Distant Shores


Marco PalmieriJames Swallow - 2005
    Voyager(TM) faced a choice: accept exile or set a course for home, a seventy-thousand-light-year journey fraught with unknown perils. She chose the latter. Janeway's decision launched her crew on a seven-year trek pursuing an often lonely path that embodied the purest form of the Starfleet adage to boldly go...(TM)Committed to that difficult road, Voyager's crew was rewarded with unimaginable experiences on strange and fantastic worlds, encountering exotic alien species and astonishing phenomena...and challenged along the way by conflicts from within as well as from without. Yet none of their adventures tempered their shared determination to find a way back to friends and family.

Star Trek: Strange New Worlds 10


Dean Wesley SmithM.C. DeMarco - 2007
    Captain Ransom atones for his sins. T'Pol pursues a composer, after she is captivated by the human's music. Strands of DNA are woven together from four Starfleet captains, creating one man with one mission. An entity fights for its right to live, despite the fact that it is not alive. From the ordinary to the extraordinary, all of these stories are embraced by the vision of Star Trek®. When Gene Roddenberry created Star Trek, he also tapped a wellspring of human imagination. Viewers were transformed into fans, who embraced the show and turned the definition of "fan" on its ear. However, when what was on the screen was simply not enough, fans started writing their own stories, which they then shared among friends and family. Ten years ago, Pocket Books offered Star Trek fans a unique opportunity to become a part of the Star Trek mythos. A contest was created in which the best stories submitted by nonprofessional writers would be published. And over the course of a decade, hundreds of pounds of submissions poured in. Many of the writers who submitted to Strange New Worlds went on to become professional writers. This time there are nineteen writers: Rigel Ailur, David DeLee, M.C. DeMarco, Rick Dickson, Louis E. Doggett, Aimee Ford Foster, Edgar Governo, Robyn Sullivent Gries, Jim Johnson, Gerri Leen, Muri McCage, Brian Seidman, Randy Tatano, Paul C. Tseng, Rob Vagle, Laura Ware, Carolyn Winifred, Jerry M. Wolfe, and Jeremy Yoder. We welcome them to the book that is by the fans, for the fans.

The Left Hand of Destiny: Book One


J.G. Hertzler - 2003
    Now, with Worf at his side as the newly appointed Federation ambassador to Qo'noS, Martok at last is coming home, bringing with him the hope of a bright new future for his people.But the new chancellor's triumphant return to the Klingon homeworld is met by treachery and upheaval. As the demons of the general's past rise up, so too does a usurper to the Imperial Throne, one who knows exactly how to crush Martok and all who stand with him -- and who won't be satisfied until they are ashes under the foundation of a new Klingon Empire.

A Pocket Full of Lies


Kirsten Beyer - 2016
    Commander Liam O'Donnell of the U.S.S. Demeter makes a promising first contact with the Nihydron—humanoid aliens that are collectors of history. They rarely interact with the species they study but have created a massive database of numerous races, inhabited planets, and the current geopolitical landscape of a large swath of the quadrant. When an exchange of data is proposed via a formal meeting, the Nihydron representatives are visibly shaken when Admiral Kathryn Janeway greets them. For almost a century, two local species—the Rilnar and the Zahl—have fought for control of the nearby planet Sormana, with both sides claiming it as their ancestral homeworld. The shocking part is that for the last several years, the Rilnar have been steadily gaining ground, thanks to the tactics of their current commanding officer: a human woman, who appears to be none other than Kathryn Janeway herself...

Infection


John Gregory Betancourt - 1999
    Enterprise-D's ongoing mission when a virulent epidemic strikes the populace of Archaria III, endangering the lives of thousands and provoking acts of mob violence against those believed responsible for the spread of the disease. While Data and Natasha Yar team up to uncover the true origins of the virus, Dr. Crusher finds the implacable sickness resists all her efforts to find a cure. The desperate quest for a cure becomes even more urgent when Deanna Troi succumbs to the dreaded plague...again and again.

Engines of Destiny


Gene DeWeese - 2005
    Kirk on the U.S.S. Enterpris NCC-1701-B, Montgomery Scott decides to leave Starfleet. A chance encounter with a mysterious woman named Guinan leads him to hitch a ride on the U.S.S. Jenolen -- which crashes into a Dyson Sphere, leaving only Scotty to survive suspended as a transporter pattern....Seventy-five years later, he is revived aboard the Enterprise-D -- on which Guinan serves as bartender. But fate has not finished with either Scotty or Guinan. The engineer hatches an audacious plan to travel back in time and rescue Jim Kirk the moment before he would vanish into the nexus and bring him back to the twenty-fourth century without damaging the timeline.Scotty's plan, however, does not go as expected. Though Kirk is rescued, the famed captain and the engineer, as well as Captain Picard, Guinan, and the crew of the Enterprise-D, are trapped in an altered past where there is no Federation, and no human race. Sarek of Vulcan leads a ragtag collection of species fighting a losing battle against the Borg, who have swarmed into the Alpha Quadrant and assimilated Earth.Starfleet's finest miracle worker must find a way to restore the timeline before the galaxy is overrun....

