Book picks similar to
Rumors of War by A.K. DuBoff


science-fiction
sci-fi
young-adult
fiction

Starcrasher


Rock Forsberg - 2017
    A deadly cosmic device. It's his time to save the universe.Tredd Bounty's life hasn't been the same since he was kicked out of the Navy. And bouncing between shady jobs and risky missions barely keeps a roof over his head. So when he picks up a rich gig to capture a deadly device that could tear the stars apart, he keeps his incredible power at the ready: the ability to stop time itself…With his eccentric team of misfits by his side, Tredd flies up against an old sweetheart, a vindictive former commander, and a shadowy force racing toward the same artefact. As they hunt for the extreme weapon, the captain uncovers a dangerous secret that could send them crashing into a fiery supernova. It's a good thing Tredd isn't the only one with hidden abilities.Can Tredd reach the device in time to save the galaxy?Starcrasher is the first book in the exhilarating Shades Space Opera series. If you like gritty heroes, alien encounters, and paranormal powers, then you'll love Rock Forsberg's action-packed novel.

The Last Resort


Matt Drabble - 2016
    A private haven for only those deemed worthy enough to attend.Landon Verger is a titan of industry, a man who casts a long dark shadow and founder of Paradise. The resort's opening weekend should have been a celebration of wealth and excess, but without warning the resort has gone silent.Sam Verger knows his father only too well; the great man casts a long and dark shadow. He also knows that Landon Verger's enemy list is long and varied, any one of which would love to see his father dead.Sam seeks to employ a professional to investigate the island, Mac is one such woman. An ex-military officer she works dirty jobs and doesn't ask questions if the money's right. With her like-minded team they travel to Paradise.Mac thought she'd seen everything that death had to offer, she was wrong. What started out as a simple mission will quickly become the most desperate fight for survival she's ever faced. There's only one thing that she's sure of, not everyone is getting out alive.

Anywhere But Here


Jason D. Morrow - 2014
    But what she finds is a place wrought with mystery, shady dealings, and more instability than she anticipates. The Starborn Ascension takes place 57 years before The Starborn Uprising, and can be read independently.

Halo: Cryptum (Forerunner Saga, #1)


Greg Bear - 2011
    100,000 years ago, the galaxy was populated by a great variety of beings. But one species--eons beyond all others in both technology and knowledge--achieved dominance. They ruled in peace but met opposition with quick and brutal effectiveness. They were the Forerunners, the keepers of the Mantle, the next stage of life in the Universe's Living Time. And then they vanished. This is their story. Bornstellar Makes Eternal Lasting is a young rebellious Forerunner. He is a Manipular, untried, yet to become part of the adult Forerunner society, where vast knowledge and duty waits. He comes from a family of Builders, the Forerunners' highest and most politically powerful rate. It is the Builders who create the grand technology that facilitates Forerunner dominance over the known universe. It is the Builders who believe they must shoulder the greatest burden of the Mantle, as shepherds and guardians of all life. Bornstellar is marked to become a great Builder just like his father. But this Manipular has other plans. He is obsessed with lost treasures of the past. His reckless passion to seek out the marvelous artifacts left behind by the Precursors, long-vanished superbeings of unknowable power and intent, forces his father's hand. Bornstellar is sent to live among the Miners, where he must come to terms with where his duty truly lies. But powerful forces are at play. Forerunner society is at a major crux. Past threats are once again proving relentless. Dire solutions, machines and strategies never before contemplated, are being called up, and fissures in Forerunner power are leading to chaos. On a Lifeworker's experimental planet, Bornstellar's rebellious course crosses the paths of two humans, and the long lifeline of a great military leader, thus forever changing Bornstellar's destiny ...and the fate of the entire galaxy.

