Sunward: The Inner System


Rob BoyleBrian Cross - 2009
    Stations and plot seeds are provided for each of the inner worlds and the factions that occupy them. Background and information on the Planetary Consortium, the most powerful political and economic force in the solar system, is also provided.

Tiberium Wars (Command & Conquer, #1)


Keith R.A. DeCandido - 2005
    -In-depth faction stats and descriptions reveal health, attacks, damage, and defensive values for all units and structures, with data on unit special abilities-Comprehensive control scheme analysis teaches the fundamentals of commanding forces with speed and mastery on both PC and Xbox 360-Step-by-step walkthroughs for all 27 Campaign missions, complete with labeled battlefield maps for each stage-Dedicated multiplayer section provides introductory strategies for C&C beginners and advanced faction-specific tactics for veterans-Quick-reference appendix tables for swift cross-faction unit and structure comparisons-Covers both PC and Xbox 360 versions of Red Alert 3

Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.

The Synchronicity War Omnibus


Dietmar Arthur Wehr - 2016
    The individual books in this series have accumulated a total of over 1,800 5-star reviews. Heroic and not so heroic men and women plus their loyal Artificially Intelligent allies fight and die to prevent humanity's extermination at the hands of a shockingly xenophobic alien race. But is there something more going on here than just an irrational alien race lashing out without provocation? One man's uncontrollable, precognitive visions lead him to believe that humans and the xenophobic aliens are just pawns in a much larger conflict and the real stakes are nothing less than the future of all life in the galaxy. If he can use his visions to keep humanity alive long enough, he may be able to figure out the mystery before it's too late. This Omnibus edition also includes sample chapters of the Synchronicity War universe stand-alone novel The Retro War. You can read Part 1 of the Sync War series for free to try it out before buying this ebook. All 4 parts are also available as audiobooks from Audible.com. Genre categories: Space fleet, galactic empire, space opera, alien invasion, first contact,time travel

Mouse Guard Roleplaying Game


David Petersen - 2015
    This updated edition of the Origins Award-winning game contains new art, additional Action, Weapon, and Condition cards, and a revised and updated rule book.

Dragonlance Dragons of Spring (Dragonlance)


Cam Banks - 2007
    The heroes must bring the devastating War of the Lance to its end and drive back Takhisis, Queen of Darkness. This all-new version of the classic TSR adventure has been completely revised, drawing on twenty years of Dragonlance history, incorporating material most recently featured in the Silver Anniversary edition of the adventures. It includes new character statistics featuring the popular Heroes of the Lance.

Works of E. E. "Doc" Smith (8 books)


E.E. "Doc" Smith - 2009
    To find each work in the anthology, you must go to the "Go To" section of your Nook, and then select "Chapter." It might get a blank screen--if it does, then hit the page forward button and the work will appear. Eight works by classic sci-fi author E.E. Smith collected in one book with an active table of contents.Works include:The Galaxy PrimesMasters of SpaceThe Skylark of SpaceSkylark ThreeSpacehounds of IPCSubspace SurvivorsTriplanetaryThe Vortex Blaster

Rifts Sourcebook 2: The Mechanoids


Kevin Siembieda - 1992
    Source material, the Mechanoids, new equipment, monsters and adventure.Highlights Include- 40 Mechanoids and their bots with complete M.D.C. stats!- A.R.C.H.I.E. 3 and his new creations.- New weapons and equipment.- Five adventures, random encounter tables and adventure ideas. Optional Character sheets.- 120 pages

The Piranha Solution


John Triptych - 2017
    Private industry is now pushing the limits of human exploration and colonization. NASA has changed its mandate into a regulatory agency that oversees all US-based corporations and individuals involved in interplanetary expansion. Stilicho Jones always has his hands full while working as a personal troubleshooter for eccentric trillionaire Errol Flux and his numerous cutting edge space projects. When a mysterious and potentially deadly situation threatens the colonies on Mars, Stilicho must team up with a feisty NASA special agent in a race against time to avert a looming catastrophe that would end any hope of a permanent settlement on the Red Planet.

