Book picks similar to
Our Sentence is Up: Seeing Grant Morrison's The Invisibles by Patrick Meaney
about-comics
grant-morrison
non-fiction
sequart
Grant Morrison: The Early Years
Timothy Callahan - 2007
Along the way, he also addressed Batman with his multi-layered ARKHAM ASYLUM and his literary "Gothic" storyline. Callahan examines all five works in detail, drawing out their evolving themes and exploring Morrison's sometimes difficult texts in plain language. Rounding out the volume: an exclusive interview with Morrison, a foreword by popular comics writer Jason Aaron, and an appendix addressing Morrison's even earlier, shorter work. From Sequart Research & Literacy Organization. More info at http: //Sequart.org
Minutes to Midnight: Twelve Essays on Watchmen
Richard BensamJon Cormier - 2010
From Sequart Research & Literacy Organization. More info at http: //Sequart.org
Anarchy for the Masses: The Disinformation Guide to The Invisibles
Patrick Neighly - 2002
A must-have for comics fans, this Guide features exhaustive, detailed analysis of the full six-year series as well as all-new, exclusive interviews with Morrison and many of the series' artists and editors.Already featured in "Disinformation: The Interviews" and the accompanying TV series and DVD, Grant Morrison has been heavily promoted as a contemporary pop culture star, the first comics writer to be included as one of "Entertainment Weekly's" top 100 creative people in America. We will market the book aggressively to Morrison fan sites and comics, skate and punk zines.
Teenagers from the Future: Essays on the Legion of Super-Heroes
Timothy CallahanScipio Garling - 2008
Essays examine significant runs (by Jim Shooter, Paul Levitz, and Keith Giffen); the Legion's science, future architecture, and fashion; the role of women, homosexuality, and race; the early Legion's classical adaptations, its teenage cruelty, and its relation to the early Justice League; Lightning Lad's death and resurrection; whether the Legion should be allowed to age; the Amethyst saga; the themes of the reboot Legion; and the so-called Threeboot's relationship to adult adolescence and generational theory. From Sequart Research & Literacy Organization. More info at http: //Sequart.org
Supergods: What Masked Vigilantes, Miraculous Mutants, and a Sun God from Smallville Can Teach Us About Being Human
Grant Morrison - 2011
1 in 1938, introduced the world to something both unprecedented and timeless: Superman, a caped god for the modern age. In a matter of years, the skies of the imaginary world were filled with strange mutants, aliens, and vigilantes: Batman, Wonder Woman, the Fantastic Four, Iron Man, and the X-Men—the list of names as familiar as our own. In less than a century, they’ve gone from not existing at all to being everywhere we look: on our movie and television screens, in our videogames and dreams. But what are they trying to tell us?For Grant Morrison, arguably the greatest of contemporary chroniclers of the “superworld,” these heroes are powerful archetypes whose ongoing, decades-spanning story arcs reflect and predict the course of human existence: Through them we tell the story of ourselves, our troubled history, and our starry aspirations. In this exhilarating work of a lifetime, Morrison draws on art, science, mythology, and his own astonishing journeys through this shadow universe to provide the first true history of the superhero—why they matter, why they will always be with us, and what they tell us about who we are . . . and what we may yet become.
Gotham City 14 Miles: 14 Essays on Why the 1960s Batman TV Series Matters
Jim BeardBecky Beard - 2010
But in the ensuing decades, many vilified the show as an embarrassment that needed to be swept under the rug if Batman -- and super-heroes -- were to be taken seriously. Now, we can return to Adam West's Gotham... to the unapologetic fun of colorful, cackling villains hatching bizarre schemes... to phrases like "Atomic batteries to power!" and "Same bat-time, same bat-channel!"... to deadpan heroes climbing walls and defying deathtrap cliffhangers... and find these aspects rich with cultural meanings we may have ignored. GOTHAM CITY 14 MILES offers the series the critical reevaluation it deserves. The book's diverse essays examine Batmania, camp, the role of women, the show and '60s counter-culture, the show's celebrated actors, its lasting cultural effects, and other subjects. From Sequart Research & Literacy Organization. More info at http: //Sequart.org
Strange and Stranger: The World of Steve Ditko
Blake Bell - 2008
Strange and Stranger: The World of Steve Ditko is a coffee table art book tracing Ditko's life and career, his unparalleled stylistic innovations, his strict adherence to his own (and Randian) principles, with lush displays of obscure and popular art from the thousands of pages of comics he's drawn over the last 55 years.
