Book picks similar to
Queen of Thorns by Dave Gross
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To Green Angel Tower, Part 1
Tad Williams - 1993
Replete with war, deception, adventure, sorcery, and romance, To Green Angel Tower brings to a stunning and surprising conclusion Tad Williams' monumental tale of a magical conflict which fractures the very fabric of time and space, turning both humans and Sithi against those of their own blood.As the evil minions of the undead Sithi Storm King prepare for the kingdom-shattering culmination of their dark sorceries and King Elias is drawn ever deeper into their nightmarish, spell-spun world, the loyal allies of Prince Josua desperately struggle to rally their forces at The Stone of Farewell. And with time running out, the remaining members of the now-devastated League of the Scroll have also gathered there to unravel mysteries from the forgotten past. For if the League can reclaim these age-old secrets of magic long-buried beneath the dusts of time, they may be able to reveal to Josua and his army the only means of striking down the unslayable foe.But whether or not the League is successful in its quest, the call of battle will lead the valiant followers of Josua Lackhand across storm tossed seas brimming with bloodthirsty kilpa...through forests swarming with those both mind- and soul-lost... through ancient caverns built by legendary Dwarrows...to the haunted halls of Asu'a itself—the Sithi's greatest stronghold!
Forging the Darksword
Margaret Weis - 1988
Yet he grows to manhood in a remote country village, hiding his lack of powers only through constant vigilance and ever more skillful sleight-of-hand.Forced to kill a man in self-defense, Joram can keep his secret from the townspeople no longer: he has no magic, no life. Fleeing to the Outlands, Joram joins the outlawed Technologists, who practice the long forbidden arts of science. Here he meets the scholarly catalyst Saryon, who has been sent on a special mission to hunt down a mysterious "dead man" and instead finds himself in a battle of wits and power with a renegade warlock of the dark Duuk-tsarith caste.Together, Joram and Saryon begin their quest toward a greater destiny—a destiny that begins with the discovery of the secret books that will enable them to overthrow the evil usurper Blachloch...and forge the powerful magic-absorbing Darksword.
Servant of the Shard
R.A. Salvatore - 2000
With each kill, I grow wiser, and with added wisdom, I grow stronger.Powerful assassin Artemis Entreri tightens his grip on the streets of Calimport, driven by the power of his hidden drow supporters. But his sponsor, Jarlaxle, grows ever more ambitious, and Entreri struggles to remain cautious and in control. Soon, the power of the malevolent Crystal Shard grows greater than them both, threatening to draw them into a vast web of treachery from which there will be no escape.
Honored Enemy
Raymond E. Feist - 2001
Wounded and disheartened, the Mauraders set out for the shelter of a frontier garrison. They don’t know that a Tsurani patrol is sent to support an assault on that same garrison. Arriving simultaneously, the Marauders and Tsurani find the outpost already overrun by a dark enemy whose ferocity is legendary in Midkemia. In order to survive, the foes must band together and fight as one.As they make their way across the inhospitable climate, the two batallions struggle not only with the elements and their enemy, but also their consciences. Can their hatred for their mutual enemy overcome their distrust of each other? And, with both sides carrying painful scars from past wars, what is more important: one’s life or one’s honor?
The Briar King
Greg Keyes - 2002
In the kingdom of Crotheny, two young girls are playing in the tangled gardens of the sacred city of the dead when they stumble upon the unknown crypt of a legendary ancestral queen.
The Drowning City
Amanda Downum - 2009
home to exiles and expatriates, pirates and smugglers. And violent revolutionaries who will stop at nothing to overthrow the corrupt Imperial government.For Isyllt Iskaldur, necromancer and spy, the brewing revolution is a chance to prove herself to her crown. All she has to do is find and finance the revolutionaries, and help topple the palaces of Symir. But she is torn between her new friends and her duties, and the longer she stays in this monsoon-drenched city, the more intrigue she uncovers -- even the dead are plotting. As the waters rise and the dams crack, Isyllt must choose between her mission and the city she came to save.
