Book picks similar to
Hocus Pocus in Focus: The Thinking Fan's Guide to Disney's Halloween Classic by Aaron Wallace
non-fiction
nonfiction
halloween
disney
What to Think About Machines That Think: Today's Leading Thinkers on the Age of Machine Intelligence
John Brockman - 2015
Today, Stephen Hawking believes that AI “could spell the end of the human race.” At the very least, its development raises complicated moral issues with powerful real-world implications—for us and for our machines.In this volume, recording artist Brian Eno proposes that we’re already part of an AI: global civilization, or what TED curator Chris Anderson elsewhere calls the hive mind. And author Pamela McCorduck considers what drives us to pursue AI in the first place.On the existential threat posed by superintelligent machines, Steven Pinker questions the likelihood of a robot uprising. Douglas Coupland traces discomfort with human-programmed AI to deeper fears about what constitutes “humanness.” Martin Rees predicts the end of organic thinking, while Daniel C. Dennett explains why he believes the Singularity might be an urban legend.Provocative, enriching, and accessible, What to Think About Machines That Think may just be a practical guide to the not-so-distant future.
City of Nets: A Portrait of Hollywood in the 1940s
Otto Friedrich - 1986
Its cast includes actors, writers, musicians and composers, producers and directors, racketeers and labor leaders, journalists and politicians in the turbulent decade from World War II to Korea.
Reality Bites Back: The Troubling Truth About Guilty Pleasure TV
Jennifer L. Pozner - 2009
In Reality Bites Back, media critic Jennifer L. Pozner aims a critical, analytical lens at a trend most people dismiss as harmless fluff. She deconstructs reality TV’s twisted fairytales to demonstrate that far from being simple “guilty pleasures,” these programs are actually guilty of fomenting gender-war ideology and significantly affecting the intellectual and political development of this generation’s young viewers. She lays out the cultural biases promoted by reality TV about gender, race, class, sexuality, and consumerism, and explores how those biases shape and reflect our cultural perceptions of who we are, what we’re valued for, and what we should view as “our place” in society. Smart and informative, Reality Bites Back arms readers with the tools they need to understand and challenge the stereotypes reality TV reinforces and, ultimately, to demand accountability from the corporations responsible for this contemporary cultural attack on three decades of feminist progress.
Extra Lives: Why Video Games Matter
Tom Bissell - 2010
He is also an obsessive gamer who has spent untold hours in front of his various video game consoles, playing titles such as Far Cry 2, Left 4 Dead, BioShock, and Oblivion for, literally, days. If you are reading this flap copy, the same thing can probably be said of you, or of someone you know. Until recently, Bissell was somewhat reluctant to admit to his passion for games. In this, he is not alone. Millions of adults spend hours every week playing video games, and the industry itself now reliably outearns Hollywood. But the wider culture seems to regard video games as, at best, well designed if mindless entertainment. Extra Lives is an impassioned defense of this assailed and misunderstood art form. Bissell argues that we are in a golden age of gaming—but he also believes games could be even better. He offers a fascinating and often hilarious critique of the ways video games dazzle and, just as often, frustrate. Along the way, we get firsthand portraits of some of the best minds (Jonathan Blow, Clint Hocking, Cliff Bleszinski, Peter Molyneux) at work in video game design today, as well as a shattering and deeply moving final chapter that describes, in searing detail, Bissell’s descent into the world of Grand Theft Auto IV, a game whose themes mirror his own increasingly self-destructive compulsions. Blending memoir, criticism, and first-rate reportage, Extra Lives is like no other book on the subject ever published. Whether you love video games, loathe video games, or are merely curious about why they are becoming the dominant popular art form of our time, Extra Lives is required reading.
Alphabetical: How Every Letter Tells a Story
Michael Rosen - 2013
Whether it's how letters are arranged on keyboards or Viking runes, textspeak or zip codes, this book will change the way you think about letters for ever. How on Earth did we fix upon our twenty-six letters, what do they really mean, and how did we come to write them down in the first place? Michael Rosen takes you on an unforgettable adventure through the history of the alphabet in twenty-six vivid chapters, fizzing with personal anecdotes and fascinating facts. Starting with the mysterious Phoenicians and how sounds first came to be written down, he races on to show how nonsense poems work, pins down the strange story of OK, traces our five lost letters and tackles the tyranny of spelling, among many many other things. His heroes of the alphabet range from Edward Lear to Phyllis Pearsall (the inventor of the A-Z), and from the two scribes of Beowulf to rappers. Each chapter takes on a different subject - whether it's codes, umlauts or the writing of dictionaries. Rosen's enthusiasm for letters positively leaps off the page, whether it's the story of his life told through the typewriters he's owned or a chapter on jokes written in a string of gags and word games. So if you ever wondered why Hawaiian only has a thirteen-letter alphabet or how exactly to write down the sound of a wild raspberry, read on ...
