The People of Pern


Robin Wood - 1988
    A book illustrating various characters for the Anne McCaffrey crafted world of Pern

The Lark and the Wren


Mercedes Lackey - 1991
    Even if only she knows it. Unfortunately, the daughter of a tavern wench at the Hungry Bear, no matter how talented, doesn't get much in the way of formal training. What she does get is frustrated.One night, to back up a brag she probably wouldn't have made if she weren't so mad, she went up to play her fiddle for the Ghost of Skull Hill. Everyone knows that no one who has ever gone up Skull Hill at night has come down again. Not alive, anyway.But when the ghost appears Rune strikes a bargain: if the ghost tires of her playing before morning her life is his; if he is still listening when the sun glints over yonder hill she will have earned both life and a sack of silver. Let the music begin...

Gardens of the Moon


Steven Erikson - 1999
    Even the imperial legions, long inured to the bloodshed, yearn for some respite. Yet Empress Laseen's rule remains absolute, enforced by her dread Claw assassins.For Sergeant Whiskeyjack and his squad of Bridgeburners, and for Tattersail, surviving cadre mage of the Second Legion, the aftermath of the siege of Pale should have been a time to mourn the many dead. But Darujhistan, last of the Free Cities of Genabackis, yet holds out. It is to this ancient citadel that Laseen turns her predatory gaze.However, it would appear that the Empire is not alone in this great game. Sinister, shadowbound forces are gathering as the gods themselves prepare to play their hand...Conceived and written on a panoramic scale, Gardens of the Moon is epic fantasy of the highest order--an enthralling adventure by an outstanding new voice.At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

The Abhorsen Chronicles


Garth Nix - 2008
    This paperback collection contains the complete text of the first three beloved bestselling books in Garth's Nix's Old Kingdom series: Sabriel, Lirael, and Abhorsen.SabrielEvery step brings Sabriel closer to a battle that will pit her against the true forces of life and death—and bring her face-to-face with her own destinyLiraelWith only her faithful companion, the Disreputable Dog, Lirael must undertake a desperate mission under the growing shadow of an ancient evil, which threatens the fate of the Old Kingdom.AbhorsenThe Abhorsen Sabriel and King Touchstone are missing, and Lirael must search in both Life and Death for some means to defeat the evil Destroyer—before it is too late

The Magic of Recluce


L.E. Modesitt Jr. - 1991
    But in Recluce a change in circumstances means taking one of two options: permanent exile from Recluce or the dangergeld, a complex, rule-laden wanderjahr in the lands beyond Recluce, with the aim of learning how the world works and what his place in it might be. Many do not survive. Lerris chooses dangergeld. When Lerris is sent into intensive training for his quest, it soon becomes clear that he has a natural talent for magic. And he will need magic in the lands beyond, where the power of the Chaos Wizards reigns unchecked. Though it goes against all of his instincts, Lerris must learn to use his powers in an orderly way before his wanderjahr, or fall prey to Chaos.

Lord Valentine's Castle


Robert Silverberg - 1979
    Valentine's journey is a long one, a tour through a series of magnificent environments. Fields of predatory plants give way to impossibly wide rivers, chalk-cliffed islands and unforgiving deserts. The prose is unrelentingly dreamlike—no accident given that on Majipoor, dreams rule the minds of great and humble alike. Originally serialized in The Magazine of Fantasy & Science Fiction in four parts: November 1979, December 1979, January 1980 and February 1980.

Retribution Falls


Chris Wooding - 2009
    An inveterate womaniser and rogue, he and his gang make a living on the wrong side of the law, avoiding the heavily armed flying frigates of the Coalition Navy. With their trio of ragged fighter craft, they run contraband, rob airships and generally make a nuisance of themselves. So a hot tip on a cargo freighter loaded with valuables seems like a great prospect for an easy heist and a fast buck. Until the heist goes wrong, and the freighter explodes. Suddenly Frey isn't just a nuisance anymore - he's public enemy number one, with the Coalition Navy on his tail and contractors hired to take him down. But Frey knows something they don't. That freighter was rigged to blow, and Frey has been framed to take the fall. If he wants to prove it, he's going to have to catch the real culprit. He must face liars and lovers, dogfights and gunfights, Dukes and daemons. It's going to take all his criminal talents to prove he's not the criminal they think he is ...

A Shadow on the Glass


Ian Irvine - 1998
    Now Llian, a Chronicler of the Great Tales, uncovers a 3,000-year-old secret too deadly to be revealed-while Karan, a young sensitive, is compelled by honor to undertake a perilous mission. Neither can imagine they will soon meet as hunted fugitives, snared in the machinations of immortals, the vengeance of warlords, and the magics of powerful mancers. For the swelling deluge of a millennial war is rising, terrible as a tsunami, ready to cast torrents of sorcery and devastation across the land....

