Operating Systems Design and Implementation


Andrew S. Tanenbaum - 1974
    Written by the creator of Minux, professional programmers will now have the most up-to-date tutorial and reference available today. Revised to address the latest version of MINIX (MINIX 3), this streamlined, simplified new edition remains the only operating systems text to first explain relevant principles, then demonstrate their applications using a Unix-like operating system as a detailed example. It has been especially designed for high reliability, for use in embedded systems, and for ease of teaching.

Windows 7 For Dummies


Andy Rathbone - 2009
    Windows expert Andy Rathbone walks you step by step through the most common Windows 7 tasks, including managing files, applications, media, and Internet access. You'll learn how to navigate the interface, customize the desktop, and work with the file system. You'll then go deeper into the system, discovering new features and improvements, and finding tips and techniques for getting the most out of Windows 7. Covers basic management of applications, files, and data; creating and printing documents; setting up an Internet connection and e-mail account; and online security Includes specially produced videos explaining features and illustrating techniques in greater depth Explores using Windows to edit and manage audio, video, and photo files, and how to create CDs, DVDs, and playlists with Media Center Helps you tweak and customize Windows 7 to operate your way and set up user accounts, build a home network, and maintain your PC Provides troubleshooting advice, helps you find missing files and use the Help system, and explains common error messages Windows 7 For Dummies, Enhanced Edition will have you up and running on the newest version of Windows quickly and easily.

Computing: A Concise History


Paul E. Ceruzzi - 2012
    In this concise and accessible account of the invention and development of digital technology, computer historian Paul Ceruzzi offers a broader and more useful perspective. He identifies four major threads that run throughout all of computing's technological development: digitization--the coding of information, computation, and control in binary form, ones and zeros; the convergence of multiple streams of techniques, devices, and machines, yielding more than the sum of their parts; the steady advance of electronic technology, as characterized famously by "Moore's Law"; and the human-machine interface. Ceruzzi guides us through computing history, telling how a Bell Labs mathematician coined the word "digital" in 1942 (to describe a high-speed method of calculating used in anti-aircraft devices), and recounting the development of the punch card (for use in the 1890 U.S. Census). He describes the ENIAC, built for scientific and military applications; the UNIVAC, the first general purpose computer; and ARPANET, the Internet's precursor. Ceruzzi's account traces the world-changing evolution of the computer from a room-size ensemble of machinery to a "minicomputer" to a desktop computer to a pocket-sized smart phone. He describes the development of the silicon chip, which could store ever-increasing amounts of data and enabled ever-decreasing device size. He visits that hotbed of innovation, Silicon Valley, and brings the story up to the present with the Internet, the World Wide Web, and social networking.

21 Lessons: What I've Learned from Falling Down the Bitcoin Rabbit Hole


Gigi - 2020
    Like many others, I feel like I have learned more in the last couple of years studying Bitcoin than I have during two decades of formal education. The following lessons are a distillation of what I’ve learned. First published as an article series titled “What I’ve Learned From Bitcoin,” what follows can be seen as a third edition of the original series. Like Bitcoin, these lessons aren’t a static thing. I plan to work on them periodically, releasing updated versions and additional material in the future.Bitcoin is an inexhaustible teacher, which is why I do not claim that these lessons are all-encompassing or complete. They are a reflection of my personal journey down the rabbit hole. There are many more lessons to be learned, and every person will learn something different from entering the world of Bitcoin. I hope that you will find these lessons useful and that the process of learning them by reading won’t be as arduous and painful as learning them firsthand.

Masterminds of Programming: Conversations with the Creators of Major Programming Languages


Federico BiancuzziJohn Hughes - 2009
    In this unique collection, you'll learn about the processes that led to specific design decisions, including the goals they had in mind, the trade-offs they had to make, and how their experiences have left an impact on programming today. Masterminds of Programming includes individual interviews with:Adin D. Falkoff: APL Thomas E. Kurtz: BASIC Charles H. Moore: FORTH Robin Milner: ML Donald D. Chamberlin: SQL Alfred Aho, Peter Weinberger, and Brian Kernighan: AWK Charles Geschke and John Warnock: PostScript Bjarne Stroustrup: C++ Bertrand Meyer: Eiffel Brad Cox and Tom Love: Objective-C Larry Wall: Perl Simon Peyton Jones, Paul Hudak, Philip Wadler, and John Hughes: Haskell Guido van Rossum: Python Luiz Henrique de Figueiredo and Roberto Ierusalimschy: Lua James Gosling: Java Grady Booch, Ivar Jacobson, and James Rumbaugh: UML Anders Hejlsberg: Delphi inventor and lead developer of C# If you're interested in the people whose vision and hard work helped shape the computer industry, you'll find Masterminds of Programming fascinating.