The World of Robert Jordan's the Wheel of Time
Robert Jordan - 1997
Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow.In this series companion book, over fourscore full color paintings include stunning new maps of the world, portraits of the central characters, landscapes, objects of Power, and national flags. The reader will learn about the exotic beasts used by the Seanchan and read of the rise and fall of Artur Hawking, peruse the deeper story of the War of the Shadow. Here is the tale of the founding of the White Tower, and the creation of the Ajahs.The inner workings of the closed country, Shara, are revealed, as is the existence of a hitherto unknown continent called The Land of the Madmen. This stunning volume also includes double-page spreads of the seven book jackets by Darrell Sweet so that the art can be enjoyed without type, and all the known maps of the world, including maps of the Seanchan Empire, the nations of the Covenant of the Ten Nations, and the nations as they were when Artur Paendrag Tanreall began his rise to legend.Every Robert Jordan fan needs this book.The Wheel of Time(R)New Spring: The Novel#1 The Eye of the World#2 The Great Hunt#3 The Dragon Reborn#4 The Shadow Rising#5 The Fires of Heaven#6 Lord of Chaos#7 A Crown of Swords#8 The Path of Daggers#9 Winter's Heart#10 Crossroads of Twilight#11 Knife of DreamsBy Robert Jordan and Brandon Sanderson#12 The Gathering Storm#13 Towers of Midnight#14 A Memory of LightBy Robert Jordan and Teresa PattersonThe World of Robert Jordan's The Wheel of TimeBy Robert Jordan, Harriet McDougal, Alan Romanczuk, and Maria SimonsThe Wheel of Time CompanionBy Robert Jordan and Amy RomanczukPatterns of the Wheel: Coloring Art Based on Robert Jordan's The Wheel of Time
The Wounded Land
Stephen R. Donaldson - 1980
But he is back, and Convenant, armed with his stunning white gold magic, must battle the evil forces and his own despair...
The Magic of Krynn
Margaret WeisNancy Varian Berberick - 1987
Is Raistlin truly dead?The answer lies in the new Dragonlance novella by Margaret Weis and Tracy Hickman, which gazes into the future of Caramon and his mage-son, and into the dark nether-past of Raistlin.Untold tales of Krynn.Tales of sea monsters, dark elves, ice bears, hideous hydra-headed serpents, and loathsome draconian troops.Further adventures of the kender Tas; the innkeeper Otik and young Tika; the dwarf Flint and Tanis, leader of the companions; Caramon and Raistlin, twon brothers, one, a genial warrior, the other, a sickly magician and scholar.Nine short stories by superlative writers, plus an exciting new novella by Margaret Weis and Tracy Hickman.The Dragonlance Saga goes on!
Joust
Mercedes Lackey - 2003
Young and slight, Vetch would have died of overwork, exposure, and starvation if not for the anger which was his only real sustenance--anger that he had lost his home and family in a war of conquest waged by the dragon-riding Jousters of Tia. Tia had usurped nearly halt of Alta's lands and enslaved or killed many of Vetch's countrymen. Sometimes it seemed that his entire cruel fate revolved around dragons and the Jousters who rode them.But his fate changed forever the day he first saw a dragon.From its narrow, golden, large-eyed head, to its pointed emerald ears, to the magnificent blue wings, the dragon was a thing of multicolored, jeweled beauty, slim and supple and quite as large as the shed it perched on. Vetch, almost failed to notice the Jouster who stood beside him. "I need a boy," the rider had said, and suddenly Vetch found himself lifted above the earth and transported by dragon-back to a different world.Vetch was to be trained as a dragon-boy, and he hardly believed his luck. The compound seemed like paradise: he could eat until he was full, and all he had to do was care for his Jouster's dragon, Kashet.It didn't take long for Vetch to realize that Kashet was special--for unlike other dragons, Kashet was gentle by nature and did not need the tranquilizing tala plant to make her tracttable. Vetch became determined to learn the secret of how Kashet had been tamed. For if Kashet could be tamed, perhaps Vetch could tame a dragon of his own. And if he could, then he might be able to escape and bring the secret of dragon-taming back to his homeland of Alta. And that secret, might prove to be the key to Alta's liberation....