War Eternal, Books 1-3


M.R. Forbes - 2017
    1000+ pages. Over 100,000 unbundled copies sold. Book 1: Starship Eternal A lost starship... A dire warning from futures past... A desperate search for salvation… Captain Mitchell “Ares” Williams is a Space Marine and the hero of the Battle for Liberty, whose Shot Heard ‘Round the Universe saved the planet from a nearly unstoppable war machine. He’s handsome, charismatic, and the perfect poster boy to help the military drive enlistment. Pulled from the war and thrown into the spotlight, he’s as efficient at charming the media as he was at shooting down enemy starfighters. After an assassination attempt leaves Mitchell critically wounded, he begins to suffer from strange hallucinations that carry a chilling and oddly familiar warning: They are coming. Find the Goliath or humankind will be destroyed. Convinced that the visions are a side-effect of his injuries, he tries to ignore them, only to learn that he may not be as crazy as he thinks. The enemy is real and closer than he imagined, and they’ll do whatever it takes to prevent him from rediscovering the centuries lost starship. Narrowly escaping capture, out of time and out of air, Mitchell lands at the mercy of the Riggers - a ragtag crew of former commandos who patrol the lawless outer reaches of the galaxy. Guided by a captain with a reputation for cold-blooded murder, they’re dangerous, immoral, and possibly insane. They may also be humanity’s last hope for survival in a war that has raged beyond eternity. Book 2: The End of Liberty An ancient starship discovered… An eternal enemy revealed… An impossible mission to save humankind… The Goliath has been discovered, the first of its secrets revealed. Now the race is on for Captain Mitchell Williams and his crew to return to Liberty and recover Origin’s lost memories before the enemy can complete their violent conquest. It's a mission with a near-zero chance of success. A mission that only the Riggers would be crazy enough to accept, and skilled enough to survive. A mission that will test the limits of Mitchell’s mind, body, and soul, and force him to make an impossible choice that could cost the lives of millions. This is war, and if he can’t win a battle for a single planet, how can he possibly change the outcome of a conflict that has raged beyond eternity? Book 3: The Knife’s Edge A mission failed... A civilization on the edge of collapse... A dangerous alliance to save it… Colonel Mitchell “Ares” Williams has never been one to accept failure. While the outcome on Liberty is a crushing setback to his and the Rigger’s chances of salvaging the war, there’s no time to waste on regret. After all, the mission wasn’t a total loss, delivering an unexpected asset in the wake of their defeat: Liun Tio, a.k.a the Knife, a notorious warlord and enemy of the Alliance, whose deep-seated mistrust of artificial intelligence and control over what may be the largest free fleet in the galaxy have made him the most important man alive. If humanity is going to have a chance to survive the Tetron onslaught, Ares and the Knife will need to find a way to work together.

The Calling


James Frey - 2014
    They descended from the sky amid smoke and fire, and created humanity and gave us rules to live by. They needed gold and they built our earliest civilizations to mine it for them. When they had what they needed, they left. But before they left, they told us someday they would come back, and when they did, a game would be played. A game that would determine our future.This is Endgame.For ten thousand years the lines have existed in secret. The 12 original lines of humanity. Each had to have a Player prepared at all times. They have trained generation after generation after generation. In weapons, languages, history, tactics, disguise assassination. Together the players are everything: strong, kind, ruthless, loyal, smart, stupid, ugly, lustful, mean, fickle, beautiful, calculating, lazy, exuberant, weak. They are good and evil. Like you. Like all.This is Endgame.When the game starts, the players will have to find three keys. The keys are somewhere on earth. The only rule of their Endgame is that there are no rules. Whoever finds the keys first wins the game. Endgame: The Calling is about the hunt for the first key. And just as it tells the story of the hunt for a hidden key, written into the book is a puzzle. It invites readers to play their own Endgame and to try to solve the puzzle. Whoever does will open a case filled with gold. Alongside the puzzle will be a revolutionary mobile game built by Google’s Niantic Labs that will allow you to play a real-world version of Endgame where you can join one of the lines and do battle with people around you.Will exuberance beat strength? Stupidity top kindness? Laziness thwart beauty? Will the winner be good or evil? There is only one way to find out.Play.Survive.Solve.People of Earth.Endgame has begun.

Jaran


Kate Elliott - 1992
    The volatility of these alien overlords is something with which Tess Soerensen is all too familiar. Her brother, Charles, rebelled against them at one time and was rewarded by being elevated into their interstellar system—yet there is reason to believe they murdered his and Tess’s parents.Struggling to find her place in the world and still mending a broken heart, Tess sneaks aboard a shuttle bound for Rhui, one of her brother’s planets. On the ground, she joins up with the native jaran people, becoming immersed in their nomadic society and customs while also attempting to get to the bottom of a smuggling scheme she encountered on her journey there. As she grows ever closer to the charismatic jaran ruler, Ilya—who is inflamed by an urgent mission of his own—Tess must choose between her feelings for him and her loyalty to her brother.Jaran is the first volume of the Novels of the Jaran, which continues with An Earthly Crown, His Conquering Sword, and The Law of Becoming.