Marvel Comics: The Untold Story
Sean Howe - 2012
Spider-Man, the Fantastic Four, Captain America, the Incredible Hulk, the Avengers, Iron Man, Thor, the X-Men, Daredevil—these superheroes quickly won children's hearts and sparked the imaginations of pop artists, public intellectuals, and campus radicals. Over the course of a half century, Marvel's epic universe would become the most elaborate fictional narrative in history and serve as a modern American mythology for millions of readers.Throughout this decades-long journey to becoming a multibillion-dollar enterprise, Marvel's identity has continually shifted, careening between scrappy underdog and corporate behemoth. As the company has weathered Wall Street machinations, Hollywood failures, and the collapse of the comic book market, its characters have been passed along among generations of editors, artists, and writers—also known as the celebrated Marvel "Bullpen." Entrusted to carry on tradition, Marvel's contributors—impoverished child prodigies, hallucinating peaceniks, and mercenary careerists among them—struggled with commercial mandates, a fickle audience, and, over matters of credit and control, one another.For the first time, Marvel Comics reveals the outsized personalities behind the scenes, including Martin Goodman, the self-made publisher who forayed into comics after a get-rich-quick tip in 1939; Stan Lee, the energetic editor who would shepherd the company through thick and thin for decades; and Jack Kirby, the World War II veteran who'd co-created Captain America in 1940 and, twenty years later, developed with Lee the bulk of the company's marquee characters in a three-year frenzy of creativity that would be the grounds for future legal battles and endless debates.Drawing on more than one hundred original interviews with Marvel insiders then and now, Marvel Comics is a story of fertile imaginations, lifelong friendships, action-packed fistfights, reformed criminals, unlikely alliances, and third-act betrayals— a narrative of one of the most extraordinary, beloved, and beleaguered pop cultural entities in America's history.
Reading Comics
Douglas Wolk - 2007
In Reading Comics, critic Douglas Wolk shows us why this is and how it came to be. Wolk illuminates the most dazzling creators of modern comics-from Alan Moore to Alison Bechdel to Dave Sim to Chris Ware-and introduces a critical theory that explains where each fits into the pantheon of art. Reading Comics is accessible to the hardcore fan and the curious newcomer; it is the first book for people who want to know not just what comics are worth reading, but also the ways to think and talk and argue about them.
All in Color for a Dime
Richard A. Lupoff - 1970
The reprint from the 1970 Arlington House original sports an all-new introduction by Comics Buyer's Guide Editor Maggie Thompson and includes 16 pages of full-color comic-book art.
The Citizen's Constitution: An Annotated Guide
Seth Lipsky - 2009
But what if you want a delightfully quick, witty, and readable reference that, in one compact volume, places the document and its clauses into context? You're out of luck--until now. Written by Seth Lipsky, described in the Boston Globe as "a legendary figure in contemporary journalism," The Citizen's Constitution draws on the writings of the Founders, case law from our greatest judges, and current events in more than 300 illuminating annotations. Lipsky provides a no-nonsense, entertaining, and learned guide to the fundamental questions surrounding the document that governs how we govern our country. Every American should know the Constitution. Rarely has it glinted so brightly.
Why Comics?: From Underground to Everywhere
Hillary L. Chute - 2017
What is it that makes comics so special? What can this unique art form do that others can’t?In Why Comics?, comics scholar Hillary Chute reveals the history of comics, underground comics (or comix), and graphic novels, through deep thematic analysis, and fascinating portraits of the fearless men and women behind them. As Scott McCloud revealed the methods behind comics and the way they worked in his classic Understanding Comics, Chute will reveal the themes that Comics handle best, and how the form is uniquely equipped to explore them.The topics Why Comics? include:• Why Disaster: with such major works focusing on disasters, from Art Spiegelman’s work, which covers the Holocaust and 9/11 to Keiji Nakazawa’s work covering Heroshima, comics find themselves uniquely suited to convey the scale and disorientation of disaster.• Why Suburbs: through the work of Chris Ware and Charles Burns, Chute reveals the fascinating ways that Comics illustrate the quiet joys and struggles of suburban existence.• Why Punk: With an emphasis on DIY aesthetics and rebelling against what came before, the Punk movement would prove to be a fertile ground for some of the most significant modern cartoonists, creating a truly democratic art form.Chute has created an indispensable guide to comics for those new to the genre, or those who want to understand more about what lies behind their favorite works.
The Ten-Cent Plague: The Great Comic-Book Scare and How it Changed America
David Hajdu - 2008
No sooner had this new culture emerged than it was beaten down by church groups, community bluestockings, and a McCarthyish Congress--only to resurface with a crooked smile on its face in "Mad "magazine. The story of the rise and fall of those comic books has never been fully told--until "The Ten-Cent Plague." David Hajdu's remarkable new book vividly opens up the lost world of comic books, its creativity, irreverence, and suspicion of authority. When we picture the 1950s, we hear the sound of early rock and roll. "The Ten-Cent Plague "shows how--years before music--comics brought on a clash between children and their parents, between prewar and postwar standards. Created by outsiders from the tenements, garish, shameless, and often shocking, comics spoke to young people and provided the guardians of mainstream culture with a big target. Parents, teachers, and complicit kids burned comics in public bonfires. Cities passed laws to outlaw comics. Congress took action with televised hearings that nearly destroyed the careers of hundreds of artists and writers.
George Orwell's 1984: A Guide to Understanding the Classics
Ralph A. Ranald - 1920