The Cat Inside
William S. Burroughs - 1986
Burroughs reveals another, gentler side in The Cat Inside. Originally published as a limited-edition volume, this moving and witty discourse on cats combines deadpan routines and dream passages with a heartwarming account of Burroughs's unexpected friendships with the many cats he has known. It is also a meditation on the long, mysterious relationship between cats and their human hosts, which Burroughs traces back to the Egyptian cult of the "animal other." With its street sense and whiplash prose, The Cat Inside is a genuine revelation for Burroughs fans and cat lovers alike.
Let's Bring Back: An Encyclopedia of Forgotten-Yet-Delightful, Chic, Useful, Curious, and Otherwise Commendable Things from Times Gone By
Lesley M.M. Blume - 2010
M. Blume, invites you to consider whatever happened to cuckoo clocks? Or bed curtains? Why do we have so many "friends" but have done away with the much more useful word "acquaintance"? All of these things, plus hot toddies, riddles, proverbs, corsets, calling cards, and many more, are due for a revival. Throughout this whimsical, beautifully illustrated encyclopedia of nostalgia, Blume breathes new life into the elegant, mysterious, and delightful trappings of bygone eras, honoring the timeless tradition of artful living along the way. Inspired by her much loved column of the same name and featuring entries from famous icons of style and culture, Let's Bring Back leads readers to rediscover the things that entertained, awed, beautified, satiated, and fascinated in eras past.
The October Country
Ray Bradbury - 1955
Both sides of Bradbury's vaunted childhood nostalgia are also on display, in the celebratory "Uncle Einar," and haunting "The Lake," the latter a fine elegy to childhood loss. This edition features a new introduction by Bradbury, an invaluable essay on writing, wherein the author tells of his "Theater of Morning Voices," and, by inference, encourages you to listen to the same murmurings in yourself. And has any writer anywhere ever made such good use of exclamation marks!? (Illustrated by Joe Mugnaini.)Contents:·
The Dwarf
· ss Fantastic Jan/Feb ’54 ·
The Next in Line
· nv Dark Carnival, Arkham House: Sauk City, WI, 1947 ·
The Watchful Poker Chip of H. Matisse
· ss Beyond Fantasy Fiction Mar ’54 · Skeleton · ss Weird Tales Sep ’45 ·
The Jar
· ss Weird Tales Nov ’44 ·
The Lake
· ss Weird Tales May ’44 ·
The Emissary
· ss Dark Carnival, Arkham House: Sauk City, WI, 1947 · Touched with Fire [“Shopping for Death”] · ss Maclean’s Jun 1 ’54 ·
The Small Assassin
· ss Dime Mystery Magazine Nov ’46 ·
The Crowd
· ss Weird Tales May ’43 ·
Jack-in-the-Box
· ss Dark Carnival, Arkham House: Sauk City, WI, 1947 ·
The Scythe
· ss Weird Tales Jul ’43 ·
Uncle Einar
· ss Dark Carnival, Arkham House: Sauk City, WI, 1947 ·
The Wind
· ss Weird Tales Mar ’43 ·
The Man Upstairs
· ss Harper’s Mar ’47 ·
There Was an Old Woman
· ss Weird Tales Jul ’44 ·
The Cistern
· ss Mademoiselle May ’47 · Homecoming · ss Mademoiselle Oct ’46 ·
The Wonderful Death of Dudley Stone
· ss Charm Jul ’54
The Key to the Kingdom
Jeff Dixon - 2010
Innocently driven by curiosity he finds himself immersed in a heroic adventure. Barely escaping a late night encounter, he finds himself desperately trying to solve a mysterious disappearance while trying to stay ahead of those who are chasing him. Hawkes quickly realizes that unraveling the clues is essential if he is to discover the truth. He navigates through the kingdom where knowledge of seemingly unimportant Disney facts and some divine help are the only way he can discover the lock that can be opened by an ancient key. His world becomes even more complicated when he is captivated by a mysterious woman, causing him to make a series of choices that takes his faith to the brink. Each step is fueled with heart pounding intensity carrying him deeper into a thrill ride of secrecy. Within the walls of Walt Disney World is more mystery than one imagination can contain. Here Disney Trivia is not a game; and the ancient key is the only way out! Jeff Dixon was raised in Florida and has always been fascinated with the man Walt Disney and the theme park he created. Dixon feels that any guest who would take the time to look would discover a story that will never be completed. It is against this canvas that Dixon paints this mystery, adventure, and thriller. The epic drama carries the reader across the state of Florida to discover details that most people have missed. Each discovery and revelation will have the reader wondering if they are reading fact or fiction. In a quickening pace, the characters find themselves on a collision course with an unthinkable outcome! Fans of Walt Disney will love the history and tourists will find a travel guide that takes them on a trip most guests never get to take.
