Wired for War: The Robotics Revolution and Conflict in the Twenty-First Century


P.W. Singer - 2009
    More then seven thousand robotic systems are now in Iraq. Pilots in Nevada are remotely killing terrorists in Afghanistan. Scientists are debating just how smart - and how lethal - to make their current robotic prototypes. And many of the most renowned science fiction authors are secretly consulting for the Pentagon on the next generation.Blending historic evidence with interviews from the field, Singer vividly shows that as these technologies multiply, they will have profound effects on the front lines as well as on the politics back home. Moving humans off the battlefield makes wars easier to start, but more complex to fight. Replacing men with machines may save some lives, but will lower the morale and psychological barriers to killing. The "warrior ethos", which has long defined soldiers' identity, will erode, as will the laws of war that have governed military conflict for generations.While his analysis is unnerving, there's an irresistible gee-whiz quality to the innovations Singer uncovers. Wired for War travels from Iraq to see these robots in combat to the latter-day "skunk works" in America's suburbia, where tomorrow's technologies of war are quietly being designed. In Singer's hands, the future of war is as fascinating as it is frightening.

The Motorcycle Safety Foundation's Guide to Motorcycling Excellence: Skills, Knowledge, and Strategies for Riding Right


Motorcycle Safety Foundation - 1995
    More than one million students have completed courses developed by the Motorcycle Safety Foundation, and this book is the culmination of what that leading rider training organization has learned about teaching students of all ages and experience. It is the perfect refresher for anyone who has taken an MSF course and will be an eye-opener for those who have not yet discovered them. In a clear, engaging style with detailed diagrams and extensive full-color photographs and illustrations, the book covers rider attitude, proper dress, performance, maintenance and troubleshooting, as well as basic and advanced street skills. Included are tips on how to stop quickly when necessary; avoid traffic hazards; apply evasive maneuvers; countersteer for better control; travel skillfully in a group; identify and fix mechanical problems; ride more smoothly at high and low speeds; maintain momentum in off-highway riding; and much more. A remarkable source of riding wisdom, the first edition has been a best-seller and the definitive reference for the sport. This new second edition features the latest insights from the new, updated MSF curriculum, plus all new photos and graphics that make its valuable lessons easy to follow.

WRONG! Retro Games, You Messed Up Our Comic Book Heroes! (Awesomely Nerdy Nitpicks 1)


Chris Baker - 2014
    This ebook documents the most egregious – and most hilarious – offenders from the moment Superman flew onto the Atari 2600 in 1978 all the way through 1992, when Konami's classic X-Men sucked in quarter after quarter in arcades. NEARLY 80 SUPERHERO GAMES Some you've played. Some you haven't. And quite a few you never even knew existed in the first place. Some high-/lowlights: Purple Dark Knight vs. Green Joker in Batman: The Video Game (NES) Proven instances of "slapping a license" on an already-developed game Games that stripped Wolverine and He-Man of their most iconic weaponry A questionable transportation method for the Man of Steel in Superman (NES) A Transformers game from the creator of Pitfall! The strangest comic book license ever to hit the Sega Genesis The most unnecessary tie-in to a superhero animated series of all time The Danger Mouse Trilogy That one lonely Thundercats game ANSWERS TO BURNING QUESTIONS YOU DIDN'T EVEN KNOW TO ASK Who is "the Princess Peach of superhero games"? Who was the first Marvel character to be featured in three games? And what's the single gaming appearance he's had since 1985? Which super-character is most consistently misrepresented in games? What common superhero gaming feature was pioneered by LJN's otherwise absolutely horrible X-Men NES game? Which hero's primary gaming nemesis is someone he still has yet to even meet in the comics? What do an NES game and a major restaurant chain agree is Wolverine's favorite food? Why is Carnage getting naked on my SNES?! GAMING PLATFORMS YOU LOVED...OR DIDN'T KNOW EXISTED Atari 2600 | Intellivision | Commodore 64 | Nintendo Entertainment System | Game Boy | Super NES | Sega Master System | Genesis | Game Gear | Lynx | ZX Spectrum | MSX | PC-DOS | MORE! YOUR FAVORITE HEROES (AND SOME YOU'VE NEVER HEARD OF) From Marvel! Spider-Man | Wolverine and the X-Men | Hulk | Captain America, Iron Man, Hawkeye, Vision, and a bunch of other Avengers | Punisher | Human Torch and the Thing from the Fantastic Four | Silver Surfer | Howard the Duck From DC! Superman | Batman | Flash | Swamp Thing From Other Comic Publishers! Conan | Flash Gordon | Judge Dredd | Ex-Mutants From Toy Lines and Cartoons! Transformers | Teenage Mutant Ninja Turtles | He-Man and the Masters of the Universe | Bartman and Radioactive Man from The Simpsons | G.I.

