The New Acrylics


Rheni Tauchid - 2005
    Focusing on a popular art medium that has been around for over 50 years, The New Acrylics illustrates how artists can create lush textures, color, and luster with the modern acrylics readily available in any art supply store. These are nontoxic, environmentally sound, and exist in the most dazzling array of chemical formats—from the most fluid to the highly viscous. Not only do artists paint with acrylics these days, they can create rich metallic effects, or even 3-dimensional sculptures. Traditional technique based books on acrylics cover traditional methods of painting. However, The New Acrylics is geared toward more nonconventional ways in which to manipulate modern-day acrylics, and demonstrates new applications such as glazing, textured effects, soft sculpture effects, or staining, thus reinventing the old way of handling acrylics, and revealing a fabulous new artistic medium. The underlying theme of this dazzling and sophisticated book is to encourage artists to interpret and handle acrylic paints in a vibrant, fresh, and above all, individualistic style.

Whose Reality Is This Anyway?


David Luddington - 2016
     Retired stage magician turned professional mystic debunker, John Barker, finds his sceptical beliefs under fire when he encounters a strange man who claims to be Merlin. After several unsuccessful attempts to rid himself of his increasingly unpredictable companion, John finally relents and agrees to assist in the man’s crazy mission, to find the true grave of the mythical King Arthur. Following a hidden code contained within the text of a soft porn novel, they gather a growing entourage of hippies, mystic seekers and alien hunters as they leave a trail of chaos across the south west of England. When the group comes to the attention of a TV Reality Show producer looking to make a fast profit out of harmless eccentrics and fading celebrities, John decides it’s time to take charge and prove one way or the other, the identity of this mysterious person who claims to be a fictional wizard. “Whose reality is this anyway?” is a warm-hearted tale of what it means to be an individual and to follow one’s dreams. With his trademark cast of oddball characters and absurd situations, David Luddington once more transports us into a world where who you are is more important than what you are. “David Luddington epitomizes the elusive quality of writing that he perpetuates - the British Comedy.” – Grady Harp

Chorrier's Rise


Petros Asteriou Malousis - 2017
    Follow his adventures as he faces ruffians, dragons, the wrath of the Clergy, the intrigue of the nobles and fends off invading armies as he tries to win the heart of a girl he never had the courage to speak to.

Amazing Everything: The Art of Scott C.


Scott C. - 2011
    has delighted an international fanbase with his unique watercolor paintings, illustrations, and drawings. Amazing Everything: The Art of Scott C. is his first monograph, the best and most imaginative works of art in his emerging career.Admirers and collectors seek out Scott C.’s appearances at such diverse venues as Comic-Con in San Diego and Galerie Arludik in Paris to see his unusual depictions of pop-culture subjects and original creations: Victorian-era dinosaurs at high tea; lumberjacks and their sometimes-awkward relationship with trees; and ninjas lounging in their living room at home. These and other reflections of Scott C.’s artistic vision have kept him on the radar of such pop-culture trend outlets as Flavorpill and Hi-Fructose.

Charley Harper: An Illustrated Life


Todd Oldham - 2007
    The definitive monograph of artist Charley Harpers work, lovingly edited by Todd Oldham.

The Art of The Secret World of Arrietty


Hiromasa Yonebayashi - 2012
    Co-founded by the legendary filmmaker Hayao Miyazaki, Studio Ghibli films have enthralled and enchanted audiences across the world. The Art of series gives fans the opportunity to follow their favorite film from initial concept to the silver screen, thanks to hundreds of sketches, concept drawings, and animation cels, plus in-depth interviews with the creators.

Raven, Red


Connie Suttle - 2019
     Arianne Leone, a mountain lion shapeshifter, owns an art gallery in Deep Ellum, a popular tourist attraction and haven for musicians for decades. Together, they are charged with guarding the one who bears the Hermit's Stone, an ancient artifact that has held worlds together—and kept them separate—for eons. Possession of the stone falls to Ari's friend and art student, nineteen-year-old Nico Garcia. When Nico's parents are killed in an attempt to destroy him, Ari and Mac must set aside their differences and work together, protecting Nico at all costs…

The Art of Steven Universe: The Movie


Cartoon Network - 2020
     Go behind the scenes of Cartoon Network's highly anticipated film with this unique art book!This magical deep-dive into Steven Universe The Movie is designed by Ryan Sands (Frontier) in conjunction with Steven Universe creator Rebecca Sugar! See preliminary character designs, witness the formation of settings and storyboards, and discover the art that shaped the full-length movie! It's a new kind of artistic adventure with with Garnet, Amethyst, Pearl, and--of course--Steven.

