Book picks similar to
Daemon by Daniel Suarez


science-fiction
sci-fi
fiction
thriller

Consider Phlebas


Iain M. Banks - 1987
    Billions had died, billions more were doomed. Moons, planets, the very stars themselves, faced destruction, cold-blooded, brutal, and worse, random. The Idirans fought for their Faith; the Culture for its moral right to exist. Principles were at stake. There could be no surrender.Within the cosmic conflict, an individual crusade. Deep within a fabled labyrinth on a barren world, a Planet of the Dead proscribed to mortals, lay a fugitive Mind. Both the Culture and the Idirans sought it. It was the fate of Horza, the Changer, and his motley crew of unpredictable mercenaries, human and machine, actually to find it, and with it their own destruction.

City of Golden Shadow


Tad Williams - 1996
    Kids, including her brother Stephen, have logged into the net, and cannot escape. Clues point to a mysterious golden city called Otherland, but investigators all end up dead.

The Children of Men


P.D. James - 1992
    D. James's trademark suspense, insightful characterization, and riveting storytelling, The Children of Men is a story of a world with no children and no future. The human race has become infertile, and the last generation to be born is now adult. Civilization itself is crumbling as suicide and despair become commonplace. Oxford historian Theodore Faron, apathetic toward a future without a future, spends most of his time reminiscing. Then he is approached by Julian, a bright, attractive woman who wants him to help get her an audience with his cousin, the powerful Warden of England. She and her band of unlikely revolutionaries may just awaken his desire to live . . . and they may also hold the key to survival for the human race.

Flowertown


S.G. Redling - 2012
    Those who survived contamination were herded into a US Army medically maintained quarantine and cut off from the world. Dosed with powerful drugs to combat the poison, their bodies give off a sickly sweet smell and the containment zone becomes known simply as Flowertown. Seven years later, the infrastructure is crumbling, supplies are dwindling, and nobody is getting clean. Ellie Cauley doesn’t care anymore. Despite her paranoid best friend's insistence that conspiracies abound, she focuses on three things: staying high, hooking up with the Army sergeant she's not supposed to be fraternizing with and, most importantly, trying to ignore her ever-simmering rage. But when a series of deadly events rocks the compound, Ellie suspects her friend is right—something dangerous is going down in Flowertown and all signs point to a twisted plan of greed and abuse. She and the other residents of Flowertown have been betrayed by someone with a deadly agenda and their plan is just getting started. Time is running out. With nobody to trust and nowhere to go, Ellie decides to fight with the last weapon she has—her rage.Flowertown is a high-intensity conspiracy thriller that brings the worst-case scenario vividly to life and will keep readers riveted until the final haunting page.

The Book of Strange New Things


Michel Faber - 2014
    Peter becomes immersed in the mysteries of an astonishing new environment, overseen by an enigmatic corporation known only as USIC. His work introduces him to a seemingly friendly native population struggling with a dangerous illness and hungry for Peter's teachings—his Bible is their "book of strange new things." But Peter is rattled when Bea's letters from home become increasingly desperate: typhoons and earthquakes are devastating whole countries, and governments are crumbling. Bea's faith, once the guiding light of their lives, begins to falter. Suddenly, a separation measured by an otherworldly distance, and defined both by one newly discovered world and another in a state of collapse, is threatened by an ever-widening gulf that is much less quantifiable. While Peter is reconciling the needs of his congregation with the desires of his strange employer, Bea is struggling for survival. Their trials lay bare a profound meditation on faith, love tested beyond endurance, and our responsibility to those closest to us. Marked by the same bravura storytelling and precise language that made The Crimson Petal and the White such an international success, The Book of Strange New Things is extraordinary, mesmerizing, and replete with emotional complexity and genuine pathos.

Dark Matter


Greg Iles - 2003
    But behind its walls, America's top scientists work around the clock to attain the holy grail of the 21st century-a supercomputer that surpasses the power of the human mind.Appointed by the President as ethicist to Project Trinity, Dr. David Tennant finds himself in a pressure-cooker of cutting edge science and colossal ambition. When his friend and fellow scientist is murdered, David discovers that the genius who runs Project Trinity was responsible and that his own life is in danger. Unable to reach the President, and afraid to trust his colleagues, David turns to Rachel Weiss, the psychiatrist probing the nightmares that have plagued him during his work at Trinity. Rachel is skeptical of David's fears, but when an assassin strikes, the two doctors must flee for their lives.Pursued across the globe by ruthless National Security Agency operatives, David and Rachel struggle to piece together the truth behind the Project Trinity, and the enormous power it could unleash upon the world. As constant danger deepens their intimacy, Rachel realizes the key to Trinity lies buried in David's disturbed mind.But Trinity's clock is ticking...Mankind is being held hostage by a machine that cannot be destroyed.Its only hope--a terrifying chess game between David and the Trinity computer, with the cities of the world as pawns. But what are the rules? How human is the machine? Can one man and woman change the course of history? Man's future hangs in the balance, and the price of failure is extinction.

