A Wilderness So Immense: The Louisiana Purchase and the Destiny of America


Jon Kukla - 2003
    In a saga that stretches from Paris and Madrid to Haiti, Virginia, New York, and New Orleans, Jon Kukla shows how rivalries over the Mississippi River and its vast watershed brought France, Spain, Great Britain, and the United States to the brink of war and shaped the destiny of the new American republic. We encounter American leaders--Jefferson and Jay, Monroe and Pickering among them--clashing over the opening of the West and its implications for sectional balance of power. We see these disagreements nearly derailing the Constitutional Convention of 1787 and spawning a series of separatist conspiracies long before the dispute over slavery in the territory set the stage for the Missouri Compromise and the Civil War. Kukla makes it clear that as the French Revolution and Napoleon’s empire-building rocked the Atlantic community, Spain’s New World empire grew increasingly vulnerable to American and European rivals. Jefferson hoped to take Spain’s territories--piece by piece,--while Napoleon schemed to reestablish a French colonial empire in the Caribbean and North America.Interweaving the stories of ordinary settlers and imperial decision-makers, Kukla depicts a world of revolutionary intrigue that transformed a small and precarious union into a world power--all without bloodshed and for about four cents an acre.

Digital Design and Computer Architecture


David Money Harris - 2007
    Digital Design and Computer Architecture begins with a modern approach by rigorously covering the fundamentals of digital logic design and then introducing Hardware Description Languages (HDLs). Featuring examples of the two most widely-used HDLs, VHDL and Verilog, the first half of the text prepares the reader for what follows in the second: the design of a MIPS Processor. By the end of Digital Design and Computer Architecture, readers will be able to build their own microprocessor and will have a top-to-bottom understanding of how it works--even if they have no formal background in design or architecture beyond an introductory class. David Harris and Sarah Harris combine an engaging and humorous writing style with an updated and hands-on approach to digital design.Unique presentation of digital logic design from the perspective of computer architecture using a real instruction set, MIPS.Side-by-side examples of the two most prominent Hardware Design Languages--VHDL and Verilog--illustrate and compare the ways the each can be used in the design of digital systems.Worked examples conclude each section to enhance the reader's understanding and retention of the material.

Art: A Brief History


Marilyn Stokstad - 1999
    Drawing on 40 years of experience of presenting art to the public, Marilyn Stokstad offers this comprehensive look at art in all of its diversity, from paintings and architecture to tapestries, jewellery and electronic art.

Think Python


Allen B. Downey - 2002
    It covers the basics of computer programming, including variables and values, functions, conditionals and control flow, program development and debugging. Later chapters cover basic algorithms and data structures.

Introduction to Java Programming: Comprehensive Version


Y. Daniel Liang - 1999
    Daniel Liang teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach. Beginning programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented and GUI programming using Java 5. Students start with the essential problem-solving and programming concepts (control statements, methods, and arrays), are then introduced to object-oriented programming, graphical user interface (GUI), and applets, and finally to exception handling, I/O, data structures, and other advanced subjects. Liang uses small, simple, and stimulating examples to demonstrate concepts and techniques while longer examples are presented in case studies with overall discussions and thorough line-by-line explanations. Students can now write short, interesting, graphical game programs starting from Chapter 2! reinforcing key concepts with objectives lists, introduction and chapter overviews, easy to follow examples, chapter summaries, review questions, programming exercises, interactive self-test. Students receive solutions to even-numbered programming exercises, source code for the examples in the book, online self assessment (w/over 1000 multiple-choice questions) and ONLINE homework through GRADIANCE, the industries most advanced online homework application. Instructors are offered the most extensive library of support materials available including interactive and animated slides, TestGen (w/over 2000 multiple-choice questions), solutions to all programming exercises, sample exams and supplemental exercises. Available in two versions, the Fundamentals First edition (chapters 1-19) and the Comprehensive version (chapters 1-36).

Artificial Intelligence: Structures and Strategies for Complex Problem Solving


George F. Luger - 1997
    It is suitable for a one or two semester university course on AI, as well as for researchers in the field.

The UNIX Programming Environment


Brian W. Kernighan - 1983
     Readers will gain an understanding not only of how to use the system, its components, and the programs, but also how these fit into the total environment.

Python Essential Reference (Developer's Library)


David Beazley - 1999
    This text concisely describes the Python language and its programming environment for those readers already familiar with languages such as C and C++.

Discovering the Universe [with CD-ROM]


Neil F. Comins - 1984
    The accompanying CD-ROM features a special student version of the award-winning virtual planetarium software Starry Night plus software animations and videos, all illustrations from the text, interactive Q&A and exercises, and supplementary resources. Material can be updated periodically from the Freeman Web site. www.whfreeman.com/astronomy. There is an online study guide offering a CD-Web guide, chapter objectives, key terms, review questions, Starry Night observations exercises and online tutorials.

Isaac Newton: The Last Sorcerer


Michael White - 1997
    Sympathetic yet balanced, Michael White's Isaac Newton offers a revelatory picture of Newton as a genius who stood at the point in history where magic ended and science began.