Qualify


Vera Nazarian - 2014
    You die, or you Qualify. The year is 2047. An extinction-level asteroid is hurtling toward Earth, and the descendents of ancient Atlantis have returned from the stars in their silver ships to offer humanity help.But there’s a catch.They can only take a tiny percent of the Earth’s population back to the colony planet Atlantis. And in order to be chosen, you must be a teen, you must be bright, talented, and athletic, and you must Qualify.Sixteen-year-old Gwenevere Lark is determined not only to Qualify but to rescue her entire family.Because there’s a loophole.If you are good enough to Qualify, you are eligible to compete in the brutal games of the Atlantis Grail, which grants all winners the laurels, high tech luxuries, and full privileges of Atlantis Citizenship. And if you are in the Top Ten, then all your wildest wishes are granted… Such as curing your mother’s cancer.There is only one problem.Gwen Lark is known as a klutz and a nerd. While she’s a hotshot in classics, history, science, and languages, the closest she’s come to sports is a backyard pool and a skateboard.This time she is in over her head, and in for a fight of her life, against impossible odds and world-class competition—including Logan Sangre, the most amazing guy in her class, the one she’s been crushing on, and who doesn’t seem to know she exists.Because every other teen on Earth has the same idea. You Qualify or you die. * * *EXCERPT!Now you can read Chapter One in its entirety (click here)!* * *

The Pyramid Builders


Saxon Andrew - 2012
    Christopher Connor has discovered a way to view the past. His invention collects light and focuses it such that events that occurred on Earth years ago can be viewed. All one need do is travel one light year away and one can see what was happening on the planet a year earlier by capturing and focusing the reflected light that left Earth a year ago. There’s only one problem: no ship exists that can travel faster than the speed of light, so his device cannot be conclusively demonstrated to function as advertised. That’s fine with Christopher, who would much rather party and have a good time rather than defend his creation against critics and governmental bureaucrats. Besides, who would pay to view the past anyway?Jillian Gordon, an Egyptologist with a PhD in Quantum Physics, has discovered that the survival of Earth depends on viewing what happened at the building of the Great Pyramid of Khufu five thousand years in the past. Christopher’s device would allow her to do just that and she intends to draft him into the project. Christopher is about to discover that the organization Jillian works for has engineered a starship with a faster-than-light drive, which will now allow his device to be field tested. The stardrive for that ship was developed from diagrams carved on the back of an ancient stone tablet excavated at the site of the Great Pyramid.Life for Christopher is about to make a radical departure from his party, happy-go-lucky lifestyle. Getting Christopher to focus on what needs to be done is a problem Jillian hadn’t counted on in her quest to save humanity. The predicted destruction of Earth, which is carved on the front of the tablet, doesn’t leave her much time and Christopher isn’t cooperating.What neither of them know is that the answer to survival is more than sixty five million light years away in light that left Earth just before the mass extinction of the dinosaurs.

