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Intermediate C Programming by Yung-Hsiang Lu


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Foundations of Software Testing: ISTQB Certification


Dorothy Graham - 2006
    The coverage also features learning aids.

Beginning Linux Programming


Neil Matthew - 2004
    The authors guide you step by step, using construction of a CD database application to give you hands-on experience as you progress from the basic to the complex. You'll start with fundamental concepts like writing Unix programs in C. You'll learn basic system calls, file I/O, interprocess communication, and shell programming. You'll become skilled with the toolkits and libraries for working with user interfaces.The book starts from the basics, explaining how to compile and run your first program. New to this edition are chapters on MySQL(R) access and administration; programming GNOME and KDE; and Linux standards for portable applications. Coverage of kernel programming, device drivers, CVS, grep, and GUI development environments has expanded. This book gives you practical knowledge for real wor ld application.What does this book cover?In this book, you will learn how toDevelop programs to access files and the Linux environment Use the GNU compiler, debugger and other development tools Program data storage aapplications for MySQL and DBM database systems Write programs that take advantage of signals, processes and threads Build graphical user interfaces using both the GTK (for GNOME) and Qt (for KDE) libraries Write device drivers that can be loaded into the Linux kernel Access the network using TCP/IP sockets Write scripts that use grep, regular expressions and other Linux facilities Who is this book for?This book is for programmers with some C or C++ experience, who want to take advantage of the Linux development environment. You should have enough Linux familiarity to have installed and configured users on Linux.

Machine Learning for Dummies


John Paul Mueller - 2016
    Without machine learning, fraud detection, web search results, real-time ads on web pages, credit scoring, automation, and email spam filtering wouldn't be possible, and this is only showcasing just a few of its capabilities. Written by two data science experts, Machine Learning For Dummies offers a much-needed entry point for anyone looking to use machine learning to accomplish practical tasks.Covering the entry-level topics needed to get you familiar with the basic concepts of machine learning, this guide quickly helps you make sense of the programming languages and tools you need to turn machine learning-based tasks into a reality. Whether you're maddened by the math behind machine learning, apprehensive about AI, perplexed by preprocessing data--or anything in between--this guide makes it easier to understand and implement machine learning seamlessly.Grasp how day-to-day activities are powered by machine learning Learn to 'speak' certain languages, such as Python and R, to teach machines to perform pattern-oriented tasks and data analysis Learn to code in R using R Studio Find out how to code in Python using Anaconda Dive into this complete beginner's guide so you are armed with all you need to know about machine learning!

Programming Challenges: The Programming Contest Training Manual


Steven S. Skiena - 2003
    Craftsm- ship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the ?ash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. Therearepleasuresinparsimony, insqueezingthelastdropofperformanceoutofclever algorithms and tight coding. Thegames, puzzles, andchallengesofproblemsfrominternationalprogrammingc- petitionsareagreatwaytoexperiencethesepleasureswhileimprovingyouralgorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to - tack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. To the Reader Theproblemsinthisbookhavebeenselectedfromover1,000programmingproblemsat the Universidad de Valladolid online judge, available athttp: //online-judge.uva.es.The judgehasruledonwelloveronemillionsubmissionsfrom27,000registeredusersaround the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems availa

Processing: A Programming Handbook for Visual Designers and Artists


Casey Reas - 2007
    This book is an introduction to the concepts of computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. The ideas in Processing have been tested in classrooms, workshops, and arts institutions, including UCLA, Carnegie Mellon, New York University, and Harvard University. Tutorial units make up the bulk of the book and introduce the syntax and concepts of software (including variables, functions, and object-oriented programming), cover such topics as photography and drawing in relation to software, and feature many short, prototypical example programs with related images and explanations. More advanced professional projects from such domains as animation, performance, and typography are discussed in interviews with their creators. "Extensions" present concise introductions to further areas of investigation, including computer vision, sound, and electronics. Appendixes, references to additional material, and a glossary contain additional technical details. Processing can be used by reading each unit in order, or by following each category from the beginning of the book to the end. The Processing software and all of the code presented can be downloaded and run for future exploration.Includes essays by Alexander R. Galloway, Golan Levin, R. Luke DuBois, Simon Greenwold, Francis Li, and Hernando Barragan and interviews with Jared Tarbell, Martin Wattenberg, James Paterson, Erik van Blockland, Ed Burton, Josh On, Jurg Lehni, Auriea Harvey and Michael Samyn, Mathew Cullen and Grady Hall, Bob Sabiston, Jennifer Steinkamp, Ruth Jarman and Joseph Gerhardt, Sue Costabile, Chris Csikszentmihalyi, Golan Levin and Zachary Lieberman, and Mark Hansen.Casey Reas is Associate Professor in the Design Media Arts Department at the University of California, Los Angeles. Ben Fry is Nierenburg Chair of Design in the School of Design at Carnegie Mellon University, 2006-2007."