Smart Phone Dumb Phone: Free Yourself from Digital Addiction


Allen Carr - 2019
    When their phone is out of sight or the signal wavers, anxiety rises. You hear people saying again and again: 'I can't live without my phone, ' and sadly technology which should be a wonderful boon to us has started to blight lives; the more you are addicted, the less you get out of it. Technology can turn against us if we let it. Allen Carr's Easyway is the most successful stop-smoking method of all time. It works by unravelling the brainwashing that leads us to desire the very thing that is bad for us and it can help beat any addiction. For the first time, it has been applied to the problems of overusing your mobile phone, and it works

Introducing Windows Azure for IT Professionals


Mitch Tulloch - 2013
    It is offered for sale in print format as a convenience.Get a head start evaluating Windows Azure - with technical insights from a Microsoft MVP Mitch Tulloch. This guide introduces the latest features and capabilities, with scenario-based advice on how the platform can meet the needs of your business. Get the high-level overview you need to begin preparing your deployment now.Topics include: Understanding Windows Azure Windows Azure Compute Services Windows Azure Network Services Windows Azure Data Services Windows Azure App Services Getting Started with Windows Azure

Ebook: Design Thinking (Innovation Trends Series)


BBVA Innovation Center - 2015
    In this issue you will find out all there is to be known about Design Thinking, the different and creative approach to businesses everyday challenges.

Grumby


Andy Kessler - 2010
    In this comic novel a band of hacker-geeks load state-of-the-art artificial intelligence, including working eyes, ears, spy software, and a smart mouth, into a bunch of old Furby dolls, re-christened Grumbies, network them together, sell millions, become rich and famous and make enemies/allies of Mossad, the CIA, Google, Microsoft, IRS, Goldman Sachs, the guys from Google, and Steve Jobs.

Over The Top: How The Internet Is (Slowly But Surely) Changing The Television Industry


Alan Wolk - 2015
    Given the intricacies of the industry, it's also going to be the most resistant to change. Alan Wolk, an industry veteran and longtime analyst and observer, lays out how the television industry is adapting to the digital era, explaining what's really happening in a tone that will appeal to laypeople and insiders alike. In the first section, Wolk takes us through how the industry works today, focusing on how the various players actually make money and who pays who for what. The next section deals with the changes that are taking place in the industry today–everything from time shifting to binge viewing to cord cutting–and how those changes are starting to create some seismic shifts. In the final section, Wolk reveals his predictions for the future and what the industry will look like in ten years time. Andrew Wallenstein, co-editor-in-chief of Variety says "Alan Wolk is one of the most insightful observers writing about the media business today. There's no better expert to help you navigate the confusing, complicated nexus of TV and the Internet." David Zaslav, President and CEO of Discovery Communications says "Alan Wolk has a deep understanding of the complex nature of television today… this is a fantastic primer of the business and one of the most educated perspectives on the future of our rapidly evolving industry."

The Physics of War: From Arrows to Atoms


Barry Parker - 2014
    Barry Parker highlights famous battles of the past as well as renowned scientists and inventors such as Leonardo, Galileo, Newton, Maxwell, and Einstein whose work had an impact on the technology of combat. Mechanics and the laws of motion led to improved shell trajectories; gas dynamics proved important to the interior ballistics of rifles and cannons; and space exploration resulted in intercontinental missiles, spy satellites, and drone aircraft.     Parker emphasizes the special discoveries that had revolutionary effects on the art of warfare: the Chinese invention of gunpowder, the development of firearms, the impact of the Industrial Revolution, the deployment of the airplane in the First World War, and in our era the unleashing of the enormous power inherent in nuclear fission and fusion.

A History of Air Warfare


John Andreas Olsen - 2009
    Comprising sixteen essays penned by a global cadre of leading military experts, A History of Air Warfare chronologically examines the utility of air power from the First World War to the second Lebanon war, campaign by campaign. Each essay lays out the objectives, events, and key players of the conflict in question, reviews the role of air power in the strategic and operational contexts, and explores the interplay between the political framework and military operations proper. The concluding section offers wider perspectives by focusing on air and space power in both unconventional and conventional warfare from 1913 to the present. More than a simple homage to air power, A History of Air Warfare exposes air power’s strengths and weaknesses and, where relevant, illuminates the challenges of joint operations and coalition warfare. Because of its critical approach, even treatment, and historical background, the book will appeal to modern warfare scholars, air power specialists, and general readers interested in military history alike.

