Book picks similar to
Storytelling in the Modern Board Game: Narrative Trends from the Late 1960s to Today by Marco Arnaudo
gaming
nonfiction
game-studies
board-games
30 Chic Days at Home: Self-care tips for when you have to stay at home, or any other time when life is challenging
Fiona Ferris - 2020
One minute we were living life and doing our thing, the next, most of us were advised to stay at home for a month or more.
Baseball Prospectus 2016: The Essential Guide to the 2016 Season
Sam Miller - 2016
Instead, "Baseball Prospectus 2016" contains significant improvements along with the usual key stat categories, player predictions and insider-level commentary that readers expect from Baseball Prospectus annual guide."Baseball Prospectus 2016" once again provides fantasy players and insiders alike with prescient PECOTA projections, which "Sports Illustrated" has called perhaps the game s most accurate projection model. Still, stats are just numbers if you don t see the larger context, and Baseball Prospectus brings together an elite team of analysts to provide the definitive look at all thirty teams their players, their prospects and their managers to explain away flukes, hot streaks, injury-tainted numbers and park effects.Nearly every major-league team has sought the advice of current or former Prospectus analysts, and readers of "Baseball Prospectus" 2016 will understand what all those insiders have been raving about.In a book that sports personality Ken Tremendous calls The tip of the nerd spear, the team at Baseball Prospectus is proud to bring the following improvements to the 2016 Annual:Two full years of projections PECOTA lines for 2016 and 2017Historical Peak MPH added for major-league pitchersDeserved Run Average (DRA) added for major-league pitcherscFIP added for major-league and minor-league pitchersPitcher WARP redesigned, utilizing DRA and cFIP for all pitchersRevised cFIP-driven PECOTA pitching projectionsCatcher-specific defensive stats for all catchers Double-A and aboveOutfield assists and catcher defense integrated in FRAA and WARPBallpark schematic and wall height study for every stadiumHit List, finance, and farm system ranking graphs for each teamEvery organization s key front office personnel and Baseball Prospectus alumni identified"
How to Talk about Videogames
Ian Bogost - 2015
Games are part art and part appliance, part tableau and part toaster. In How to Talk about Videogames, leading critic Ian Bogost explores this paradox more thoroughly than any other author to date.Delving into popular, familiar games like Flappy Bird, Mirror’s Edge, Mario Kart, Scribblenauts, Ms. Pac-Man, FarmVille, Candy Crush Saga, Bully, Medal of Honor, Madden NFL, and more, Bogost posits that videogames are as much like appliances as they are like art and media. We don’t watch or read games like we do films and novels and paintings, nor do we perform them like we might dance or play football or Frisbee. Rather, we do something in-between with games. Games are devices we operate, so game critique is both serious cultural currency and self-parody. It is about figuring out what it means that a game works the way it does and then treating the way it works as if it were reasonable, when we know it isn’t.Noting that the term games criticism once struck him as preposterous, Bogost observes that the idea, taken too seriously, risks balkanizing games writing from the rest of culture, severing it from the “rivers and fields” that sustain it. As essential as it is, he calls for its pursuit to unfold in this spirit: “God save us from a future of games critics, gnawing on scraps like the zombies that fester in our objects of study.”
Decision Support Systems and Intelligent Systems
Efraim Turban - 1998