The Soldier's Woman


Alexandra Connor - 2008
    Although still loving to his wife and daughter, Samuel struggles to settle down to normal, civilian life, and Faith seems unable to reignite their old passion. Then Leonie Bonnard, a shy young Frenchwoman arrives, telling Faith she is a war widow looking for a room to rent for herself and her young child. Faith takes her in, but when Samuel comes face to face with the 'lodger' he realises that his past has caught up with him: he is the father of her child. Leonie threatens to tell Faith everything, and insists that Samuel leave his family for her. How will Faith react when she realises her life has been wrecked by a trusted interloper?

C++ Templates: The Complete Guide


David Vandevoorde - 2002
    C++ Templates: The Complete Guide provides software architects and engineers with a clear understanding of why, when, and how to use templates to build and maintain cleaner, faster, and smarter software more efficiently. C++ Templates begins with an insightful tutorial on basic concepts and language features. The remainder of the book serves as a comprehensive reference, focusing first on language details, then on a wide range of coding techniques, and finally on advanced applications for templates. Examples used throughout the book illustrate abstract concepts and demonstrate best practices. Readers learn: The exact behaviors of templates How to avoid the pitfalls associated with templates Idioms and techniques, from the basic to the previously undocumented How to reuse source code without threatening performance or safety How to increase the efficiency of C++ programs How to produce more flexible and maintainable software This practical guide shows programmers how to exploit the full power of the template features in C++.

Artificial Intelligence for Humans, Volume 1: Fundamental Algorithms


Jeff Heaton - 2013
    This book teaches basic Artificial Intelligence algorithms such as dimensionality, distance metrics, clustering, error calculation, hill climbing, Nelder Mead, and linear regression. These are not just foundational algorithms for the rest of the series, but are very useful in their own right. The book explains all algorithms using actual numeric calculations that you can perform yourself. Artificial Intelligence for Humans is a book series meant to teach AI to those without an extensive mathematical background. The reader needs only a knowledge of basic college algebra or computer programming—anything more complicated than that is thoroughly explained. Every chapter also includes a programming example. Examples are currently provided in Java, C#, R, Python and C. Other languages planned.

CLR via C# (Pro-Developer)


Jeffrey Richter - 2006
    This guide is suitable for developers building various kinds of application - including Microsoft[registered] ASP.NET, Windows[registered] Forms, Microsoft[registered] SQL Server[registered], Web services, and console applications.

The Art of Unit Testing: With Examples in .NET


Roy Osherove - 2009
    It guides you step by step from simple tests to tests that are maintainable, readable, and trustworthy. It covers advanced subjects like mocks, stubs, and frameworks such as Typemock Isolator and Rhino Mocks. And you'll learn about advanced test patterns and organization, working with legacy code and even untestable code. The book discusses tools you need when testing databases and other technologies. It's written for .NET developers but others will also benefit from this book.Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.Table of ContentsThe basics of unit testingA first unit testUsing stubs to break dependenciesInteraction testing using mock objectsIsolation (mock object) frameworksTest hierarchies and organizationThe pillars of good testsIntegrating unit testing into the organizationWorking with legacy code

Building Java Programs: A Back to Basics Approach


Stuart Reges - 2007
    By using objects early to solve interesting problems and defining objects later in the course, Building Java Programs develops programming knowledge for a broad audience. Introduction to Java Programming, Primitive Data and Definite Loops, Introduction to Parameters and Objects, Conditional Execution, Program Logic and Indefinite Loops, File Processing, Arrays, Defining Classes, Inheritance and Interfaces, ArrayLists, Java Collections Framework, Recursion, Searching and Sorting, Graphical User Interfaces. For all readers interested in introductory programming.

Effective C#: 50 Specific Ways to Improve Your C#


Bill Wagner - 2004
    In a very short amount of time, he is able to present an issue, fix it and conclude it; each chapter is tight, succinct, and to the point." --Josh Holmes, Independent Contractor "The book provides a good introduction to the C# language elements from a pragmatic point of view, identifying best practices along the way, and following a clear and logical progression from the basic syntax to creating components to improving your code writing skills. Since each topic is covered in short entries, it is very easy to read and you'll quickly realize the benefits of the book." --Tomas Restrepo, Microsoft MVP "The book covers the basics well, especially with respect to the decisions needed when deriving classes from System.Object. It is easy to read with examples that are clear, concise and solid. I think it will bring good value to most readers." --Rob Steel, Central Region Integration COE & Lead Architect, Microsoft "Effective C# provides the C# developer with the tools they need to rapidly grow their experience in Visual C# 2003 while also providing insight into the many improvements to the language that will be hitting a desktop near you in the form of Visual C# 2005." --Doug Holland, Precision Objects "Part of the point of the .NET Framework--and the C# Language, in particular--is to let the developer focus solving customer problems and deliver product, rather than spending hours (or even weeks) writing plumbing code. Bill Wagner's Effective C#, not only shows you what's going on behind the scenes, but shows you how to take advantage of particular C# code constructs. Written in a dispassionate style that focuses on the facts--and just the facts--of writing effective C# code, Wagner's book drills down into practices that will let you write C# applications and components that are easier to maintain as well as faster to run. I'm recommending Effective C# to all students of my .NET BootCamp and other C#-related courses." --Richard Hale Shaw, www.RichardHaleShawGroup.com C#'s resemblances to C++, Java, and C make it easier to learn, but there's a downside: C# programmers often continue to use older techniques when far better alternatives are available. In Effective C#, respected .NET expert Bill Wagner identifies fifty ways you can start leveraging the full power of C# in order to write faster, more efficient, and more reliable software. Effective C# follows the format that made Effective C++ (Addison-Wesley, 1998) and Effective Java (Addison-Wesley, 2001) indispensable to hundreds of thousands of developers: clear, practical explanations, expert tips, and plenty of realistic code examples. Drawing on his unsurpassed C# experience, Wagner addresses everything from value types to assemblies, exceptions to reflection. Along the way, he shows exactly how to avoid dozens of common C# performance and reliability pitfalls. You'll learn how to: Use both types of C# constants for efficiency and maintainability, see item 2 Use immutable data types to eliminate unnecessary error checking, see item 7 Avoid the C# function that'll practically always get you in trouble, see item 10 Minimize garbage collection, boxing, and unboxing, see items 16 and 17