Survivor!: The Ultimate Game
Mark Burnett - 2000
It is the ultimate guide to winning friends, influencing people, and coming out on top. 6,000 people auditioned, only 16 made the cut.
Low Life: Lures and Snares of Old New York
Luc Sante - 1991
This is not the familiar saga of mansions, avenues, and robber barons, but the messy, turbulent, often murderous story of the city's slums; the teeming streets--scene of innumerable cons and crimes whose cramped and overcrowded housing is still a prominent feature of the cityscape.Low Life voyages through Manhattan from four different directions. Part One examines the actual topography of Manhattan from 1840 to 1919; Part Two, the era's opportunities for vice and entertainment--theaters and saloons, opium and cocaine dens, gambling and prostitution; Part Three investigates the forces of law and order which did and didn't work to contain the illegalities; Part Four counterposes the city's tides of revolt and idealism against the city as it actually was.Low Life provides an arresting and entertaining view of what New York was actually like in its salad days. But it's more than simpy a book about New York. It's one of the most provocative books about urban life ever written--an evocation of the mythology of the quintessential modern metropolis, which has much to say not only about New York's past but about the present and future of all cities.
The Philosophy of the Coen Brothers
Mark T. Conard - 2008
They had already made films that redefined the gangster movie, the screwball comedy, the fable, and the film noir, among others. No Country is just one of many Coen brothers films to center on the struggles of complex characters to understand themselves and their places in the strange worlds they inhabit. To
Pop Song: Adventures in Art & Intimacy
Larissa Pham - 2021
Plumbing the well of culture for clues and patterns about love and loss—from Agnes Martin's abstract paintings to James Turrell's transcendent light works, and Anne Carson's Eros the Bittersweet to Frank Ocean's Blonde—Pham writes of her youthful attempts to find meaning in travel, sex, drugs, and art, before sensing that she might need to turn her gaze upon herself. Pop Song is also a book about distances, near and far. As she travels from Taos, New Mexico, to Shanghai, China and beyond, Pham meditates on the miles we are willing to cover to get away from ourselves, or those who hurt us, and the impossible gaps that can exist between two people sharing a bed.Pop Song is a book about all the routes by which we might escape our own needs before finally finding a way home. There is heartache in these pages, but Pham's electric ways of seeing create a perfectly fractured portrait of modern intimacy that is triumphant in both its vulnerability and restlessness.
Alfred Hitchcock
Peter Ackroyd - 2015
Fat, lonely, burning with fear and ambition, his childhood was an isolated one, scented with fish from his father's shop. Afraid to leave his bedroom, he would plan great voyages, using railway timetables to plot an exact imaginary route across Europe. So how did this fearful figure become the one of the most respected film directors of the twentieth century?As an adult, Hitch rigorously controlled the press's portrait of himself, drawing certain carefully selected childhood anecdotes into full focus and blurring all others out. In this quick-witted portrait, Ackroyd reveals something more: a lugubriously jolly man fond of practical jokes, who smashes a once-used tea cup every morning to remind himself of the frailty of life. Iconic film stars make cameo appearances, just as Hitch did in his own films. Grace Kelly, Carey Grant and James Stewart despair of his detached directing style, and, perhaps most famously of all, Tippi Hedren endures cuts and bruises from a real-life fearsome flock of birds.Alfred Hitchcock wrests the director's chair back from the master of control and discovers what lurks just out of sight, in the corner of the shot.
Slash of the Titans: The Road to Freddy vs Jason
Dustin McNeill - 2017
Featuring new interviews with the original writers and filmmakers, Slash details the production's troubled history from the surprise ending of Jason Goes to Hell all the way to the crossover’s red carpet premiere. Read about the many rejected storylines and learn how the project was eventually able to escape from development hell. This is the story of one film, two horror icons and seventeen screenwriters!SLASH OF THE TITANS includes:- Comprehensive looks at ten different versions of the screenplay- Info on early crossover attempts by Friday the 13th filmmakers- Exclusive details on the never made Freddy vs Jason: Hell Unbound video game- Insights from producers, executives and developers including Sean Cunningham- An examination of why the Shannon/Swift script was finally greenlit- Summaries of the four endings considered for the 2003 film- Coverage of the never made Freddy vs Jason vs Ash sequel- New comments from the titans themselves: Robert Englund and Ken Kirzinger- Appendices full of story details including the outcomes of all ten versions