Book picks similar to
Readings In Computer Architecture by Mark D. Hill


non-fiction
computer-science
copy-hard
comp-networks

The D Programming Language


Andrei Alexandrescu - 2010
    I'm sure you'll find the read rewarding." --From the Foreword by Scott Meyers D is a programming language built to help programmers address the challenges of modern software development. It does so by fostering modules interconnected through precise interfaces, a federation of tightly integrated programming paradigms, language-enforced thread isolation, modular type safety, an efficient memory model, and more. The D Programming Language is an authoritative and comprehensive introduction to D. Reflecting the author's signature style, the writing is casual and conversational, but never at the expense of focus and pre-cision. It covers all aspects of the language (such as expressions, statements, types, functions, contracts, and modules), but it is much more than an enumeration of features. Inside the book you will find In-depth explanations, with idiomatic examples, for all language features How feature groups support major programming paradigms Rationale and best-use advice for each major feature Discussion of cross-cutting issues, such as error handling, contract programming, and concurrency Tables, figures, and "cheat sheets" that serve as a handy quick reference for day-to-day problem solving with D Written for the working programmer, The D Programming Language not only introduces the D language--it presents a compendium of good practices and idioms to help both your coding with D and your coding in general.

An Introduction to APIs


Brian Cooksey - 2016
    We start off easy, defining some of the tech lingo you may have heard before, but didn’t fully understand. From there, each lesson introduces something new, slowly building up to the point where you are confident about what an API is and, for the brave, could actually take a stab at using one.

Database Systems: A Practical Approach to Design, Implementation and Management


Thomas M. Connolly - 1995
    Meant for students and professionals, it includes explanations using case studies. The design methodology is divided into conceptual, logical, and physical.

PROLOG: Programming for Artificial Intelligence


Ivan Bratko - 1986
    Divided into two parts, the first part of the book introduces the programming language Prolog, while the second part teaches Artificial Intelligence using Prolog as a tool for the implementation of AI techniques. Prolog has its roots in logic, however the main aim of this book is to teach Prolog as a practical programming tool. This text therefore concentrates on the art of using the basic mechanisms of Prolog to solve interesting problems. The third edition has been fully revised and extended to provide an even greater range of applications, which further enhance its value as a self-contained guide to Prolog, AI or AI Programming for students and professional programmers alike.

Async in C# 5.0


Alex Davies - 2012
    Along with a clear introduction to asynchronous programming, you get an in-depth look at how the async feature works and why you might want to use it in your application.Written for experienced C# programmers—yet approachable for beginners—this book is packed with code examples that you can extend for your own projects.Write your own asynchronous code, and learn how async saves you from this messy choreDiscover new performance possibilities in ASP.NET web server codeExplore how async and WinRT work together in Windows 8 applicationsLearn the importance of the await keyword in async methodsUnderstand which .NET thread is running your code—and at what points in the programUse the Task-based Asynchronous Pattern (TAP) to write asynchronous APIs in .NETTake advantage of parallel computing in modern machinesMeasure async code performance by comparing it with alternatives

Problem Solving with C++: The Object of Programming


Walter J. Savitch - 1995
    It introduces the use of classes; shows how to write ADTs that maximize the perfomance of C++ in creating reusable code; and provides coverage of all important OO functions, including inheritance, polymorphism and encapsulation.

Beginning PHP and MySQL 5: From Novice to Professional


W. Jason Gilmore - 2004
    Essentially three books in one: provides thorough introductions to the PHP language and the MySQL database, and shows you how these two technologies can be effectively integrated to build powerful websites. Provides over 500 code examples, including real-world tasks such as creating an auto-login feature, sending HTML-formatted e-mail, testing password guessability, and uploading files via a web interface. Updated for MySQL 5, includes new chapters introducing triggers, stored procedures, and views.

