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Blood Follows


Steven Erikson - 2002
    A sinister, diabolical killer stalks the port city's narrow, barrow-humped streets, and panic grips the citizens like a fever. Emancipor Reese is no exception, and indeed, with his legendary ill luck, it's worse for him than for most. Not only was his previous employer the unknown killer's latest victim, but Emancipor is out of work. And, with his dearest wife terminally comfortable with the manner of life to which she asserts she has become accustomed (or at least to which she aspires) -- for her and their two whelps -- all other terrors grow limp and pale for poor Emancipor. But perhaps his luck has finally changed, for two strangers have come to Lamentable Moll... and they have nailed to the centre post in Fishmonger's Round a note requesting the services of a manservant. This is surely a remarkable opportunity for the hapless Emancipor Reese... no matter that the note reeks with death-warded magic; no matter that the barrow ghosts themselves howl with fear every night; and certainly no matter that Lamentable Moll itself is about to erupt in a frenzy of terror-inspired anarchy....Skyhorse Publishing, under our Night Shade and Talos imprints, is proud to publish a broad range of titles for readers interested in science fiction (space opera, time travel, hard SF, alien invasion, near-future dystopia), fantasy (grimdark, sword and sorcery, contemporary urban fantasy, steampunk, alternative history), and horror (zombies, vampires, and the occult and supernatural), and much more. While not every title we publish becomes a New York Times bestseller, a national bestseller, or a Hugo or Nebula award-winner, we are committed to publishing quality books from a diverse group of authors.

Shadow's Son


Jon Sprunk - 2010
    Caim makes his living on the edge of a blade, but when a routine job goes south, he is thrust into the middle of an insidious plot. Pitted against crooked lawmen, rival killers and sorcery from the Other Side, his only allies are Josephine, the socialite daughter of his last target, and Kit, a guardian spirit no one else can see. In this fight for his life, Caim only trusts his knives and his instincts, but they won't be enough when his quest for justice leads him from Othir's hazardous back alleys to its shining corridors of power. To unmask a conspiracy at the heart of the empire, he must claim his birthright as the Shadow's Son...

A Game of Thrones / A Clash of Kings


George R.R. Martin - 1996
    R. Martin, a writer of unsurpassed vision, power, and imagination, has created a landmark of fantasy fiction. Now his two epic works, A Game of Thrones and A Clash of Kings are combined together in this eBook edition. Sweeping from a harsh land of cold to a summertime kingdom of epicurean plenty, A Game of Thrones tells a tale of lords and ladies, soldiers and sorcerers, assassins and bastards who come together in a time of grim omens. Here, an enigmatic band of warriors bear swords of no human metal, a tribe of fierce wildings carry men off into madness, a cruel young dragon prince barters his sister to win back his throne, a child is lost in the twilight between life and death, and a determined woman undertakes a treacherous journey to protect all she holds dear. Amid plots and counterplots, tragedy and betrayal, victory and terror, allies and enemies, the fate of the Starks hangs perilously in the balance, as each side endeavors to win that deadliest of conflicts: the game of thrones. In the eagerly awaited second volume in this epic saga, he once again proves himself a master myth-maker, setting a standard against which all other fantasy novels will be measured for years to come. Time is out of joint. The summer of peace and plenty, ten years long, is drawing to a close, and the harsh, chill winter approaches like an angry beast. Two great leaders--Lord Eddard Stark and Robert Baratheon--who held sway over an age of enforced peace are dead...victims of royal treachery. Now, from the ancient citadel of Dragonstone to the forbidding shores of Winterfell, chaos reigns, as pretenders to the Iron Throne of the Seven Kingdoms prepare to stake their claims through tempest, turmoil, and war. As a prophecy of doom cuts across the sky--a comet the color of blood and flame--six factions struggle for control of a divided land. Eddard's son Robb has declared himself King in the North. In the south, Joffrey, the heir apparent, rules in name only, victim of the scheming courtiers who teem over King's Landing. Robert's two brothers each seek their own dominion, while a disfavored house turns once more to conquest. And a continent away, an exiled queen, the Mother of Dragons, risks everything to lead her precious brood across a hard hot desert to win back the crown that is rightfully hers. A Clash of Kings transports us into a magnificent, forgotten land of revelry and revenge, wizardry and warfare. It is a tale in which maidens cavort with madmen, brother plots against brother, and the dead rise to walk in the night. Here a princess masquerades as an orphan boy; a knight of the mind prepares a poison for a treacherous sorceress; and wild men descend from the Mountains of the Moon to ravage the countryside. Against a backdrop of incest and fratricide, alchemy and murder, the price of glory may be measured in blood. And the spoils of victory may just go to the men and women possessed of the coldest steel ... and the coldest hearts. For when rulers clash, all of the land feels the tremors. Audacious, inventive, brilliantly imagined, A Clash of Kings is a novel of dazzling beauty and boundless enchantment--a tale of pure excitement you will never forget.