Resistance


Max Carver - 2017
    Rapid expansion into habitable worlds brings immense prosperity and a new age of exploration unlike any humanity has seen. WAR Conflicts over control of the colonial worlds spawn a massive, generation-long war among humans. Under a shaky armistice, humanity has just begun to crawl out of the shadows of destruction, but suspicion and bitter hostility run deep. INVASION On a rocky, desolate planet, a small band of gold prospectors find themselves making a discovery they never expected—valuable and powerful relics of the galaxy's deep past. The prospectors also discover a hostile alien species, ruthless beings who do not tolerate humans and wipe them out on sight. Humanity's first contact with intelligent aliens becomes a war for survival. The invasion has begun...but the beginning of the invasion is also the beginning of the resistance. "Resistance is a terrific space opera adventure. It combines mystery, heart-pounding action, and a good dose of humor. It's Aliens meets Tremors. I can't wait to read the sequel." -Daniel Arenson, USA Today bestselling author of the Earthrise series

Battletech Technical Readout: 3060


Herbert A. Beas IIBryan Nystul - 1997
    But the Clan forces they face also have new BattleMechs, as well as vehicles constructed with the Clans' vastly superior technology, and some other surprises. Technical Readout: 3060 contains illustrations and complete game statistics for the latest Inner Sphere and Clan BattleMechs, tanks, hovercraft, VTOLS, and more.

Star Wars: Imperial Sourcebook


Greg Gorden - 1989
    Outnumbered and outgunned, the Rebellion nevertheless burns across a thousand-thousand worlds, flaming into a fire of hope.But the Emperor has ordered this fire extinguished, setting the massive war machine he had constructed into motion.

Stormbringer: Fantasy Roleplaying in the World of Elric


Ken St. Andre - 1981
    

The Year's Top Hard Science Fiction Stories


Allan KasterCraig DeLancey - 2017
    In “Vortex,” by Gregory Benford, astronauts find a once thriving microbial lifeform that carpets the caves of Mars dying off. A code monkey tracks down the vain creator of a pernicious software virus that people jack cerebrally in “RedKing,” by Craig DeLancey. In “Number Nine Moon,” by Alex Irvine, illicit scavengers on Mars are on a rescue mission to save themselves after one of their team members dies. A young girl’s thirst for vengeance becomes a struggle for survival when she is swallowed by a gigantic sea creature on an alien planet in “Of the Beast in the Belly,” by C.W. Johnson. In “The Seventh Gamer,” by Gwyneth Jones, a writer immerses herself into a MMORPG community to search for characters being played by real aliens from other worlds. A woman armed with a rifle stalks a herd of cloned wooly mammoths in British Columbia in “Chasing Ivory,” by Ted Kosmatka. In “Fieldwork,” by Shariann Lewitt, a volcanologist struggles with her research on Europa where both her mother and grandmother suffered dire consequences. A daughter pays homage to her mother with mega-engineering projects to deal with climate change over eons in “Seven Birthdays,” by Ken Liu. In “The Visitor from Taured,” by Ian R. MacLeod, a cosmologist in the near future is obsessed with proving his theory of multiverses. The citizens of a small town on a “Jackaroo” planet object to a corporation placing a radio telescope near local alien artifacts in “Something Happened Here, But We’re Not Quite Sure What It Was,” by Paul McAuley. And finally, in “Sixteen Questions for Kamala Chatterjee,” by Alastair Reynolds, a graduate student defends her dissertation on a solar anomaly that threatens humanity.

Wings of Honor


Craig Andrews - 2021
    Their success is unparalleled, and for years they have held the invading Baranyk at bay. But when the alien enemy develops a new weapon that renders the fleet's drone fighters inoperable, humanity is on the verge of destruction.Callan "Coda" O'Neil joined the Terran Fleet Academy with dreams of becoming a prestigious drone pilot and restoring honor to his disgraced family. Fleet Command, however, has other ideas.To counter the alien weapon, Commander Chadwick Coleman, a legendary pilot from the early days of the Baranyk War, is assembling an experimental new squadron that will place real pilots in the cockpit of real starfighters. And he wants Coda to be part of it.With the enemy pressing in, and forced to train under impossible conditions, Coda and his fellow wingmen must learn to fly as one. Failure means the destruction of the human race.And time is running out.