Stealing the Network: How to Own the Box


Ryan Russell - 2003
    So, what IS it? It is an edgy, provocative, attack-oriented series of chapters written in a first hand, conversational style. World-renowned network security personalities present a series of 25 to 30 page chapters written from the point of an attacker who is gaining access to a particular system. This book portrays the -street fighting- tactics used to attack networks and systems. Not just another -hacker- book, it plays on -edgy- market success of Steal this Computer Book with first hand, eyewitness accountsA highly provocative expose of advanced security exploitsWritten by some of the most high profile -White Hats-, -Black Hats- and -Gray Hats-Gives readers a -first ever- look inside some of the most notorious network intrusions

The Hacker Playbook 2: Practical Guide To Penetration Testing


Peter Kim - 2015
    The Hacker Playbook provides them their own game plans. Written by a longtime security professional and CEO of Secure Planet, LLC, this step-by-step guide to the “game” of penetration hacking features hands-on examples and helpful advice from the top of the field.Through a series of football-style “plays,” this straightforward guide gets to the root of many of the roadblocks people may face while penetration testing—including attacking different types of networks, pivoting through security controls, privilege escalation, and evading antivirus software.From “Pregame” research to “The Drive” and “The Lateral Pass,” the practical plays listed can be read in order or referenced as needed. Either way, the valuable advice within will put you in the mindset of a penetration tester of a Fortune 500 company, regardless of your career or level of experience.This second version of The Hacker Playbook takes all the best "plays" from the original book and incorporates the latest attacks, tools, and lessons learned. Double the content compared to its predecessor, this guide further outlines building a lab, walks through test cases for attacks, and provides more customized code.Whether you’re downing energy drinks while desperately looking for an exploit, or preparing for an exciting new job in IT security, this guide is an essential part of any ethical hacker’s library—so there’s no reason not to get in the game.

The Definitive ANTLR 4 Reference


Terence Parr - 2012
    Whether it's a data format like JSON, a network protocol like SMTP, a server configuration file for Apache, a PostScript/PDF file, or a simple spreadsheet macro language--ANTLR v4 and this book will demystify the process. ANTLR v4 has been rewritten from scratch to make it easier than ever to build parsers and the language applications built on top. This completely rewritten new edition of the bestselling Definitive ANTLR Reference shows you how to take advantage of these new features. Build your own languages with ANTLR v4, using ANTLR's new advanced parsing technology. In this book, you'll learn how ANTLR automatically builds a data structure representing the input (parse tree) and generates code that can walk the tree (visitor). You can use that combination to implement data readers, language interpreters, and translators. You'll start by learning how to identify grammar patterns in language reference manuals and then slowly start building increasingly complex grammars. Next, you'll build applications based upon those grammars by walking the automatically generated parse trees. Then you'll tackle some nasty language problems by parsing files containing more than one language (such as XML, Java, and Javadoc). You'll also see how to take absolute control over parsing by embedding Java actions into the grammar. You'll learn directly from well-known parsing expert Terence Parr, the ANTLR creator and project lead. You'll master ANTLR grammar construction and learn how to build language tools using the built-in parse tree visitor mechanism. The book teaches using real-world examples and shows you how to use ANTLR to build such things as a data file reader, a JSON to XML translator, an R parser, and a Java class->interface extractor. This book is your ticket to becoming a parsing guru!What You Need: ANTLR 4.0 and above. Java development tools. Ant build system optional (needed for building ANTLR from source)

The Future Computed: Artificial Intelligence and its Role in Society


Microsoft Corporation - 2018
    It’s already happening in impressive ways. But as we’ve witnessed over the past 20 years, new technology also inevitably raises complex questions and broad societal concerns.” – Brad Smith and Harry Shum on The Future Computed. “As we look to a future powered by a partnership between computers and humans, it’s important that we address these challenges head on. How do we ensure that AI is designed and used responsibly? How do we establish ethical principles to protect people? How should we govern its use? And how will AI impact employment and jobs?” – Brad Smith and Harry Shum on The Future Computed. As Artificial Intelligence shows up in every aspect of our lives, Microsoft's top minds provide a guide discussing how we should prepare for the future. Whether you're a government leader crafting new laws, an entrepreneur looking to incorporate AI into your business, or a parent contemplating the future of education, this book explains the trends driving the AI revolution, identifies the complex ethics and workforce issues we all need to think about and suggests a path forward. Read more: The Future Computed: Artificial Intelligence and its role in society provides Microsoft’s perspective on where AI technology is going and the new societal issues it is raising – ensuring AI is designed and used responsibly, establishing ethical principles to protect people, and how AI will impact employment and jobs. The principles of fairness, reliability and safety, privacy and security, inclusiveness, transparency and accountability are critical to addressing the societal impacts of AI and building trust as AI becomes more and more a part of the products and services that people use at work and at home every day. A central theme in The Future Computed is that for AI to deliver on its potential drive widespread economic and social progress, the technology needs to be human-centered – combining the capabilities of computers with human capabilities to enable people to achieve more. But a human-centered approach can only be realized if researchers, policymakers, and leaders from government, business and civil society come together to develop a shared ethical framework for AI. This in turn will help foster responsible development of AI systems that will engender trust. Because in an increasingly AI-driven world the question is not what computers can do, it is what computers should do. The Future Computed also draws a few conclusions as we chart our path forward. First, the companies and countries that will fare best in the AI era will be those that embrace these changes rapidly and effectively. Second, while AI will help solve big societal problems, we must look to this future with a critical eye as there will be challenges as well as opportunities. Third, we need to act with a sense of shared responsibility because AI won’t be created by the tech sector alone. Finally, skilling-up for an AI-powered world involves more than science, technology, engineering and math. As computers behave more like humans, the social sciences and humanities will become grow in importance.