Comptia A+ 220-801 and 220-802 Exam Cram


David L. Prowse - 2012
     Limited Time Offer: Buy CompTIA(R) A+ 220-801 and 220-802 Exam Cram and receive a 10% off discount code for the CompTIA A+ 220-801 and 220-802 exams. To receive your 10% off discount code:Register your product at pearsonITcertification.com/registerFollow the instructionsGo to your Account page and click on "Access Bonus Content" CompTIA(R) A+ 220-801 and 220-802 Exam Cram, Sixth Edition is the perfect study guide to help you pass CompTIA's A+ 220-801 and 220-802 exams. It provides coverage and practice questions for every exam topic, including substantial new coverage of Windows 7, new PC hardware, tablets, smartphones, and professional-level networking and security. The book presents you with an organized test preparation routine through the use of proven series elements and techniques. Exam topic lists make referencing easy. Exam Alerts, Sidebars, and Notes interspersed throughout the text keep you focused on what you need to know. Cram Quizzes help you assess your knowledge, and the Cram Sheet tear card is the perfect last minute review. Covers the critical information you'll need to know to score higher on your CompTIA A+ 220-801 and 220-802 exams!Deploy and administer desktops and notebooks running Windows 7, Vista, or XPUnderstand, install, and troubleshoot motherboards, processors, and memoryTest and troubleshoot power-related problemsUse all forms of storage, including new Blu-ray and Solid State (SSD) devicesWork effectively with mobile devices, including tablets and smartphonesInstall, configure, and troubleshoot both visible and internal laptop componentsConfigure Windows components and applications, use Windows administrative tools, and optimize Windows systemsRepair damaged Windows environments and boot errorsWork with audio and video subsystems, I/O devices, and the newest peripheralsInstall and manage both local and network printersConfigure IPv4 and understand TCP/IP protocols and IPv6 changesInstall and configure SOHO wired/wireless networks and troubleshoot connectivityImplement secure authentication, prevent malware attacks, and protect data Companion CDThe companion CD contains a digital edition of the Cram Sheet and the powerful Pearson IT Certification Practice Test engine, complete with hundreds of exam-realistic questions and two complete practice exams. The assessment engine offers you a wealth of customization options and reporting features, laying out a complete assessment of your knowledge to help you focus your study where it is needed most. Pearson IT Certifcation Practice Test Minimum System RequirementsWindows XP (SP3), WIndows Vista (SP2), or Windows 7Microsoft .NET Framework 4.0 ClientPentium-class 1 GHz processor (or equivalent)512 MB RAM650 MB disk space plus 50 MB for each downloaded practice exam David L. Prowse is an author, computer network specialist, and technical trainer. Over the past several years he has authored several titles for Pearson Education, including the well-received CompTIA A+ Exam Cram and CompTIA Security+ Cert Guide. As a consultant, he installs and secures the latest in computer and networking technology. He runs the website www.davidlprowse.com, where he gladly answers questions from students and readers.

Management Information Systems


Raymond McLeod Jr. - 1979
    Focusing on the role of managers within an organization, the volume emphasizes the development of computer-based Information Systems to support an organization's objectives and strategic plans. Focusing on the Systems Concepts, the Systems Approach is implemented throughout the text. The volume covers essential concepts such as using information technology to engage in electronic commerce, and information resources such as database management systems, information security, ethical implications of information technology and decision support systems with projects to challenge users at all levels of competence. For those involved in Management Information Systems.