Service-Oriented Design with Ruby and Rails


Paul Dix - 2010
    Today, Rails developers and architects need better ways to interface with legacy systems, move into the cloud, and scale to handle higher volumes and greater complexity. In Service-Oriented Design with Ruby and Rails Paul Dix introduces a powerful, services-based design approach geared toward overcoming all these challenges. Using Dix's techniques, readers can leverage the full benefits of both Ruby and Rails, while overcoming the difficulties of working with larger codebases and teams. Dix demonstrates how to integrate multiple components within an enterprise application stack; create services that can easily grow and connect; and design systems that are easier to maintain and upgrade. Key concepts are explained with detailed Ruby code built using open source libraries such as ActiveRecord, Sinatra, Nokogiri, and Typhoeus. The book concludes with coverage of security, scaling, messaging, and interfacing with third-party services. Service-Oriented Design with Ruby and Rails will help you Build highly scalable, Ruby-based service architectures that operate smoothly in the cloud or with legacy systems Scale Rails systems to handle more requests, larger development teams, and more complex code bases Master new best practices for designing and creating services in Ruby Use Ruby to glue together services written in any language Use Ruby libraries to build and consume RESTful Web services Use Ruby JSON parsers to quickly represent resources from HTTP services Write lightweight, well-designed API wrappers around internal or external services Discover powerful non-Rails frameworks that simplify Ruby service implementation Implement standards-based enterprise messaging with Advanced Message Queuing Protocol (AMQP) Optimize performance with load balancing and caching Provide for security and authentication

Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction


Daniel Shiffman - 2008
    Based on the ubiquitous Java, it provides an alternative to daunting languages and expensive proprietary software.This book gives graphic designers, artists and illustrators of all stripes a jump start to working with processing by providing detailed information on the basic principles of programming with the language, followed by careful, step-by-step explanations of select advanced techniques.The author teaches computer graphics at NYU's Tisch School of the Arts, and his book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media.Previously announced as Pixels, Patterns, and Processing

802.11 Wireless Networks: The Definitive Guide


Matthew S. Gast - 2002
    Foremost on that list is mobility, since going wireless frees you from the tether of an Ethernet cable at a desk. But that's just the tip of the cable-free iceberg. Wireless networks are also more flexible, faster and easier for you to use, and more affordable to deploy and maintain.The de facto standard for wireless networking is the 802.11 protocol, which includes Wi-Fi (the wireless standard known as 802.11b) and its faster cousin, 802.11g. With easy-to-install 802.11 network hardware available everywhere you turn, the choice seems simple, and many people dive into wireless computing with less thought and planning than they'd give to a wired network. But it's wise to be familiar with both the capabilities and risks associated with the 802.11 protocols. And 802.11 Wireless Networks: The Definitive Guide, 2nd Edition is the perfect place to start.This updated edition covers everything you'll ever need to know about wireless technology. Designed with the system administrator or serious home user in mind, it's a no-nonsense guide for setting up 802.11 on Windows and Linux. Among the wide range of topics covered are discussions on:deployment considerationsnetwork monitoring and performance tuningwireless security issueshow to use and select access pointsnetwork monitoring essentialswireless card configurationsecurity issues unique to wireless networksWith wireless technology, the advantages to its users are indeed plentiful. Companies no longer have to deal with the hassle and expense of wiring buildings, and households with several computers can avoid fights over who's online. And now, with 802.11 Wireless Networks: The Definitive Guide, 2nd Edition, you can integrate wireless technology into your current infrastructure with the utmost confidence.

Dynamic HTML: The Definitive Reference: The Definitive Reference


Danny Goodman - 1998
    You need to stay current on the relevant Web specifications, like HTML, CSS, DOM, and ECMAScript. You also need to know how the latest Web browsers from Netscape and Microsoft actually implement these standards, since browser implementations of the standards are less than perfect. Right now, you're forced to keep multiple reference books open on your desk (or multiple browser windows open on your screen), just to develop a simple dynamic Web page that works properly under both Navigator and Internet Explorer.Dynamic HTML: The Definitive Reference changes all that. This book is an indispensable compendium for Web content developers. It contains everything you need to create functional cross-platform Web applications, including:A complete reference for all of the HTML tags, CSS style attributes, browser document objects, and JavaScript objects supported by the various standards and the latest versions of Navigator and Internet Explorer. Browser compatibility is emphasized throughout; the reference pages clearly indicate browser support for every entity. Handy cross-reference indexes that make it easy to find interrelated HTML tags, style attributes, and document objects. An advanced introduction to creating dynamic Web content that addresses the cross-platform compromises inherent in Web page design today. If you have some experience with basic Web page creation, but are new to the world of dynamic content, Dynamic HTML: The Definitive Reference will jump-start your development efforts. If you are an experienced Web programmer, you'll find the browser-compatibility information invaluable. This book is the only DHTML reference that a Web developer needs.Dynamic HTML: The Definitive Reference is designed to work in conjunction with HTML: The Definitive Guide and JavaScript: The Definitive Guide. HTML: The Definitive Guide teaches you about every element of HTML in detail, with explanations of how each element works and how it interacts with other elements, as well as numerous examples. JavaScript: The Definitive Guide provides a thorough description of the JavaScript language, complete with sophisticated examples that show you how to handle common Web application tasks. Together, these three books provide a complete library for Web content developers.