Creating Characters with Personality


Tom Bancroft - 2006
    Designing Characters with Personality shows artists how to create a distinctive character, then place that character in context within a script, establish hierarchy, and maximize the impact of pose and expression. Practical exercises help readers put everything together to make their new characters sparkle. Lessons from the author, who designed the dragon Mushu (voiced by Eddie Murphy) in Disney's Mulan—plus big-name experts in film, TV, video games, and graphic novels—make a complex subject accessible to every artist.

The Lord of the Rings Sketchbook


Alan Lee - 2005
    These images would prove so powerful and evocative that they would eventually define the look of Peter Jackson's movie trilogy and earn him a coveted Academy Award.The book is filled with more than 150 of his sketches and early conceptual pieces showing how the project progressed from idea to finished art. It also contains a selection of full-page paintings reproduced in full color, together with numerous examples of previously unseen conceptual art produced for the films and many new works drawn specially for this book.The Lord of the Rings Sketchbook provides a fascinating insight into the imagination of the man who painted Tolkien's vision, first on the page and then in three dimensions on the movie screen. It will also be of interest to many of the thousands of people who have bought the illustrated Lord of the Rings as well as to budding artists who want to unlock the secrets of book illustration.

The Art of Avatar: James Cameron's Epic Adventure


Lisa Fitzpatrick - 2009
    The film follows the story of an ex-marine who finds himself thrust into hostilities on a distant planet filled with exotic life forms. As an avatar, a human consciousness in an alien body, he finds himself torn between two worlds, in a desperate fight for his own survival and that of the indigenous people. The Art of Avatar, the companion book to this epic 3-D action adventure, explores the developmental and conceptual art used by the creative team to create the original world of Avatar. With over 100 exclusive full-color images including sketches, matte paintings, drawings, and film stills, The Art of Avatar reveals the process behind the creation of set designs for the imaginative vistas, unique landscapes, aerial battle scenes, bioluminescent nights, and fantastical creatures. Interviews with art directors, visual effects designers, animators, costume designers, and creature makers bring insight into this creative process. The Art of Avatar brings readers behind the scenes of this unprecedented moviegoing experience.

The Scribblings of a Madcap Shambleton


Noel Fielding - 2011
    Hilarious and beautifully produced, this is a visual feast which will delight and entertain Noel's many impassioned fans."Growing up in the jungles of India there was no need for drawing or painting. I would sometimes arrange ants into primitive still lives or scratch out portraits onto the trunks of trees. Things changed when I was 11, a lame tiger who owned a stationery shop gave me the keys to his stock room, I would roll around in acrylic and oil pastels in reverie, licking canvases and tucking coloured pencils into my wild hair. It was here I learned how to draw and paint well enough to be accepted into Croyden Art College. There, Dexter Dalwood (Turner Prize nominee) taught me and after two years under his supreme tutelage and much hard graft he advised me to become a comedian." —Noel Fielding

Halo: The Essential Visual Guide


Jeremy Patenaude - 2011
    Halo: The Essential Visual Guide delves even deeper into the phenomenon that is Halo. Covering material from Halo, Halo 2, Halo 3, Halo Wars, and the latest game, Halo: ODST, the book provides amazing images and insightful information making you feel as if you yourself are part of the game! (c)2011 Microsoft Corporation. All Rights Reserved.

The Wraith's Story


Natalie K. French - 2015
     THIS BOOK CONTAINS ADULT CONTENT DANGEROUS BEAUTY... This first novella in an exciting new series will take you to a future unlike anything you’ve ever seen. The world of BRIGAND is as beautiful as it is cruel - a landscape of sharp edges and sharper characters. Sometimes it's funny, sometimes harsh, always sexy, it's a world filled with people who play power games that span multiple planets and the life of a scut can be bought for a few ounces of fresh water. Genetically modified and cybernetically augmented before she even left the womb, Subject 11 was to be one of the Mandate of St. Nicolo's most potent tools of statecraft. With her contract bid out to one of the great families of Marajo Lift, she would become a crucial wheel within the many thousands of wheels that formed the Mandate's legendary engine of intrigue. But 11 had other plans... NOTE: The cover illustration for this novella has been changed to more accurately reflect the main character. DO NOT buy it if you have already purchased The Wraith's Story. ~22,000 words

ZAP Agent Mathis


C.R. Daems - 2015
    Of course it did fit a pattern of not being able to decide what she wanted to do with her life since grammar school. In college she had tried a variety of subjects, played sports, and partied, excelling at each, but she had graduated as undecided as she had been in grammar school. And the Ad, interview, and current speaker made the training sound like hard work and the job dangerous. But they had dangled two worms in front of her: the chance to see the lives of the rich and powerful up close and to protect important people. And she could quit if she decided it wasn’t what she was looking for—whatever that was. To everyone’s astonishment, can't-make-up-her-mind and party-girl Kate Mathis survives the training, makes agent, enjoys her job, and finds something she loves—outmaneuvering the terrorists.