Shadowbreaker


Steve Parker - 2019
    Now recovered from the injuries sustained on his previous mission, Codicier Karras must lead Talon Squad in the hunt for a missing inquisitor. Their only clue is the name of an Imperial planet that has been taken over by the T’au. Is the missing inquisitor alive, or dead? Worse still, has she gone rogue, jeopardizing one of the Inquisition’s most secret projects? Karras must lead his team against a whole planet of hostile T’au and survive the deadly internal politics of the Inquisition to succeed in his mission, codenamed Shadowbreaker. Action, intrigue and excitement are seamlessly woven together by the master of high-octane science fiction, Steve Parker.

Panzers: Push for Victory Book 1: Battle of Kursk


Tom Zola - 2014
    Adolf Hitler, the "Führer" of the German Reich, unexpectedly dies in a plane crash in Hungary. The German High Command takes over the regime, disempowers the Nazi Party and reorganizes the military forces. Germany swiftly has to overcome recent setbacks in North Africa and on the Eastern Front. Furthermore, an allied invasion already casts its long shadow. The German generals understand that it is not about the ultimate victory anymore but merely about achieving a stalemate to save the Reich on the negotiating table. First, they have to stabilize Germany's positions on the Eastern Front. Therefore the High Command gathers its panzer forces and throws them into a daring all or nothing gamble for the city Kursk. Tom Zola, a former sergeant in the German Army, is a military fiction writer, famous for his intense battle descriptions and realistic action scenes. In 2014 the first book of his PANZERS series was released in German language, setting up an alternate history scenario in which a different German Reich tries to turn around the fortunes of war at the pinnacle of the Second World War. Zola doesn’t beat around the bush; his stories involve brutal fighting, inhuman ideologies and a military machine that overruns Europe and the whole world without mercy. He has developed a breathtaking yet shocking alternate timeline that has finally been translated into English.

Child of Night


John French - 2014
    Having abandoned his insane primarch and brothers many years ago, he doesn’t know what he’s done wrong, but he’s sure he doesn’t want to be captured. What will happen when he discovers that his Legion has fallen into heresy? And where will his loyalties lie?Learn the fate of the Chief Librarian of the XIII Legion, former servant of Konrad Curze. The first Horus Heresy Night Lords story from John French is both an insight into changes that have taken place within the XIII Legion over the course of the Great Crusade, and a fascinating glimpse into the underworld slums of ancient Terra itself.

Classic Battletech: Total Warfare


Randall N. Bills - 2006
    As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle, proudly holding your faction s flag high, intent on expanding the power and glory of your realm. At their beck and call are the support units of armored vehicles, power armored infantry, aerospace fighters and more, wielded by a MechWarrior's skillful command to aid him in ultimate victory. Will they become legends, or forgotten casualties? Only your skill and luck will determine their fate! October of 2006 sees the unveiling of a whole new look and presentation for Classic BattleTech. The basic rules and concepts of the game have not changed: thirty-foot tall metal titans of doom piloted by feudal MechWarrior knights firing lightning bolts, coherent lasers and autocannons in an orgy of destruction across a futuristic landscape of thousands of worlds. These concepts have made Classic BattleTech/MechWarrior one of the most successful science fiction lines ever created, spawning millions of sold MechWarrior PC games, almost a hundred full-length novels, more than ten million sold MechWarrior: Dark Age Collectable Miniatures Game figures, comic books, toys, a cartoon, virtual reality centers, over five-thousand fan-based websites and more. Yet it all began with the original board game, which still conveys all the best the universe has to offer, presented in a whole new way with the publication of the first in a new series of core rulebooks, Total Warfare. TOTAL WARFARE The product of more than twenty years of gaming experience, Total Warfare presents the rules of the Classic BattleTech game system as never before. For the first time, all the rules for various units that have a direct impact

Space Marine


Ian Watson - 1993
    Oh, and a Zoat. How could we forget the Zoat?Although the temptation was great to rewrite significant portions of this book to make it conform to current background, as a curiosity piece, an historical snapshot of the Warhammer 40,000 universe circa the early 1990s, this book is invaluable. It also serves as a shining example of what can happen when a respected genre author at the height of his powers is let loose on an established shared universe.

Commissar


Andy Hoare - 2013
    Can they achieve victory and restore their reputation?READ IT BECAUSEIt's an interesting take on the Imperial Guard – seeing a disgraced unit through the eyes of the commissar who's been sent to turn them back into a useful fighting unit.THE STORYDeployed to the prison planet of Furia Penitens to quell a violent uprising, the 77th Vostroyan Firstborn regiment of the Imperial Guard find themselves in a precarious position. The rebels are in a fortified prison-hive, all but impenetrable. A disgrace suffered by their forebears haunts them. And they hate their new commissar… Can Commissar Flint bring them victory and restore their reputation, or will the 77th fail again?