Hidden: Part One


Linda Berry - 2019
    His parents are estranged, his rodeo legend father is an invalid, and the family ranch is nearing bankruptcy. The county is in an uproar. Thieves have been striking neighboring ranches, stealing champion horses, and disappearing into the desert like ghosts. While recovering, Sully attempts to make peace with his abusive father. The dark secrets that destroyed his parent’s marriage slowly come to light. Though furious, Sully is forced to live and work with his father for the survival of the ranch. Sully’s only refuge is the mother of a young marine recently killed in action. Despite their age difference, he begins to connect with her in a way he never thought possible. When Sully’s close friend is killed by the horse thieves, he and his Paiute companion decide to track the renegades themselves. What awaits in the high desert will sorely test their courage and survival skills—skills neither of them thought they’d ever use on American soil.

Learn Objective-C on the Mac


Mark Dalrymple - 2008
    Objective-C is a powerful, object-oriented extension of C, making this book the perfect follow-up to Dave Mark's bestselling Learn C on the Mac, Mac OS X Edition. Whether you're an experienced C programmer or you're coming from a different language such as C++ or Java, leading Mac experts Mark Dalrymple and Scott Knaster show you how to harness the powers of Objective-C in your applications!A complete course on the basics of Objective-C using Apple's free Xcode tools An introduction to object-oriented programming Comprehensive coverage of inheritance, composition, object initialization, categories, protocols, memory management, and organizing source files A brief tour of Cocoa's foundation framework and AppKit A helpful "learning curve" guide for non-C developers

Excel VBA Programming For Dummies


John Walkenbach - 2004
    With Visual Basic for Applications (VBA) programming, you can take advantage of numerous Excel options such as: creating new worksheet functions; automating tasks and operations; creating new appearances, toolbars, and menus; designing custom dialog boxes and add-ins; and much more. This guide is not for rank Excel amateurs. It-s for intermediate to advanced Excel users who want to learn VBA programming (or whose bosses want them to learn VBA programming). You need to know your way around Excel before you start creating customized short cuts or systems for speeding through Excel functions. If you-re an intermediate or advanced Excel user, Excel VBA For Dummies helps you take your skills (and your spreadsheets) to the next level. It includes: An introduction to the VBA language A hands-on, guided, step-by-step walk through developing a useful VBA macro, including recording, testing, and changing it, and testing it The essential foundation, including the Visual Basic Editor (VBE) and its components, modules, Excel object model, subroutines and functions, and the Excel macro recorder The essential VBA language elements, including comments, variables and constants, and labels Working with Range objects and discovering useful Range objective properties and methods Using VBA and worksheet functions, including a list and examples Programming constructions, including the GoTo statement, the If-Then structure, Select Case, For-Next loop, Do-While loop, and Do-Until loop Automatic procedures and Workbook events, including a table and event-handler procedures Error-handling and bug extermination techniques, and using the Excel debugging tools Creating custom dialog boxes, also known as UserForms, with a table of the toolbox controls and their capabilities, how-to for the dialog box controls, and UserForm techniques and tricks Customizing the Excel toolbars Using VBA code to modify the Excel menu system Creating worksheet functions and working with various types of arguments Creating Excel add-ins such as new worksheet functions you can use in formulas or new commands or utilities Author John Walkenbach is a leading authority on spreadsheet software and the author of more than 40 spreadsheet books including Excel 2003 Bible and Excel 2003 Power Programming with VBA. While this guide includes tons of examples and screenshots, Walkenbach knows there-s no substitute for hands-on learning. The book is complete with: A dedicated companion Web site that includes bonus chapters plus all sample programs to save you a lot of typing and let you play around and experiment with various changes Information to help you make the most of Excel-s built-in Help system so you can find out other stuff you may need to know What are you waiting for? Sure, learning to do VBA programming takes a little effort, but it-s a Very Big Accomplishment.