The Dragon and the Unicorn


A.A. Attanasio - 1994
    The Dragon and the Unicorn begins before the beginning of Time, as light first cools to matter, bearing within it the electron glow of lost Heaven. Attanasio's epic tale of a quest for immortality spans all history, human and demihuman, from the dung fires on the steppes to the snows of Himalayas, from the mudhut cities on the Euphrates to the glass and steel towers of tomorrow, from the hunt for the Unicorn's horn to the ceaseless wars of elf and dragon, Celt and Roman. It is a quest that end -- and begins -- in a legend-heavy place at the edge of the Western Sea, with the first cry of a King new born. A place called Tint gel. A King, the Heir Pendragon, called Eagle of Thor, or...Arthor.One of today's boldest, most imaginative, and most inventive authors, A. A. Attanasio unites all the legends of creation and redemption into a dream song as old as the druid chants, and as timeless as the quantum hum at creation's shinning heart.And so a new departure in epic fantasy takes flight.

Chronicles of the Black Company


Glen Cook - 1986
    They bury their doubts with their dead.Then comes the prophecy: The White Rose has been reborn, somewhere, to embody good once more…This omnibus edition comprises The Black Company, Shadows Linger, and The White Rose―the first three novels in Glen Cook's bestselling fantasy series.

Fortress in the Eye of Time


C.J. Cherryh - 1995
    His purpose -- to create out of the insubstance of the air, from a shimmering of light and a fluttering of shadows. that most wonderous of spells, a Shaping. A Shaping in the form of a, young man who will be sent east on the road the old was to old to travel. To right the wrongs of a long-forgotten wizard war, and call new wars into being. Here is the long-awaited major new novel from one of the brightest stars in the fantasy and science fiction firmament.C.J.Cherryh's haunting story of the wizard Mauryl, kingmaker for a thousand years of Men, and Tristen, fated to sow distrust between a prince and his father being. A tale as deep as legend and a intimate as love, it tells of a battle beyond Time, in which all Destiny turns on the wheel of an old man's ambition, a young man's innocence, and the unkept promised of a king to come.

New Spring


Robert Jordan - 2004
    Or so it is said. The city that greets Al'Lan Mandragoran, exiled king of Malkier and the finest swordsman of his generation, is instead one that is rife with rumour and the whisperings of Shadowspawn. Proof, should he have required it, that the Dark One grows powerful once more and that his minions are at work throughout the lands.And yet it is within Canluum's walls that Lan will meet a woman who will shape his destiny. Moiraine is a young and powerful Aes Sedai who has journeyed to the city in search of a bondsman. She requires aid in a desperate quest to prove the truth of a vague and largely discredited prophecy - one that speaks of a means to turn back the shadow, and of a child who may be the dragon reborn.

Medalon


Jennifer Fallon - 2000
    For centuries the Medalonians co-existed peacefully with the Harshini, a magical race that abhors killing. But now they are gone and in their place the Sisters of the Blade rule Medalon from the Citadel. An elite army of Defenders enforces the Sisterhood's oppressive rule. The Harshini and their demons are believed to be extinct and Medalon has an uneasy peace with its northern and southern neighbours. R'shiel Tenragan, daughter of the First Sister, and her half-brother Tarja find themselves caught up in the political infighting amongst the Sisters of the Blade. When their mother's scheming becomes too much to bear, R'shiel and Tarja are determined to follow their own path and they flee the Citadel. Their lives take a turn neither could ever have imagined and the Defenders of Medalon hunt them as traitors. Meanwhile, far south in Hythria, Brak, a Harshini outcast, is called to find the demon child, the half-human child of the dead Harshini King, Lorandranek. But what can this mean to R'shiel...?

The Book of Jhereg


Steven Brust - 1983
    From his rookie assassin days to his selfless feats of heroism, the dauntless Vlad will hold readers spellbound and The Book of Jhereg will take its place among the classic compilations in fantasy.

Existence


David Brin - 2012
    Gerald Livingston is an orbital garbage collector. For a hundred years, people have been abandoning things in space, and someone has to clean it up. But there’s something spinning a little bit higher than he expects, something that isn’t on the decades’ old orbital maps. An hour after he grabs it and brings it in, rumors fill Earth’s infomesh about an “alien artifact.” Thrown into the maelstrom of worldwide shared experience, the Artifact is a game-changer. A message in a bottle; an alien capsule that wants to communicate. The world reacts as humans always do: with fear and hope and selfishness and love and violence. And insatiable curiosity.