How to Draw Manga, Volume 1: Compiling Characters


Hikaru Hayashi - 1999
    It begins with the use of drawing utensils and covers character faces, full bodies, arms, legs, hair and so on. The instructions are presented in easy-to-understand "blocks". A great way to begin a hobby or career in the field of Japanese manga. English Language.

The Art of Finding Dory


Walt Disney Company - 2016
    The Art of Finding Dory offers a look at the creative process behind the making of this much-anticipated sequel, shining a light on the many inspiring and beautiful layers of creation the artists at the studio explored during years of development.

Code 1: Dante


Suguro Chayamachi - 2005
    2000 years ago, the demon Sparda took up his sword on behalf of the mortal realm. Revered as the Legendary Dark Knight, Sparda and the human woman he loved also had two sons, Dante and Vergil. Now grown men, they each walk different paths in life. Dante continues the legacy of his father by eradicating demons for a living. However, Vergil is fully consumed by the power of his dark heritage and seeks another goal...

The Art of Star Trek


Judith Reeves-Stevens - 1995
    Bizarre alien beings, breathtaking extraterrestrial landscapes, exotic costumes, state-of-the-art special effects, and remarkably convincing futuristic sets and props and equipment have brought Gene Roddenberry's inspiring vision to life before the public's awestruck eyes."The Art of Star Trek" is a one-of-a-kind gallery of Star Trek artwork, as well as tribute to the many artists, designers, and technicians whose diverse talents and imagination created the distinctive look of the Star Trek universe. Every incarnation of Star Trek is explored: The Original Series, The ANimated Series, Star Trek: The Next Generation, Star Trek: Deep Space Nine, and Star Trek: Voyager, and the films -- with the complete behind-the-scenes story of Star Trek's design history.With hundreds of full-color illustrations and photographs, many from private collections, readers will at last be able to linger on Star Trek's rich visual legacy and trace the evolution of and images from their initial conceptions to their final form on television and film screens.Like all great works of art, the many sights and visual surprises of Star Trek have been built from scratch through a combination of inspiration and painstaking effort. "The Art of Star Trek" covers the entire universe of Star Trek artwork and production design to reveal how, in all of its various forms, Star Trek has allowed us to look boldly into the future and see what no one has seen before."The Art of Star Trek" is the art of pure imagination, the art of a bright, hopeful future, and the art of three remarkable decades on nonstop action and adventure. Lavishly illustrated, it is a book to be read and referred to time after time, as well as one that will become a cherished chronicle fo Star Trek's first thirty years.

The Art of Kung Fu Panda


Tracey Miller-Zarneke - 2008
    Unexpectedly chosen to fulfill an ancient prophecy, Po's dreams become reality when he joins the world of Kung Fu and studies alongside his idols-the legendary fighters Tigress, Crane, Mantis, Viper and Monkey-under the leadership of their guru, Master Shifu. But before they know it, the vengeful and treacherous snow leopard Tai Lung is headed their way, and it's up to Po to defend everyone from the oncoming threat.Every page of The Art of Kung Fu Panda brings you behind-the-scenes and into the studios of DreamWorks Animation, where artistry and storytelling reign. Featuring more than 300 pieces of visual development artwork, behind-the-scenes stories and insights from the filmmakers, with special attention on character design and awesome CG effects, The Art of Kung Fu Panda is a timeless book sure to inspire and delight.

The Art of WALL•E


Tim Hauser - 2008
    When his lonely work is interrupted by the arrival of the sleek probe-droid EVE, a rollicking adventure across the galaxy ensues.The Art of WALL•E features the myriad pieces of concept art on which this fantastic, futuristic film was built, including storyboards, full-color pastels, digital and pencil sketches, character studies, color scripts, and more. Astute text—featuring quotes from the director, artists, animators, and production team—unearths the filmmakers’ historical inspirations and recounts the creative process in intimate detail. This richly illustrated portal into the artistic spirit of Pixar reveals a studio confidently pushing the limits of animation.

Don't Call Me Coach


Tagenar - 2015
    But the only job he’s found in that time is as gym coach at a high school, and his bench press got him there, not his education. Angry, but still determined to do his best, Garth throws himself into his new role as weight coach.But one of his students, a Doberman senior named Evan Silvers, takes Garth by surprise. Evan is aggressive, alluring, and exactly Garth's type. For the sake of his future, Garth resists. But as time goes by, the school pushes more and more on Garth, and his frustration ramps up. Will Garth be able to resist Evan’s advances, find a way to make a difference, and break out of his cage?

由貴香織里画集 天使禁猟区 II: 失墜天使 -Lost Angel- [Tenshi Kinryouku II: Shittsui Tenshi - Lost Angel]


Kaori Yuki - 2000
    Along with the full-color, full-page illustrations, Lost Angel presents highly detailed character and series information indexed to help fans navigate the knotty Angel Sanctuary universe. In addition to all this, Kaori Yuki sits down for a nine-page interview. Highly recommended for angels and devils!

Drawing and Painting Fantasy Landscapes and Cityscapes


Rob Alexander - 2006
    Easy-to-follow instructions and step-by-step illustrations demonstrate techniques for rendering a wide range of fantasy features, whether working in ink, watercolor, or computer pixels. Details covered in this heavily illustrated volume include -- choice of materials, with advice on getting the most from software programs . . . basics of perspective, architectural geometry, color, mood, and seasonal variations . . . landscape features, including skies, clouds, mountains, caves, deserts, snow, and water reflections . . . imagined landscapes from ancient cultures, future worlds, alien planets, undersea worlds, and surreal dreamscapes . . . cityscapes, from medieval towns to the metropolis of the future . . . famous fantasy worlds, from Atlantis to Middle Earth. This good-looking and instructive volume features a gallery of fantasy and science fiction images among its more than 200 color illustrations.