Banewreaker
Jacqueline Carey - 2004
are you?Once upon a time, the Seven Shapers dwelled in accord and Shaped the world to their will. But Satoris, the youngest among them, was deemed too generous in his gifts to the race of Men, and so began the Shapers' War, which Sundered the world. Now six of the Shapers lay to one end of a vast ocean, and Satoris to the other, reviled by even the race of Men.Satoris sits in his Darkhaven, surrounded by his allies. Chief among them is Tanaros Blacksword, immortal Commander General of his army. Once a mortal man who was betrayed by King and Wife, Tanaros fled to Darkhaven a thousand years ago, and in Satoris's service has redeemed his honor-but left his humanity behind.Now there is a new prophecy that tells of Satoris's destruction and the redemption of the world. To thwart it, Satoris sends Tanaros to capture the Lady of the Ellylon, the beautiful Cerelinde, to prevent her alliance with the last High King of Men.But Tanaros discovers that not all of his heart has been lost--his feelings for Cerelinde could doom Satoris, but save the race of Men...
Ghostwalkers
Jonathan Maberry - 2015
Where the Great Quake of 1868 has shattered California into a labyrinth of sea-flooded caverns . . . and a mysterious substance called "ghost rock" fuels exotic steampunk inventions as well as plenty of bloodshed and flying bullets.In Ghostwalkers, a gun-for-hire, literally haunted by his bloody past, comes to the struggling town of Paradise Falls, where he becomes embroiled in a deadly conflict between the besieged community and a diabolically brilliant alchemist who is building terrible new weapons of mass destruction . . . and an army of the living dead!Deadlands is one of the most popular RPGs in history, with over a million Deadlands gaming books sold.
Ghosts of Ascalon
Matt Forbeck - 2010
. . Desperate to defend his land from advancing hordes of bestial charr, King Adelbern summoned the all-powerful Foefire to repel the invaders. But magic can be a double-edged sword—the Foefire burned both charr and human alike. While the charr corpses smoldered, the slain Ascalonians arose again, transformed by their king’s rage into ghostly protectors and charged with guarding the realm . . . forever. The once mighty kingdom became a haunted shadow of its former glory.Centuries later, the descendants of Ascalon, exiled to the nation of Kryta, are besieged on all sides. To save humankind, Queen Jennah seeks to negotiate a treaty with the hated charr. But one obstacle remains. The charr legions won’t sign the truce until their most prized possession, the Claw of the Khan-Ur,is returned from the ruins of fallen Ascalon.Now a mismatched band of adventurers, each plagued by ghosts of their own, sets forth into a haunted, war-torn land to retrieve the Claw. Without the artifact, there is no hope for peace between human and charr—but the undead king who rules Ascalon won’t give it up easily, and not everyone wants peace!
Player's Essentials: Heroes of the Forgotten Kingdoms: An Essential Dungeons & Dragons Supplement
Mike Mearls - 2010
Each class comes with a set of new powers, class features, paragon paths, epic destinies, and more that beginning players can use to build the characters they want to play and experienced players can plunder for existing 4th Edition characters. In addition to new builds, this book presents expanded information and racial traits for some of the game’s most popular races, including dragonborn, drow, half-elves, half-orcs, and tieflings.
Season of Storms
Andrzej Sapkowski - 2013
A witcher whose mission is to protect ordinary people from the monsters created with magic. A mutant who has the task of killing unnatural beings. He uses a magical sign, potions and the pride of every witcher -- two swords, steel and silver. But what would happen if Geralt lost his weapons?In this standalone novel, Geralt fights, travels and loves again, Dandelion sings and flies from trouble to trouble, sorcerers are scheming ... and across the whole world clouds are gathering - the season of storms is coming...