Forsaken House


Richard Baker - 2004
    Original.

The Time of the Dark


Barbara Hambly - 1982
    But now, they have emerged to ravage the land. Reissue.

Camber of Culdi


Katherine Kurtz - 1976
    In later legends, he was to become a figure of mystery, known as both the defender of humanity and the patron saint of dark magic. But now he sought only retirement on his family estates.His dream of justice and amicable relations between the races had turned to ashes in his mind. The medieval kingdom of Gwynedd groaned under the tyranny of Imre and his sister and mistress, Ariella. Normal humans were savagely persecuted by the king, whose Deryni ancestors had seized the throne from the rightful human Haldane line a century before. Camber could not even save his own son from the murderous treachery of Imre.When Camber learned that Cinhil Haldane, a descendant of the previous kings, still lived, he realized that the only hope for the kingdom lay in overthrowing Imre and restoring Cinhil to the throne. But Cinhil was a cloistered monk, hidden under his religious name in one of many monasteries, unaware of his heritage, untrained in politics. Could he be persuaded to leave the only life he knew and take on the leadership of a rebellion? And lacking the Deryni powers, could he hope to overcome the magic of the king? Grimly, Camber set out to locate Cinhil and spirit him from the cloister into a struggle that seemed doomed from the start.And behind came the minions of the king—for Imre was already aware of the plot and bent on destroying all involved in it.

Saga of Old City


E. Gary Gygax - 1985
    Travel through the world of Oerth along with Gord, the boy who becomes a man as he fights for his survival in a world of mysterious wizards, fearsome monsters, dour dwarves, and beautiful women. For Oerth is a world where a man's eyes always watch the shadows...and a man's hand is always on the hilt of his dagger.Here, at last, is adventure enough to last a lifetime--perhaps a very short lifetime!SAGA OF OLD CITY is the first in a series fo novels by Gary Gygax, designer of the ADVANCED DUNGEONS & DRAGONS game system and creator of the WORLD OF GREYHAWK Fantasy Game Setting.

The Sleeping Dragon


Joel Rosenberg - 1983
    But sorcerous gamemaster Professor Deighton had something else planned for this unsuspecting group of college students. And the "game" soon became a matter of life and death as the seven adventurers found themselves transported to an alternate world and into the bodies of the actual characters they had been pretending to be.Cast into a land where magic worked all too well, dragons were a fire-breathing menace, and only those quick enough with a sword or their wits survived, the young gamers faced a terrible task. For the only way they would ever see Earth again was if they could find the legendary Gate Between Worlds - a place guarded by the most terrifying and deadly enemy of all....THE SLEEPING DRAGON

The Infinity Concerto


Greg Bear - 1984
    It is a gateway to another world - a gate that will lock behind you as you pass, barring you from the Earth forever. Resist at all cost. For it is a world of great danger and great beauty - and it is not good to be human in the Realm of the Sidhe.

The Paths of the Dead


Steven Brust - 2002
    Deprived at a single blow of their Emperor, of the Orb that is the focus of the Empire's power, of their capital city with its Imperial bureaucracy, and of a great many of their late fellow citizens, the surviving Dragaerans have been limping through a long Interregnum, bereft even of the simple magic and sorcery they were accustomed to use in everyday life.Now the descendants and successors of the great adventurers Khaavren, Pel, Aerich, and Tazendra are growing up in this seemingly diminished world, convinced, like their elders, that the age of adventures is over and nothing interesting will ever happen to them. They are, of course, wrong . . .For even deprived of magic, Dragaerans fight, plot, and conspire as they breathe, and so do their still-powerful gods. The enemies of the Empire prowl at its edges, inscrutable doings are up at Dzur Mountain . . . and, unexpectedly, a surviving Phoenix Heir, young Zerika, is discovered—setting off a chain of swashbuckling events that will remake the world yet again.