Triangle: Imzadi II


Peter David - 1998
    Or can it? Once William Riker was Deanna's imzadi, but now the ship's counselor has embarked on an unlikely romance with Lieutenant Commander Worf. At first glance, they cannot be more different, but over time they have discovered hidden reserves of courage and compassion within each other. Yet does Worf's future truly lie with Deanna, and whom shall Troi ultimately call "imzadi"?Even in the 24th century, three Is definitely a crowd.

Shadow of the Machine


Scott Harrison - 2014
    Enterprise has returned to dry dock to finish its refit before commencing its second five-year mission. The crew has been granted a two-week period of shore leave before preparations for their next voyage begins. Shaken by their encounter with V’ger, Kirk, Spock, and Sulu travel to their respective homes and must reflect upon their lives—now forever changed.

Glass Empires


Mike Sussman - 2007
    There are moments glimpsed only in shadow,      where darkness rules and evil incarnate thrives. You hope against hope that in your lifetime,      evil is relegated to the shadows.               But what if it wasn't? What if you lived in a universe where your life was measured only      by what you could do for the Empire?      What would you do to survive?      Would you sell your soul to free yourself?      If you were offered the chance to rule, would you seize it?      If you could free your universe from the darkness but only           at the cost of your life, would you pay that price? Age of the Empress (Star Trek: Enterprise)           Set in 2155. The story follows on directly from the end of In a Mirror, Darkly, Part II.              She seized power in a heartbeat, daring to place herself against all the overlords of the Empire. Empress Hoshi Sato knows the future that could be; now all she has to do is make sure it never happens. For her to rule, she must hold sway not only over the starship from the future but also over her warlords, the resistance, and her Andorian husband. As quickly and brutally as Hoshi seized power, imperial rule is taken from her. Her only chance to rule again is to ally herself with a lifelong foe, and an alien. The Sorrows Of Empire (Star Trek: The Original Series)           Set in 2267-2295              One man can change the future, but does he dare? Spock, intrigued by the vision of another universe's Federation, does what no Vulcan, no emperor, has ever done: seize power in one blinding stroke of mass murder. And at the same instant he gains imperial power, Spock sows the seeds for the Empire's downfall. Is this a form of Vulcan madness, or is it the coolly logical plan of a man who knows the price his universe must pay for its freedom? Sdlrow Htob Fo Tsrow Eht (The Worst of Both Worlds)           (Star Trek: The Next Generation) Set in September, 2371              Humanity is a pitiful collection of enslaved, indentured, and abused peoples. No one dares to question the order, except at peril of their lives. One man survives by blinding himself to the misery around him. However, Jean-Luc Picard resists, just once. And in that one instant he unlocks a horror beyond the tyranny of the Alliance. Can a man so beaten down by a lifetime of oppression stop the destruction?

Sarek


A.C. Crispin - 1994
    Spock's mother, Amanda Grayson, is dying, and Spock returns to the planet Vulcan where he and Sarek enjoy a rare moment of rapprochement. But just as his wife's illness grows worse, duty calls Sarek away—once again sowing seeds of conflict between father and son. Yet soon, Sarek and Spock must put aside their differences and work together to foil a far-reaching plot to destroy the Federation—a plot that Sarek has seen in the making for nearly his entire career. The epic story will take the crew of the U.S.S. Enterprise™ to the heart of the Klingon Empire, where Captain Kirk's last surviving relative has become a pawn in a battle to divide the Federation... and conquer it. With Sarek's help, the crew of the Starship Enterprise™ learns that all is not as it seems. Before they can prevent the Federation's destruction, they must see the face of their hidden enemy—an enemy more insidious and more dangerous than any they have faced before...

Do Comets Dream?


S.P. Somtow - 2003
    Now the Last Days are once again upon them, and a fiery star draws near. This is the Death-Bringer, the Eater of the World, whose coming heralds the end of all things....But to Captain Picard and the crew of the Starship Enterprise™; the Death-Bringer appears to be nothing but a rogue comet, easily destroyed. Picard faces a difficult dilemma: how can he save the Thanetians' rich and intricate civilization without destroying the very beliefs upon which their culture is based?This quandary is challenge enough, yet the captain's position becomes even more complicated when Deanna Troi discovers that, incredibly, the comet is alive!

Ambush at Corellia


Roger MacBride Allen - 1995
    One thing is clear: the five inhabited worlds of the sector are on the brink of civil war and the once peaceful coexistence of the three leading races -- human, Selonian, and Drallan --  has come to an end.

Star Trek: Strange New Worlds II


Dean Wesley SmithKen Rand - 1999
    Culled from a second nationwide contest/author search, they represent some of the finest Star Trek writing available today.

Press Start to Play


Daniel H. WilsonSeanan McGuire - 2015
    The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.

War Dragons


L.A. Graf - 1998
    Sometimes a brawl may break out but it's all in the family, more or less. Just remember, the first round of drinks is always paid for with a story...even beyond the final frontier. Captain James T. Kirk must join forces with Captain Hikaru Sulu, new commander of the U.S.S. Excelsior, to resolve a simmering political situation in a distant star system. For more than twenty years, the ancient enmity between Nykkus and Anjiri has resisted the best efforts of Federation diplomats. Now Kirk and Sulu have one last chance to end the bloodshed -- before it erupts into a full-scale interstellar war!