bash Pocket Reference


Arnold Robbins - 2010
    Updated for the most recent version of bash, this concise little book puts all of the essential information about bash at your fingertips. You'll quickly find answers to annoying questions that always come up when you're writing shell scripts -- What characters do you need to quote? How do you get variable substitution to do exactly what you want? How do you use arrays? -- and much more.If you're a user or programmer of any Unix variant, or if you're using bash on Windows, you'll find this pocket reference indispensable. This book covers:Invoking the ShellSyntaxFunctionsVariablesArithmetic ExpressionsCommand HistoryProgrammable CompletionJob ControlShell OptionsCommand ExecutionCoprocessesRestricted ShellsBuilt-in Commands

Haskell: The Craft of Functional Programming


Simon Thompson - 1996
    Running examples and case studies highlight new concepts and alternative approaches to program design.

Learn Java in One Day and Learn It Well: Java for Beginners with Hands-on Project


Jamie Chan - 2016
    Learn Java Programming Fast with a unique Hands-On Project. Book 4 of the Learn Coding Fast Series. Covers Java 8. Have you always wanted to learn computer programming but are afraid it'll be too difficult for you? Or perhaps you know other programming languages but are interested in learning the Java language fast? This book is for you. You no longer have to waste your time and money trying to learn Java from boring books that are 600 pages long, expensive online courses or complicated Java tutorials that just leave you more confused and frustrated. What this book offers... Java for Beginners Complex concepts are broken down into simple steps to ensure that you can easily master the Java language even if you have never coded before. Carefully Chosen Java Examples Examples are carefully chosen to illustrate all concepts. In addition, the output for all examples are provided immediately so you do not have to wait till you have access to your computer to test the examples. Careful selection of topics Topics are carefully selected to give you a broad exposure to Java, while not overwhelming you with information overload. These topics include object-oriented programming concepts, error handling techniques, file handling techniques and more. In addition, new features in Java (such as lambda expressions and default methods etc) are also covered so that you are always up to date with the latest advancement in the Java language. Learn The Java Programming Language Fast Concepts are presented in a "to-the-point" style to cater to the busy individual. You no longer have to endure boring and lengthy Java textbooks that simply puts you to sleep. With this book, you can learn Java fast and start coding immediately. How is this book different... The best way to learn Java is by doing. This book includes a unique project at the end of the book that requires the application of all the concepts taught previously. Working through the project will not only give you an immense sense of achievement, it’ll also help you retain the knowledge and master the language. Are you ready to dip your toes into the exciting world of Java coding? This book is for you. Click the BUY button and download it now. What you'll learn: Introduction to Java - What is Java? - What software do you need to code Java programs? - How to install and run JDK and Netbeans? Data types and Operators - What are the eight primitive types in Java? - What are arrays and lists? - How to format Java strings - What is a primitive type vs reference type? - What are the common Java operators? Object Oriented Programming - What is object oriented programming? - How to write your own classes - What are fields, methods and constructors? - What is encapsulation, inheritance and polymorphism? - What is an abstract class and interface? Controlling the Flow of a Program - What are condition statements? - How to use control flow statements in Java - How to handle errors and exceptions - How to throw your own exception

Head First Ajax: A Brain-Friendly Guide


Rebecca M. Riordan - 2008
    Head First Ajax gives you an up-to-date perspective that lets you see exactly what you can do--and has been done--with Ajax. With it, you get a highly practical, in-depth, and mature view of what is now a mature development approach. Using the unique and highly effective visual format that has turned Head First titles into runaway bestsellers, this book offers a big picture overview to introduce Ajax, and then explores the use of individual Ajax components--including the JavaScript event model, DOM, XML, JSON, and more--as it progresses. You'll find plenty of sample applications that illustrate the concepts, along with exercises, quizzes, and other interactive features to help you retain what you've learned.Head First Ajax covers:The JavaScript event modelMaking Ajax requests with XMLHTTPREQUEST objectsThe asynchronous application modelThe Document Object Model (DOM)Manipulating the DOM in JavaScriptControlling the browser with the Browser Object ModelXHTML FormsPOST RequestsXML Syntax and the XML DOM treeXML Requests & ResponsesJSON -- an alternative to XMLAjax architecture & patternsThe Prototype LibraryThe book also discusses the server-side implications of building Ajax applications, and uses a black box approach to server-side components.Head First Ajax is the ideal guide for experienced web developers comfortable with scripting--particularly those who have completed the exercises in Head First JavaScript--and for experienced programmers in Java, PHP, and C# who want to learn client-side programming.