Advanced Swift


Chris Eidhof - 2016
    If you have read the Swift Programming Guide, and want to explore more, this book is for you.Swift is a great language for systems programming, but also lends itself for very high-level programming. We'll explore both high-level topics (for example, programming with generics and protocols), as well as low-level topics (for example, wrapping a C library and string internals).

The Bus Stop Killer


Geoffrey Wansell - 2011
    Six months later her body was discovered many miles away. A massive police investigation, the largest manhunt in Surrey's history, got nowhere. Only when nightclub bouncer and bare-knuckle boxer Levi Bellfield was arrested for the murder of another young woman did it become clear to police that they had a serial killer on their hands.This is the full story of the murders, the victims and the pain-staking nine-year investigation and trial by police and prosecutors. It tells of Bellfield's terrifying, controlling personality - a man who went from charming to monstrous in the blink of an eye - and his depraved stalking of young women.It is a terrifying portrait of the only man in modern British legal history to be given two whole-life sentences.

WPF 4 Unleashed


Adam Nathan - 2010
    Windows Presentation Foundation (WPF) is the recommended technology for creating Windows user interfaces, giving you the power to create richer and more compelling applications than you dreamed possible. Whether you want to develop traditional user interfaces or integrate 3D graphics, audio/video, animation, dynamic skinning, multi-touch, rich document support, speech recognition, or more, WPF enables you to do so in a seamless, resolution-independent manner. WPF 4 Unleashed is the authoritative book that covers it all, in a practical and approachable fashion, authored by WPF guru and Microsoft developer Adam Nathan. Covers everything you need to know about Extensible Application Markup Language (XAML) Examines the WPF feature areas in incredible depth: controls, layout, resources, data binding, styling, graphics, animation, and more Highlights the latest features, such as multi-touch, text rendering improvements, XAML language enhancements, new controls, the Visual State Manager, easing functions, and much more Delves into topics that aren't covered by most books: 3D, speech, audio/video, documents, effects Shows how to create popular UI elements, such as Galleries, ScreenTips, and more Demonstrates how to create sophisticated UI mechanisms, such as Visual Studio-like collapsible/dockable panes Explains how to create first-class custom controls for WPF Demonstrates how to create hybrid WPF software that leverages Windows Forms, DirectX, ActiveX, or other non-WPF technologies Explains how to exploit new Windows 7 features, such as Jump Lists and taskbar customizations

Hidden In Plain Sight 10: How To Program A Quantum Computer


Andrew H. Thomas - 2018
     This book contains an introduction to quantum mechanics, with complete instructions and videos showing you how to program a real quantum computer, provided by IBM.

Hacking For Dummies


Kevin Beaver - 2004
    In order to counter these cyber bad guys, you must become a hacker yourself--an ethical hacker. Hacking for Dummies shows you just how vulnerable your systems are to attackers. It shows you how to find your weak spots and perform penetration and other security tests. With the information found in this handy, straightforward book, you will be able to develop a plan to keep your information safe and sound. You'll discover how to:Work ethically, respect privacy, and save your system from crashing Develop a hacking plan Treat social engineers and preserve their honesty Counter war dialing and scan infrastructures Understand the vulnerabilities of Windows, Linux, and Novell NetWare Prevent breaches in messaging systems, web applications, and databases Report your results and managing security changes Avoid deadly mistakes Get management involved with defending your systems As we enter into the digital era, protecting your systems and your company has never been more important. Don't let skepticism delay your decisions and put your security at risk. With Hacking For Dummies, you can strengthen your defenses and prevent attacks from every angle!

The Revolution Will be Digitised: Dispatches from the Information War


Heather Brooke - 2011
    Circling them is a new generation of hackers, pro-democracy campaigners and internet activists who no longer accept that the Establishment should run the show. Award-winning journalist and campaigner Heather Brooke takes us inside the Information War and explores the most urgent questions of the digital age: where is the balance between freedom and security? In an online world, does privacy still exist? And will the internet empower individuals, or usher in a new age of censorship, surveillance and oppression?