Book picks similar to
The King In Yellow by Thom Ryng


horror
fantasy
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true-detective

The Macabre Megapack: 25 Lost Tales from the Golden Age


Duane Parsons - 2012
    From ghosts of mind and spirit to exotic paranormal tales, each story in this volume has never before appeared in an anthology. Included are:The Silent Man, by Henry Fothergill ChorleyThe Strange Ormonds, by Leitch RitchieThe Mysterious Wedding: A Danish Story, by Heinrich SteffansThe Burial by Fire, by Louisa Medina HamblinThe Vampyre, by Elizabeth ElletThe Sleepless Woman, by William JerdanA Peep At Death, by Peter Von GeistKillcrop the Changeling, by Richard ThompsonCarl Bluven and the Strange Mariner, by Henry David InglisThe Prediction, by George Henry BorrowThe Story of the Unfinished Picture, by Charles HootenEule: The Emperor’s Dwarf, by John Rutter ChorleyThe Green Huntsman, by Joseph Holt IngrahamA Revelation of a Previous Life, by Nathaniel Parker WillisMoods of the Mind: The Old Portrait, by Emma EmburyA Night on the Enchanted Mountain, by Charles Fenno HoffmanThe Living Apparition, by G.P.R. JamesThe Three Souls, by Alexander Chatrian and Emile ErckmannThe Death Watch, by Luise MuhlbackAn Evening of Lucy Ashton’s, by Letitia Elizabeth LandonThe Haunted Homestead, by Henry William HerbertThe Withered Man, by William Leete StoneLa Malroche, by Louisa Stuart CostelloThe Three Visits, by Auguste VituLieutenant Castenac, by Erckman-ChatrianTorture by Hope, by Villiers de L’isle-AdamsThe Black Cupid, by Lafcadio HearnThe Bundle of Letters, by Moritz JokaiNissa, by Albert DelpitThe Dream, by John GaltAnd don't forget to search for "Megapack" in this ebook store for other volumes in the series, covering such subjects as ghost stories, vampire stories, science fiction, horror, adventure, and much, much more!

City of Saints and Madmen


Jeff VanderMeer - 2002
    You hold in your hands an invitation to a place unlike any you’ve ever visited–an invitation delivered by one of our most audacious and astonishing literary magicians. City of elegance and squalor. Of religious fervor and wanton lusts. And everywhere, on the walls of courtyards and churches, an incandescent fungus of mysterious and ominous origin. In Ambergris, a would-be suitor discovers that a sunlit street can become a killing ground in the blink of an eye. An artist receives an invitation to a beheading–and finds himself enchanted. And a patient in a mental institution is convinced he’s made up a city called Ambergris, imagined its every last detail, and that he’s really from a place called Chicago.…By turns sensuous and terrifying, filled with exotica and eroticism, this interwoven collection of stories, histories, and “eyewitness” reports invokes a universe within a puzzlebox where you can lose–and find–yourself again.

The Vet's Daughter


Barbara Comyns - 1959
    The vet lives with his bedridden wife and shy daughter Alice in a sinister London suburb. He works constantly, captive to a strange private fury, and treats his family with brutality and contempt. After his wife’s death, the vet takes up with a crass, needling woman who tries to refashion Alice in her own image. And yet as Alice retreats ever deeper into a dream world, she discovers an extraordinary secret power of her own.Harrowing and haunting, like an unexpected cross between Flannery O’Connor and Stephen King, The Vet’s Daughter is a story of outraged innocence that culminates in a scene of appalling triumph.

Press Start to Play


Daniel H. WilsonSeanan McGuire - 2015
    The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.

We Sold Our Souls


Grady Hendrix - 2018
    Everything changes when she discovers a shocking secret from her heavy metal past: Turns out that Terry's meteoric rise to success may have come at the price of Kris's very soul.This revelation prompts Kris to hit the road, reunite with the rest of her bandmates, and confront the man who ruined her life. It's a journey that will take her from the Pennsylvania rust belt to a Satanic rehab center and finally to a Las Vegas music festival that's darker than any Mordor Tolkien could imagine. A furious power ballad about never giving up, even in the face of overwhelming odds, We Sold Our Souls is an epic journey into the heart of a conspiracy-crazed, paranoid country that seems to have lost its very soul...where only a girl with a guitar can save us all.

Dracula in Love


Karen Essex - 2010
    Time falls away as she confronts perils far beyond mortal comprehension and must finally make the decision she has been avoiding for almost a millennium.

North American Lake Monsters


Nathan Ballingrud - 2013
    Monsters, real and imagined, external and internal, are the subject. They are us and we are them and Ballingrud's intense focus makes these stories incredibly intense and irresistible.These are love stories. And also monster stories. Sometimes these are monsters in their traditional guises, sometimes they wear the faces of parents, lovers, or ourselves. The often working-class people in these stories are driven to extremes by love. Sometimes, they are ruined; sometimes redeemed. All are faced with the loneliest corners of themselves and strive to find an escape.Nathan Ballingrud was born in Massachusetts but has spent most of his life in the South. He worked as a bartender in New Orleans and New York City and a cook on offshore oil rigs. His story "The Monsters of Heaven" won the inaugural Shirley Jackson Award. He lives in Asheville, North Carolina, with his daughter.

