Book picks similar to
Journey to the Year 3000 by Edward Packard
game-books
cyoa
young-adult
gamebooks
Space and Beyond (Choose Your Own Adventure, #4)
R.A. Montgomery - 1979
Your parents are from different planets in different galaxies. Their planets are alike enough so that you will not be a freak on either one. But they are different enough so that YOUR choice will have a huge effect on your life. The planet Kenda is visible on the galaxy scanner. Now that you have chosen, your parents announce that Kenda is your father's home. The crew of the spaceship carefully prepares a spacepod for the journey to Kenda. Seating yourself at the controls and positioning the programmed flight path, you disengage from the mother ship and drift off into space... Something is wrong! You look at the scanner and see a nebula that is not supposed to be on your course. Suddenly the gases and particles of the nebula surround you. If you try to return to the mother ship, turn to page 4. YOU choose what happens next!
The Deadly Shadow (Choose Your Own Adventure, #46)
Richard Brightfield - 1985
Now the agency is counting on you to find the deadly Dimitrius, a human time bomb who can explode with all the force of an atomic blast! But before you start your search, you'll need an undercover identity. What should you be?If you decide to pose as a professional gambler, turn to page 74. If you pretend to be an art collector, turn to page 23. Think carefully! Dimitrius is dangerous. He might shatter you into a thousand fiery pieces—unless you can outsmart him and save the world from disaster!What happens next in the story? It all depends on the choice you make. How does the story end? Only you can find out! And the best part is that you can keep reading and rereading until you've had not one but many incredibly daring experiences!
Vanished! (Choose Your Own Adventure, #60)
Deborah Lerme Goodman - 1986
You and your friends Tony and Andrea set off in search of another friend, Jill, who has vanished in the Bermuda Triangle.
Escape from the Carnival of Horrors
R.L. Stine - 1995
They're putting up rides and booths for the annual carnival. But this year things look really different. Really odd. Really scary. The place is lit up by a hundred fiery torches. And spooky music is coming from the main tent. Then you meet Big Al, the creepy carnival manager. He's invited you in to test some of the rides. Will you brave the terrifying Supersonic Space Coaster? Risk the horrors of the Reptile Petting Zoo? Slice through the oily waters of Booger Bog? Or confront the evil Snake Lady? The choice is yours in this scary GOOSEBUMPS adventure that's packed with over 20 super spooky endings.Readers beware—you choose the scare! GIVE YOURSELF GOOSEBUMPS
The Enormous Egg
Oliver Butterworth - 1956
After a painstaking wait, Nate is even more surprised when it hatches and out pops a baby triceratops that he names Uncle Beazley! But when Nate decides to keep the dino and raise it on his own, he has no idea what he's getting himself into. As Uncle Beazley grows, Nate and his family realize they are not equipped to take care of a full-sized dinosaur, and so with the help of their scientist friend, Nate and Uncle Beazley set off for the NationalMuseum in Washington, D.C., on the hunt for the perfect home for a modern-day dinosaur---then the real trouble begins!The Enormous Egg was originally published in 1956 and has been a classic in children's literature ever since. This brand new edition features amazing new illustrations from Eisner-award winning graphic novelist Mark Crilley (creator of Akiko and Miki Falls).
Gossamer
Lois Lowry - 2006
Where do dreams come from? What stealthy nighttime messengers are the guardians of our most deeply hidden hopes and our half-forgotten fears? Drawing on her rich imagination, two-time Newbery winner Lois Lowry confronts these questions and explores the conflicts between the gentle bits and pieces of the past that come to life in dream, and the darker horrors that find their form in nightmare. In a haunting story that tiptoes between reality and imagination, two people—a lonely, sensitive woman and a damaged, angry boy—face their own histories and discover what they can be to one another, renewed by the strength that comes from a tiny, caring creature they will never see. Gossamer is perfect for readers not quite ready for Lois Lowry's Newbery-Award winner The Giver and also for readers interested in dreams, nightmares, spirits and the dream world.
Dragon's Blood
Jane Yolen - 1982
Dragons are trained to fight to the death, and two determined teens help free them in this spellbinding saga.Training a dragon to be a fighting champion is the only way to freedom for fifteen-year-old Jakkin.
The Girl with the Silver Eyes
Willo Davis Roberts - 1980
The attempt succeeds until Mr. Cooper asks Katie too many questions.
This Place Has No Atmosphere
Paula Danziger - 1986
Fifteen-year-old Aurora loves everything about her life. She’s part of the coolest group of kids at school and has just started dating the best-looking guy in her grade. Then her parents make the announcement that she’s sure will ruin her life—the family’s moving to the moon! What with water rationing, no privacy, and freeze-dried hamburgers, how will Aurora ever feel like she’s home again?Paula Danziger’s novels are hilarious, genuine, and full of dynamic female characters that have won the hearts of her readers and turned her books into beloved classics. These playful covers full of charming details capture the spirit of Paula’s stories and will brighten up the bookshelves of her fans and a new generation of readers.
Time Cat
Lloyd Alexander - 1963
For one thing, he can talk. For another, he's got the power to travel through time. And the instant he tells this to Jason, the two of them are in ancient Egypt, on the first of nine amazing adventures that Jason will never forget.
The Phantom Tollbooth
Norton Juster - 1961
For Milo, everything’s a bore. When a tollbooth mysteriously appears in his room, he drives through only because he’s got nothing better to do. But on the other side, things seem different. Milo visits the Island of Conclusions (you get there by jumping), learns about time from a ticking watchdog named Tock, and even embarks on a quest to rescue Rhyme and Reason! Somewhere along the way, Milo realizes something astonishing. Life is far from dull. In fact, it’s exciting beyond his wildest dreams. . . .
Mrs. Frisby and the Rats of NIMH
Robert C. O'Brien - 1971
Frisby, a widowed mouse with four small children, must move her family to their summer quarters immediately, or face almost certain death. But her youngest son, Timothy, lies ill with pneumonia and must not be moved. Fortunately, she encounters the rats of NIMH, an extraordinary breed of highly intelligent creatures, who come up with a brilliant solution to her dilemma.
The Wonderful Flight to the Mushroom Planet
Eleanor Cameron - 1954
Don t miss the adventures of Chuck and David, two boys who travel to the alien planet Basidium in their homemade spaceship. This timeless series is a classic that is sure to be read over and over again.