this giant Core Rulebook that provides everything a player needs to set out on a life of adventure and excitement!This imaginative tabletop game builds upon more than 10 years of system development and an open playtest involving more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.The Pathfinder Roleplaying Game Core Rulebook includes:- All player and Game Master rules in a single volume.- Complete rules for fantastic player races like elves, dwarves, gnomes, halflings, and half-orcs.- Exciting new options for character classes like fighters, wizards, rogues, clerics, and more.- Streamlined and updated rules for feats and skills that increase options for your hero.- A simple combat system with easy rules for grapples, bull rushes, and other special attacks.- Spellcaster options for magic domains, familiars, bonded items, specialty schools, and more.- Hundreds of revised, new, and updated spells and magical treasures.- Quick-generation guidelines for nonplayer characters.- Expanded rules for curses, diseases, and poisons.- A completely overhauled experience system with options for slow, medium, and fast advancement.... and much, much more!Cover art by Wayne Reynolds

The Hunted


S.B. Alexander - 2022
    The hunter against the hunted.I kill bloodsuckers for a living. The job should be simple—capture the target and collect the money. But when I draw my enemy out in the open, I’m blindsided by his mesmerizing green eyes and snarky wit. Sam Mason is the type of vampire my mom warned me about—the kind who will seduce you with his easy smile and arrogant charm. Yet, I know better.The Vampire Navy SEAL oozes mayhem and sex appeal. Sam’s deadly swagger puts me on edge and sets my nerves on fire. If I mess with him, he’ll annihilate me in a second. That thrills and terrifies me at the same time. A million red flags are telling me to run. But my sisters lives are in jeopardy, and the only way to save them is to grovel for Sam’s help.Is it possible to push the flames to the back burner and trust an enemy who can take anything he wants? The Hunted is an enemies-to-lovers, paranormal, military romance and the first book in the new Vampire Navy SEAL spin-off series. Layla and Sam’s story is a slow burn romance with a feisty heroine, snarky banter, action, suspense, off-the-charts steamy times, and ends on a cliffhanger.

Battleborn


Andrew Beery - 2019
    For generations, the Riker men have been the best of the best. For the Battleborn that comes with a cost. *** I had to give the other guy credit. That was a fine right hook. Every bit as good as my mom used to give me. Of course, the best right hooks were the ones I landed on the other guy rather than the ones the other guy landed on me. My dear departed mother had always taught me it was better to give than receive. It’s unlikely that her cherished advice was meant to apply to bar fights, but then, she wasn’t a big fan of bars or fights in general. I spit out the blood in my mouth. My name is Tad Riker. I serve as a tactical weapons officer for the Wolves, but I was raised by the Stallions. The poor unfortunate reprobate, who was even now feeling the wrath of my fist, was serving as an armorer for the Stallions. That’s why I took this fight so personally . . . not that he was an armorer, but that he was a Stallion.

Game of Thrones: The Book of White Walkers (Game of Thrones Mysteries and Lore 1)


CraftWrite Publishing - 2017
    How did the First Men cross the Narrow Sea, habitat of the Children of the Forest, and how did the war of technology and magic unleash the White Walkers? Was it really Bran the Builder who constructed the Wall and what horror lies underneath it? And is the Wall truly the permanent structure fans perceive it to be, or will it be razed through one of the many ways hinted at in the books? Finally, can White Walkers be truly defeated, and if so, how? A perfect gift for fans of the TV show as well as the book series, Game of Thrones: The Book of White Walkers serves as both an introduction and an accompaniment to the existing media. If you want to find out how the World of Ice and Fire came to be or what might happen next, this is the place to start! Read for FREE with Kindle Unlimited! Note that the book is constantly updated!

The Toybox


Jackie Cassada - 1991
    But to San Francisco's changelings, it's a haven where they may abandon their mortal guises. An unlikely group of companions -- a waitress, a nomad, a street performer, a tramp and two children -- band together to prevent the wizard Malacar from claiming vengeance.