Betrayal


Alan Bligh - 2012
    This book, lavishly illustrated in full colour, contains extensive background information on the Imperium as it stood at the end of the Great Crusade. Also detailed are the histories of the four Legions who took part: the Sons of Horus, Emperor's Children, World Eaters and Death Guard and an extensive campaign system. This book also contains a complete Space Marine Legion Crusade Army list as well as games rules for the Primarchs of the four Legions, super-heavy vehicles and special characters featured in the story.

Warhammer 40,000: Rulebook


Adam Troke - 2012
    No respite. No forgiveness.There is only WAR!In the nightmare future of the 41st Millennium, Mankind teeters upon the brink of destruction. The galaxy-spanning Imperium of Man is beset on all sides by ravening aliens and threatened from within by Warp-spawned entities and heretical plots. Only the strength of the immortal Emperor of Terra stands between humanity and its annihilation, and in his name, countless warriors and agents do battle against the encroaching darkness. Foremost amongst them stand the Space Marines, the ultimate protectors of Mankind.Across airless moons, within the depths of dark, twisted hive worlds and even in the immaterial realm of Warp space, battles rage that will shape the future of the galaxy forever. It is a universe that you can enter today, if you dare. But remember that this is a dark and terrible era, and there is no peace amongst the stars...The Warhammer 40,000 Rulebook is your essential guide to playing atmospheric battles in the 41st Millennium. It helps you field majestic armies of Citadel miniatures across the war-ravaged battlefields of the far-future, in the ultimate contest of strategy and skill. With 452 full-colour pages, this hardback Rulebook is packed with rich background and contains all the rules for fighting pulse-pounding tabletop battles. The Rulebook includes exciting features such as dynamic close-combat, flyers, psychic devastation and interactive scenery. As well as jaw-dropping artwork, contained within is a history of the 41st Millennium and a richly detailed guide to the races and weapons of the far-future. It also features a comprehensive hobby section to set you on the path to choosing, collecting and building your own Warhammer 40,000 army of Citadel miniatures.

7th Sea (Seventh Sea) Player's Guide 1668


John Wick - 2000
    Players take the roles of heroes bent o­n thwarting the plots of knaves and villains, exploring ancient ruins and plundering the treasure fleets of tyrants. Everything a player needs is included in the pages of this book. Easy to get started: The book opens with a Quick Start Guide so you can start playing within minutes.A Complete New World: Players will find almost o­ne hundred pages devoted to Theah, the world of 7th Sea.Flexible rules: 7th Sea uses a unique bidding system, giving players and Game Masters control over the mechanics of the game.Advice for Novice and Experienced Players: If you've never played a roleplaying game before, or if you're an "old school" veteran, you'll find tons of hints and advice to help you act and interact within the world of 7th Sea.

The Devine Adoratrice


Graham McNeill - 2014
    But traitors within the Sacristans have other ideas and a shocking act of betrayal sets the stage for one of the bloodiest battles of the Horus Heresy…This story is a prequel to Graham McNeill’s epic Horus Heresy novel Vengeful Spirit, and first appear in The Imperial Truth.

The Smallest Detail


Sandy Mitchell - 2012
    Just how much will the aide tell his master about what really happened?ABOUT THE BOOKA short story by Sandy Mitchell. Ties into the Ciaphas Cain series. Previously printed in the Black Library Weekender Anthology (Saturday) 2012.

Kingsblade


Andy Clark - 2017
    Led by High King Tolwyn Draconis, the Knights are peerless in battle and strike deep into the enemy’s ranks. But the war soon turns when a terrible tragedy strikes, casting the Imperial campaign into anarchy. As desperation grows, unblooded Knights Errant Danial and Luk must quickly learn the ways of war to prevent an unholy ritual or Donatos will be lost and all the noble Houses of Adrastapol with it.It's war on a larger scale – Imperial Knight scale! Two novice Knight pilots against an entire world of enemies – sounds like a story for the ages.

The Binary Succession


David Annandale. - 2017
    Fabricator General Kane has seen his fellow Mechanicum adepts dismissed again and again by the High Lords – with his traitorous predecessor Kelbor-Hal still at large on the Red Planet, the political status of the tech-priesthood remains ambiguous. New alliances must be forged from the old, if Mars and Terra are to survive the final battle.

Flesh of Cretacia


Andy Smillie - 2012
    Chapter Master Amit leads his warriors to a feral world in pursuit of orks, but discovers something far more ancient and deadly in the depths of the jungle. Already battle-weary, the Flesh Tearers must master the dark legacy of their primarch Sanguinius if they are to prevail... and perhaps find a world worthy of being called their home.

Iron Guard


Mark Clapham - 2012
    What manner of daemon or xenos could cause such horror?READ IT BECAUSEIt's a bit of a horror tale and a bit of a mystery as the men of Mordian try to uncover the true cause of the rebellion sweeping an Imperial world.THE STORYThe 114th Mordian Iron Guard, pride of their world, renowned for their heroic actions at the Siege of Defure, are deployed to the mining world of Belmos VII, unaware that a terrible affliction plagues the local populace. As the Guardsmen attempt to track down the source of the corruption, panic spreads and the brave men of Mordian soon find themselves surrounded by enemies, both from within the Belmosian population and from without…