Masques and Wolfsbane


Patricia Briggs - 2011
    In it we meet Aralorn, a shapeshifter who fled her noble existence for a life of adventure as a mercenary spy. A jewel in the rough, Masques promised a sequel that never saw the light of day...until now. Together with the newly revised and updated first novel, Wolfsbane weaves a sinuous story of romance, danger, mystery, and magic. Masques & Wolfsbane delivers the first two tales of the Sianim saga in one fast and fiercely fun volume. In Masques, Aralorn and her companion Wolf—a shapeshifter whose feral form hides a mysterious past—are sent to fight Geoffrey ae’Magi, a sorcerer with dangerous plans for Aralorn’s homeland...and all mankind. But can they defeat his illusory magic—a power so great it transforms men and monsters into vacuous slaves? In Wolfsbane, Aralorn and Wolf must come to terms with their feelings for each other as they return home for her father’s funeral. Yet when they arrive, they learn that the Lyon of Lambshold is not dead, but trapped in a powerful spell. Can they find who’s behind it...before Aralorn falls to the blackest of magics?

The Spellmonger's Wedding


Terry Mancour - 2013
    But along the way down the river he stops to buy a bag of smoke and discovers that he might be receiving some unexpected guests at his wedding. After everything he's been through, he's not about to let his bride's one perfect day be ruined. And he's willing to start a peasant's rebellion to protect it, if he has to.With the power of the Witchsphere now in his hands, and with the help of family and friends, he can't take a chance that something will go amiss -- because he's worked too hard for it, fought too long for it, and because you just can't get your deposits back easily in a feudal economy. Join Min as he, Pentandra, Alya, Tyndal, and the rest of his family contend with unexpected guests, welcome and unwelcome, in this prequel to Magelord!

The Riddle of the Wren


Charles de Lint - 1984
    Then, one night, while asleep, she meets Jan, the Lord of the Moors, who has been imprisoned by Ildran the Dream-master-the same being who traps Minda. In exchange for her promise to free him, Jan gives Minda three tokens. She sets out, leaving the safety of her old life to begin a journey from world to world, both to save Jan and to solve "the riddle of the Wren"-which is the riddle of her very self. "The Riddle of the Wren" was Charles de Lint's first novel, and has been unavailable for years. Fans and newcomers alike will relish it.

The Outcast


Simon Hawke - 1993
    Illustrations.

Lord of Snow and Shadows


Sarah Ash - 2003
    Far-reaching in scope and imagination, Lord of Snow and Shadows embarks on a journey like no other—into a shape-shifting world teeming with political intrigue, astonishing magic, and passions both dark and light.Raised by his protective mother in the sunny clime of the south, Gavril Andar knows nothing of his father—or the ominous legacy that awaits him. But his innocence is about to be shattered. The man who ruled the wintry kingdom of Azhkendir, a man infused with the burning blood of the dragon-warrior known as Drakhaoul, has been murdered by his enemies. It is his fiery, chameleonlike blood that pulses through Gavril’s veins. The news is Gavril’s first taste of death—but it will not be his last. For blood is the liquid that seals his fate.Expected by clan warriors from the north to avenge his father’s murder—and still his unquiet ghost—Gavril is kidnapped. He soon learns that becoming Drakhaon means not only ascending to the throne of Azhkendir but changing, in subtle ways at first, into a being of extraordinary power and might. A being that must be replenished with the blood of innocents in order to survive. Ensconced in Kastel Drakhaon with no means of escape from the icebound kingdom, and carefully watched by neighboring rulers waiting to move against him, the untested Gavril must fight to retain his human heart and soul in the face of impending war—and the dark instincts that threaten to overpower him.Man and beast, spymaster and insurgent, nature and the netherworld--all collide in phenomenal twists and turns. A masterwork of adventure fantasy, Lord of Snow and Shadows will leave you stunned—and longing for more.