War Made New: Technology, Warfare, and the Course of History: 1500 to Today


Max Boot - 2006
    Combining gripping narrative history with wide-ranging analysis, Boot focuses on four “revolutions” in military affairs and describes key battles from each period to explain how inventions ranging from gunpowder to GPS-guided air-strikes have remade the field of battle— and shaped the rise and fall of empires. Bringing to life battles from the defeat of the Spanish Armada to Wellington’s victory at Assaye, War Made New analyzes the Gunpowder Revolution and explains warfare’s evolution from ritualistic, drawn-out engagements to much deadlier events, precipitating the rise of the modern nation state. He next explores the triumph of steel and steam during the Industrial Revolution, including the British triumph at Omdurman and the climax of the Russo-Japanese war at Tsushima, showing how it powered the spread of European colonial empires. Moving into the twentieth century and the Second Industrial Revolution, Boot examines three critical clashes of World War II—the German army’s blitzkrieg, Pearl Harbor, and the firebombing of Tokyo—to illustrate how new technology such as the tank, radio, and airplane ushered in terrifying new forms of warfare that aided the rise of highly centralized, and even totalitarian, world powers. Finally, in his section on the Information Revolution, Boot focuses on the Gulf War, the invasion of Afghanistan, and the Iraq war, arguing that even as cutting-edge technologies such as stealth aircraft have made America the greatest military power in world history, advanced communications systems have allowed decentralized, “irregular” forces to become an increasingly significant threat to Western power. BACKCOVER: Advance Praise for War Made New “Max Boot traces the impact of military revolutions on the course of politics and history over the past 500 years. In doing so, he shows that changes in military technology are limited not to warfighting alone, but play a decisive role in shaping our world. Sweeping and erudite, while entirely accessible to the lay reader, this work is key for anyone interested in where military revolutions have taken us—and where they might lead in the future.” —U.S. Senator John McCain “While much has been in written in recent years about the so-called ‘Revolution in Military Affairs,’ Max Boot is the first scholar to place it within the broad sweep of history, and in the context of the rise of the West in world affairs since 1500. In so doing, he not only tells a remarkable tale, but he compels us all, even those obsessed solely with contemporary military affairs, to ask the right questions and to distinguish what is truly new and revolutionary from what is merely ephemeral. He has rendered a valuable service, and given us a fascinating read at the same time, so we are doubly in his debt.” —Paul Kennedy, Professor of History at Yale University and author of The Rise and Fall of the Great Powers “War Made New is impressive in scope. What is equally impressive is its unique interpretation of the causal relationship between technology, warfare and the contemporary social milieu. This is a superb thinking person's book which scrutinizes conventional historical wisdom through a new lens.” —Lt. Gen. Bernard E. Trainor, USMC (ret.), co-author of Cobra II: The Inside Story of the Invasion and Occupation of Iraq “Max Boot's book takes hundred of years of tactical battle history and reduces it to an incisive narrative of how war has changed. By providing such a coherent view of the past, he has pointed us toward the future. What is doubly impressive is how he draws surprising, fresh lessons from wars we thought we knew so much about but in fact didn't.” —Robert D. Kaplan, author of Imperial Grunts

Crushing YouTube: How to Start a YouTube Channel, Launch Your YouTube Business and Make Money


Joseph Hogue - 2019
     If you're serious about starting a YouTube business and want to make money on YouTube, I can show you the way. I've doubled my monthly income by creating a YouTube channel. Thousands of people watch each video and I've built a community that supports and motivates me every day...and that's all in less than two years! Is it Too Late to Start a YouTube Business? I"ve been developing online businesses since 2012 but was late to the game on YouTube. By the time I started my YouTube channel, people were already saying, "YouTube is dead!"; People were saying you couldn"t grow on YouTube anymore and that small channels couldn't win in the YouTube algorithm. I'm living proof you CAN start a YouTube business and be successful. I average $3,500 a month on ads alone (June 2019) and another three- to four-thousand on sponsorships, affiliates and my own products. In fact, I believe we’re just coming into the Age of YouTube with the rollout of 5G and every business owner needs a video presence. A YouTube How-To from Someone that's Been There I've seen the frustration for small YouTubers, trying to compete and get views against the million-subscriber monsters. I know what it’s like to start a channel from nothing. I’ll not only show you how to set up your channel to look professional, I’ll reveal the secrets even some of the biggest YouTube creators don’t know. In this book, you'll learn: How to get YouTube video ideas and hack the most popular videos for viral success (Pg 49) Five steps to building a YouTube channel brand that creates an army of supporters (Pg 69) The easy way to record videos, even if you don't like to be on camera (Pg 85) Five income streams that guarantee you WILL make money on YouTube (Pg 135) Since starting my YouTube channel, I've consulted and helped other video influencers grow their channels for millions of views. I’ve helped them find sponsorships and make enough money to quit their day job to make YouTube a full-time business. I can do the same for you with this book. I can show you the way but YOU have to get started. Scroll back up and click Buy Now to create your YouTube business and start making money on YouTube.

The Bluejacket's Manual


U.S. Department of the Navy - 1902
    Written by a Sailor whose decades of naval service included sea duty in patrol craft, destroyers, and aircraft carriers as both an officer and a white hat, this newest edition has been overhauled to reflect the current state of the ever-evolving U.S. Navy, adding such things as camouflage uniforms, new ratings, and the Navy Professional Reading Program. Primarily intended to serve Bluejackets, this book will also be welcomed by potential recruits, Navy buffs, and a growing number of Bluejacket's Manual collectors.