WPF 4 Unleashed


Adam Nathan - 2010
    Windows Presentation Foundation (WPF) is the recommended technology for creating Windows user interfaces, giving you the power to create richer and more compelling applications than you dreamed possible. Whether you want to develop traditional user interfaces or integrate 3D graphics, audio/video, animation, dynamic skinning, multi-touch, rich document support, speech recognition, or more, WPF enables you to do so in a seamless, resolution-independent manner. WPF 4 Unleashed is the authoritative book that covers it all, in a practical and approachable fashion, authored by WPF guru and Microsoft developer Adam Nathan. Covers everything you need to know about Extensible Application Markup Language (XAML) Examines the WPF feature areas in incredible depth: controls, layout, resources, data binding, styling, graphics, animation, and more Highlights the latest features, such as multi-touch, text rendering improvements, XAML language enhancements, new controls, the Visual State Manager, easing functions, and much more Delves into topics that aren't covered by most books: 3D, speech, audio/video, documents, effects Shows how to create popular UI elements, such as Galleries, ScreenTips, and more Demonstrates how to create sophisticated UI mechanisms, such as Visual Studio-like collapsible/dockable panes Explains how to create first-class custom controls for WPF Demonstrates how to create hybrid WPF software that leverages Windows Forms, DirectX, ActiveX, or other non-WPF technologies Explains how to exploit new Windows 7 features, such as Jump Lists and taskbar customizations

Publication Manual of the American Psychological Association(r)


American Psychological Association - 1952
    With millions of copies sold, the Publication Manual of the American Psychological Association is the style manual of choice for writers, editors, students, educators, and professionals in psychology, sociology, business, economics, nursing, social work, and justice administration, and other disciplines in which effective communication with words and data is fundamental.In addition to providing clear guidance on grammar, the mechanics of writing, and APA style, the Publication Manual offers an authoritative and easy-to-use reference and citation system and comprehensive coverage of the treatment of numbers, metrication, statistical and mathematical data, tables, and figures for use in writing, reports, or presentations. The new edition has been revised and updated to include: The latest guidelines and examples for referencing electronic and online sources New and revised guidelines for submitting papers electronically Improved guidelines for avoiding plagiarism Simplified formatting guidelines for writers using up-to-date word-processing software All new guidelines for presenting case studies Improved guidelines for the construction of tables Updates on copyright and permissions issues for writers New reference examples for audiovisual media and patents An expanded and improved index for quick and easy access Writers, scholars, and professionals will also find: New guidelines on how to choose text, tables, or figures to present data Guidelines for writing cover letters for submitting articles for publication, plus a sample letter Expanded guidelines on the retention of raw data New advice on establishing written agreements for the use of shared data New information on the responsibilities of co-authors New and experienced readers alike will find the 5th Edition a complete resource for writing, presenting, or publishing with clarity and persuasiveness.Approximately 400 pages

Language, Proof and Logic: Text and CD


Jon Barwise - 1999
    The unique on-line grading services instantly grades solutions to hundred of computer exercises. It is specially devised to be used by philosophy instructors in a way that is useful to undergraduates of philosophy, computer science, mathematics, and linguistics.The book is a completely rewritten and much improved version of The Language of First-order Logic. Introductory material is presented in a more systematic and accessible fashion. Advanced chapters include proofs of soundness and completeness for propositional and predicate logic, as well as an accessible sketch of Godel's first incompleteness theorem. The book is appropriate for a wide range of courses, from first logic courses for undergraduates (philosophy, mathematics, and computer science) to a first graduate logic course.The package includes four pieces of software:Tarski's World 5.0, a new version of the popular program that teaches the basic first-order language and its semantics; Fitch, a natural deduction proof environment for giving and checking first-order proofs;Boole, a program that facilitates the construction and checking of truth tables and related notions (tautology, tautological consequence, etc.);Submit, a program that allows students to submit exercises done with the above programs to the Grade Grinder, the automatic grading service.Grade reports are returned to the student and, if requested, to the student's instructor, eliminating the need for tedious checking of homework. All programs are available for Windows, Macintosh and Linux systems.Instructors do not need to use the programs themselves in order to be able to take advantage of their pedagogical value. More about the software can be found at lpl.stanford.edu.The price of a new text/software package includes one Registration ID, which must be used each time work is submitted to the grading service. Once activated, the Registration ID is not transferable.

Artificial Intelligence: The Basics


Kevin Warwick - 2011
    The author Kevin Warwick, a pioneer in the field, examines issues of what it means to be man or machine and looks at advances in robotics which have blurred the boundaries. Topics covered include:how intelligence can be defined whether machines can 'think' sensory input in machine systems the nature of consciousness the controversial culturing of human neurons.Exploring issues at the heart of the subject, this book is suitable for anyone interested in AI, and provides an illuminating and accessible introduction to this fascinating subject.

Artificial Intelligence: A Modern Approach


Stuart Russell - 1994
    The long-anticipated revision of this best-selling text offers the most comprehensive, up-to-date introduction to the theory and practice of artificial intelligence. *NEW-Nontechnical learning material-Accompanies each part of the book. *NEW-The Internet as a sample application for intelligent systems-Added in several places including logical agents, planning, and natural language. *NEW-Increased coverage of material - Includes expanded coverage of: default reasoning and truth maintenance systems, including multi-agent/distributed AI and game theory; probabilistic approaches to learning including EM; more detailed descriptions of probabilistic inference algorithms. *NEW-Updated and expanded exercises-75% of the exercises are revised, with 100 new exercises. *NEW-On-line Java software. *Makes it easy for students to do projects on the web using intelligent agents. *A unified, agent-based approach to AI-Organizes the material around the task of building intelligent agents. *Comprehensive, up-to-date coverage-Includes a unified view of the field organized around the rational decision making pa