Isis


Douglas Clegg - 2006
    “Never go in, miss. Never say a prayer at its door. If you are angry, do not seek revenge by the Laughing Maiden stone or at the threshold of the Tombs. There be those who listen for oaths and vows….What may be said in innocence becomes flesh and blood in such places.”She was born Iris Catherine Villiers. She became Isis.From childhood until her sixteenth year, Iris Villiers wandered the stone-hedged gardens and the steep cliffs along the coast of Cornwall near her ancestral home. Surrounded by the stern judgments of her grandfather—the Gray Minister—and the taunts of her cruel governess, Iris finds solace in her beloved older brother who has always protected her. But when a tragic accident occurs from the ledge of an open window, Iris discovers that she possesses the ability to speak to the dead...Be careful what you wish for…it just may find you.

Penpal


Dathan Auerbach - 2012
    Before long, it was adapted into illustrations, audio recordings, and short films; and that was before it was revised and expanded into a novel!How much do you remember about your childhood?In Penpal, a man investigates the seemingly unrelated bizarre, tragic, and horrific occurrences of his childhood in an attempt to finally understand them. Beginning with only fragments of his earliest years, you'll follow the narrator as he discovers that these strange and horrible events are actually part of a single terrifying story that has shaped the entirety of his life and the lives of those around him. If you've ever stayed in the woods just a little too long after dark, if you've ever had the feeling that someone or something was trying to hurt you, if you remember the first friend you ever made and how strong that bond was, then Penpal is a story that you won't soon forget, despite how you might try.

Wicked Saints


Emily A. Duncan - 2019
    Wicked Saints is the thrilling start to Emily A. Duncan’s devastatingly Gothic Something Dark and Holy trilogy.

Tales of the Dying Earth


Jack Vance - 1998
    Jack Vance is one of the most remarkable talents ever to grace the world of science fiction. His unique, stylish voice has been beloved by generations of readers. Some of his enduring classics are the 1950 novel The Dying Earth and its sequels, The Eyes of the Overworld, Cugel's Saga, and Rialto the Marvelous.

The Bone Witch


Rin Chupeco - 2017
    Her gift for necromancy means that she’s a bone witch, a title that makes her feared and ostracized by her community. But Tea finds solace and guidance with an older, wiser bone witch, who takes Tea and her brother to another land for training.In her new home, Tea puts all her energy into becoming an asha—one who can wield elemental magic. But dark forces are approaching quickly, and in the face of danger, Tea will have to overcome her obstacles…and make a powerful choice. The Bone Witch Trilogy: The Bone Witch (Book 1)The Heart Forger (Book 2)The Shadowglass (Book 3)

Beyond Redemption


Michael R. Fletcher - 2015
    Common knowledge isn't an axiom, it's a force of nature. What the masses believe is. But insanity is a weapon, conviction a shield. Delusions give birth to foul new gods.Violent and dark, the world is filled with the Geisteskranken—men and women whose delusions manifest, twisting reality. High Priest Konig seeks to create order from chaos. He defines the beliefs of his followers, leading their faith to one end: a young boy, Morgen, must Ascend to become a god. A god they can control.But there are many who would see this would-be-god in their thrall, including the High Priest’s own Doppels, and a Slaver no one can resist. Three reprobates—The Greatest Swordsman in the World, a murderous Kleptic, and possibly the only sane man left—have their own nefarious plans for the young god.As these forces converge on the boy, there’s one more obstacle: time is running out. When one's delusions become more powerful, they become harder to control. The fate of the Geisteskranken is to inevitably find oneself in the Afterdeath. The question, then, is: Who will rule there?

Cracked


Eliza Crewe - 2013
    She eats people.Well, technically, she eats their soul. But she totally promises to only go for people who deserve it. She’s special. It’s not her fault she enjoys it. She can’t help being a bad guy. Besides, what else can she do? Her mother was killed and it’s not like there are any other “soul-eaters” around to show her how to be different. That is, until the three men in suits show up.They can do what she can do. They’re like her. Meda might finally have a chance to figure out what she is. The problem? They kind of want to kill her. Before they get the chance Meda is rescued by crusaders, members of an elite group dedicated to wiping out Meda’s kind. This is her chance! Play along with the “good guys” and she’ll finally figure out what, exactly, her ‘kind’ is.Be careful what you wish for. Playing capture the flag with her mortal enemies, babysitting a teenage boy with a hero complex, and trying to keep one step ahead of a too-clever girl are bad enough. But the Hunger is gaining on her.The more she learns, the worse it gets. And when Meda uncovers a shocking secret about her mother, her past, and her destiny… she may finally give into it.

Something from the Nightside


Simon R. Green - 2003
    That's why he's been hired to descend into the Nightside, an otherworldly realm in the center of London where fantasy and reality share renting space and the sun never shines.