The Art of Toy Story 4: (Toy Story Art Book, Pixar Animation Process Book)


Josh Cooley - 2019
    Includes exclusive interviews with the production team on the making of the film and insights into their creative vision• Kids and adults will love going the behind the scenes of their favorite movie to follow the adventures of Woody, Buzz Lightyear, Forky and the gang• Toy Story 4 is the latest in the Disney Pixar Toy Story animated film series that has spanned more than 20 years and has captured the hearts of millions• The Art of Toy Story 4 reveals the vivid imagination that brought this story to lifeFans of The Art of Toy Story, The Art of Toy Story 3, The Art of Pixar: 25th Anniversary will loveThe Art of Toy Story 4.This book is perfect for children, teens, and adults• Animators• Animation students• Pixar fans• Toy Story fans©2019 Disney Enterprises, Inc.All Rights Reserved.

The Poetry of Allama Iqbal


Muhammad Iqbal - 2001
    He wrote his poetry in Urdu and Farsi (1873-1938), and that bridged and encompassed the past many centuries of man's endeavours in the realms of thought and intuition. He emblazoned the high standards set by Mirza Asadullah Khan 'Ghalib', and glorified the literature in his own way. He was a scholarly personality, and wrote on various subjects, from philosophy to politics, from romance to emotions and so on. He wrote world famous poem 'sare jahan se acha Hindustan hamara' and many other such 'nazams' which are even today considered as great poetical creations. He was honoured with the title 'sir' by the British Government for his contributions to the literature.The present collection is a representative of Iqbal's Urdu poetry, which has been transliterated into English verses, with translation into Devanagari (Hindi) and Roman script. The English translation has been done by Khwaja Tariq Mahmood, who earlier translated the poems of Mirza Ghalib and Sahir Ludhianvi, and is now working on many other collections.

Dragonball


Jesse Leon McCann - 2003
    Once, long ago, they were kids -- but they still ended up saving the world! Now you can join Goku and his friends on their epic journey. Can they find the hidden Dragon Balls before Emperor Pilaf and Monster Carrot can get their greedy hands on the source of ultimate power?With more than fifty full color Dragon Ball stickers, and information about all your favorite Dragon Ball characters, now you can be a part of the Dragon Ball adventure!

Smurf


Peyo - 1958
    The cast has a simple structure as well: almost all the characters look essentially alike — male, very short (just "three apples tall"), with blue skin, white trousers with a hole for their short tails, white hat in the style of a Phrygian cap, and some additional accessory that identifies each one's personality. (For instance, Handy Smurf wears overalls instead of the standard trousers, a brimmed hat, and a pencil above his ear). Smurfs can walk and run, but often move by skipping on both feet. They love to eat smilax leaves, whose berries the smurfs naturally call smurfberries.The male Smurfs almost never appear without their hats, which leaves a mystery amongst the fans as to whether they have hair or not. The animated series canon state that they may be bald: one episode of the Hanna-Barbera cartoon has Greedy Smurf removing his chef's hat to give Papa Smurf a pie he had concealed under it, revealing a bald head. Another episode, St. Smurf and the Dragon, shows Hefty Smurf's hat rising up off his bald head briefly as he and others slide to a stop. Both Papa Smurf and Grandpa Smurf have full beards and hair visibly coming from under their hats above the earline. In The Smurfs and the Magic Flute, a Smurf took off his hat briefly for a polite gesture.In the comics, the last page of first album Les Schtroumpfs noirs (The Black Smurfs) shows Papa Smurf's hat blown off by an explosion, revealing his completely bald head (which may simply be due to old age). In Le Schtroumpfeur de Bijoux (The Jewel Smurfer), Jokey Smurf gets very angry and defensive when a human tells him he should take off his hat.The smurfs fulfill simple archetypes of everyday people: Lazy Smurf, Grouchy Smurf, Brainy Smurf, and so on. All smurfs but Papa, Baby, Nanny and Grandpa are said to be 100 years old, and there are normally 100 smurfs (but this number increases as new smurf characters appear: smurflings, Nanny, etc).

Metal Gear Solid V: The Phantom Pain: The Complete Official Guide Collector's Edition


Piggyback - 2015
    A Must Have for the Metal Gear Solid Collector!!EXCLUSIVE TO THE COLLECTOR’S EDITION GUIDE: A lithograph by Yoji Shinkawa, an art gallery, an exclusive hardcover and additional content.THE ULTIMATE GUIDE TO 100% COMPLETION: All missions, all side quests, all secrets, all collectibles, all Achievements and Trophies – at your fingertips!TURNKEY WALKTHROUGH: An at-a-glance, map-based walkthrough steers you through the entire adventure supported by annotated hi-res screenshots.ALL GAME SYSTEMS DECODED: Statistics, diagrams and analysis from our experts provide a comprehensive understanding of all game systems and features, including the Mother Base management metagame. A WEALTH OF EXTRAS: Includes an extensive story recap, a poster covering the immense game area and much more!DEVELOPMENT: Developed directly with Kojima Productions in Tokyo. MAINTAINING TRADITION: From the same team that brought you the highly acclaimed guides to Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater, Metal Gear Solid 4: Guns of the Patriots and Metal Gear Rising: Revengeance.QUALITY CONTROL: Carefully designed to avoid unnecessary story spoilers.

Adventure of Sinbad: Prototype


Shinobu Ohtaka - 2013
    It was released with the first DVD & Blu-ray, on January 30, 2013, and tells the story of Sinbad's conquest of the first Dungeon, Baal.