Carrie Hatchett, Space Adventurer


J.J. Green - 2016
    All she wants is a proper job. But Transgalactic Intercultural Community Crisis Liaison Officer isn’t what she had in mind. And neither is saving the galaxy. Book One - Mission Improbable The galaxy is in crisis, and Carrie Hatchett is the last person on Earth who should be fixing it. Carrie is a low-achieving daydreamer. After providing a good home for her butt-ugly dog and psychotic cat, her biggest challenge in life is to avoid being fired—again. But a strange green mist sucks her beneath her kitchen sink, and an unusual clerical error leads to an offer she foolishly doesn’t refuse. The Transgalactic Council hire her to settle a conflict between the mechanical placktoids and the mysterious oootoon. Carrie must overcome her personal weaknesses and, for the first time in her life, succeed in her job, to uncover a threat to the entire galaxy. Book Two - Passage to Paradise Carrie Hatchett is back. The Transgalactic Council may never be the same. After a successful first mission, Carrie thought her job as Transgalactic Intercultural Community Crisis Liaison Officer was secure. But all bets are off when she travels to Dandrobia, a genetically engineered utopia. Beautiful and immortal, the dandrobians have been confined to their planet due their former tyrannical reign over the galaxy. Carrie must mediate between the dandrobians and their victims, the squashpumps. But paradise isn’t all it’s cracked up to be, and, as often happens when Carrie’s around, things don’t go according to plan. Dandrobians escape to Earth, and the negotiations descend into chaos. With the help of her long-suffering friend, Dave, Carrie must send the dandrobians home and restore peace. If she fails, it isn’t only her job at risk, because there’s more to the dandrobians than meets the eye. Rogue, Carrie's dog with a face only she could love, lends a paw. Book Three - Transgalactic Antics Watch out! Carrie Hatchett has a plan. Carrie’s impulsive, reckless nature gets her in trouble again, and if she wants to keep her job as a Transgalactic Intercultural Community Crisis Liaison Officer, she has to pass remedial training. Little does she know that her survival and the future of the galactic empire are also at stake. With the help of her level-headed bestie, Dave, and her fellow alien trainees—an intelligent slug, a mysterious box, a large green blob and a cylinder of hair—she might just succeed. But so much stands in her way. A brain scan confirms that she isn’t cut out for the job, and a blast from the past rears her beautiful head, sending Carrie into a crisis of self-doubt. When the evil mechanical aliens, the placktoids, return, Carrie must put together a plan that actually works. A plan to rid the galaxy of the placktoid menace, and save her life.

Against a Dark Background


Iain M. Banks - 1993
    On an island with a glass shore - relic of some even more ancient conflict - she discovers she is to be hunted by the Huhsz, a religious cult which believes she is the last obstacle before their faith's apotheosis. She has to run, knowing her only hope of finally escaping the Huhsz is to find the last of the ancient, apocalyptically powerful but seemingly cursed Lazy Guns. But that is just the first as well as the final step on a search that takes her on an odyssey through the exotic Golterian system and results in both a trail of destruction and a journey into her own past, as well as that of her family and the system itself; a journey that changes everything.

Thin Air


Richard K. Morgan - 2018
    . . and it promises to be a publication to remember.An ex-corporate enforcer, Hakan Veil, is forced to bodyguard Madison Madekwe, part of a colonial audit team investigating a disappeared lottery winner on Mars. But when Madekwe is abducted, and Hakan nearly killed, the investigation takes him farther and deeper than he had ever expected. And soon Hakan discovers the heavy price he may have to pay to learn the truth.

Cascade Point


Joshua Guess - 2017
    They fly at the edges of Alliance space, surveying new systems far from the problems that brought them all together. Some are former military, while others have more colorful pasts. Everyone aboard the Fallen Angel has a reason for staying on the fringes. It's a good life, but a chance discovery will change everything. Confronted by an enemy powerful enough to threaten all of human civilization, Grant and his crew are forced to choose between confinement or joining the Ghost Fleet, a hidden network of ships recruited and run by the Alliance Navy. Faced with an existential danger, Grant will lead his team into the far reaches of unknown space to keep the brewing conflict from exploding into all-out war.

Heir to the Jedi


Kevin Hearne - 2015
    . . .   A thrilling new adventure set between A New Hope and The Empire Strikes Back, and—for the first time ever—written entirely from Luke Skywalker’s first-person point of view.

Ocean of Storms


Christopher Mari - 2016
    Then a catastrophic explosion on the moon cleaves a vast gash in the lunar surface, and the massive electromagnetic pulse it unleashes obliterates Earth's electrical infrastructure. To plumb the depths of the newly created lunar fissure and excavate the source of the power surge, the feuding nations are forced to cooperate on a high-risk mission to return mankind to the moon.Now, a diverse, highly skilled ensemble of astronauts--and a pair of maverick archaeologists plucked from the Peruvian jungle--will brave conspiracy on Earth and disaster in space to make a shocking discovery.Ocean of Storms is an epic adventure that spans space and time as its heroes race to fulfill an ancient mission that may change the course of humanity's future.