Knights of the Old Republic Campaign Guide


Rodney Thompson - 2008
    This campaign guide offers both players and Gamemasters a wide array of new options that can be used to craft a unique roleplaying game experience. As the galaxy plunges into one war after another, the forces of the Republic, along with their Jedi allies, struggle to protect themselves from hordes of invading Mandalorians, tyrannical Sith lords, and traitorous allies on every front. Featuring new game material drawn from a variety of sources, and including characters, weapons, vehicles, and droids, this book presents an entire campaign during the violent days of the Old Republic. This book also contains new Force powers, Force techniques, and Force secrets for Jedi and Sith characters, as well as new options for characters of all classes. Players can take advantage of new talents, feats, and other options to play a Mandalorian neo-crusader, a Republic soldier battling against the forces of Darth Revan and Darth Malak, or a Jedi in exile on the run from the Sith.

The Arcanist


Greg Curtis - 2015
    Happily useless. The third son of Count Argus Severin he would not inherit the title of count nor the reins of House Barris. He was free to do what he liked with his life provided he didn't embarrass his family. And what he liked was to live in his ancient fort in the town of Breakwater, tinker with his machines and play with his magic. Life was good. Then the city of Theria was attacked by a herd of stampeding mammoths, his older brother Marcus turned up on his doorstep in the middle of the night demanding his help, and he suddenly had to put his skills to use in investigating the crime. Little did he know that the attack was merely the first step in a plan to seize control of the Kingdom of Therion, or that the one responsible would be a member of his own family.

Earthbound Bones


ReGina Welling - 2016
    Not quite human, yet not fully an angel, the best thing the PTBs can think to do with her is bounce her around so she can solve supernatural problems. Ghosts that need to find their way home or that purposefully take the wrong path are her bread and butter. To add insult to injury, she is assigned a fledgling pair of guardian angels to train. Julius and Estelle are ready and willing to learn, but they also have a secondary agenda. One that Galmadriel is never supposed find out about. Helping the ghost of young Ben Allen find his way home reconnects Galmadriel with Kat, Amethyst, Gustavia, and Julie in the first of many adventures to come.

Ranger's Apprentice 7-volume Set:


John Flanagan
    The first book in the series, titled The Ruins of Gorlan, was released in Australia on 1 November 2004 and in the United States on 16 June 2005. So far, nine books have been released in Australia and New Zealand, with other countries including the United States and United Kingdom following behind. The series follows the adventures of Will, an orphan who is taken as an apprentice Ranger, as he strives to keep the Kingdom of Araluen safe from invaders, traitors and threats. He is joined on his adventures by his mentor Halt and his best friend Horace among others." - Wikipedia

Good Deeds Gone Unpunished


Rich Burlew - 2018
    All new!Scruff and Tumble: Alone and hungry in a city overrun by hobgoblins, Mr. Scruffy finds food—and friendship—in the unlikeliest of places. All new!Spoiler Alert: Therkla just wants to enjoy her day off with a good book, but Daiymo Kubota has other plans that will bring her face to face with her own destiny. Printed for the first time!Pier Pressure: A mysterious shore cave beckons teenagers Daesuk and Lien to meet its mysterious owner, and yes, I'm aware I just used the word "mysterious" twice in the same sentence. Three times, whatever. All new!How the Paladin Got His Scar: When hobgoblin warbands begin attacking towns along the border, Captain O-Chul of the Azure City Army must lead an unlikely team to confront the secret raiders undermining peace in the region. Printed for the first time!All these tales plus an introduction by the author and a foreword by Thog, half-orc barbarian, in our longest prequel book to date! Even though that Kazumi and Daigo story isn't really a prequel because it's happening right now, and two of the other stories take place during the events of the regular Order of the Stick comic. It still counts!

The Woman Who Saw the Future


Amit Sharma - 2017
    Sapna can see the future and saves thousands of people around the world every year through her record-breaking, popular show ‘Lucky People’. The show had given Sapna’s life a meaning and gives her the courage to sleep every night, where death and blood await her in her dreams. Even though the world is at her feet, the power costs Sapna her personal life. Thousands of prayers that come her way every year are her only solace, her only reason to live. When a blinding hatred leads to a desperate act of revenge, a single misuse of her great power triggers a reversal of her fortunes. Now she must decide the path she has to take to preserve her unique gift and her fame, even if it turns her into a murderer on the brink of insanity.

The Complete Paladin's Handbook


Rick Swan - 1994
    Create or enhance your paladin with new proficiencies and equipment, new rules for bonded mounts, and paladin kits like the divinate, envoy, ghosthunter, skyrider, and the indomitable wyrmslayer.