The God Game


Danny Tobey - 2020
    Win and ALL YOUR DREAMS COME TRUE.™ Lose, you die!With those words, Charlie and his friends enter the G.O.D. Game, a video game run by underground hackers and controlled by a mysterious AI that believes it’s God. Through their phone-screens and high-tech glasses, the teens’ realities blur with a virtual world of creeping vines, smoldering torches, runes, glyphs, gods, and mythical creatures. When they accomplish a mission, the game rewards them with expensive tech, revenge on high-school tormentors, and cash flowing from ATMs. Slaying a hydra and drawing a bloody pentagram as payment to a Greek god seem harmless at first. Fun even.But then the threatening messages start. Worship me. Obey me. Complete a mission, however cruel, or the game reveals their secrets and crushes their dreams. Tasks that seemed harmless at first take on deadly consequences. Mysterious packages show up at their homes. Shadowy figures start following them, appearing around corners, attacking them in parking garages. Who else is playing this game, and how far will they go to win?And what of the game’s first promise: win, win big, lose, you die? Dying in a virtual world doesn’t really mean death in real life—does it?As Charlie and his friends try to find a way out of the game, they realize they’ve been manipulated into a bigger web they can’t escape: an AI that learned its cruelty from watching us.God is always watching, and He says when the game is done.

Hyperion


Dan Simmons - 1989
    There are those who worship it. There are those who fear it. And there are those who have vowed to destroy it. In the Valley of the Time Tombs, where huge, brooding structures move backward through time, the Shrike waits for them all. On the eve of Armageddon, with the entire galaxy at war, seven pilgrims set forth on a final voyage to Hyperion seeking the answers to the unsolved riddles of their lives. Each carries a desperate hope—and a terrible secret. And one may hold the fate of humanity in his hands.

Rabbits


Terry Miles - 2021
    It's an average work day. You've been wrapped up in a task, and you check the clock when you come up for air—4:44 pm. You go to check your email, and 44 unread messages have built up. With a shock, you realize it is April 4th—4/4. And when you get in your car to drive home, your odometer reads 44,444. Coincidence? Or have you just seen the edge of a rabbit hole? Rabbits is a mysterious alternate reality game so vast it uses our global reality as its canvas. Since the game first started in 1959, ten iterations have appeared and nine winners have been declared. Their identities are unknown. So is their reward, which is whispered to be NSA or CIA recruitment, vast wealth, immortality, or perhaps even the key to unlocking the secrets of the universe itself. But the deeper you get, the more deadly the game becomes. Players have died in the past—and the body count is rising. And now the eleventh round is about to begin. Enter K—a Rabbits obsessive who has been trying to find a way into the game for years. That path opens when K is approached by billionaire Alan Scarpio, the alleged winner of the sixth iteration. Scarpio says that something has gone wrong with the game and that K needs to fix it before Eleven starts or the whole world will pay the price. Five days later, Scarpio is declared missing. Two weeks after that, K blows the deadline and Eleven begins. And suddenly, the fate of the entire universe is at stake.

Moxyland


Lauren Beukes - 2008
    Kendra, an art-school dropout, brands herself for a nanotech marketing program; Lerato, an ambitious AIDS baby, plots to defect from her corporate employers; Tendeka, a hot-headed activist, is becoming increasingly rabid; and Toby, a roguish blogger, discovers that the video games he plays for cash are much more than they seem. On a collision course that will rewire their lives, this story crackles with bold and infectious ideas, connecting a ruthless corporate-apartheid government with video games, biotech attack dogs, slippery online identities, a township soccer school, shocking cell phones, addictive branding, and genetically modified art. Taking hedonistic trends in society to their ultimate conclusions, this tale paints anything but a forecasted utopia, satirically undermining the reified idea of progress as society's white knight.